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tennesseetitans
04-17-2007, 04:07 PM
I would like the opinons of some experienced game players. Which is better, building a base with tons of defenses or building a base with minimal defenses but always building attack forces to counter incoming enemy attacks? I personally believe that building a base with lots of base defenses while at the same time building attack forces is the best strategy.

Another question I have is about the infantry general. Most threads and posts I have seen really undermine his ability. I believe he is one of the better generals simply because of the mini-gunner's ability to mow down enemy aircraft. What are your opinons on the infantry general?

Derek
04-17-2007, 06:50 PM
Build no defences and all units. Until you are fairly good (and you are clearly not), just never build defences (other than tunnels). Eventually you learn how to properly use defences, but you will only hurt yourself by building them at this point.

And Inf gen is fairly balanced overall. Used to be incredibly overpowered though.

yurihomer
04-17-2007, 07:26 PM
ya,for china, u shouldn't really have any defence (with exception of some ocassion china mirror where u can get flank bunkerattlemaster to stop battlemaster rush and whatnot) for usa, maybe a firebase at key point for anti gattling tanks and quad, and gla, just get tunnels, and maybe stinger sites at base if u see enemy get helix.

and for inf, i don't really like it. i think it as one of the general where its pain when u play against it, but its pain when u are using it. i never liked it. it does have good early game rush though

drgNz~
04-17-2007, 09:18 PM
I would like the opinons of some experienced game players. Which is better, building a base with tons of defenses or building a base with minimal defenses but always building attack forces to counter incoming enemy attacks? I personally believe that building a base with lots of base defenses while at the same time building attack forces is the best strategy.

Welcome to another no-rush 20 player to these forums! Aren't we lucky :freek:
The only way you'd be able to bunker up AND build an attack force is if you're not playing legit (50k, no-rush 7 years, etc).
The advice you get is only going to benefit you on the grounds of a proper game; one without those ****ty made up rules.
With that said, the only defences you should EVER build are:

EMP/Laser Pat
Firebase
Bunker
Tunnel
Stinger Site

No, they should not be spammed, but they can be used effectively. An Emp/Laser Pat/Firebase on the flank can slow down an enemy attack long enough for your vees to make it across.
A bunker on the flank can be a lifesaver in China mirrors to prevent econ harrassment.
Tunnels CAN be spammed, but in an offensive manner, not a defensive one.
Stinger sites should only be used when you're opponent's going Lix/Manche sting.

Another question I have is about the infantry general. Most threads and posts I have seen really undermine his ability. I believe he is one of the better generals simply because of the mini-gunner's ability to mow down enemy aircraft. What are your opinons on the infantry general?

Inf has become so lame in 1.04, I've played two games against the same guy who tried to rush a dozer into my base & build bunkers everywhere. Whilst doing that, he sent 2 dozers down the flanks to build a rax & WF (on each flank). The funny thing was, I managed to beat him as Tank with 1 supply, 1 wf, power & no dozers. I havn't seen him online since :D

tennesseetitans
04-17-2007, 09:50 PM
Alright, thanks. I know I am not that good yet. I have played an infinite number of games against AI, but never human, so I still have lots to learn. The AI rushes so quickly that usually defenses are the only way to go, but now I will try to destroy my adversaries with an attack force.:)

Derek
04-17-2007, 10:08 PM
The AI is stupid but cheats. So strategies that work against the AI suck against people, and strategies that work against people suck against the AI. Honestly, unelss you plan on playing real people then you really don't need advice, the AI isn't that hard once you figure it out.

Zancloufer27
04-18-2007, 07:46 AM
I've used MDvees vs the comp. Kept doing that until I just had a larger attack force. USA AI is so easy to rush tbh.

C4
04-18-2007, 09:09 AM
Welcome to another no-rush 20 player to these forums! Aren't we lucky :freek:
The only way you'd be able to bunker up AND build an attack force is if you're not playing legit (50k, no-rush 7 years, etc).

Your words are a bit tough but your sense of humor is nice:D.

About the topic, Derek, u, yuri and Zan said it all. Nothing to add.

and for inf, i don't really like it. i think it as one of the general where its pain when u play against it, but its pain when u are using it. i never liked it. it does have good early game rush though.

By your signature i assume u'd like something with tanks, right;).
InfG is strong but it seems a bit strange to play with, to me. I also have some problems playing with/vs him.:\ And his AO and AT have some strange propaganda behavior (sometimes have some delay and stange radius variations)

Derek
04-18-2007, 10:19 AM
Inf has become so lame in 1.04, I've played two games against the same guy who tried to rush a dozer into my base & build bunkers everywhere. Whilst doing that, he sent 2 dozers down the flanks to build a rax & WF (on each flank). The funny thing was, I managed to beat him as Tank with 1 supply, 1 wf, power & no dozers. I havn't seen him online since :D
I've had people do that to me before, its really a very bad strat. Just destroy one of his dozers and buildings on one side, then send your dozer up that flank and build back up at his base. Having sent three dozers towards your base, he will not have anything at his except a supply center and power. He will not be in a good position to build a serious base and you can easily beat him.

Sqwerlpunk
04-18-2007, 04:06 PM
I like the flaming of the new guy :). 9/10 strats dont require defenses with China & USA Generals tennessee. At least I think... unless you dozer drop but that's risky... I'm just repeating other people now...

tennesseetitans
04-18-2007, 10:18 PM
I just finished playing a series of about 10 games against a hard AI, which, although is nothing like human, can be difficult considering the fact that AI can manage all aspects of his base at the same times (Build Dozers and build economy and build attack, etc.). The very beginning was a little tough, but once I beat out enough of his troops his economy was so stifled(and mine was booming) that it took a little strike force to finish him off. Thanks again for the information.

drgNz~
04-18-2007, 10:45 PM
I've had people do that to me before, its really a very bad strat. Just destroy one of his dozers and buildings on one side, then send your dozer up that flank and build back up at his base. Having sent three dozers towards your base, he will not have anything at his except a supply center and power. He will not be in a good position to build a serious base and you can easily beat him.

Well, the first time I played him was an Inf mirror in which I went middle rax & supply. It kinda screwed up when I saw his half built rax because I wasn't paying attention to mid.
The second time I played him, I had a feeling he'd do it again. So for ****s and giggles, I went middle again :evil: