Soviet779
04-10-2007, 08:10 PM
This is awsome! I was good at RA2, i was pretty decent at generals, so im ok at c&c 3 right off the bat. I dont need any friggin tactic to maul half the people online because theyre all new players!! :D:D Its great! But i have some tactics anyways and theyre listed below. Although being semi-quick and having a decent grasp of whats good against what will beat a good chunk of people too as thats what happned to me earlier when my friend mademy allie leave.....
My friend found my mic and also that he could talk to people, so he sang and talked random crap for about 5 minutes provoking my allie to leave :(..... last time i let him talk to people on c&c 3 so then it was 2v1. I beat both the other guys. It was awsome. Scrin (me) vs nod + scrin It wasent like my allie left me much either, a refinery, barracks, power plant and expansion buggy setup in a dumb place. Didnt really use much in the way of tactics either, just defended and attacked when i thought i should, simple as.
Nod Tactic 1 - Works only on backwater brawl, as nod build a base expansion buggy (its not called that but you know what i mean) and head on up to the back of the enemys base, up on the ridge. Deploy it, make sure you have a shredder turret and a laser turret and a hand of nod ready to deploy, deploy these below the ridge near where the enemys con yard is. Ive done this to 5 people and captured their con yards with engineers from the hand of nod, the turrets keep most people busy too, or make them leave entirely. I would consider this a rushing tactic.
Nod Tactic 2 - This is a really really simple tactic, its not really a tactic but its an awsome way to win, just build a shedload of scorpion tanks 12-15 and attack, make sure your getting the laser upgrade for them too and have some venoms in the pipeline. Its not much of a strategy but somone mauled me and my allie earlier today 2v1 with that tactic, the amount of scorpions he had was amazing. So as i observed him obliterating my allie i took note of what he had exactly:
1 crane
3 refinerys - 4-5 harvesters
3 war factorys all pumping out scorpions
I refined what he did by adding venoms to the mix since air units would really screw me over. Since you can get large amounts of scorps so early most dont have enough mammoths to counter them, never mind railgun mammys.
Nod tactic 3 - This really is awsome for those people that dont build defences around the insides of the base (used to be me, but i build emm whenever im facing nod now) Just make 7-8 shadow squads and drop emm in the rear and blow up the con yard and anything else important. It happened to me earlier and i dont actually know how many it took to get my con yard in 1 shot. I tried it against a GDI player and 4 didnt do it, got it just over halfway, so i guess 7-8 might be required.
Scrin Tactic 1 - See those corrupter things? Yeah, they are actually really fantastic healers, they can seriously improve the survivability of your tripods in 2v2 maps, large scale 20 vs 20+ battles they wont have much effect but in 5v5 brawls or even 10 vs 10 with some micro they can make a huge difference, just send the damaged tripods to the back of your force and have them healed, or heal them whilest fighting, makes predators and scorpions a much smaller thread imo, as long as you arent hopelessly outnumbered. It really is worth it telling one to force fire at the tripod at the front of your force, it will follow and continue to force fire until you tell it to stop, great!
Scrin Tactic 2 - The wormhole! So your enemys teched up and build a superweapon, no problem, use the swarm ability or the lightning tower ability or both, near the superweapon to make it more visible, then use the wormhole near it and send through your force to destroy the sup and hopefully a good chunk of their base, this assumes your opponent has no defences or anything near the sup. I always put it near my defences but everyone else ive encountered hasent.
Scrin Tactic 3 - If your attacking the enemy with tripods, you will probably have brought along some AA yes? So if you're losing and about to retreat either use the AA units to destroy the dead tripod carasses or any remaining tripods that are still alive to do it, if you cant get them back dont let the enemy get them either.
As for GDI, i never go GDI, so no GDI tactics :( funny that because i thought the mammoth would be the best thing in the game (it was in the demo!) and would totally rock, gotta say i like the tripod better as it can get its forcefield back and can be healed in the field. Mammys cant. I always lose as gdi anyways. Maybe things are different in large 8 player setups, ive still to try that out.
My friend found my mic and also that he could talk to people, so he sang and talked random crap for about 5 minutes provoking my allie to leave :(..... last time i let him talk to people on c&c 3 so then it was 2v1. I beat both the other guys. It was awsome. Scrin (me) vs nod + scrin It wasent like my allie left me much either, a refinery, barracks, power plant and expansion buggy setup in a dumb place. Didnt really use much in the way of tactics either, just defended and attacked when i thought i should, simple as.
Nod Tactic 1 - Works only on backwater brawl, as nod build a base expansion buggy (its not called that but you know what i mean) and head on up to the back of the enemys base, up on the ridge. Deploy it, make sure you have a shredder turret and a laser turret and a hand of nod ready to deploy, deploy these below the ridge near where the enemys con yard is. Ive done this to 5 people and captured their con yards with engineers from the hand of nod, the turrets keep most people busy too, or make them leave entirely. I would consider this a rushing tactic.
Nod Tactic 2 - This is a really really simple tactic, its not really a tactic but its an awsome way to win, just build a shedload of scorpion tanks 12-15 and attack, make sure your getting the laser upgrade for them too and have some venoms in the pipeline. Its not much of a strategy but somone mauled me and my allie earlier today 2v1 with that tactic, the amount of scorpions he had was amazing. So as i observed him obliterating my allie i took note of what he had exactly:
1 crane
3 refinerys - 4-5 harvesters
3 war factorys all pumping out scorpions
I refined what he did by adding venoms to the mix since air units would really screw me over. Since you can get large amounts of scorps so early most dont have enough mammoths to counter them, never mind railgun mammys.
Nod tactic 3 - This really is awsome for those people that dont build defences around the insides of the base (used to be me, but i build emm whenever im facing nod now) Just make 7-8 shadow squads and drop emm in the rear and blow up the con yard and anything else important. It happened to me earlier and i dont actually know how many it took to get my con yard in 1 shot. I tried it against a GDI player and 4 didnt do it, got it just over halfway, so i guess 7-8 might be required.
Scrin Tactic 1 - See those corrupter things? Yeah, they are actually really fantastic healers, they can seriously improve the survivability of your tripods in 2v2 maps, large scale 20 vs 20+ battles they wont have much effect but in 5v5 brawls or even 10 vs 10 with some micro they can make a huge difference, just send the damaged tripods to the back of your force and have them healed, or heal them whilest fighting, makes predators and scorpions a much smaller thread imo, as long as you arent hopelessly outnumbered. It really is worth it telling one to force fire at the tripod at the front of your force, it will follow and continue to force fire until you tell it to stop, great!
Scrin Tactic 2 - The wormhole! So your enemys teched up and build a superweapon, no problem, use the swarm ability or the lightning tower ability or both, near the superweapon to make it more visible, then use the wormhole near it and send through your force to destroy the sup and hopefully a good chunk of their base, this assumes your opponent has no defences or anything near the sup. I always put it near my defences but everyone else ive encountered hasent.
Scrin Tactic 3 - If your attacking the enemy with tripods, you will probably have brought along some AA yes? So if you're losing and about to retreat either use the AA units to destroy the dead tripod carasses or any remaining tripods that are still alive to do it, if you cant get them back dont let the enemy get them either.
As for GDI, i never go GDI, so no GDI tactics :( funny that because i thought the mammoth would be the best thing in the game (it was in the demo!) and would totally rock, gotta say i like the tripod better as it can get its forcefield back and can be healed in the field. Mammys cant. I always lose as gdi anyways. Maybe things are different in large 8 player setups, ive still to try that out.