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View Full Version : My 98th Worldbuilder map: Homeland Incident BY JBV3737


JBV3737
05-06-2007, 12:53 PM
I did already summit this map to Lion, he is to busy to post hardly anyone’s maps; he needs another Staff Lion lol. So here it is in the forums. Enjoy!

Map Name: Homeland Incident
Map Author: JBV3737
Map Description:
A region in the United States that was home to farmers and small town villagers was ravaged by Nod Forces. Most suggest the region has become a yellow zone due to the current Tiberium infestations.
This map was initially a extremely detailed test map, but I have decided to finish it and release it, it is unsymmetrical, thus it is for single player.

DOWNLOAD HERE (http://www.cncmaps.com/Homeland_Incident_-_JBV3737.zip) (download link from cncmaps.com)

Pictures:
1. http://z11.invisionfree.com/Istari_Productions_2/index.php?act=Attach&type=post&id=7660962
2. http://z11.invisionfree.com/Istari_Productions_2/index.php?act=Attach&type=post&id=7660998
3. http://z11.invisionfree.com/Istari_Productions_2/index.php?act=Attach&type=post&id=7661002
4. http://z11.invisionfree.com/Istari_Productions_2/index.php?act=Attach&type=post&id=7661010
5. http://z11.invisionfree.com/Istari_Productions_2/index.php?act=Attach&type=post&id=7661028 (MK11 destroyed walker site)

Annihlator :D
05-06-2007, 03:40 PM
wow, excellent from what I can see, how did you get those wrecked pitbulls and preds to burn like that?

JBV3737
05-06-2007, 08:00 PM
wow, excellent from what I can see, how did you get those wrecked pitbulls and preds to burn like that?
object FX don't generate in worldbuilder, but ingame they do, those destroyed units come with their own FX ingame.
if they dont show up for you then your detail settings are just to low for then to generate. :shifty:

Annihlator :D
05-06-2007, 08:35 PM
K thx