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View Full Version : Annoying turret thing


apple23
06-28-2007, 02:01 AM
I recently started to make the graphics for my new mod, so i decided to start with a simple one.
I used the body of a tesla tank (left it alone, just renamed it for convience) and made a new turret almost identical to the regular tesla tank's, but pointing upwards like a tesla coil.
When i tested it, the body was fine, but the turret was at ground level. (VISUALLY overlapping the body, but litterally inside it)
I remember I had this problem before with a turret, but i forgot how to fix it. Can anyone help me get it back so the turret is ON TOP of the body, not INSIDE it?

Fenring
06-28-2007, 08:23 AM
That's fixed with the TurretOffset tags.

apple23
06-28-2007, 03:06 PM
The TurretOffset tag only does horizontal refixing. I need to refix it vertically.

Fenring
06-28-2007, 04:05 PM
Then use TurretOffsetY.

Blade
07-18-2007, 05:17 AM
Or do what you actually need to do and change the bounds in the voxel section editor or position it in the hva editor (which edits the voxel bounds for this effect).

apple23
07-24-2007, 07:08 PM
no, fenring answered my question and btw i know what an hva editor is thank you very much.