View Full Version : All out favorite team?
Jester Kirby
06-10-2007, 08:17 PM
Heh, title says it all. What generals team is just your all out favorite? and why? :cool:
My favorite is the air force, just quick and to the point. Planes are hard to shoot down. Just ruleing the sky is a huge advantage.
I posted this question in the ra2 forum and it was pretty popular, though I left and wasn't there to see it gorw lol. :D
Daishi
06-10-2007, 08:28 PM
Infantry, cause they get nationalism bunkerlixes and cheap migs early on. Also because I like standing a chance against USAF with minimal micro and map awareness.
You could probably have checked the old favorite army threads if you wanted to know, but hey, it's a ZH discussion, why turn it down? :|
Zancloufer27
06-10-2007, 08:31 PM
1) Whats Nuck?
2) Wheres the "I can't choose" option? :p
Jester Kirby
06-10-2007, 08:35 PM
1) Whats Nuck?
2) Wheres the "I can't choose" option? :p
nuck...what was going through my mind when I typed that. -.- lol ment nuke of course, is there anyway I can edit it?
Daishi
06-10-2007, 08:41 PM
Nah, all you can hope is that a Mod graces this forum and notices, but I don't think we've seen one here... ever.
Jester Kirby
06-10-2007, 08:43 PM
Darn....lets sue.
Annihlator :D
06-10-2007, 08:53 PM
Darn....lets sue.
If you do that they will simply take all your money :p
Derek
06-10-2007, 08:58 PM
Infantry, cause they get nationalism bunkerlixes and cheap migs early on. Also because I like standing a chance against USAF with minimal micro and map awareness.
No army stands a chance against USAF with minimal micro :lol:
Daishi
06-10-2007, 09:00 PM
By minimal micro, I meant less than stealth and AFG need. :dead:
Jester Kirby
06-10-2007, 10:45 PM
If you do that they will simply take all your money :p
But I have monkey powers...
Stealth general. For me he is the most representative GLA who's supposed to be sneaky, weak and cheap as Stealth is.;)
(U.S.S.R) Jamie
06-11-2007, 10:36 AM
China Inf because its China Inf
Me Myself & Pi
06-11-2007, 02:19 PM
I like being the Laser General. When I first started playing Generals (not Zero Hour) I got found of USA. Later on I got Zero Hour. I was originally Super Weapon General. But then I found I like attacking on the ground more then building strong defense & sending particle beams & auroras out. So I switched over to Laser! It's got strong defenses & tanks. Although losing power is quite a problem, I can get it up fast because the power plant builds much faster & more initial power.
tulleh
06-11-2007, 03:05 PM
USA's just the best, cheapest humvees, and a good all-round general.
Zancloufer27
06-11-2007, 03:33 PM
Toxin is better TBH:
Tox Rebels and Tox Tunnels can clear out garrisoned buildings, plus they are much better against tanks/inf then their normal counter parts. Anthrax Gamma is real good, and the tanks costing a little more is okay as they start with Beta Tox Shells. Toxin Scuds are useless, but people rarely use Demo ones anyway. the vGLA Hijacker is the most useless unit in the game. Their only real weakness is the fact that buggies cost a lot more.
Daishi
06-11-2007, 04:17 PM
Toxin is better TBH:
Tox Rebels and Tox Tunnels can clear out garrisoned buildings, plus they are much better against tanks/inf then their normal counter parts. Anthrax Gamma is real good, and the tanks costing a little more is okay as they start with Beta Tox Shells. Toxin Scuds are useless, but people rarely use Demo ones anyway. the vGLA Hijacker is the most useless unit in the game. Their only real weakness is the fact that buggies cost a lot more.
I swear, I don't remember anyone asking for a comprehensive list of Toxin's most obvious advantages and vGLA's most worthless unit in the middle of a fav. gen thread. Dude, I'll bet toxin isn't even your favorite general.:|
Plus... EVERYONE knows toxin is better. Even the nr15/sw/aur/demo retards.
Oh, and the vGLA hijacker has its uses. More so than the vChina Battlemaster.
Zancloufer27
06-11-2007, 04:35 PM
Not really. I've NEVER used a vGLA Hijacker, but I've used vChina BMs pletny of time.
drgNz~
06-11-2007, 04:40 PM
lol @ the USA fanbois. obviously you guys havn't played a decent non-rules game in a while :/
any USA for me. i like the micro :]
Jester Kirby
06-11-2007, 05:43 PM
What do all of you mean by micro? and how come you put a v infront of hijacker?
Daishi
06-11-2007, 05:49 PM
Micro is your ability to use every unit on your screen too its full effect, moving, evacuating, retreating, splitting and targeting with ideal timing.
"v" stands for vanilla. It's a nickname for the original armies, China, USA, and GLA, to show that you're not talking about the entire faction as a whole. (all USAs, for instance)
Jester Kirby
06-12-2007, 01:30 AM
Micro is your ability to use every unit on your screen too its full effect, moving, evacuating, retreating, splitting and targeting with ideal timing.
"v" stands for vanilla. It's a nickname for the original armies, China, USA, and GLA, to show that you're not talking about the entire faction as a whole. (all USAs, for instance)
Ah, okay I get it.
yurihomer
06-12-2007, 12:58 PM
where is random?
;) joking, to be honest, i don't know who is my favourite general any more!
Derek
06-12-2007, 01:39 PM
Yeah, its hard to choose. My favorite for the last six months has been vUSA, all the micro fun of USA but with more unit diversity (Crusaders, Tomahawks, etc.).
Jester Kirby
06-12-2007, 04:12 PM
There should be an evil monkey team...
Daishi
06-12-2007, 04:16 PM
stfu spammer.
Hey Derek, can you play a good SWG? :p
Jester Kirby
06-12-2007, 04:20 PM
stfu spammer.
Hey Derek, can you play a good SWG? :p
Who's spamming??
Derek
06-12-2007, 04:24 PM
Hey Derek, can you play a good SWG? :p
Fairly :p
chaoscontrol512
06-15-2007, 10:41 PM
I don't really have a favorite general, but for each faction I prefer two generals. For USA it's vUSA and USAF. Laser works too, but I don't really know how to use SW gen. China could be any of them; I prefer Tank and Nuke over the others. GLA would have to be Demo or vGLA (I don't really know how to use GLA either).
yurihomer
06-16-2007, 09:35 AM
i will just tell u the general that i can't play properlly.
china infantry, hated to the bone!!!:mad:
thats all!
nyarlathotep
08-04-2007, 10:57 AM
this really is a #*+K!µç difficult choice to make, tho I went for China-nuke - but I also like China-tank + vChina and most of GLA - exept demo. I do not like the americans on the other hand, too much air, they do not fight on the ground, like men :rofl:
Derek
08-04-2007, 11:02 AM
I do not like the americans on the other hand, too much air, they do not fight on the ground, like men :rofl:
Thats so wrong I'm not even going to talk about it.
Thats so wrong I'm not even going to talk about it.
C'mon Derek, :) it was only a punning with that GLA quote from Generals campaign.;)
But u're right: USA's game is made mostly on the ground except for Granger. It's more likely to see China using the AF than non-Granger-USAs.
Oh, forgot SWgen's late game with auroras...:|
Calamity13
08-04-2007, 10:56 PM
I choose the good ol' US of A. An all rounder compared to the other sides IMO. I disagree with C4. USA is balanced in both land and air. China are the real ground pounders with more tanks than any other side. The GLA have their junkers on the ground with no airforce at all and have infantry as fodder or suicide bombers. Basically your typical desert rat guerillas. USA obviously has air superiority but has a solid ground force for support. Can't let the airforce do all the work.
Derek
08-05-2007, 12:24 AM
Actually C4 is right that you're more likely to see China build an AF than a non-AF gen USA. MiGs are better than Raptors and Auroras and Helixes are better than Commanchees, so China will usually get an AF mid-late game against USA and sometimes against GLA. USA on the otherhand never gets an AF against China or USA and only late game against GLA.
Daishi
08-05-2007, 08:45 AM
And yet you can build a strategy center from the airfield, because EA intended USA to go AF a lot more than it does. USA's airforce is just too specialized...
Zancloufer27
08-05-2007, 09:22 AM
I actually find Making Auroras vs China, or USA as Laser/vUSA useful. If you use them right they can do tremendous amounts of damage, and are great at dozer hunting.
Daishi
08-05-2007, 09:35 AM
Comanche swarms are handy against GLA late game if you're non-SWG. That's when they start replacing quad-RPG with buggies, and those things die so fast...
They're also decent at wiping out TTs and techrpgs on the way to your base. You should build an airfield later, though, because you're not gonna get far without a WF.
I personally don't go AF vs any China, not even as USAF. (though SWG's another story) USAF gets superior genpoints and almost as cheap veespams.
yurihomer
08-05-2007, 09:41 AM
if u think u are so great at micro. u could still try double airfield and commanche spam plus couple king raptors vs china.
Derek
08-05-2007, 10:29 AM
I actually find Making Auroras vs China, or USA as Laser/vUSA useful. If you use them right they can do tremendous amounts of damage, and are great at dozer hunting.
I've seen them used to destroy AFs and Palaces, but I rarely find it cost effective considering how many Gatts a China will have just lieing around their base.
Comanche swarms are handy against GLA late game if you're non-SWG. That's when they start replacing quad-RPG with buggies, and those things die so fast...
Which is why you build them late game, their USA's best answer to upgraded buggys.
if u think u are so great at micro. u could still try double airfield and commanche spam plus couple king raptors vs china.
China rapes Commanchee and KR spam so hard its not even funny. Commanchee sting is fun to do against GLA though. But all those are still AF, and we're talking about non-AF USA.
Jester Kirby
08-05-2007, 12:12 PM
How come you never hear about SW Gen tactics? :rofl:
Doesnt anyone else like to build super super heavy defenses while have aura alphas harras the oppenent while you build 15 particle cannons? :hyper:
Derek
08-05-2007, 01:26 PM
How come you never hear about SW Gen tactics? :rofl:
You want SW gen strats?
Go with a standard MDvee build, defend your base with ubermicro while getting an EMP Pat at each flank and then one near the middle. Tech up and build an AF then spam Aurora Alphas until you win. The key here is the uber-micro. If you lose an MDvee you're ****ed.
Alternatively against China you can do a one or even two EMP Pat drop. Try to place it so that it can disable a supply center and WF at the same time. Meanwhile get a few MDvees and then raid his trucks while he is trying to destroy your EMP Pat. This strat is more risky than the first because if China sees whats coming he can get a quick TC before the Pat is complete and then laugh at your pathetic EMP blasts.
yurihomer
08-05-2007, 02:48 PM
China rapes Commanchee and KR spam so hard its not even funny. Commanchee sting is fun to do against GLA though. But all those are still AF, and we're talking about non-AF USA.
u can go double barracks, get missile defenders to defend vs gattling tanks. get 1 airfield. get commanche, this way u have something against gattling tank as well. u could even try get king raptor so it kills ur opponent troop crawler and red guard before they come out. and with commanche and king raptor. try to kill dozers and supply trucks.
i've never done it, because i suck with micro and map awareness.
and usually ppl see u go airforce, they will jus blindly build gattling tanks. so yea, just missile defenders.
Jester Kirby
08-05-2007, 09:42 PM
You want SW gen strats?
Go with a standard MDvee build, defend your base with ubermicro while getting an EMP Pat at each flank and then one near the middle. Tech up and build an AF then spam Aurora Alphas until you win. The key here is the uber-micro. If you lose an MDvee you're ****ed.
Alternatively against China you can do a one or even two EMP Pat drop. Try to place it so that it can disable a supply center and WF at the same time. Meanwhile get a few MDvees and then raid his trucks while he is trying to destroy your EMP Pat. This strat is more risky than the first because if China sees whats coming he can get a quick TC before the Pat is complete and then laugh at your pathetic EMP blasts.
TC?
Hmm, but I ment, what about mass defensing untill you can get like 10 particle cannons up? I'v won that way, against GLA very easily once....though he was trying to match me with scud storms lol.
chaoscontrol512
08-05-2007, 10:02 PM
u can go double barracks, get missile defenders to defend vs gattling tanks. get 1 airfield. get commanche, this way u have something against gattling tank as well. u could even try get king raptor so it kills ur opponent troop crawler and red guard before they come out. and with commanche and king raptor. try to kill dozers and supply trucks.
i've never done it, because i suck with micro and map awareness.
and usually ppl see u go airforce, they will jus blindly build gattling tanks. so yea, just missile defenders.
Lol same here, I often find myself looking at some dark corner of the map while my opponet is stomping my base into the ground :lol:. And I also think that Migs > Raptors, simply because of the firestorm, which can take out multiple units easily. And Helixes > Comanches because when loaded up with Tank Hunters, they can fire faster than the Comanche. They can also take more damage; the only drawback is that they're the slowest air unit in the game. As a whole, China AF > USA AF, imo.
Jester Kirby
08-05-2007, 11:44 PM
As a whole, China AF > USA AF, imo.
The chinese airforce maybe better against units, but it absolutly sucks vs any building.
Derek
08-05-2007, 11:49 PM
The chinese airforce maybe better against units, but it absolutly sucks vs any building.
Bunkerlix does not suck against buildings. But its anti-vee and anti-tunnels that China's AF really shines. Every aircraft China has is effective against both when use correctly.
Hey Jester!
10 Particles? and uber fortress of EMPats? And against the GLA (I'm sure u know how good terrorists are against EMPat...)? u're not talking about serious games are u?:chin:
Just try it on a serious game on TD and u'll get my point. If u go for EMPats spam then u'll see how breachable would be your fortress.
And if i were u, i wouldn't say BN migs firestorm "absolutely suck vs any building"
Cylon Crusader
08-06-2007, 11:58 AM
Airforce for me, all you have to do is get a bunch of air fields up and then rule the skies, if you can get up to 5-7 airfields up with auroras then, u can just use them to own.
Zancloufer27
08-06-2007, 01:28 PM
Yes and 3658937 KRs do good vs Min gunner/quad/gatt spam. Really NEVER do pure air spam as USAF, get some vees, even vs USAs.
vUSA FTW. Cheap vees AND Tomahawks =D
yurihomer
08-06-2007, 01:44 PM
well, a helix and bunker with 5 rocket soldiers do cost more than commanche right. ;)
chaoscontrol512
08-06-2007, 03:02 PM
well, a helix and bunker with 5 rocket soldiers do cost more than commanche right. ;)
True, and Bunkerlixes are slower, but when upgraded w/napalm bombs, they do a hell of a lot more damage. They're also more durable than Comanches.
Calamity13
08-06-2007, 11:52 PM
Raptor and Stealth fighter raids are fun. Find a dozer building a gattling cannon and you send in two SF to take out the turret with a Raptor coming up on the rear to take out the dozer. They keep building a gattling cannon in the same position so its common to kill 50 dozers in a game. I disagree about the Migs. It takes more Migs to kill a Raptor than it takes Raptors to kill a Mig in a one on one contest. I've tried it. I find comanches very effective versus tanks and the aurora bombers to me are the ideal unit to take out secondary supplycenters. The only air unit that China sides have that can do significant damage is the Nuke Migs. I find them easy prey thanks to their long reloads.
Tompie913
08-10-2007, 07:08 AM
Well, it's hard, but my favorite is probably Infantry, after that, well I'll make a list:
Inf
AirF
Tank
SW
Nuke
Stealth
VChina
Demo
VAmerica
VGLA
Laser
Toxin
Avapodnaught
08-10-2007, 05:37 PM
Laser General, Face the fury of great defenses, but I have no time to c y it isn't good online... I play three other games...
probably lack sense of money, and on maps with lots of entries (they probably could attck ur base by going round the defense barriers... and then id learn to put them closer to the vital structures....)
chitty
08-18-2007, 10:57 AM
I like any GLA. The whole concept of turban-wearing lunatics hiding in the sand after generations of RTS games featuring advanced, high-tech sophisticated weapons was just too appealing.
My favorite is demo. I don't care what people call me for playing them, the scud launchers are just evil and I like having a Jarman Kell that can plant bombs. The best part is when I can get a technical past the f'kin MDvees and take out the airfield, war factory and power plant that are all cluttered up; they're probably slamming the keyboard afterwards. There's zero subtlety with them, just **** blowing.
If demo wasn't so much fun, I'd play stealth. They're sneaky and stuff.
Jester Kirby
08-18-2007, 11:43 AM
Can't believe this thread is still alive lol. I wish you could change your vote though, I'v become far mroe fond of the SW gen than the Airforce. Emp pats own those early spams (usually) :lol:
Zancloufer27
08-18-2007, 11:57 AM
Yes as EMP pats kill Red Guard and Terrorists easily ;P
scud_nuke
10-03-2007, 02:46 PM
Nuke:cool:, because of the power and technology.Expensive, but migs and battlemasters pwns.And ofcourse the nuke canon -Behold the bringer of light.
or "Brighter than the sun" and ys Nuke Carpet..:evil:
- Nuke Bomb Ready hehehehe(evil laugh):devil:
Daishi
10-03-2007, 03:11 PM
Nuke mirrors ftw.
Gaucho8788
10-05-2007, 02:34 PM
Air Force all the way. Although I'd have to say that if their was a Navy side my pick would be between the two of them. I wish that there was at least Navy units on ZH.
SgtRicko
10-06-2007, 03:12 AM
Air Force all the way. Although I'd have to say that if their was a Navy side my pick would be between the two of them. I wish that there was at least Navy units on ZH.
You and I know that wouldn't work out well, since the naval units are far too big for the scale of the game.
Daishi
10-06-2007, 02:44 PM
Sure, a water-based side, on ANY official map at all besides Tournament Island. You, you and I know how that would work out.
Hey everyone, isn't it interesting how the most popular side in ZH online is GLA Toxin, but still they're far from the lead in this poll?
Also, Ricko, who'd you vote for?
SgtRicko
10-06-2007, 10:34 PM
Granger. Would've voted Shi Tao too, but ya only get one choice, so...
GLA Demolition because it's sooo nice to do so much more damige with scud launchers, rockets and demo-rebel-ambush and stealth demo-barrels :devil:
scud_nuke
10-11-2007, 09:48 AM
bah demo is no good no poison with scud storm or launcher only big bang and no more while toxin stays for 10 sek after attack, prety usefull when playin agains certain sides... ;)
Derek
10-11-2007, 10:59 AM
bah demo is no good no poison with scud storm or launcher only big bang and no more while toxin stays for 10 sek after attack, prety usefull when playin agains certain sides...
Toxic Scud Launchers are useless, the toxins do almost no damage :|
Air Force all the way. Although I'd have to say that if their was a Navy side my pick would be between the two of them. I wish that there was at least Navy units on ZH.
It's very difficult to have land and naval units playing balanced roles in a RTS game. ZH is good without it. Truly, the only game i've seen employing a good simulation and role of ships in the game with good results was Cossacks, which was a game for hardcore RTS gamers only, due to its complexity and depth. Some of u may even never heard of it. It was not a blockbuster.:|
scud_nuke
10-23-2007, 08:02 AM
yeah, i played cossacs once, a good game to bad few play it:(. btw only 3% on sw gen come one. EMP patriots alpha auroras 300% power from the fusion plant. in game she is forbidden, why? nothing pwns as hard. in hand of a pro swg is pwnage itself:devil:. it takes time to set up thouht, and takes lot of money.;)
btw derek am not agree toxin scud is very usefull
air,infa,usa ring a bell???:tantrum:
SgtRicko
10-23-2007, 08:16 AM
SupCom seemed to do naval combat fairly well from what I've heard... or am I wrong?:\
Derek
10-23-2007, 01:26 PM
in hand of a pro swg is pwnage itself
...
Daishi
10-23-2007, 02:16 PM
yeah, i played cossacs once, a good game to bad few play it:(. btw only 3% on sw gen come one. EMP patriots alpha auroras 300% power from the fusion plant. in game she is forbidden, why? nothing pwns as hard. in hand of a pro swg is pwnage itself:devil:. it takes time to set up thouht, and takes lot of money.;)
Welcome to ZH. I know it sounds like SWG is the most powerful faction, and on most 6-8 player maps, she is extremely powerful when she defends herself adequately. But on the only 1v1 and 2v2 maps that matter (the ones that you can't bunker in and China can ever pull off a rush) SWG is unforgivably weak, mostly because everything she does is so expensive that the loss of a single chinook can lose the game for her. And the EMP Patriot isn't THAT good, either. If she can get to Auroras, which is rare in competitive multiplayer, we have an extremely weak faction.
btw derek am not agree toxin scud is very useful
air,infa,usa ring a bell???:tantrum:
Toxin scud launchers against USA? Wtf... If we were talking about Generals, where you could clear garisonned structures with an anthrax scud missile, maybe you'd have a point. But they're only good for knocking out slow-moving, lightly armored infantry outposts. All in all, it's one of the major downgrades Toxin has from vGLA, the other three being his terrorists killing each other occasionally, his quad cannon being $50 more expensive, and his demo trap being less potent a thread against vehicles.
Go toxin scuds against a USAF and tell me what happens.
Zancloufer27
10-23-2007, 02:21 PM
Actually Toxin traps can be useful, especially vs infantry and GLA. They catch fast units, and their toxin residue stops infantry from advancing.
Also, Toxin doesn't have the GPS scrambler ;)
scud_nuke
10-31-2007, 10:12 AM
all you say daishi sounds reasonable, and it is correct but it my right to disagree at some parts, i still say swg it powerfull, emps r GOOD!. if she get to auroras witch is very rare for mp she will pwn more that jesus himself . i dont say u r wrong but, if she get time to set up her base correctly it wont fall that easely.:dead:
--------------------------------------------------------------------------
Originally Posted by:Daishi
Toxin scud launchers against USA? Wtf... If we were talking about Generals, where you could clear garisonned structures with an anthrax scud missile, maybe you'd have a point. But they're only good for knocking out slow-moving, lightly armored infantry outposts. All in all, it's one of the major downgrades Toxin has from vGLA, the other three being his terrorists killing each other occasionally, his quad cannon being $50 more expensive, and his demo trap being less potent a thread against vehicles.
Go toxin scuds against a USAF and tell me what happens.
------------------------------------------------------------------------
well, was sorta wrong when i even started to whine about toxin scuds, it doesnt help much agains USAF close the case i realized my mistake.:dunce:
i sort of mixed in generals. but toxin traps are still good, maybe not so powerfull against vehicles but it still kicks ass . 50$ is a difference in early game, later when you have established some markets it doesnt realy matter.
Zancloufer27
11-01-2007, 02:42 PM
Toxin traps costs 200 more then normal ones
i still say swg it powerfull, emps r GOOD!. if she get to auroras witch is very rare for mp she will pwn more that jesus himself . i dont say u r wrong but, if she get time to set up her base correctly it wont fall that easely.:dead:
The problem here is IF...
In most games SWG must fight as a damned to survival until get such advantages.
And EMPs have hard counters in RG (China), terrors and later mobs(GLA). They're useful however (in fact, the only truly useful patriot battery), just not THAT powerfull. Believe, Daishi knows what he is talking when he says SWG is the weakest USA in 1.04. Well, again 1.05e to bring her a chance.;)
And toxin scud launchers do ridiculous damage to anything. Maybe useful only against InfG (in a MP game of course!). About Demo, u should seriously reconsider your opinion about their scuds and scud_storm. They don't leave poison, right, but they deliver such a punch that it is not needed. ;)
scud_nuke
11-05-2007, 03:59 PM
well, C4 i didnt say daishi was a noob or all he says is bull****:tantrum:. I did not either say demo leaved posion if you read my half assed grammar the way i understand it:D you see that i realy was talking about toxin scud.The thing is toxin is usefull against infa no matter what you guys say but, i am agree with you now that damage it does is ****, but it leaves an antrax "field" that stays for bout 10 sek or less/more with can be usefull when infa is trying to spam . Demo scud has big balls, and is more usefull that toxin. I allready had comment my appolgi for saying that toxin scuds kicked usas ass. And lastly i dont really find swg that bad sure its very unstable at beging of the game ,but give it time and it will be usefull. But i say it is prety weak on mp, even if that rare no rush 10 min rule is on. The worst thing isno sw,swg,aurora and so on.
So only thing taht makes swg good is those damn auroras and emps with is the best patriots by my meaning and cheaper sw .Expensive units, only humvees too deffend herself at start aint much, especialy when playing against a pro who truly knows what kinda kick in the ass a gla rush gives in early game.
Daishi
11-06-2007, 01:05 AM
well, C4 i didnt say daishi was a noob or all he says is bull****:tantrum:. I did not either say demo leaved posion if you read my half assed grammar the way i understand it:D you see that i realy was talking about toxin scud.
Wtf?
And lastly i dont really find swg that bad sure its very unstable at beging of the game ,but give it time and it will be usefull. But i say it is prety weak on mp, even if that rare no rush 10 min rule is on. The worst thing isno sw,swg,aurora and so on.
So only thing taht makes swg good is those damn auroras and emps with is the best patriots by my meaning and cheaper sw .Expensive units, only humvees too deffend herself at start aint much, especialy when playing against a pro who truly knows what kinda kick in the ass a gla rush gives in early game.
The problem with SWG is that she can't afford to lose a vee, a chinook, a power plant, anything to the enemy. On large or defensive maps (and in player-generated situations) where she is not purely target practice, she's ridiculously overpowered.
Either way, SWG matches with auroras are always fun to watch. It's more gratifying for the player though to throw a dozer at the opponent with your finger on the "Surrender" button.
selly jr
11-08-2007, 08:05 AM
my general depends on my oponent...
if its a tank general, its stealth general( it took me 10 minutes to demolish a tank general's base on an online game, i had 3 hi jackers, i stole a dozer, a battlemaster and his emperor he freshly made...totally annihilated his base)
if its laser general, im gonna have the nuke general, because nothing can block china's artillery, and you dont need points to get nuke cannons
anyone else it is toxin general... i hate the gla but im good as them
or laser general if im feeling under powered(eg people with massive ranks)
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