View Full Version : Most destructive tank unit?
Tommy
12-17-2006, 10:09 AM
WHAT is the most destructive tank unit in the C&C universe? I would say the prism tank. Why? Because of its awesome range and reload time. It works best with 20 of these guys together to make an awesome attacking force, wiping out any tank unit before it can touch the prism tank. After prism tank is the Apocolypse tank. Apocolypse tank has terrifying turrets capable of bring down any building and tanks in its path. However, due to the expansion set of Red Alert 2, many soviet players tend to build other units rather than these guys, because of yuri's terrible mind control powers, which kinda of suk.:freek: Anyway, compared to the rest of CNC Games, Apocolypse tank is one of the deadliest units out there, although some may argue that it matches up with mammoth tank and overlords.:shy:
SgtRicko
12-17-2006, 11:37 AM
In Tib Dawn and RA1, it was the Mammoth tank, hands down.
In Tib Sun, it was the Mammoth MKII+carryall combo, especially when you knew how to micro the two.
In RA2, it's the Apoc tank when it's been Iron Curtained, or a Chrono'ed group of prism tanks (totally evil!!!:evil: ).
In General's it's the Maurader, mainly because it does the job it's supposed to do VERY well, especially when scrapped and equipped with toxin shells. The overlord is only good when the nuke gen has it fully upgraded, because otherwise it's too slow and big of a target.
Overall though, the classic mammoth would win because of it's flexibility, reliability, firepower, and ability to repair itself up to %50.
Statalyzer
12-20-2006, 01:45 AM
The RA Mammoth was better than the RA2 Apocalypse.
SgtRicko
12-20-2006, 06:57 AM
The RA Mammoth was better than the RA2 Apocalypse.
Quite true. In fact, the RA Mammoth tank was much better than the Tib Dawn variant since the missiles were slightly more accurate and would keep firing at the infantry after the first volley, which the Tib Dawn Mammoth never did!;)
Tommy
12-23-2006, 06:28 AM
Quite true. In fact, the RA Mammoth tank was much better than the Tib Dawn variant since the missiles were slightly more accurate and would keep firing at the infantry after the first volley, which the Tib Dawn Mammoth never did!;)
Yes, Tib Dawn's mammoth's rockets hardly came out.
But i m still going for prism tanks, hehe.... once it reaches elite rank, it will go crazy!
Soviet779
03-11-2007, 08:07 AM
C&C 3's mammoth with railgun upgrade. <--- best tank ever imo.
TD mammoth - it was pretty sweet, no drawbacks to this thing really great allrounder.
RA mammoth - same as above and its already been said but yeah... missiles attacked infantry all the time, but the tank itsself wasent more accurate it was more accurate because a feature of the engine was removed or disabled, cant remember what it was but it made every tank accurate to the pixel.
TS MMII? nah... Disrupter! - This can kill a con yard in 1 shot, used with a carryall and its devastating, i never had a use for the MMII, it could get killed by 3 tick tanks and its aa defence (like most in TS) kinda sucked
RA2 - Battlefortress/prism - Dunno if the BF would be classed as a tank... its like a really fat big APC that has portholes. The prism was awsome as a tank though, great range and power against structures, against tanks it was pretty decent too, a few mirages with the prisms would prevent damage from close rhino encounters. I found the apoc too slow and vulnerable to the mirage to be of much use
Generals - Emperor tank - Shame you have to go the tank general to get these, personally i had more use for the nuke generals overlords, they were more than sufficient but the emperor was still more powerful, even though the general wasent.
Daishi
03-11-2007, 02:05 PM
BN Dragon tank. Most destructive standalone C&C unit by a LONGSHOT.
As for most unstoppable tank, I'm gonna go with the classic Mammoth.
SgtRicko
03-11-2007, 08:24 PM
BN Dragon tank. Most destructive standalone C&C unit by a LONGSHOT.
You mean the Dragon tank from generals??? That thing sucks against anything that wasn't infantry or garrisoned!:wtf:
[/quote]As for most unstoppable tank, I'm gonna go with the classic Mammoth.[/quote]
I think the C&C3 Mammoth is going to be taking it's place VERY soon...;)
Daishi
03-11-2007, 08:43 PM
You mean the Dragon tank from generals??? That thing sucks against anything that wasn't infantry or garrisoned!:wtf:
You're asking for most destructive. And unless you're talking heavy armor, these babies bake the **** out of everything. And the BN Dragon is outmatched at speedily ruining a large base, ESPECIALLY by the other tanks in C&C history.
I think the C&C3 Mammoth is going to be taking it's place VERY soon...;)
Right you are :)
General Kane Nash
04-14-2007, 12:57 AM
Dont think so, elite apocalypse with crates power-up its simply the most powerfull tank from any C&C universe, ha can tak out almost any other tank from Command & Conquer from just one shoot, also the same with structures, infantry, ships, etc.
SgtRicko
04-14-2007, 10:27 AM
Dont think so, elite apocalypse with crates power-up its simply the most powerfull tank from any C&C universe, ha can tak out almost any other tank from Command & Conquer from just one shoot, also the same with structures, infantry, ships, etc.
So can a Heroic Mammoth with Railguns:|
Star Wars Man
04-14-2007, 10:34 AM
Most destructive tank unit is Mammoth Tank w/ Railgun upgrade. Having 5 of these in your base is almost certain destruction. Bar none.
However, for all around unit, I'm going to say the Predator. I know it has low armor, but upgrading these with the RG upgrade make them at least a bit decent. (Nothing like a Railgun Pred rush. :D)
SgtRicko
04-14-2007, 10:47 PM
That, and the Predator is pretty manuverable too!
Gaucho8788
04-18-2007, 01:52 PM
Mammoth w/ RailGuns. Not only do they one hit any infantry but they rip through all armor. Also their missles are much better. They will fire until the eneny is destoryed. Also if you destroy a target and the missles were launched but didn't hit it, if you retarget fast enough, then they'll retarget to the unit you just targeted. Pretty cool.
Corsarus
04-27-2007, 08:29 PM
flame tank in renegade.
(no one thought of renegade huh?)
it could take out the enemies entire base in minutes and had a HUGE amount of armor for its price. It is also reasonably fast and can stand a long time against other tanks or base defenses.
Annihlator :D
04-27-2007, 08:36 PM
Most destructive tank unit is Mammoth Tank w/ Railgun upgrade. Having 5 of these in your base is almost certain destruction. Bar none.
However, for all around unit, I'm going to say the Predator. I know it has low armor, but upgrading these with the RG upgrade make them at least a bit decent. (Nothing like a Railgun Pred rush. :D)
I'd have to say the same for best all around tank, however the most destructive I think is the Mammoth Mk.3 with Rail guns
Gaucho8788
04-28-2007, 04:31 AM
Ok you just restated what you were agreeing to with Star Wars Man, that Mammoth with Railguns is most destructive. The MKIII is the only one with Railgun upgrade available.
Cylon Crusader
04-28-2007, 09:52 PM
So can a Heroic Mammoth with Railguns:|
I agree heroic mammoth with railguns is the best tank around.
drgNz~
04-29-2007, 06:28 AM
The BN Dragon Tank is easily the most destructive.
As for useful, I'd say the ZH BattleBus, simply because Gamma/JarmenBusses > Just about any C&C unit.
Daishi
04-29-2007, 08:55 PM
The BN Dragon Tank is easily the most destructive.
High-five.
Alpha and Omega
04-29-2007, 09:16 PM
Apoc tank was sooooo slow to get moving, any mobile force that had similar or longer range would own it.
ImageKlonoa
04-29-2007, 09:21 PM
soo many ways to answer this:
Most destructive base-wrecker: RA2/YR Prism Tank ;max rank. Nothing like losing ConYards and almost everything around it in a single shot.
Honorable Mentions: Gen/ZH Dragon Tank (max rank, black napalm upgrade), NOD Avatar Warmech (max rank, flame tank and beam cannon upgrade) GDI Disruptor (max rank, force fire)
Most destructive army killer: RA2/YR Apocalypse Tank ;max rank. Not only could the 4-round shell destroy nearly any unit besides another apoc, but also that it reloads almost when the first volley hits. Becomes an constant rain on lighter armor.
Honorable Mentions: ZH Tank Gen Battlemaster Tank (max rank, uranium shell upgrade, autoloaders, force fire trick on non-moving targets) GDI Mammoth MKIII (max rank, railgun upgrade)
*answers were based on their respective games*
Corsarus
05-05-2007, 11:02 PM
no one is saying anything from renegade!!!!!!!!!!!
Delta-4
05-05-2007, 11:24 PM
Best Close-Range Demolisher: Nod Tiberium Wars/Renegade Flame Tanks
Christ, these things kill buildings/people faster than a BFG shot to the face.
Best Heavy Tank: GDI Tiberium Wars Mammoth Mk.III with the railgun upgrade
Hun Kwai would certainly beg to get his hands on one of these.
Best Medium Tank: GDI Tiberium Wars Predator Tank
Good things to mix in with your Mammoths for that added mass bonus (The more targets, the more spread-out enemy fire becomes, and the more units, the better).
Best Light Tank: Nod Tiberium Wars Scorpion Tank
Funny-lookin', but a good rushin' vehicle nonetheless.
Best Mobile Artillery: Allied Red Alert 2 Prism Tank
And you think Apocalypses are the best tank in Red Alert 2...
Best Armored Personnel Carrier: Allied Red Alert 2 Battle Fortress
Yes, this does qualify as a tank due to it having turrets. Look at them, they're ball turrets, like some of the first tanks invented.
Best Non-Tank Vehicle: GDI Tiberium Wars Juggernaut Mobile Artillery Walker
Simply too badass (Especially with the Kane Edition skin) and too good of a siege unit to deny.
Gaucho8788
05-07-2007, 02:42 AM
Shouldn't you qualify the Juggernaut as the best mobile artillery, the prism tank really is artillery. The prism tank would be more like the best light tank. I think it would be better than the scorp from tib wars.
SgtRicko
05-07-2007, 11:48 PM
Shouldn't you qualify the Juggernaut as the best mobile artillery, the prism tank really is artillery. The prism tank would be more like the best light tank. I think it would be better than the scorp from tib wars.
I'm not 100% percent sure if the Scorpion Tank really qualifies as a 'light' tank, especially after it gets the lasers and dozer blades.
Gaucho8788
05-15-2007, 01:15 AM
True, it would be more or less a medium class tank with the pred tank. Oh well in any case the prism tank isn't an artillery.
Delta-4
05-15-2007, 07:09 AM
I would classify it as mobile artillery. It has all the attributes that I normally consider as artillery-ish.
A.It has a low health value.
B.It has a high attack value against structures.
C.Its attack does splash damage (Somewhat.).
D.It is slow compared to combat units.
E.It has a range longer than most defenses.
Those reasons make me consider it as mobile artillery. Any questions?
Daishi
05-15-2007, 07:21 AM
I would classify it as mobile artillery. It has all the attributes that I normally consider as artillery-ish.
A.It has a low health value.
B.It has a high attack value against structures.
C.Its attack does splash damage (Somewhat.).
D.It is slow compared to combat units.
E.It has a range longer than most defenses.
Those reasons make consider it as mobile artillery. Any questions?
The RTS term is siege, a category into which the prism tank, rocket buggy, inferno cannon, juggernaut, beam tank, and V3 launcher all fall. Artillery is another term for projectile siege,like the juggernaut or nuke cannon.
EliteGi
05-15-2007, 07:36 AM
TS MMII? nah... Disrupter! - This can kill a con yard in 1 shot, used with a carryall and its devastating, i never had a use for the MMII, it could get killed by 3 tick tanks and its aa defence (like most in TS) kinda sucked
Wrong! I've been playing for 7 years and have never seen a con yard killed by one shot with a disruptor. I can, though, take a con yard down to two red blocks with one hit. Killing war factories, refineries, helipads and others with one shot with a disruptor is very easy though.
The disruptor is the best base killing tank in C&C, especially with a carryall to drop it right into the back of a base or expansion.
But, I'd say the Mammoth MkII is the most destructive tank in C&C. Used correctly it's virtually unstoppable early in the game. The only defence you have against a skilled MkII user is EMP or mass units. You will more or less always have to use more than the mammoth's value to stop it, as well as take a lot of effort (as the mammoth user can fly it out, build what he wants and fly it back into another location).
Seriously, the MkII is incredibly good at destroying wooden buildings (defences, power plants, helipads etc) that it can give a serious advantage to the user, as it can also take out lots of infantry and units and then be flown back to the base for repairs before it is destroyed. It's also incredibly effective at stopping disruptors and titans when they get to your base.
For someone to think the overload or apocalypse is more destructive than the MkII is silly. The MkII (and also disruptor, if used quick enough) can win you many games, you can't say the same about ONE apocalypse, ONE overload or one MkI/MkIII.
If you are using a Mammoth tank MkII to kill a construction yard, you are very likely to be using it incorrectly. Use it to hassle and deprive your opponent of progressing through the game.
EDIT: Oh, and a disruptor does far more damage than the prism tank even if you use it inefficiently. The prism tank has more range, the disruptor deals more damage. Again, you can't destroy a base with a prism tank (in reality). I've destroyed many, many, many bases with one disruptor tank, even against good players.
Delta-4, the clue is in the name. Prism TANK. Despite what you personally class as artillery, the prism tank is a tank. It isn't called the prism artillery or it doesn't shoot projectiles at an angle to drop at its target over long distances. It is a specialist tank, get over it!
You're asking for most destructive. And unless you're talking heavy armor, these babies bake the **** out of everything. And the BN Dragon is outmatched at speedily ruining a large base, ESPECIALLY by the other tanks in C&C history.
Have you guys even played every C&C game? If so you should know the disruptor tank pisses on any other tank when it comes to destruction (with concerns to time, else it's certainly the MkII). I'd like to see the BN Dragon destroy a Command Yard in 3 seconds. Yeah, that's how long it takes me to kill your base with a disruptor tank.
And the MkII is far superior to the MkIII sorry. It's more expensive (especially considering money is tighter in TS) and it shows. You can have your puny railgun upgrade but you won't do a lot of damage with one unit. Unlucky for you the MkII also has a handy carryall to escort it around.
It's easy enough for people to say the MkII is weak and useless but you won't hold that opinion if you saw it used properly. It's a unit that takes skill and a LOT of microing. Too much for you newbs! :p
I could do this all day but I haven't got all day to do this.
The MkII is most destructive in the terms of how much unstoppable damage it can do. END OF DISCUSSION!
P.S. Daishi sucks and he is wrong. How's that for a super ninja edit? :p
Daishi
05-15-2007, 08:01 AM
Have you guys even played every C&C game? If so you should know the disruptor tank pisses on any other tank when it comes to destruction (with concerns to time, else it's certainly the MkII). I'd like to see the BN Dragon destroy a Command Yard in 3 seconds. Yeah, that's how long it takes me to kill your base with a disruptor tank.
Maybe if you're talking about a single building... :p
SgtRicko
05-15-2007, 11:06 AM
The Mammoth MKII is isn't exactly the quickest thing on the battlefield, nor is it easy to rush out of the factory early on. Furthermore, a Banshee can kill it downright quick, even if it was being carry-alled away.
EliteGi
05-15-2007, 02:16 PM
The Mammoth MKII is isn't exactly the quickest thing on the battlefield, nor is it easy to rush out of the factory early on. Furthermore, a Banshee can kill it downright quick, even if it was being carry-alled away.
Using a mammy correctly means you will only move it over short distances. Also, using it correctly means you will make it shoot during its walk. One banshee cannot kill a mammoth tank sorry. It takes either three or four, and that's using their entire round. You should be killing them with a mammy before they get two or three, and even then you can easily avoid it being killed by picking it up once the banshees shoot (meaning they lose a round but none of the shots hit). So no, they can't kill it if there's a carryall nearby, which there should be. If the mammy looks like its about to die, take it back to the base for repairs and bring it back to their base with bombers, titans or disruptors (the former being the preferred choice, they can take out helipads, infantry, ticks, sams and emp very easily - the threats to the mammy). :) There are ways to stop a MkII, but no cost-effective ways early in the game.
ImageKlonoa
05-15-2007, 02:26 PM
There are ways to stop a MkII, but no cost-effective ways early in the game.
I might be wrong, but MKIIs arent early game units...
oh yeah, not a debate about unit combos.
EliteGi
05-15-2007, 02:32 PM
I might be wrong, but MKIIs arent early game units...
By early I mean immediately after teching, which is quite early. It's usually about a third of the way through the game, obviously varying a lot. Late game would be when you start massing units in silly numbers! Then, of course the MkII can't contribute much except for harvester hunting or hassling.
Delta-4
05-16-2007, 05:49 AM
There's just one little problem...
The Mammoth Mk.II is not a tank.
Also, keep a few aircraft ready for when your enemy lifts the thing off for a haul back to base or closer to yours. The Mk.II will see the end of its career shortly after being plucked by a carryall. Even a short distance can spell doom for the Mk.II.
EliteGi
05-16-2007, 11:11 AM
There's just one little problem...
The Mammoth Mk.II is not a tank.
Also, keep a few aircraft ready for when your enemy lifts the thing off for a haul back to base or closer to yours. The Mk.II will see the end of its career shortly after being plucked by a carryall. Even a short distance can spell doom for the Mk.II.
The MkII is a walker, but it's safe to say it's a "Walker Tank", along with the Titan. Its name is "Mammoth Tank Mark II".
I'm confused by what else you are saying boyo.
Zancloufer27
05-16-2007, 02:25 PM
Have you guys even played every C&C game? If so you should know the disruptor tank pisses on any other tank when it comes to destruction (with concerns to time, else it's certainly the MkII). I'd like to see the BN Dragon destroy a Command Yard in 3 seconds. Yeah, that's how long it takes me to kill your base with a disruptor tank.
A dragon tank can kill most buildings in ten seconds, is much more durable, cheaper, avalible earlier, and you can sneak one in. Though it is a good argument.
EliteGi
05-16-2007, 02:32 PM
A dragon tank can kill most buildings in ten seconds, is much more durable, cheaper, avalible earlier, and you can sneak one in. Though it is a good argument.
How many games have you won using one dragon tank?
I've won hundreds using a singular disruptor. I'm sure that speaks for itself. :p
Besides, a disruptor has more armour than the titan, it is more durable than the Dragon. You may be able to sneak a dragon tank into a base (which would be hard to do against even a half-decent player) but you can fly a disruptor tank in!
Zancloufer27
05-16-2007, 03:22 PM
Sneaking in Dragon tanks isn't that hard. You don't have radar early game in most 1v1s. Also, you can drop in Dragons with Helixs also. Mind you they are two different games. True I haven't won any games with one unit. There was this one game though where using a Dragon and Gatt I really decimated the enemy (no dozers, lost one suppply, lost half of their supply gathers).
Cylon Crusader
05-18-2007, 11:50 AM
Sneaking in Dragon tanks isn't that hard. You don't have radar early game in most 1v1s. Also, you can drop in Dragons with Helixs also. Mind you they are two different games. True I haven't won any games with one unit. There was this one game though where using a Dragon and Gatt I really decimated the enemy (no dozers, lost one suppply, lost half of their supply gathers).
Yea, I once won this one game by using 2 gatts, 1 dragon and 4 battlemasters.Those were some good times.
Zancloufer27
05-18-2007, 02:03 PM
Actually after that point it took almost 24 tanks (sent in waves of 4) to destroy his WarFac. He kept using his vees to stop the attack. Seriously, any good player would be able to counter a force of 4 BMs, 2 Gatts, and 1 Dragon to some extent :\
EliteGi
05-18-2007, 02:25 PM
Actually after that point it took almost 24 tanks (sent in waves of 4) to destroy his WarFac. He kept using his vees to stop the attack. Seriously, any good player would be able to counter a force of 4 BMs, 2 Gatts, and 1 Dragon to some extent :\
So the disruptor is more destructive? :p
SgtRicko
05-19-2007, 12:11 PM
Still not %100 convinced about your disruptor arguement: the thing is way too dangerous to be used with any other units, and it tends to blow up your own men along with it when it dies at the most inconvienient times possible. Furthermore, it's pretty slow to respond and attack most moving targets.
EliteGi
05-19-2007, 12:15 PM
Still not %100 convinced about your disruptor arguement: the thing is way too dangerous to be used with any other units, and it tends to blow up your own men along with it when it dies at the most inconvienient times possible. Furthermore, it's pretty slow to respond and attack most moving targets.
It's a base destroyer, not a unit destroyer (even though it's effective against units, it's VERY effective against buildings). You don't mix the disruptor with any other units than other disruptors (though maybe MkII and bombers).
If you'll go on TS online you can see it for yourself, I'd be willing to show you. :p
JJFZ3000
05-29-2007, 12:32 AM
An overmind mind controlling 3 Elite Battle Fortresses with 5 Elite Yuris which is mind controlling 5 Elite Battle Fortresses with 5 Elite Yuris which is... 9999999999999999999999999999999999999999999 Elite Apocalyse tanks...
:D
Gaucho8788
05-29-2007, 01:19 AM
An overmind mind controlling 3 Elite Battle Fortresses with 5 Elite Yuris which is mind controlling 5 Elite Battle Fortresses with 5 Elite Yuris which is... 9999999999999999999999999999999999999999999 Elite Apocalyse tanks...
:D
Thats just not reasonable.:nuts:Besides we're talking about a single tank not whatever that number is plus your yuris.
Anyways, what about the tank. I know I've made a decision on it early in the thread but am sadly to lazy to find it, so. I really think the prism is the most destructive tank. It not only can hit the one unit in a devastating blast but it's one shot can branch off to other targets around it. It can rank quickly and in even a group of five it is nearly unstoppable. It's only downside is its lack of armor but it makes up for that in strength and speed.
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