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View Full Version : Devestator Warship and Planetary Assault Carrier in Scrin could fire too far!?


cpthk
04-13-2007, 04:06 PM
In Scrin, two major air power: Devestator Warship and Planetary Assault Carrier

Don't you think they could fire unreasonable far, which GDI doesn't have any way to defence it? I don't know why would EA design like that.

The only GDI base defencer is the Anti-Aircraft Battery. But it couldn't hit as far as them most of the time. This structure becomes piece of sh_t.

Any one have idea how to defence those two aircraft?

Thanks.

Thisnameislame
04-13-2007, 04:38 PM
Defend against them with Pitbulls, rocket APCs, Mammoths, Firehawks, etc.

Stompy
04-13-2007, 05:23 PM
When Nod, venoms rip the **** out of them

Derek
04-13-2007, 05:39 PM
As a quick answer, no.

The only GDI base defencer is the Anti-Aircraft Battery. But it couldn't hit as far as them most of the time. This structure becomes piece of sh_t.
You seem to be forgetting about rocket squads, APCs, Pitbulls, Mammoths, and Firehawks.

Any one have idea how to defence those two aircraft?
Some combination of the above.

And the Devestator is supposed to have greater range than the AA turret: Its an artillery unit.

JBV3737
04-13-2007, 05:46 PM
As a quick answer, no.
And the Devestator is supposed to have greater range than the AA turret: Its an artillery unit.

yea the Devestator is scrins artillery.

i would say the best anti-air vs scrins main airpower is firehawks, about 2 firehawks alone can take one down. it doesn't take long and you will have taking out his entire army of carriers that cost 3k each :P

Dont target the smaller ships that the carriers launch just target the carriers themselves.

Derek
04-13-2007, 05:52 PM
Exactly. Mammoths also have impressive firepower against air unit, and AA turrets make great base defence, but don't over rely on them because they are stationary and require power.

EDIT: Someone pos repped me for this asking to chat (more or less) with them but didn't even leave their screen name. :p

ChopBam
04-13-2007, 06:55 PM
I put mammoth tanks outside of my base. When the ships come at them, I use the reverse function to pull them back to the WF for repairs, then bring them forward again to attack, etc.

M2M
04-13-2007, 07:28 PM
I put mammoth tanks outside of my base. When the ships come at them, I use the reverse function to pull them back to the WF for repairs, then bring them forward again to attack, etc.

I usually defeat those things with firehawk or rocketbuggys, but when the enemy is cetting close to building those things, it builds A LOT OF "M

last time I was overrunned by about 20 of those carriers

got 5 down and then I had no more AA batteries left

for some odd reason the brutal horde AI seems to build hords of carriers as well

cpthk
04-13-2007, 07:58 PM
don't you think if near the base, anti-aircraft structure suppose to take care of those. Or else what is anti-aircraft structure for??

Derek
04-13-2007, 08:06 PM
don't you think if near the base, anti-aircraft structure suppose to take care of those. Or else what is anti-aircraft structure for??
Vernoms, Orcas, Firehawks, Vertigos, Stormriders, Motherships, and Planetary Assault Carriers.

Not Devestators.

Thisnameislame
04-13-2007, 08:24 PM
Its no different from how Juggernauts and Beam canons out range anti-tank defenses. (I think)

GGdown
04-13-2007, 09:20 PM
Its no different from how Juggernauts and Beam canons out range anti-tank defenses. (I think)
Yes...a wise analagy.

SgtRicko
04-14-2007, 09:49 AM
Vernoms, Orcas, Firehawks, Vertigos, Stormriders, Motherships, and Planetary Assault Carriers.

Not Devestators.

Uhh, Derek, Planetary Assault Carriers tend to out-range most AA as well:|

Derek
04-14-2007, 05:13 PM
Uhh, Derek, Planetary Assault Carriers tend to out-range most AA as well:|
So what? Then use mobile AA again. Every air unit in the game could outrange AA turrets and it wouldn't be a problem (although AA turrets would be useless).

SgtRicko
04-14-2007, 10:36 PM
So what? Then use mobile AA again. Every air unit in the game could outrange AA turrets and it wouldn't be a problem (although AA turrets would be useless).

From what I've seen, GDI's AA Gun IS useless: it can't even kill four venoms without without support.

Derek
04-14-2007, 10:58 PM
From what I've seen, GDI's AA Gun IS useless: it can't even kill four venoms without without support.
Yes it can, it will rape four Venoms easily. I use AA turrets against Venom spammers, and Stompy and OneWiseSith can attest to their effectiveness. Mammoths are GDI's best AA though.

SgtRicko
04-14-2007, 11:51 PM
Mammoths are GDI's best AA though.

Huh... really? Last time I tried using Mammies against the Scrin, I ended up losing all of them to their airforce: even worse, they barely took any casualties with them!:\

M2M
04-15-2007, 04:20 AM
Yes it can, it will rape four Venoms easily. I use AA turrets against Venom spammers, and Stompy and OneWiseSith can attest to their effectiveness. Mammoths are GDI's best AA though.

I disagree about those mammoths... they are just too slow to be effective against anything that flies faster then a heli

they are effective against hordes of venom, but then you need to kill at least 6 venoms with one mammoth for the cost to be the same (or was it 5 venoms)

AA tower against venom, firehawk and rocketbuggy against other AA

Stompy
04-15-2007, 05:07 AM
I disagree about those mammoths... they are just too slow to be effective against anything that flies faster then a heli

they are effective against hordes of venom, but then you need to kill at least 6 venoms with one mammoth for the cost to be the same (or was it 5 venoms)

AA tower against venom, firehawk and rocketbuggy against other AA
Only 3 to 4 actually. Venoms = 700, mams = 2500
700*3 = 2100

Derek
04-15-2007, 08:56 AM
they are effective against hordes of venom, but then you need to kill at least 6 venoms with one mammoth for the cost to be the same (or was it 5 venoms)
But it takes so many Venoms to kill one Mammoth that its not worth it.

And what I really meant was that Mammoths are GDI's most powerful AA, but that doesn't neccessarily mean that they are the best in every situation. Some aircraft are more effective against tanks than Mammoths are effective against aircraft, in these situations use Pitbulls, Rocket Squads, or Firehawks.

M2M
04-15-2007, 10:36 AM
But it takes so many Venoms to kill one Mammoth that its not worth it.

And what I really meant was that Mammoths are GDI's most powerful AA, but that doesn't neccessarily mean that they are the best in every situation. Some aircraft are more effective against tanks than Mammoths are effective against aircraft, in these situations use Pitbulls, Rocket Squads, or Firehawks.

maybe I've just faced those irritation stealth bombers a bit too much, and since one salvo of 2 mammys can't seem to bring it down... well you imagine

Derek
04-15-2007, 10:48 AM
Vertigos would be an example of an anti-Tank aircraft that you shouldn't use Mammoths against. Try Pitbulls instead, they detect stealth and because of their speed Vertigos have difficulty hitting them.

Soviet779
04-15-2007, 10:57 AM
Bit off topic but theres an idea for an expansion! a smart bomb upgrade for vetrigos so they CAN hit those lil frickin jeeps. :D