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View Full Version : Anyone good with scrin? Got experience against them?


Soviet779
04-03-2007, 03:03 PM
I like the scrin, i havent had enough time to play them due to work. But they seem to have everything, they have the tiberium growth accelerator (i dont know how economically important this is but it seems like an awsome thing to have) and their infantry seem ok. Those cheap buzzers did well in a game i was in yesterday. The tripods good, expensive but good, the carriers are awsome, especially coupled with devastator warships, you can hit and run until the enemy is destroyed. Their storm tower defence is fantastic too, the best defence in the game IMO.

Things im not too sure about the scrin though and i would like to know:

Early game - No idea how they would fare tbh. The proton cannon thing dosent seem all that great for 1200, and the early vehicles i gather arent all that great.

AA capability - How good are those gun walkers against say firehawks or bombers?

Medium game - If there is such a thing lol, those 1400 heavy tanks, are they worth it? Can they stand up to predators/scorpions? I cant imagine them beating mammoths, but for the money is this thing any good?

I guess ill find out all these things in time, but for now im doing work :( boo! and slowly playing through the GDI campaign.

Gaucho8788
04-03-2007, 03:37 PM
The scrin are a really good side to play as. Some of their units are really powerful. One thing that took me a little whil to figure out though is that thier MCV type vehicle was made from their airfield area (can't remember exact names). Though I haven't played them much, overall I'd say they are a pretty good side, could be the best.

Apolo
04-03-2007, 05:06 PM
yhe i played as them once in a skermish against hard GDI i did ok until 3 of my tibirium fields ran out :mad: i was amazed, in my opinion that tibirium growth accelerator dosent relly grow hardly any thing.One relly good thing i found out in that game was that Scrin my have relly week armour but there weapons kick as so i suppose it sort of compinsates for the little or no armour they have.But in all fairness thier a good side when uesd right,thier fast and agile as well so that a nother good thing but like i said hardly any armour so if you think 3 tripods v 3 mamoths is going to work out in your favour i think you would probably be wrong lol.I havent relly played with much of thier tanks but a relly good thing is that you can use the corruptor to heal your own troops and tanks which is a relly cool thing to do.Also dont forget the mothership that thing is wicked but then again you need to mix loads of air units with it becasue the motherships hasent got that much armour compared to the size of it.:)

Gaucho8788
04-03-2007, 05:26 PM
Yes, little armor. But, the orbital assault carrier and the devestators are grand especially since the have those sheilds which overtime regenerate. Oh and the thing aout Mammoths, they have both armor and stregnth so no with anything other than Mammoths, 3v3 is not a good idea, maybe 10v3.

Soviet779
04-03-2007, 05:30 PM
Yes, the drone ship i think its called. I built one thinking "wow! must have like tons of tiny drones or somthing, bit like a cheap carrier awsome!" and an mcv thing popped out :rolleyes:

Their armor is weak huh! That $5000 mothership lost a massive chunk of its health just taking out a garrisoned structure with a few rocket guys in it, i can see it being primarily used as a style weapon, in that you only spend or waste the 5 grand on it if you know you've won and your opponents surrounded, scared, and has no chance to survive.

I think against mammoths the carrier is good to have, although i have never seen the effectiveness of AA firehawks against it, the AI never used them. Just target the front mammoth and get the ones behind it, keeping a distance from them, then no tripods would be lost at all :) hopefully....

wargrudge
04-03-2007, 07:37 PM
if you think 3 tripods v 3 mamoths is going to work out in your favour i think you would probably be wrong
My tripods went 2v5 earlier and won. :|

DreadLordNyax
04-03-2007, 10:29 PM
is it just me, or do the scrin not need tib silos? as in, theres no limit on the amount of tiberium they can keep at one time.

SgtRicko
04-03-2007, 11:17 PM
is it just me, or do the scrin not need tib silos? as in, theres no limit on the amount of tiberium they can keep at one time.

No they don't. They can collect as much as they wish.

Soviet779
04-03-2007, 11:48 PM
My tripods went 2v5 earlier and won. :|

Because they were elite and the mammoths werent?

MaXiMuZZZ
04-04-2007, 07:43 AM
Scrin got my ass handed over to me for breakfast this morning, on a silver plate. Stormriders rock, get them asap at the start of a game and start harrassing enemy harvesters - you can keep doing that until your enemy builds AA, you're forcing him to spend money on that while crippling his economy! Meanwhile you can build a decent sized group of Devourer Tanks & Devestator Warships. Don't forget Corrupters - force fire on your own units and the Tiberium heals/repairs them! A group of tripods can tear apart mammoths pretty easily aswell...

Go NOD! ;)



Edit:


Things im not too sure about the scrin though and i would like to know:

Early game - No idea how they would fare tbh. The proton cannon thing dosent seem all that great for 1200, and the early vehicles i gather arent all that great.

AA capability - How good are those gun walkers against say firehawks or bombers?

Medium game - If there is such a thing lol, those 1400 heavy tanks, are they worth it? Can they stand up to predators/scorpions? I cant imagine them beating mammoths, but for the money is this thing any good?



* Early game they've got cheap Buzzers, strong & fast to get rid of infantry/garrisoned buildings or scout the map. I've seen someone go for a schock trooper rush in a 2vs2, and totally mullered one enemy base.

* AA - no idea about FH's or bombers, but with a group of 6 Walkers(were some devourers around which the carriers hit) I took down three carriers easily.

* About devourers ('heavy tanks' for 1400) aren't that bad, especially if you have time to 'charge' them up with Tib, and they'll easily take out a group of enemy tanks. Don't forget to keep one or two corrupters around to repair them. ;)


Heh, hope that helps. Am in no way *that* good ingame, just telling you what I know(read: often got beaten by). :p

Apolo
04-04-2007, 08:14 AM
Lol yhe scrin are good (i dident mean to put scrin down as a faction in my last post i was just telling you my opinion lol)

-but who of you here thing the tibirium accelerator does anything ?(it does very little in my opinion

-And what do any of you think of the mothership has any one come up with any good strats with it ?:)

wargrudge
04-04-2007, 08:20 AM
Because they were elite and the mammoths werent?
No, I just know how to micro.

MaXiMuZZZ
04-04-2007, 12:30 PM
Lol yhe scrin are good (i dident mean to put scrin down as a faction in my last post i was just telling you my opinion lol)

-but who of you here thing the tibirium accelerator does anything ?(it does very little in my opinion

-And what do any of you think of the mothership has any one come up with any good strats with it ?:)


Tib accelerator seems too expensive for multiplay, not worth it in an average 6-10 minutes game. The mothership is expensive and slow as hell, you're probably lucky if it even fires once before it dies too. Wouldn't use it, I'd get two carriers or Tripods instead. :)

Stompy
04-04-2007, 12:59 PM
Whats the best way to kill the flying earwigs (carriers)?

wargrudge
04-04-2007, 01:08 PM
What side would you be playing as?

With Nod, it's a bit harder than GDI. You can use teched up Venoms with a mix of rocket infantry and rocket bikes. Of course your infantry and bikes will get torn apart by the carriers aircraft, so how you micro makes all the difference.

As GDI, I'd go for a small group of Firehawks using AA missles and rocket-apcs, if not just the rocket-apcs.

Stompy
04-04-2007, 01:36 PM
Rocket APCs. Check. Will do.

Gaucho8788
04-04-2007, 02:56 PM
Just out of curiousity who thinks that since they got the Firehawks that they really didn't need to put in the regular orcas.

MaXiMuZZZ
04-04-2007, 07:11 PM
Whats the best way to kill the flying earwigs (carriers)?

As NOD I find Stealth Tanks very good vs them. As GDI, above mentioned.

Gaucho, I don't use Orca's either, but they are good at tearing down enemy tanks, if not better than FH's.

wargrudge
04-04-2007, 07:17 PM
Their AT is much better than the Firehawks. The only reason they're cheaper is the fact that they can't do AA fights. I find their armor a bit lacking also, which makes their appeal much less than it would be if they could take a good amount of punishment. :(

M2M
04-05-2007, 11:35 AM
Scrin got my ass handed over to me for breakfast this morning, on a silver plate. Stormriders rock, get them asap at the start of a game and start harrassing enemy harvesters - you can keep doing that until your enemy builds AA, you're forcing him to spend money on that while crippling his economy! Meanwhile you can build a decent sized group of Devourer Tanks & Devestator Warships. Don't forget Corrupters - force fire on your own units and the Tiberium heals/repairs them! A group of tripods can tear apart mammoths pretty easily aswell...

Go NOD! ;)



Edit:




* Early game they've got cheap Buzzers, strong & fast to get rid of infantry/garrisoned buildings or scout the map. I've seen someone go for a schock trooper rush in a 2vs2, and totally mullered one enemy base.

* AA - no idea about FH's or bombers, but with a group of 6 Walkers(were some devourers around which the carriers hit) I took down three carriers easily.

* About devourers ('heavy tanks' for 1400) aren't that bad, especially if you have time to 'charge' them up with Tib, and they'll easily take out a group of enemy tanks. Don't forget to keep one or two corrupters around to repair them. ;)


Heh, hope that helps. Am in no way *that* good ingame, just telling you what I know(read: often got beaten by). :p

I believe you have watched the kane edition dvd while installing the game...Whats the best way to kill the flying earwigs (carriers)?

focus your airdefence on the main ship, not the drones

drones die fast enough, but there are a lot out of one momah ship

Rolk
04-05-2007, 12:45 PM
Well Scrin are my bane mainly.

If I had a choice I'd go Nod against them and just aircraft it up. Scrin aircraft are a pain in the ass.

Cylon Crusader
04-05-2007, 12:47 PM
I got a queation about the scrin, can u play them in multiplay and skirmish as well? do they have any abilities? I dont have CNC 3... yet.

SgtRicko
04-05-2007, 12:55 PM
Well Scrin are my bane mainly.

If I had a choice I'd go Nod against them and just aircraft it up. Scrin aircraft are a pain in the ass.

One word: fanatics. Those suckas just can't be stopped by the Scrin early on (until they get the Storm Towers - then you're in trouble).

If you're GDI, then use firehawks or APCs with snipers or grenadiers, they tend to do a decent job against most Scrin threats.

JBV3737
04-06-2007, 12:48 AM
mass mamoths and everything in this game will fall. :D mamoths. mammoths.../ and firehawk on anti air to take out scrins airpower/mothership.
not sure about nod tactics because nod sucks.

SgtRicko
04-06-2007, 02:27 AM
Nod's rocked the house in most games I've played, especially with their Vertigos, fanatics and stealth tanks. The only problem I have with Nod is the uselessness of their tanks until they get the laser and dozer upgrades.

Soviet779
04-06-2007, 06:56 AM
Now ive got more experience with the scrin i have to say they have a counter to almost everything, ive been playing 2v2's on that map with the 4 guns in the middle and usually i can wipe out whoevers north of me and have a superweapon before anyone else. Also if my ally sucks i can usually wipe out his enemy afterwards.

The only things ive been having trouble with are vertigo bombers, other scrin (of course :P) and shadow teams. This one game a bunch of shadow teams came out of nowhere early on and blew up somthing, a minute later i realised it was my con yard and i was screwed.... I tried this tactic myself and got pasted by a ton of predators.

So... as counters to the above i will now do this:

1. put 1 or two buzzer hatchers near the con yard, or behind it like i used to do in RA2 with pillbox's so they cant see them without moving the camera.

2. figure out of gun walkers or those other light tank things are best against AA, and build majoritively the best one, with one a few of the poorer one.

I did some weapons testing yesterday and i found that a fully upgraded tripod is a very good match for a fully upgraded mammoth, i think it actually outranges the mammoth too. So in a large battle you're definately in with a chance against the so called "overpowered" mammy, especially if you have corruptors to heal you with and repair drones ready. That lightning towers a good distraction too.

M2M
04-06-2007, 08:36 AM
Now ive got more experience with the scrin i have to say they have a counter to almost everything, ive been playing 2v2's on that map with the 4 guns in the middle and usually i can wipe out whoevers north of me and have a superweapon before anyone else. Also if my ally sucks i can usually wipe out his enemy afterwards.

The only things ive been having trouble with are vertigo bombers, other scrin (of course :P) and shadow teams. This one game a bunch of shadow teams came out of nowhere early on and blew up somthing, a minute later i realised it was my con yard and i was screwed.... I tried this tactic myself and got pasted by a ton of predators.

So... as counters to the above i will now do this:

1. put 1 or two buzzer hatchers near the con yard, or behind it like i used to do in RA2 with pillbox's so they cant see them without moving the camera.

2. figure out of gun walkers or those other light tank things are best against AA, and build majoritively the best one, with one a few of the poorer one.

I did some weapons testing yesterday and i found that a fully upgraded tripod is a very good match for a fully upgraded mammoth, i think it actually outranges the mammoth too. So in a large battle you're definately in with a chance against the so called "overpowered" mammy, especially if you have corruptors to heal you with and repair drones ready. That lightning towers a good distraction too.

I usually try to tech up as fast as possible, getting 4 towers @ entrances and then focussing on warships and carriers as main defence and later on offence

in the beginning, the scrin are too weak to pack any form of punch

wargrudge
04-06-2007, 11:30 AM
Defences are useless against people of any skill. Teching up is usually the best way to get beat fast, especially if you're playing against a good Nod player. Oh, and starting Scrin are better than you think. ;)

Annihlator :D
04-06-2007, 03:44 PM
I've benen winning all my games as the Scrin and I have to say they're very good how ever they dont have good infantryu up untill the shock troopers my advice would be to get the technology assembler ASAP and start pumping out Annihlators

JBV3737
04-07-2007, 01:33 AM
I did some weapons testing yesterday and i found that a fully upgraded tripod is a very good match for a fully upgraded mammoth, i think it actually outranges the mammoth too. So in a large battle you're definately in with a chance against the so called "overpowered" mammy, especially if you have corruptors to heal you with and repair drones ready. That lightning towers a good distraction too.

yes. But, after the tripods die they leave there hulls to capture. almost everytime i play against scrin i end up having like 1-8 tripods to use against him.

My tactics vs scrin ( i am GDI,)

Lots of firehawks with anti-air missles. this will stop the scrins massive air power. have 8-12 firehawks ready at all times.
have a sonic tower ready to deloy inside ur base in case he spawns a warp hole, its wise also to ready the orca strike and EPM attrillery for this also.

And like i said above the tripods leave hulls; therefore have a small army of engieners behind your mamoth tanks; when you mamoth tanks kill a few tripods and you win the battle against them you can capture all his fallen tripods; and send them back to ur base for repairs; beware the hulls have a time limit before they die off so you must hurry. use airtrasport if you need.


Countering Shock troopers with teleport packs.
load snipers into apcs. use air trasport to pick up the apcs; move the airtrasports where ever the shocktroopers are. stay far enough away so they dont shoot down ur airtrasports; leave atleast one of these in the middle of your base, this will prevent a mastermind rush that may capture buildings in ur base; via wormhole or just running ( dam their fast. )

thats all i can think of atm

Gaucho8788
04-07-2007, 04:06 AM
As long as you keep the scrins air units downed then the rest is not to hard.

Annihlator :D
04-07-2007, 11:38 AM
As long as you keep the scrins air units downed then the rest is not to hard.

hate to say thats true, but its not I have beeten people with nothing but 15-20 annihlators:D

JBV3737
04-07-2007, 12:21 PM
hate to say thats true, but its not I have beeten people with nothing but 15-20 annihlators:D

but if you should have had 15-20 mamoths by then, mamoth vs tripod will be a close battle but if you commadn them right, line your mamoths up and try to kill the tripods 1 at a time, aswell use the EPM arrtilly and zone troopers reinforcment abilty on the tripods and u will take em out. then send the engieniers to capture the tripods and use them against him! ;) :D

Annihlator :D
04-07-2007, 01:03 PM
yeah, but if I phased my anihhilators out ( when are we going to come up wit a shortend name for them) and use a bunch of devourers that are charged to weaken them then I could win

anyway it works in 1v1

Cylon Crusader
04-09-2007, 01:36 PM
yeah, but if I phased my anihhilators out ( when are we going to come up wit a shortend name for them) and use a bunch of devourers that are charged to weaken them then I could win

anyway it works in 1v1

People still play starcraft?

Gaucho8788
04-09-2007, 03:31 PM
I hope your not being surious.

Annihlator :D
04-09-2007, 05:24 PM
Yeah they do, its wierd I know but theirs a whole community, and i've never seen the same person twice

M2M
04-10-2007, 10:50 AM
Yeah they do, its wierd I know but theirs a whole community, and i've never seen the same person twice

you should try playing online

JBV3737
04-10-2007, 11:27 AM
Yeah they do, its wierd I know but theirs a whole community, and i've never seen the same person twice
i've played several people many times and differant times, even on auto match.

Rolk
04-10-2007, 11:28 AM
I played the funniest match today. The guy was Scrin and I was GDI - on Barstow Badlands. I had build up about 8 preds, when he sent one of his 'serveyors' into my base, and began building barracks. Couple of barracks built, he started to build the antiitank infantry. Mind you, he build his barracks infront of my anti-infantry guns. So they hammered through them, he persisted on building 5 more barracks in my base.

Once that failed, he sent his MCV vehicle in... Flying vehicle, by this stage, I had mammoth tanks. And so you know how the story goes.

Very different game. He ate an Ion Cannon that game, as well as a rush by 25 Juggernaughts.