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Me Myself & Pi
06-17-2007, 11:21 PM
I'm trying to create a mod for Zero Hour that'll allow you to play the Generals campeigns the same way to play Zero Hour campeigns. Here's how I want it set up:

After clickin on "SOLO PLAY" I want the buttons:
GENERALS
ZERO HOUR
CHALLENGE
SKIRMISH
BACK
After clicking on the GENERALS button, I want to see 4 more buttons come up as:
USA
GLA
CHINA
BACK
For the ZERO HOUR button, I want to see the same thing. But the buttons in the GENERALS will allow you to play the Generals campeigns & the buttons in the ZERO HOUR will allow you to play the Zero Hour campeins.

I've got the SOLO PLAY buttons set up, but the CHALLENGE, SKIRMISH, & BACK buttons don't work. After I click on them the menu disapears. I have to minamize the game & close by press "ctrl+alt+del". The GENERALS & ZERO HOUR buttons don't do anything, but I'm not concerned with that right now.

If you can answer this question, please let me know, otherwise, give me a link to a c&c forums that meant for this type of question.

ccaddictplayer
06-19-2007, 02:20 AM
it might not can be done

Me Myself & Pi
06-19-2007, 07:13 AM
What do you mean, "it cannot be!"? If your going to post somthing that doesn't make sence, don't post at all.

ccaddictplayer
06-20-2007, 11:23 PM
Ill check it out for you. Wait for my next reply.

Me Myself & Pi
06-21-2007, 08:16 AM
Yeah, that's for sure!

Zancloufer27
06-21-2007, 04:42 PM
it is hard coded.

No, you can change those buttons and what they say, Not sure how, but it can be done ;)

ccaddictplayer
06-22-2007, 02:24 PM
you cannt link the generals to zerohour but you can change the button images etc of zerohour. That for sure!

skirmish generals or mission generals buttons might work!

Zancloufer27
06-23-2007, 04:37 PM
You can just export the CCG Campaign maps, and put it into your ZH mod.

ccaddictplayer
06-25-2007, 12:48 AM
adding new three faction(china, gla, usa general) that disable all zerohour expansion in skirmish game.

Zancloufer27
06-25-2007, 10:14 AM
...

No, just change where the buttons go. You just have to import the CCG campaign maps into your ZH mod. If you want you can (with the maps) disable ZH units in them to make it as CCG as possible.

Me Myself & Pi
06-25-2007, 10:30 AM
All I want to know right now, is how to fix the problem at the top. When I get that fixed, then I'll move on & ask more questions.