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View Full Version : FINAL PRODUCT RELEASE: FALLEN ISLAND V1.0, Great 1v1 Map


g0dAries
05-07-2007, 06:07 AM
This is my final version of the map Fallen City. For those of you that dont know I release a 0.9 version of this map which got about 70 downloads from this site. All in all little over 200 downloads from all the sites i posted combined. I took what I learned from many people and improved upon it. Thank you for all people who helped me with the balancing of this map. And hopefully this will be a popular 1v1 map.
Things that were changed.
-Decreased tib regeneration time by 1 sec on all tib fields
-Improved upon basic structure and scenery
-Added sound
-Fixed the bridge location because the east player starting location had a huge advantage.

Some new screen shots -
http://www. gamereplays.org/community/uploads/post-71151-1178455827. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178455827.jpg)
http://www. gamereplays.org/community/uploads/post-71151-1178455847. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178455847.jpg)
http://www. gamereplays.org/community/uploads/post-71151-1178455868. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178455868.jpg)
http://www. gamereplays.org/community/uploads/post-71151-1178455889. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178455889.jpg)
http://www. gamereplays.org/community/uploads/post-71151-1178455909. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178455909.jpg)
http://www. gamereplays.org/community/uploads/post-71151-1178455940. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178455940.jpg)
http://www. gamereplays.org/community/uploads/post-71151-1178455964. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178455964.jpg)
http://www. gamereplays.org/community/uploads/post-71151-1178455987. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178455987.jpg)
http://www. gamereplays.org/community/uploads/post-71151-1178456069. jpg (http://www.gamereplays.org/community/uploads/post-71151-1178456069.jpg)

Download link-
http://files.filefront. com//;7444227;;/ (http://files.filefront.com//;7444227;;/)

M2M
05-07-2007, 06:46 AM
I would suggest a little more ways to enter ones part of the island, besides the middle lane, or am I missing a few bridges?

kind of überturtlemap,with one central highwaylane

edit: texturing looks pretty nice from what I can see in the screenshots, modelplacing is more then average, roads could use some attention, (try adding some end caps on some road ends, and a little more bends) and please, not a one way entrance to a base. it is hard enough to stop turteling on these kinds of maps...

edit 2: try adding some very slight hightdifferences in the large grassy fields, not that it isn't buildable anymore, but it will be a bit more... flurish

JBV3737
05-07-2007, 11:37 AM
good design but i would look at this http://forums.cncden.com/showthread.php?t=20001

work more on your texture blending. ;)
everything else looks awsome though.