View Full Version : Best army APART from Iraq or GB
(U.S.S.R) Jamie
06-07-2007, 10:27 AM
Would like to know which army is the best in the game APART from Iraq or GB
Thanks
Daishi
06-07-2007, 10:41 AM
Yuri. And America beats all the Allies, here's a list.
1.yuri
2.Iraq
3.America
4.Korea
5.Great Britain
6.Cuba
7.France
8.Germany
9.Libya
10.Russia
Look through old threads for more information, you didn't need to start a new one.
Teron
06-07-2007, 01:26 PM
That's the mechanical power side. The other major factor in choosing a side is simply enjoyment. Especially as far as the top 3 go, you can pick the country you like most and fare pretty well.
Back to mechanics:
Apart from Germany, all Allied countries are at least average. They're not broken-good like Yuri or just normally awesome like Iraq or USA, but all are playable.
If you're in a team and have an Iraq player on your side, Cuba is nice. Libya and Russia are meh in any case. If you don't have an Iraqi ally, BE IRAQ IF YOU PLAY SOVIETS. Desolators are critical to surviving against any competent Allied or Yuri player. Don't have them, enemy survives to Lab, you're so royally hosed it's not even funny.
truefeel
06-07-2007, 02:39 PM
IMO, if you're teammate is Iraq and you know how to play as an allied side, do that. The diversity of units is bigger then soviets+soviets. If you don't know how to play as an allied side, stick to Iraq.
Also: I think allieds+allieds are better then soviets+soviets. I myself am a good korean player and I pwned many many Iraq players who were in the top 100. Though my favourite country stays Iraq.
And IMO, GB isn't a top side. yuri is the best one, then Iraq and then comes America. Close after america, korea.
SgtRicko
06-09-2007, 08:48 AM
And IMO, GB isn't a top side. yuri is the best one, then Iraq and then comes America. Close after america, korea.
Great Britain's snipers are practically gods against Yuri and Allies early game, why would you say that?
Daishi
06-09-2007, 09:52 AM
Because the fact is that most games rely on vehicles rather than infantry. The Allies tend to leave their infantry in BFs and IFVs, and Yuri doesn't need any infantry to complete their unstoppable mixes.
The Soviets need their Desolators against the Allied late game, and Snipers are especially good at countering those, but are simply not enough of a boost to affect battles with the Allies and Yuri, in which naked infantry are comparatively weak, even rare.
truefeel
06-09-2007, 11:32 AM
Great Britain's snipers are practically gods against Yuri and Allies early game, why would you say that
Like Daishi said (you made alot of progress , dude;)), the game is mostly about vehicles. Infantry play an important role, but are less frequent then tanks. Infantry used on the battle ground is btw more important for Iraq (fodder and desbombing); yuri almost doesn't use infantry (only the brute as a scout and the virus vs. an Iraq player, both cases were snipers don't come up) and allieds use only infantry in IFVs or BFs, with the exception of the paradrop (that's a case were snipers can be helpfull, but in that situation you're better off with a seal inside an IFV, b/c that kills the paradrop faster and it helps getting you Iggy (leet IFV)!).
Zancloufer27
06-10-2007, 02:47 PM
I still say a Seal Rush can be real deadly :p
Daishi
06-10-2007, 03:26 PM
Just wait till the building is cleared, then maybe ur sniper can get a shot off at the evacuated Seal. :p
Zancloufer27
06-10-2007, 04:32 PM
But no one would be GB to start with :p
Statalyzer
06-18-2007, 05:15 PM
Korea > Great Britian in most cases. This is because Black Eagles don't cost anything "extra", they cost the same as the Harrier despite being a big upgrade.
Gaucho8788
06-18-2007, 07:39 PM
I personally liked Frances side just because of the Grand Cannon Turret Defence. That thing kicked some serious ass.
Daishi
06-18-2007, 08:14 PM
Personal preference is the way to play, if you ask me. I never pick Iraq or America unless I'm afraid of getting kicked from a game, because I prefer Libya, especially in sov wars.
Gaucho8788
06-18-2007, 08:22 PM
I have Five main preferences in this order:
1) France
2) America
3) Korea
4) Russia
5) Iraq
Usually I pick France but depending on certain game's, or just a need for change, I'll choose one of the other four.
JJFZ3000
06-21-2007, 12:59 PM
Russia? What's the use of the Tesla Tank?
Dracaveli
06-21-2007, 04:45 PM
France is the weakest of "best army" since it provides no additional units used in a army...it's GC is base defense.....
I would say Germany is the best army next to Iraq, since the Tank destroyer "used in combination" with grizzles can bring down the advantage the sov's have with Rhino's.........
British would be second...since the sniper can kill tanya, boris, seals and other infantry with ease provided their out of vehicle's
RUssia is a distant third since the telsa tank is only effective when elite
the rest tie for last place
BTW: what is so "Awesome" about America, the paradrop can be recreated by any allied player willing to purchase a helicopter and 5 Gi's.....faster then the recharge time of the paradrop
JJFZ3000
06-21-2007, 09:43 PM
Oh, does the Tesla Tank do damage like the elite Tesla Troopers, the shock connecting to units near the enemy target?
I would say Cuba is the weakest, while Libya with its demolition trucks is after France.
"BTW: what is so "Awesome" about America, the paradrop can be recreated by any allied player willing to purchase a helicopter and 5 Gi's.....faster then the recharge time of the paradrop"
That would cost over $2000, while you're still short three paratroopers (US gives you eight). So, it's much better to just get them for free.
Statalyzer
06-22-2007, 01:25 AM
Libya is usually worse than Cuba. The terrorist flak can still do massive damage, moves much faster, has no audio warning, and only halts tank production for 1/3rd as much time.
JJFZ3000
06-22-2007, 01:04 PM
The problem is that you have to get really close to the building(s) to do enough damage, but then why not just use an engineer?
truefeel
06-22-2007, 01:44 PM
Because that's no fun:p.
And if your opponent waits in his base to attack it, he will loose a building for sure; a flak track is very fast.
apple23
06-26-2007, 01:53 PM
I like the early game terror drone engi flack right to his yard. If he undeploys the yard, the terror drone gets it, if he dosen't then the engi gets it. It's dead usefull for knocking out a potentially formidable opponent quickly and you might get an extra yard thrown in as an added bonus.:lol::p
truefeel
06-26-2007, 02:23 PM
Lame, but counterable if you're fast: just place your tanks near your conyard. when you deploy your flak track, your terror drone will drone a tank. I can then savely undeploy my conyard before you got any chance to engy it. then I kill the droned tank, the engy and your base:D.
Avapodnaught
06-26-2007, 02:34 PM
what about a gunturret or extremely cheap walls, if ur willing to sacrifice a tank, y not just build walls? u can get the flack track and even kill the drone and engineer if u do it right
truefeel
06-26-2007, 03:07 PM
b/c he wouldn't go then for your conyard, but most likely for your war factory and then you need to sell it, which makes you loose 1000 credits (war factory costs 2000 credits and you only get 1000 credits back). because of that, you're better off letting him think you leave your conyard unprotected.
Avapodnaught
06-26-2007, 08:30 PM
b/c he wouldn't go then for your conyard, but most likely for your war factory and then you need to sell it, which makes you loose 1000 credits (war factory costs 2000 credits and you only get 1000 credits back). because of that, you're better off letting him think you leave your conyard unprotected.
sometimes people have more than one war factory, i wouldn't lose a rather expensive con yard for what he spends (think of it, he spend 1500, I would rather get off with 100 dollars if necesarry) u should be able to trap him once they realize they can't capture, its ur own fault u don't get tanks up fast enuf to defend against that, and if u can't, just pay more attention...
apple23
06-26-2007, 11:10 PM
b/c he wouldn't go then for your conyard, but most likely for your war factory and then you need to sell it, which makes you loose 1000 credits (war factory costs 2000 credits and you only get 1000 credits back). because of that, you're better off letting him think you leave your conyard unprotected.
Don't forget that any survivors that come out of your sold building are deducted from it's sell value.
truefeel
06-27-2007, 03:04 AM
sometimes people have more than one war factory, i wouldn't lose a rather expensive con yard for what he spends (think of it, he spend 1500, I would rather get off with 100 dollars if necesarry) u should be able to trap him once they realize they can't capture, its ur own fault u don't get tanks up fast enuf to defend against that, and if u can't, just pay more attention...
Remember: it's engy RUSHING, that means very early in the game when you barely have your first war factory.
And you realise that making a flak track, a terror drone and an engie is quickly made ? faster then 1 tank if you play in YR.
And if you use my trick you only loose one tank (it might sound risky, but it's actually not). if you wall your conyard, he will go for your war factory and flak tracks are fast ! in most of the cases you will have to sell then your war factory. you'll loose 1000 credits and, this is the worst, you'll get behnid in tank production.
Statalyzer
06-28-2007, 04:41 PM
Doesn't a Rhino have a 1.1 BTM in YR? If so, it would build faster than a flak+drone.
If you really want to protect yourself from that combo, just build a drone of your own and leave it near your base. If he doesn't put anything in a flak, just go for his 1st tank or try to get his miner as it unloads, or even keep it around for later support use.
Avapodnaught
06-29-2007, 12:31 AM
Doesn't a Rhino have a 1.1 BTM in YR? If so, it would build faster than a flak+drone.
If you really want to protect yourself from that combo, just build a drone of your own and leave it near your base. If he doesn't put anything in a flak, just go for his 1st tank or try to get his miner as it unloads, or even keep it around for later support use.
I h8 when people do that, but it won't work if he suddenly pops up a sentry or somewhat... most people don't do that, but I prefer to be safe:shifty:
truefeel
06-29-2007, 04:44 AM
But his sentry gun is useless when the flak track gets attacked by your drone when it's underway to your base. Though there is one major problem with drones: they have problems with targetting. If they want to attack a moving vehicle, they first need to be in the cell behind the cell were the vehicle is and only then it attacks. The problem is that when it is in that particular cell, a fast moving vehicle is most likely to be in the next cell, so that there is 1 cell inbetween the vehicle and the drone. The drone canot attack then. the best solution you can then is moving the drone past the vehicle. if the drone is in the cell next or even better above the cell of the vehicle, the vehicle will get droned always.
Doesn't a Rhino have a 1.1 BTM in YR? If so, it would build faster than a flak+drone.
If you really want to protect yourself from that combo, just build a drone of your own and leave it near your base. If he doesn't put anything in a flak, just go for his 1st tank or try to get his miner as it unloads, or even keep it around for later support use.
It was more like 1.3. But I think you have 2 tanks by the time the flak track is at your base, except if he goes 0 miners and you go 1 miner from the war factory. But something you should always do as soviets is making a drone before tanks or miners. But I think the safest solution would be mine: place your 2 tanks next to your conyard, wait till he unloads his drone and engy, let one of your tanks get droned and then undeploy your conyard and kill the engy. This is actually the best solution for allieds, who can't otherwise really counter engy rushing except with letting the MCV get droned and then let it be repaired by an engy IFV.
The best countries in order of excellence in my opinion:
-Allies
America
Great Britain
France
-Soviets
Iraq
Russia
Lybia
I usually pick America, GB or Iraq
and for those who want to play on yuri's side, the best nation is... yuri!
All of the countries are fun, though, it would get boring to always play the same nation.
Holy Thread Necromancy, Batman!
truefeel
11-12-2008, 12:00 PM
Ah, let it be. The RA2/YR tactics section has been quite inactive, so it's not a big problem.
The personal best allieds for me are:
-America
-Korea
-Great Britain
Ivan_Moscavich
11-13-2008, 03:48 PM
Russia Russia Russia
If it doesn't work, throw more men and tanks at it. :D
Russia Russia Russia
Tesla tanks are ok because they can fire over walls (and the veterans bounce off electricity in all directions) but they are quite weak and easy to destroy, be it by allied aircraft or by whatever else you are using.
If it doesn't work, throw more men and tanks at it. :D
Bit brutal, init, Ivan? The best generals are those who take care of their men... I personally feel better about myself if I try to lose as few units as possible whenever that is possible, sometimes there aint choice... but maybe that's just the way I play the game...:cool:
GettinGwap
11-13-2008, 09:05 PM
i think the best army for allies is korea or america. it depends on your style. apart from iraq, the best soviet country is probably cuba
apple23
11-13-2008, 11:04 PM
jo_2, Ivan was joking.
Anyways, for soviets, Iraq dominates. The desolator is unmatched compared to the rest of the soviet special units.
For the allies, It is basically a tie between America, Korea, and Britian, though America and Korea are most common.
Anyways, for soviets, Iraq dominates. The desolator is unmatched compared to the rest of the soviet special units.
Yes, particularly when one takes into account that Lybia's demolition truck is more often used against its owner than against the enemy base...:) particularly when there are Yuri units around... and that if you leave cuban terrorists around your base in relative proximity to each other, and one of them is killed, you start off a chain reaction that blows off a piece of your base.
nyarlathotep
11-14-2008, 11:37 AM
poor germans...dispite all it has against it, I still quite like their anti-tank-tank.
GettinGwap
11-14-2008, 12:02 PM
poor germans...dispite all it has against it, I still quite like their anti-tank-tank.
i agree with you. i use germany a bit. and if their is any allied team u can do a quick radar level rush with, it's germany. but the rush would be more effective against allied opponents since their tanks at that time suck. but if u rush with germany, make sure u have ifv in case the allied player has rockies or planes.
truefeel
11-14-2008, 12:36 PM
Haha, seems you have learned from me :D.
GettinGwap
11-14-2008, 05:35 PM
Haha, seems you have learned from me :D.
lol yes a lot. still working on my game though
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