View Full Version : New V3 rocket?
apple23
08-01-2007, 02:31 PM
Is it possible to make a new kind of rocket exactly like the V3 (and friends) was made? If so, how would i make the rules needed in the general section? Or is it not even worth trying?
I am making this because i want to make a new kind of V3 rocket that spurts out radiation. I've done it with many other weapons (including tank shells, bullets and even aircraft missiles!) and i want to try it on V3 rockets now.
Fenring
08-01-2007, 07:35 PM
You can't without changing the original weapon. You can't clone spawned rockets. You can with RP though.
apple23
08-02-2007, 02:38 AM
You can't without changing the original weapon. You can't clone spawned rockets. You can with RP though.
dammit... my new V3 would have been so cool too!
Fenring
08-02-2007, 07:16 PM
You can use an existing rocket type though. However, you'd have to sack the Dreadnought or the Boomer to do so.
Dracaveli
08-03-2007, 01:07 AM
minus RP you can create a new rocket(like) , just you wont be able to shoot it down like the V3...basically like Red 1
minus RP you can create a new rocket(like) , just you wont be able to shoot it down like the V3...basically like Red 1
Basically, the V2 Rocket... Could you give us a detailed description on how to do this? As i am working on an RA2 Campaign, and i need a new rocket launcher unit, a V2 Rocket is just what i had in mind. :p
Fenring
08-03-2007, 09:27 AM
genobreaker/Psycho did a tutorial on it. They're floating around PPM and Revora.
genobreaker/Psycho did a tutorial on it. They're floating around PPM and Revora.
I'll go on the hunt for that later, as for now, i'm still trying to get my head around actualy adding the unit's to RA2... It's unusual... I'm used to modding TS See, so it's not as easy, from what i've experienced so far. :|
Fenring
08-03-2007, 05:35 PM
It's basically the same thing except you have to add a new CSF string to display names properly, and you have more tags. Other than a couple of things, modding RA2 and TS is one in the same.
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