View Full Version : Is it possible to make a yuri with no control limit?
colincancer
07-10-2007, 06:14 PM
i am new to modding and i would like to know how can i create a whole new create able infantry without replacing another one. and i would also like to know if and how can i make my own picture for something in the side bar, and i would also like to know is it possible to make a yuri with out a control limit.
thank you
wthigon
07-10-2007, 07:17 PM
i am new to modding and i would like to know how can i create a whole new create able infantry without replacing another one.
No idea what you are talking about here.
i would also like to know if and how can i make my own picture for
something in the side bar
Visit this site (http://ra2faq.savagewar.co.uk/index.php?page=cncfaqninfo#how_to_add_cameo) for info.
and i would also like to know is it possible to make a yuri with out a control limit.
If this is for Yuri's Revenge then just look at the code for the Psychic Tower
colincancer
07-10-2007, 07:50 PM
sorry i wasnt specific enough, i want to know how to make a whole new character, lets say like a GI, but with different weapons and stuff without replacing the old GI, in a rules.ini file. and how to get rid of the MISSING thing when my cursor is over the character in th building console thing.
its for RA2
Fenring
07-11-2007, 08:17 AM
You can't have multi-control in RA2.
apple23
07-24-2007, 07:48 PM
You make sidebar images with a special thing called an SHP editor, and in art.ini or artmd.ini for yr, specify what unbit uses the icon by adding cameo=<filename of cameo> under the identifier of the unit.
To add a unit go to the [InfantryTypes], [VehicleTypes], [BuildingTypes], or [AircraftTypes] list, go to the bottom of the list, add a new number, an = sign, and a codename, like NEWUNIT, then go to the very bottom of the entire file and enter the codename you entered in the list, but with brackets. Like this: [NEWUNIT]. Then specify the rules flags the unit will use right under the heading. (Copy/paste another unit's rules to get started) So, if you copied the GI's rules exactly, you could see 2 GI's on the sidebar, both with the same name, both with the same functions. (And a little sidenote; if the unit does not already have an Image= in it's coding, then add one with the value of the codename of the unit you just copied from, like E1 for the GI (but the GI already has an image= with the value of GI cuz of art stuff.
To get rid of the MISSING thing, you will need to make a new string in the CSF file, (ra2.csf or ra2md for YR)(you will need a CSF editor) give it a name like Name:NEWUNIT (with the name: included) with a value of what you want the game to say. For instance, New Unit. Now, go back to the rules file,find the object that you want to use this name and find the UIName= flag in it's coding and change/add the name of the CSF string you just created. For instance, Name:NEWUNIT. Now it will say New Unit every time you scroll the mouse over that object.
Multiple mind control, like fenring said, does not work in RA2, but it does work in YR. To add muntiple mind control links simply increase the damage of the mind control weapon. Although you cannot make it UNLIMITED, give it like 100 links and it should seem unlimited.
Hope this helps. If you have any more questions feel free to ask me. in th building console thing.
just so you know, we people like to call it a sidebar.;)
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