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View Full Version : 25min 2v3 victory!!


hmily444
07-22-2007, 12:26 AM
(No patch add, no cheat or mod used, version 1.0, starting money=40000)
Hi, I played Scrin and togerther with one allied Brutal Turtle Nod on the map Harbor Warfare:
http://cncden.com/cnc3maps_fans/harborwarfare.jpg

Our enemy is two GDI Brutal Turtle and one Nod Turtle at the right side(of course they are all allied, Nod in the center)
At the beginning of the battle I bulit a Crane(speed is everything!) and sent my assimilators to capture the three tib spikes around my base and then capture the Expansion Point at the right side of the bridge(this action is of great dangerous, capture quickly=safely) and then quickly placed five buzzer hives and a Portal to defend enemies' first infantry attack. When enemy vehicles are in my sight, the Storm Column is being built(It seems that enemy Nod and GDI are attacking me, the other GDI is playing against my allied Nod).

When the first two Storm Columns are placed and the other two ready to place, I shutdown the previous two's electric and then is able to build these two near the shutdowned-two. This is the way to build crowded Storm Columns. when there is 8 Storm Columns shoulder by shoulder standing there, nothing could pass:D...

So now I got the time to build my forces: Devastator Warships and PACs. I built three gravity stabilizers to build them!(Trust me, one blue tib field with growth acc and many tib spikes could support three G stabilizers build at the same time) But my only worry is about the enemy Nod forces in the shround! I didn't have the gdi radar scan so I don't know what they are doing:flame:!

When I produced 15 D Warships and PACs, I rush into the GDI base, but to me big surprise, A big crowded Venom Scout rushed to my air forces, their are really numberous! I suddenly draw back to my 8 Storm Columns, Storm Column could kill the Venom Scout by one single shot! However, the Venom Scouts keep firing at my D Warships and shot down them all:sadwave:!!

I use my remaining PACs to detroy all the GDI's base and use my RIFT to destroy all Nod's missile turrent. The other GDI throw their Ion Cannon upon my 8 Storm Columns but I used my Shield ability to protect them:lol:(Sorry I forgot the Shield's exact name, which is to disable everything in its range and protect them from any attack or repair)

When I cleaned the GDI and Nod, I got a little surprise why my little allied Nod hadn't been beaten my that GDI's mammoth tank's rush? When I took a look at its base, nearly 30 Obelisk of Lights rushed into my eyes! They are so crowded:eek:!!!

Now I got over 45 D warship and PACs in total(selecting them all in one screen is so difficult!) I threw them all into the last GDI's base and they are all doomed! Time when I eliminate enemy's last building is 24:55:)
here is my timeline (the little decreasement is the encounter of the Venom Scout! Oh, my poor D Warships!!~)
http://aycu33.webshots.com/image/23472/2000020030349611846_rs.jpg

SgtRicko
07-23-2007, 08:56 AM
Gah, they were just brutal Turtles. They're actually quite beatable you know, especially on that map.

Now if you beat a Brutal steamroller or guerilla, then that would be interesting...:chin:

Cylon Crusader
07-23-2007, 09:36 AM
Gah, they were just brutal Turtles. They're actually quite beatable you know, especially on that map.

Now if you beat a Brutal steamroller or guerilla, then that would be interesting...:chin:

Yea or a mix of them both, one guerilla and one steamroller on brutal, that would be one heck of a match.

hmily444
07-23-2007, 07:53 PM
How could this be? I think the turtle is the most impossible to conquer, they always build lots of defensive buildings in base. Sure I will try the steamroller and the guerilla together on this map, that will surely be too far easy for me... their base are empty!!!

EDIT\
I said it's much easier, it cost me less time to eliminate those foolish steamroller...
http://aycu20.webshots.com/image/22219/2001745882514881112_rs.jpg

Side2
11-08-2008, 12:22 AM
Well, i can't really say much, because ihaven't tried facing guerillas or steamrollers. But one thign is clear: turtles tend to leave their base vulnerable to superweapons or offensive abiltiies. If you stock up on tier 3 untis, and use a $4000 offensive power (kane's wrath only, i think) and a superweapon, follwoed by a rush of powerful units and a epic unit, it is possible to take down a base liek that. Also, make sure you have good coutners for infantry (for example:buzzers) for tanks(missile squads,disintegrators,etc) and for aircraft (pitbull, seeker). Also, if they try to buld a WMD, use aircraft sneak attacks to quickly take it out. If play as Scrin, train several heroic tripods or alot of normal pods, and make a wormhole near it. (Remember, fog of war is disabled around the superweapon.)

truefeel
11-08-2008, 03:33 AM
Gah, if it would be human player it would had been a a match to give respect, but AIs are far weaker then humans, so it is not really a victory to show off.

Cylon Crusader
11-14-2008, 06:30 AM
Gah, if it would be human player it would had been a a match to give respect, but AIs are far weaker then humans, so it is not really a victory to show off.

Still though, its quite a good achievement, congrats hmily.