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nuker7735
05-01-2007, 12:10 AM
Hey does anybody know how to open a .big file? is there a specific program to use? i'm asking this because i wan to mod a game but it uses .big files instead of .ini files. I tried notepad and it practically crashed my comp.

Chrispy
05-01-2007, 01:09 AM
Here mate:
http://commandandconquer.filefront.com/files/CnC_Generals/Utilities/BIG_Tools;1839

Chris :)

Me Myself & Pi
05-01-2007, 09:17 AM
There's an interesting thing about the files in these BIG files. You don't need to edit them to moddiffy the game. After you you open up one of the BIG files, example: MapsZH (Which holds all the maps for Zero Hour) You'll see "Maps\" before all the names. Now extract the file you want to the "Maps" folder in your game directory. Note: This isn't the same "Maps" folder that's located in "My Documents\Command & Conquer Generals Zero Hour Data\Maps" folder. The "Maps" I'm typing able is in your game directory. If you don't see a folder named that after opening the game dirctory, then just create one. Any thing you do to this map, in this folder, will overide the file in the BIG folder! This is the case for all BIG files, Just extract the file to you to the same folder that appear before the name. If you don't see a folder(s) then just create one & name it the exact name you saw in the BIG file.

Note: If you want to convert an official map to a costum maps, put the maps folder in "My Documents\Command & Conquer Generals Zero Hour Data\Maps" Now open it up in the world builder. Go to the map settings & delete the maps name there. If you don't, then the map won't show up in the costum maps list. If it did, then you'd see "MISSING: 'MapName'"