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View Full Version : C&C3: Tiberium Wars & Kane's Wrath Modding


  1. Are the moddding files for C&C 3 out
  2. C&C3 OS BIG Editor 0.4 Beta
  3. Dawn of War (early) Media
  4. World Builder2.0 for C&C3
  5. How Will You Mod CnC 3?
  6. Why mod for CnC 3?
  7. Can someone make a seemingly simple mod?
  8. Harvesting options
  9. Hellllllllllllo Denforums - C&C1 total conversion recruitement thread
  10. with the relative inability to mod...
  11. C&C3 Walls Mod by Deezire
  12. Modding!
  13. how to add that liquid bomb?
  14. Some ideas for modding
  15. Deezires wall mod KILLED!?!?!
  16. C&C3: Modern Warfare Recruiting Developers!
  17. Perfect Balance Mod
  18. The War Mod
  19. Where is this saved?
  20. New Idea for Mod, Don't Steal!!! lol I thought of it first.
  21. Delaying an ability
  22. Mungovin's World Domination Map
  23. deezire walls bug :s
  24. Editing?
  25. BuildMod.bat reversal
  26. Red Alert Revolution Mod
  27. Xfire crashes with mod?
  28. Big bug in the french version ? take a look
  29. MakeBig not working? Errors? Sdk?
  30. tiberium invisible when covered by fog of war...
  31. a good tweak on grenadier and blackhand
  32. antlr.runtime.dll and antlr.astframe.dll
  33. Formatting error?
  34. Hidden money bank in xml
  35. Missing global.manifest crash?
  36. Shortcut for the command prompt
  37. Question about walls???
  38. Invisible Buildings
  39. Tutorial: How to Enable Walls
  40. Is there a way to create new factions
  41. Tutorial:How to make a vehicle with the Airlift Ability
  42. New mod - the GDI SuperAPC
  43. Music mod
  44. Question about modding C&C3 for new gameplay ability?
  45. how can I get a big file worked???
  46. Weird Problem
  47. Need help with Error
  48. A very very basic question
  49. My dream TWars mod
  50. Need a cost/build time suggestion
  51. modding proposistions (to deter the dis-connectors)
  52. Refinary and Harvester problem
  53. Music Modding
  54. ModSDK and New World Builder Editor
  55. Little mod idea thats just for fun.
  56. ModSDK Editing Tutorials, Programs, etc.
  57. MakeBig error!5kb of big files(RGBcolor)
  58. Can't load game browser, help!
  59. Get my balancemod today!
  60. How to extract sound and voice?
  61. Need help with art directory stracture
  62. Walls Mod
  63. HELP!!! where to save in Vista???
  64. Mod loads without changes?
  65. What the...
  66. Status from condition
  67. W3XView - Textures not Appearing
  68. Trouble with my mod...argh...
  69. How to create a skin pack?
  70. Mods dont work.
  71. My first successful Minimod_v7.0
  72. Crosus C&C3 Retarded Mod
  73. Patch 1.08 Replays tab
  74. newb to modding CNC3; want to know the basics
  75. Mod Idea's, tell me what u think.
  76. Tutorial: How to Give Units the Ability to Spot for the Juggernaut
  77. After links.
  78. The Forgotten War (Final Name)- Need Modeling help!
  79. An Idea.. what do ya think?
  80. hello
  81. SooN TheY WilL RisE AgaiN
  82. Can anyone give me some advice on a "medics" mod?
  83. How to edit Tiberium Silo/Refinery Capacity?
  84. Championing GDI only Mods
  85. Galaxy at War Mod Update
  86. is the modsdk like ini files
  87. CNC Fallout - A Total Conversion Modification for Command and Conquer 3
  88. Avatar
  89. attack bike question
  90. Mod Not Working Correctly
  91. New Idea check it out, will this work?
  92. Mod problem...any ideas?
  93. Trouble Installing ANTLR
  94. XML editing
  95. New CNC Fallout Soviet Screenshots!
  96. why i should mod C&C 3
  97. could someone tell me the basics of making a MOD
  98. Zoom Out Mod Out
  99. simple editing
  100. Need major modding help
  101. Basic Question? Include only changes or entire original file data w/changes?
  102. Resizing Units - An xml or 3dsmax responsibility?
  103. Adding Vehicle Squads - possibly some help required
  104. New Mod project\sdk extras Question - My mod wont work in the game
  105. how and what do you edit?
  106. CnC3 tech level mod.
  107. Cnc 3 Diplomacy mod
  108. More thoughts on diplomacy
  109. Need help with creating a VERY simple mod
  110. Modding C&C3 on Vista
  111. Activity levels of this forum
  112. Cut Scenes
  113. Renovatio Project Christmas Update
  114. TradeMod V0.8 Released
  115. Polycount for units in game
  116. Repair Drones
  117. Tactix
  118. Crash while loading game
  119. Changing Music in C&C3
  120. Where I edit the attack of a unit?
  121. Need help making .big file
  122. Really simple little mod
  123. Need help understanding the opening moves!
  124. Searching unlimited superweapons mod
  125. No game browser.
  126. 2 things:
  127. weapons
  128. Need Help with a mod in the Expansion Kane's Wrath
  129. Just want to edit the Super Weapons Out
  130. How to renable foxhole build location choice?
  131. How to modify the costs for producing units in Kane's Wrath ?
  132. Exporting models?
  133. EpicMod 1.0 (one of the best changed mods ever)
  134. Copy Protection Problems
  135. Little Mod idea for Kane's Wrath.
  136. EpicMod has been canceled.
  137. Lockdown - C&C3: Tiberium Wars Mod
  138. Reverie World Studios hiring.
  139. Converted Wallmod
  140. Adding credit generation to buildings?
  141. Can anyone do a "more colors" mod?
  142. EpicMod 2.0 for KW (updated 7/01)
  143. Adding in gates, maybe?
  144. N00bish Question
  145. what is the program for making new units?
  146. can any1 create a mod like this for c&c tiberium wars
  147. Modding basics
  148. Your Dream Mod (how would you like to mod C&C 3 TW
  149. so is .xml same as .ini?
  150. More start tiberium
  151. Kanes' wrath and regular C&C3
  152. How Do I Shot Web
  153. Tacitus Prophecy cancelled.
  154. Final mod pack update: 52 C&C3 Small Mods in One
  155. EpicMod 1.2 Final is OUT!
  156. How can I edit/add new weapons of a unit?
  157. How the **** do i install ANTLR?
  158. Command prompt doesn't like ampersand (the "&" symbol)
  159. Need help, im new at modding, but i really want to learn to do it
  160. Editing the music of a mod?
  161. Mod won't compile properly.
  162. Unlimited Tiberium Spread
  163. How do I Mod CNC3? Where do I get started?
  164. Invisible Units
  165. UI Modification
  166. Mod Launcher
  167. EpicMod 1.5 cancelled.
  168. Modding the Harvester
  169. TALON Mod 1.0
  170. Are we lazy? (KW SDK-related)
  171. Can I mod a C&C 3 TW mission?
  172. i cant play my mods
  173. I dont see game browser
  174. an idea i have for my mod, need to know some things
  175. file format?
  176. I got a few questions about map and mod
  177. Game Browser Crashing. (How to fix)
  178. C&C Reloaded 1.0 released.
  179. More colours for kw?
  180. need help to modd the KW language datas
  181. Kane's Wrath scripting help for tower defense adaptation
  182. Tiberium Wars: Legacies (Warning long post)