View Full Version : Is it posable to...
Volken45
04-16-2007, 08:54 AM
make game modes for offline play that have diffrent tech levels .. like say i wanted to make a game mode were u can onlyuse stuff thats marked techlevel=2 in the rules ini culd i do that if so how?
Fenring
04-16-2007, 11:06 AM
Add a new game mode that sets the tech level of all objects above 2 to 11.
Volken45
04-16-2007, 11:23 AM
ok and how would do i that is there a tut on a the site or something cuz i was thinking makeing 10 game mods named "Techlevel XX" Incert number in place of X's and that way me and my freinds culd play with what ever tech level we want....
Corsarus
04-17-2007, 04:09 PM
That is copying my idea which was copied by fenring and then adjusted to be used as tech levels...
you could just activate the tech level meter...
I did it once when I was screwing with the hex coding but I don't remember how...
Volken45
04-18-2007, 04:49 AM
That is copying my idea which was copied by fenring and then adjusted to be used as tech levels...
you could just activate the tech level meter...
I did it once when I was screwing with the hex coding but I don't remember how...
I dident copy anyone with that idea it was just a coincaden e that we had the same idea *Shrugs* well anyway what Hex codeing?? meh if u figuer it out lemme know plz...
Corsarus
04-18-2007, 04:54 PM
yes, coinkidink. (man, that sounds a lot funnier on television...)
I think it was hex, it may have been another type of coding. I dunno, I just know that it did happen at some point... MAGIC!!!
Fenring
04-19-2007, 11:13 AM
The tech level slider is obsolete in RA2. The only way you could have done it is through RP1.08.
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