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View Full Version : An Easy Way of Getting Enemy Technologies To Your Base!


Me Myself & Pi
05-18-2007, 04:31 PM
First you need to capture an enemy worker or dozer.

After you manage to do that, build a command center or supply stash in your base. Now tell that dozer or worker to move somewhere else. Now you can just tell one of your dozers or workers to finish the building! Try to get the captured dozer or worker to build other building such as, barrack, power plant, etc... Don't just attack the enemy with the new units you can build, use your own units too. The more mix of units you have, the better your attack force.

The easyest way of aquiring an enemy dozer is with GLA, espeically the steath general. With GLA, use Jarmen Kell to snipe a dozer & tell him to get in it if there's no other units around. Trust me, getting enemy technologies is more valuable then just the hero. The stealth general can just hijack a dozer with ease undetected.

China has to go through a lot more expenses. Just use a nuklear launcher with nuetron shells. Although, the infantry general has a fast building capture program so even pros might have trouble selling the command center before it gets captured.

Being USA, you can only capture the command center or supply stash. If you do succeed, then you're probably playing a noob & you may not even need his technologies to beat him. Unless of course you just want to have fun with him. One time I captured a noobs command center & I was able to build a second Colonel Burton. So I set remote demo charges on all his buildings. (I set two on his rebuilt command center & two on his VERY nere by war factory.) Then I sent off the bombs & it looked like a player resigning!

Zancloufer27
05-18-2007, 05:41 PM
If you capture a Dozer as GLA, make a power plant FIRST. Only make a CC if you have 5K +. GLA + Power = Double speed production.

drgNz~
05-18-2007, 06:20 PM
Enemy tech trees are useless.

The only thing you can do with dozers is;
USA - Power, Barracks [MDs > *]
China - Power

Building anything more than that is useless.

Me Myself & Pi
05-18-2007, 07:13 PM
Enemy tech trees are useless.

The only thing you can do with dozers is;
USA - Power, Barracks [MDs > *]
China - Power

Building anything more than that is useless.

Why would it be useless building anything more? I think it would be very useful attacking with two different army units.

Zancloufer27
05-18-2007, 07:19 PM
RPG vees FTW :p

It isn't useless, you just don't have the cash to do it most of the time :\

Me Myself & Pi
05-18-2007, 07:23 PM
Yeah, the cash is a problem. But if I can capture a command center, that usually means he's a noob. You can have lots fun with two heros & an enemy noob, as I said in my first post of this thread.

drgNz~
05-18-2007, 11:40 PM
It is useless, the money you waste on teching as your "stolen" army should be put towards your own tech/tech units.

And have no idea why you would waste your time with noobs anyway :s

Zancloufer27
05-19-2007, 08:13 AM
Your strats are valid vs good players. Using Jarmen to capture dozers. Also, your enemy isn't always a nood DrgNz, remember that one FFA? :p

Derek
05-19-2007, 09:48 PM
Wow. Anyone who didn't already know this should be shot. In fact, the thread poster should be shot for suggesting that you build a CC first. If you're going to post something, post something that everyone doesn't alreayd know.

RPG vees FTW
Quad/MD spam > RPG vees tbh :p

Seriously though, if you're having trouble against a USA player's vees and you can get a USA barracks, MDs will tear vees to pieces faster than anything else, allowing your Quads to proceed unabated.

Me Myself & Pi
05-19-2007, 10:03 PM
Based on what you guys said, I guess it is pretty useless capturing enemy technologies. Unless ofcourse you want to have fun with noobs. Having fun is the hole purpose of playing Zero Hour.

If you capture a Dozer as GLA, make a power plant FIRST. Only make a CC if you have 5K +. GLA + Power = Double speed production.

I always wondered why stealth generals would build power plants & not a command center after stealing one of my dozers.

drgNz~
05-20-2007, 02:41 AM
I always wondered why stealth generals would build power plants & not a command center after stealing one of my dozers.Which is why you should stop making these threads.

Daishi
05-20-2007, 10:01 AM
When a GLA player's base is powered, he gets a significant speed boost in production. Everything from Mobs to Technicals to Scud Storms build faster.

n3m3sis
05-20-2007, 10:04 PM
agreed with somebody up there. steal doser, get power, hide doser. if you're vs usa then build usarax and LL teh ves. LL and quads poo on usa, extra on usaf.

C4
05-21-2007, 03:38 AM
Wow. Anyone who didn't already know this should be shot. In fact, the thread poster should be shot for suggesting that you build a CC first. If you're going to post something, post something that everyone doesn't alreayd know.


Quad/MD spam > RPG vees tbh :p

Seriously though, if you're having trouble against a USA player's vees and you can get a USA barracks, MDs will tear vees to pieces faster than anything else, allowing your Quads to proceed unabated.

Excellent Derek. U just said what was to be said.
Myself, u're just posting like someone who would bring the ultimate new, when in fact u're only showing your unexperience. Everyone (and i mean everyone who knows the game minimaly) knows what capturing enemy technology is. The fact is that it is really useless (except for "fun" and "simcitying", neither of them a serious gameplaying).
Many ppl said to u that, just now, and i'll do it again: When capturing an enemy dozer, build a PP (or 2, in different places, if u have the spare money), maybe a rax, if USA, and that's all. Use your money to tech up (if used an hijacker) or build the appropriate units in numbers (something the GLA are good at, specially with power).

When a GLA player's base is powered, he gets a significant speed boost in production

The boost is: have all buildtimes halved.

Sparky9292
06-01-2007, 10:48 PM
Which is why you should stop making these threads.

drgNz has some really good insight into Generals strat, but boy, he doesn't have ANY patience for noob questions. :scared:

I think drgNz~ should always end his replies with BAH HUMBUG. I think he sounds alot like John Dvorak -- he does these really cranky reviews of technology.

drgNz~
06-02-2007, 02:09 AM
I sound angry sometimes, don't I? :p

I just don't really find a purpose to these threads, mainly because I'm sure most of the ZH forum plays at a [at least semi] competative level of online play, and threads/information like this is pretty much useless.

BAH HUMBUG.

C4
06-04-2007, 07:48 AM
drgNz has some really good insight into Generals strat
Absolutely.

but boy, he doesn't have ANY patience for noob questions. :scared:

drgNz~ is a nice guy whom sometimes sarcasm is confused with anger. (And what a sarcasm!!!:D) And he is right most times 'cause some threads, like this one, deserve it.

BAH HUMBUG.
:rofl::rofl::rofl::rofl:

Daishi
06-04-2007, 08:09 AM
(delete post)

C4
06-04-2007, 08:17 AM
Getting your propaganda center has never warranted much thought to me, but I've been wondering recently: when is the best time to get it? I make it after i have 3 gatts to defend the build zone. a float of at least 3k, and a lix combing the field (if I'm China, I'm almost always inf) Before then, I got it as soon as I could afford it so I could get ECMs and subliminal messaging, but I ended up getting flanked and owned by even the weakest opponents.

When do you get your prop center?

Inf is the less worried of the 4 Chinas about to be teched up. He only gets the ECM and Lotus as decisive units and he is the less ECM-dependant so tech up with Inf is mostly about Super-Lotus.

All the others (vChina can a wait a little longer cause he gets their advantages pre-tech) would tech up ASAP due to ECM and Overlord combo. But as every strat in the game, it varies according to how the game's going.:|

Daishi
06-04-2007, 08:21 AM
I thought I was posting a new topic, can you delete here and repost that there kthx ;)

i am krazy
07-09-2007, 03:02 PM
agisnt usa (if your gla stealth general)

when loading press kkk for 3 workers then your first worker should build your primary supplies

your second worker to come out should be walking to your opponents base

the third worker to come out should build a barracks

then the fourth should go build your secondary supplies

sell your command center

when the supply center is done build an arms dealer

when the baracks is done build a hijacker and a terrorist

your second worker should build a tunnel were it stands (best if it is in a secluded area)

when arms dealer is done build a technial(make sure you have the technical veterancy) and a quad cannon

put in a workor the hijacker terroist and 2 rpgs from a tunnel into the technical

head to the enemy

when in the base unload your worker and build a tunnel(a little bit away from his building like on the side or somthing)

find a dozer, unload your hijacker and steal a dozer, build a power plant in your base and finish it with a worker

find another dozer and un load your terrorist and blow it up

use your rpgs to harras his chinooks

when and if the tunnel is done put your dozer in it

by now you should be spaming quads and sending them into their base to beat them down if the battle last a while longer fell free to build extra usa buildings to use

for china: basicly same thing but requires more focus due to gatts

Daishi
07-09-2007, 04:30 PM
^ Dackel BO! Write it down, kiddies.

i am krazy
07-09-2007, 04:35 PM
u know what i think it is dackels i knew i seen it somewhere thx for reminding me:chin:

C4
07-13-2007, 08:04 AM
Easy to say, hard to do (specially if your opponent is not a sitting duck):|

Cylon Crusader
08-06-2007, 11:52 AM
Based on what you guys said, I guess it is pretty useless capturing enemy technologies. Unless ofcourse you want to have fun with noobs. Having fun is the hole purpose of playing Zero Hour.



I always wondered why stealth generals would build power plants & not a command center after stealing one of my dozers.

Reminds me of a game in which I was regular GLA and I captured vanilla China, vanilla USA and China nuclear.I built 5 Scud Sorms, 10 particle cannons and about 17 nuclear missile silos. I didn't even have to use conventional units after that, after all of those super weapons charged, I just sent them toward a single enemy base. I didn't even have to use a mop-up force!