Shag^
05-31-2007, 09:50 AM
Hi guys,
Which map do i have to put my BIG-files in, in order to make the mod work ?
Thanks in advance
Me Myself & Pi
05-31-2007, 10:07 AM
This topic should really go in "Generals | Zero Hour Modding".
You don't need to put a moddified files back into the .big file. If you notice, in, lets say the "MapsZH" .big folder, you'll see infront of all the map names "Maps\MAPNAME\MAPNAME.map" So that means the the .map file is in a folder with it's identicle name, & that is in a folder called "Maps". So all you have to do, is create a folder in your game directory called "Maps". Then in that folder, create a folder for a map that has the same name of the map you might be interested in. Now put the .map file in that folder. Now that .map file is in the same folder as it is in the .big file & the .map file, in the folders you just created, will overide the same file in the .big file.
That goes for all your moddified files. When you extract a file, pay attention to the folder it's in. When you see a "\" that means the name to the left is a folder, & whatever is to the right of it, is in that folder. So after extracting the file you want, put it in to a folder(s) that it was in the .big file. Then the file you extracted, will overide the same file in the .big file.
Oh yeah, what exactly are you trying to moddify here?
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