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Jester Kirby
08-01-2007, 04:28 PM
Hey everyone, lets have some fun, load up some of your good online replays. Maybe some people can learn form your tactics, or just be entertained by a thrilling game. :D

So load um up.

Once you do, cheak out some other peoples and give them a rateing. On what? whatever you want. :cool: Their skill, the entertainment factor, ect.

Keep it nice now, no flamming. And if you disagreed with other peoples tactcs, don't call them a noob. :color4:

Heres a few I took today, I'm Jester401 in them.

1st one ~ Just a tornament desert one, probably not that entertaining but could maybe learn something if you;re new.

2nd one ~ probably the most entertaining, 2 v 2 on island torny map.

*Special thanks to everyone who gave me advice in my "Just 10k???" thread, it really helped me out and I'm actually winning games with 10k starting cash now. :)

Daishi
08-01-2007, 07:38 PM
Rep 1 Nuke vs Tank:
He never recovered from those first few units. If he'd placed a little more weight on defending and expanding his economy and made more 2 chev BMs, he could have beaten your individual units back easily, but fortunately, he spent his first cash on infantry, a grave mistake, and your double (eventually triple) supply + oil made it a wonder he could survive so long. In the end, he'd only collected 3600 and he was all out of hope. Maybe if he'd sold his CC... anyway, you did well, with an aggressive middle BO to knock him back. A word of advice: You probably should have prepared better for the possibility of flanking dragons. If he'd advanced to that stage, he could have blown your supplies/WF any time.

Not an even battle at all, and your opponent seemed to be AFK for a while... You're definitely on the right track, though. You know how to start the match as nuke China. 2/10

Rep 2 - Air/Tox vs Nuke/Demo:

You pulled off an infantry drop in this match, which would normally NEVER work against Nuke. (they'd just send their supply trucks at your MDs) fortunately, your opponent didn't see it and you razed him pretty well. It slowed him down, but because you forgot to seal off the chokepoints with firebases (very effective against China on Tournament Island) he drove on in and raped everything you could send at him one by one. Fortunately, you pulled off the luckiest and most effective use of the ranger drop I've ever seen and with a one-two, you killed him. Your map awareness isn't too bad, by the way. (personally, I would have picked the A10 strike with my next few genpoints, the ability to drop that many rangers is a waste, as you found out later.)

You weren't on your priorities after Green died. When you're floating a bucket of cash as USAF, you have to spend it better to end the game faster.

1) spam Stealth Comanches - This is the basis of USAF vs. any GLA. You saw how effective the two you sent over were. With an assload of fully upgraded comanches (especially if you sent a Chinook over to block missiles), he couldn't have hoped to stop it with anything but mass quads, something he didn't have at that stage of the match.
2) Spam KRs - whatever you were trying to do with all those aircraft, upgraded KRs would have done it faster and with fewer casualties.
3) spam towvees - excellent ground support, would have made a world of difference as your toxin friend was trying to break in.

You defended the wrong side of your new supplies. And you built USAF's patriot missile. Unforgivable.

You floated pretty heavily late in this game. Comanches, or a loaded combat chinook raping his undefended rear area would have been awesome, and could have ended the match in a minute. And next time you're playing tox air, try to interact with your teammate more, you could have really combo'd the crap out of demo since the start. Nice ending, he quit the second your bunkerbuster went off, and i was like HOLY ****.

Skill was low, progress was slow, and setup was pretty damned imbalanced, but you did make a very nice and unexpected comeback. No one played the map properly... 4/10

Jester Kirby
08-01-2007, 07:40 PM
Nothing better with a rating than advice to go along with it. Thanks a ton. :)

Yea, that ranger drop defnitly saved my tail lol.

That was the first MD drop I have ever tried, so hearing that I did good is awesome.

The game did slow after Green left I agree, but after that we where really just messing with the demo guy, he was spenind half the time cussing at us, was hilarious.

Thanks for the advice though, I hope you upload some replays too. :D

I'm definetly gonna use fire bases more now, they baught me a ton of time against this quad rush earlier.

oh and with the upgraded planes, I figured bunker busters would be good since he was relying on tunnel networks so much. I personally like auroas, but you;re right about the KR, woulda been better against the GLA holes.

Derek
08-01-2007, 08:42 PM
Since I have my ZH CD in right now, I'll give these a look.

First one was an ownage game, you played well considering your opponent. Some tips would be to work on your supply placement, the depot was a little too far from the supplies at your main (if you place it right the trucks will not move at all) and be sure to rotate your WF towards the enemy, even if its just a little rotation you should still do it. Losing a Gatt to a TC was kind of embarassing though :dead:

Second game. Its usually not a good idea to MD drop China, but you did a good job with it. Just remember to always LL, even when attacking the trucks. Its also a bad idea to make Commanchees against China. Commanchees are useful against Buggys though, so when you see that your ally is under attack by them, send your Commies to his aid immediately.

Me Myself & Pi
08-01-2007, 09:24 PM
I've uploaded 4 replays. You'll really like the "Pick Up Truck Attack" one. It's really funny!

Whatch the "Tank Destruction" one before reading this:
I wouldn't have lost my main base if I was able to get a laser tank built before the dragon tank came, but I was like $50 short at the time. When he first started building his war factory (the cocky guys that he was.) sayd "gg" I guess most players in my shoes would've resigned right there. But if you have the potential for a second base, use it! You could win!

Derek
08-01-2007, 09:57 PM
Whatch the "Tank Destruction" one before reading this:
I wouldn't have lost my main base if I was able to get a laser tank built before the dragon tank came, but I was like $50 short at the time. When he first started building his war factory (the cocky guys that he was.) sayd "gg" I guess most players in my shoes would've resigned right there. But if you have the potential for a second base, use it! You could win!
Base rushes are incredibly risky, quitting just because you've been base rushed is stupid. Just slip a dozer out somewhere else and quickly rebuild. His base will have little to no defence and he is likely to have weak supply lines. Destroy these and the best he can do is base swap with you.

Jester Kirby
08-01-2007, 10:01 PM
I got your replays uploaded memyself, but I can't look at them tonight, it's to late, definitly comment them tommorrow though. First day of school so I got to get in bed soon. I'l edit this though for my comment.

Derek
08-02-2007, 03:59 PM
A game Yurihomer and I had today. I killed his dozers pretty early and he was doomed to lose, but he put up a good fight. It was a fun game.

Zancloufer27
08-02-2007, 04:06 PM
Bah, only got 3 okay replays ATM I found. Two of them are on 1.04, and the other is on 1.05c.

C4
08-02-2007, 06:05 PM
Good idea to have our replay thread. I'll search for some decent among mine to post. :hyper:
One request to everyone posting replays: plz indicate (in the post or in txt file in the zip/rar) which version (1.04, 1.05b or 1.05c) was used in the replays, just like Zan did. It would really save some time and annoying restarts.;)

Derek
08-02-2007, 06:43 PM
Good idea to have our replay thread.
Actually there was already a thread like this, but I think it might have gotten deleted in the recent forum purge.

yurihomer
08-02-2007, 08:54 PM
A game Yurihomer and I had today. I killed his dozers pretty early and he was doomed to lose, but he put up a good fight. It was a fun game.
ya, was hard. pretty much u got flank all protected by tank and i can't sneak any gattling tanks or dragon tanks. very good map awareness too.

and for me, i sucked. except with running over ur missile defenders with truck near center ;p

Derek
08-02-2007, 09:15 PM
except with running over ur missile defenders with truck near center ;p
I was watching for that too, but I thought I saw your truck turn back, so I went to look somewhere else, and when I came back a second later you were running over my guys :(

C4
08-03-2007, 11:30 AM
Actually there was already a thread like this, but I think it might have gotten deleted in the recent forum purge.
I believe but it must have been sleeping for at least since i arrived here, so i've never heard of it.

I've already seen Some of those replays, like Derek/Yurihomer, Jester's and Myself's.

ya, was hard. pretty much u got flank all protected by tank and i can't sneak any gattling tanks or dragon tanks. very good map awareness too.
U've lost both dozer in somewhat stupid situations. At least, when u lost the first one u should care a lot more with the other. At that point there's nothing u could do to penetrate through USA's defense except maybe a double vet TC and gatt combo, but anyway Derek should see it a mile away and research flashes. His victory was nearly inevitable. Anyway a medal for u for bravery. Even so, this time it wasn't your best.;)
Rating: 5/10

To Jester: In the first play your opponent fall asleep during the game:D. He never posed a challenge to u. No more comments needed. I agree with Daishi's and Derek's.
Rating: replay1 - 4/10 (for your agressiveness), replay2 - 4/10 (for your luck:lol:)

To Myself:
Destructive forces replay - Your opponent don't make an even decent use of tunnels. Any GLA MUST know that tunnels are the core of the GLA strategy. And next time tell him how buggies are better (from afar, plz note) than quads on laser turrets.
Rating: 3/10

Tank Destruction replay - Another bright opponent who successful made an advanced WF but lacked micro to be really effective. After that he fell asleep believing u were dead already and only with ONE supply. At least u've made a quickly oil/tech grab and a nice rebuild.
Rating: 3/10

Poor Demo replay - Sincerely your best replay so far. Your opponent made a good start and a decent fight for the SouthEast supply. The battle in the middle, for the oil, goes for u just because he microed its units poorly. And even so your turret could be brought down with a simple techterror. The game became decided by the middle grab (another point why that map isn't that great).
Rating: 4/10

Pick up truck attack replay - My mistake...this is your best replay ever:rofl:! For fun. Be sure i'll take it to my private collection into a very special cathegory. With plays like this, life is only joy.:yummy:
Rating: :rofl:


I'll try to see Zan's and look for some mine to post.

yurihomer
08-03-2007, 01:45 PM
haha, good someone is entertained.:D

Jester Kirby
08-03-2007, 01:54 PM
Me myself,

Destructive forces wasn;t half bad, your oppenent wasn;t really up to stats with you though. =P 4/10

Pick up truck attack....technical rushes are stupid in my opinion....but I was amazed he never learned his lesson and kept it up....I laughed at that little scap where you got 15 techs and he got 1 vee lol. 7/10 entertainment wise. :rofl:

Poor demo ~ finally someone half decent with the GLA, but he wasn;t agressive enough. 5/10

Tank destruction ~ he snuk in but relaxed too early, nice comback, I was like "oh joy" when you used the ranger drop, lol guess we share that tactic, you didn't get as lucky as I did with it though. But you went in and whooped up on him anyway. 6/10

You definitly have good know how for the laser general, I like how you don't try and just spam there base and use good attack forces instead. Though that does take a bit longer to prepare.

Yurihomer game, the replay was in grey so that might have something to do with it, but why did your oppenent just quit like that?! :wtf:

yurihomer
08-03-2007, 06:08 PM
Yurihomer game, the replay was in grey so that might have something to do with it, but why did your oppenent just quit like that?! :wtf:
?? my opponent was derek, and he won. why would he quit?

Daishi
08-03-2007, 06:57 PM
your game was desynced. I guess you were running the wrong version, Jester.

C4
08-04-2007, 01:33 PM
your game was desynced. I guess you were running the wrong version, Jester.

For sure! But that is strange since that game was played in 1.04 like all the others except for a Zan's one.:chin:

Jester Kirby
08-05-2007, 11:45 PM
your game was desynced. I guess you were running the wrong version, Jester.


nope they both said 1.4, it was still in grey though.

Derek
08-05-2007, 11:48 PM
nope they both said 1.4, it was still in grey though.
1.05 replays will say v1.04 in the game. If its greyed out then its the wrong version, no matter whatever else the game says.

Jester Kirby
08-06-2007, 01:28 AM
1.05 replays will say v1.04 in the game. If its greyed out then its the wrong version, no matter whatever else the game says.

ah, didn;t even know there was a version 1.5 lol

Zancloufer27
08-06-2007, 01:18 PM
It's an unofficial patch.

C4
08-07-2007, 11:44 AM
So finnally i'm here to bow to your judgements with some replays. They were played in version 1.05c (some m8s here know how much i dislike 1.04:D). I tried to include the patch1.05c.big in my zip but it makes the file too big (>1Mb) to attach in this post (at least i tried thrice and it didn't work. It seems there's a size limit to attachments. If i'm wrong tell me and i'll try again). Nonetheless comes with a rules.txt and a readme.txt to help those who don't know it yet. The patch 1.05c can be found at www.gamereplays.org (http://www.gamereplays.org) and here is the link patchc.rar (http://www.gamereplays.org/community/index.php?act=Attach&type=post&id=289701). This way i'm making some propaganda along with this.:D

Don't expect nothing that great (no pros here:)), i'm yet into the long run to good level of play:shy:. U'll find that i tend to fall easily into floating.
And u don't need to rate all the replays, so just choose those u believe are worth rating (for the good or for the bad) or those u've liked the most.

BTW, u'll probably find those written in grey on your rep list. Don't bother. It's due to some changed ini in my game from some minor mods i do. They don't interfere with multiplayer so everything will run well with the correct version, of course.

Well it's my turn to feel your wrath:scared:.

Derek
08-07-2007, 12:01 PM
It might help if you actually attatched the replays :p

C4
08-07-2007, 01:49 PM
It might help if you actually attatched the replays :p
Sorry about that!:D

In true, i didn't know the size limit of the forum, so i'm since 2 hours back trying to find a way to link the big files from GR. I found 1.05c but 1.05b is hard to find now (i found one link in a post but it doesn't match my file creation date, so it may cause malfunctions). The way i originaly thought this, i'd put the files among the respective reps but then i needed to forget about the 1.05b reps.
Now it's edited.:shy:

BTW, we can attach 250Kb in each post or what?

Edit: Well,Well, i just found 1.05b, here (http://www.gamereplays.org/community/index.php?act=Attach&type=post&id=148589) it is, and i'll try to attach the reps tomorrow. Today's quota does not allow me...:\

Derek
08-07-2007, 07:55 PM
Alright, I'm going to start going through those replays. This might take me awhile, there were a lot of replays. BTW, the order is alphabetical by Windows.

First game, ownage replay. Work on your supply placement and absolutely always sell you CC as China.

Second game, closer, but you still had it from the beginning. Don't put your flank tunnels so far up, any decent USA player would easily stop them. Lastly, in 1.05 when using terror cars make sure you get both to take down a dozer, a major change was to reduce the damage done by cars so that one would only put a dozer in red leaving it vulnerable to tech/RPG or a second car, but if you let the dozer repair then you have wasted a terrorcar.

Third game, another ownage replay. A risky strat, but it seemed to work. However I question the actual effectiveness of the flank WF, would it have really been any worse off just putting it in your base? When harassing with empty vees, make sure you get hellfire drones, they'll take out those trucks much faster. Good vee micro though.

Fourth game, more ownage. Anothe risky strat, again it worked but what would have been wrong with a normal MD drop? I don't think this would have worked against a good player. Normally USAF mirrors are all about KR spam, 1.05 may have changed this: Your TOWvee spam easily defeated his KRs, however he only had one AF and didn't use any LL MDs against your vees, which would have greatly helped. I'm not really sure whether you should have gone dual AF or not in 1.05, USAF has been significantly nerfed.

Fifth game, still ownage but much better. Good BO, but slow to get the second WF and again it didn't need to be forward, thats putting it at an uneccessary risk. Your opponent didn't even try to contest your middle BO, so don't expect this to work all the time, but as long as you can hold the middle its a great BO.

Sixth game, most ownage of all, your opponent really sucked. Just watch out for techs harassing your supplies, you really don't want them to get away with that for too long. Fortunately in 1.05 trucks don't drop crates anymore.

Seventh game, well, I was wrong. This game was even more ownage. Nothing to say here.

Eighth game, well played GLA mirror. Again, I don't think the forward tunnels would have worked against better players, but I have fallen for them before myself so I'm not really sure.

Nineth game. Again with the forward tunnels. I also wouldn't build a middle supply that fast, its too easily harassed.

Tenth game. Make sure you cancel your tunnels if you can't finish them, don't let them be destroyed. Yay for fully scrapped heroic Marauder and Quad, but be more agressive with them. Either one could have probably won the game alone, no need to keep them sitting on the sidelines.

Eleventh game, more ownage. Good tunnel micro.

Last game. Nothing really that hasn't already been said.


You seem to be pretty good, but all your opponents suck. Find better people to play.

C4
08-08-2007, 05:51 AM
Alright, I'm going to start going through those replays.
Sorry for so many, do u think it would be advisable to post more 6 1.05b reps? (after so much work yesterday to get the right link, Uff!:dead:) BTW, is it supposed to have a permanent 250Kb quota of attachments? We need to delete some previous upload to free space? Well, do u know how it properly works?

Find better people to play.
Many thx for your comments but as u know, without online play (remember i don't have a place where to play it online) its hard to find more players but i'm working into it and probably September i'll be able to have some online play in WCG gigaLAN. I'm eager to play vs some of u guys here and of course, u're one of the most expected opponents.;)

Derek
08-08-2007, 08:58 AM
Sorry for so many, do u think it would be advisable to post more 6 1.05b reps? (after so much work yesterday to get the right link, Uff!:dead:) BTW, is it supposed to have a permanent 250Kb quota of attachments? We need to delete some previous upload to free space. Well, do u how it properly works?
Post as many as you want. To free up space got to your User CP and Manage Attatchments.

Derek
08-12-2007, 07:18 AM
Here is a good game Yuri and I played yesterday. His main problem was his BO, he got three supplies up quickly be didn't exploit it with a second WF, instead getting an AF much later. Had he gone dual WF I probably would have been overwhelmed by the gatt/THs, or at least slowed me down long enough to get BN MiGs.

yurihomer
08-12-2007, 01:51 PM
i sucked at the helix part. if i actually control them, like spread them out and control 1 by 1, i would prob win. because they were cluster together, so ur missile defender killed them both.

Derek
08-12-2007, 08:49 PM
Nah, though you would have done much better. My MDs (plus Avengers which I could easily produce) would have still overwhelmed your two Helixes, and you weren't going to get any more anytime soon. You should have stuck with the tried-and-true dual WF build.

Daishi
08-12-2007, 09:11 PM
Good watch. Friggin mdvees eat vChina... :(

i am krazy
08-13-2007, 07:31 AM
Good watch. Friggin mdvees eat vChina... :(

if you let them live, its acculay friggin easy to stop, build 5 tank hunters, get the red guard gen point, and send a few troop crawalers and gats with the tank hunter to his base to keep the vees busy until you get blank napalm migs, takes awhile to get it perfet but it frekin owns any usa


tips for yurihomer:
dont go mid agiasnt usa, even in random, its still a little risky
dont uses dragon tanks agiasnt usa, 1 laser locking md can kill a dragon
throw in a couple of tank hunters with the red guard and gats, while the humvees are picking away at the red guard, the tank hunters can pick away at the humvees health
also, try flanking a little more with gats to stop usas economy

read this:http://www.gamereplays.org/community/index.php?showtopic=272082
as it says, usa can see it coming from a mile away, but still, bearly have any thing to stop it with

yurihomer
08-13-2007, 08:20 AM
well, he got a firebase at middle. so i can't really do anything about it early game. later i relized that i am normal china, and their overlord are slow, so i didn't feel like getting them anyway. so i was pretty much stuck.Nah, though you would have done much better. My MDs (plus Avengers which I could easily produce) would have still overwhelmed your two Helixes, and you weren't going to get any more anytime soon. You should have stuck with the tried-and-true dual WF build.
not if i get naplam bomb upgrade.

drgNz~
08-14-2007, 12:35 AM
if you let them live, its acculay friggin easy to stop, build 5 tank hunters, get the red guard gen point, and send a few troop crawalers and gats with the tank hunter to his base to keep the vees busy until you get blank napalm migs, takes awhile to get it perfet but it frekin owns any usa

I should remind you that we don't have $4967369873697493876 when we start the game, so getting all of that on 2 supplies [and only two, because you suggest not to go mid] before USA gets a vee into your base is very unlikely.

i am krazy
08-14-2007, 11:59 AM
thats why it takes practise cuz you dont get it all at once, and the reason you should never go mid agiasnt usa is becuz they can get you out and keep it so easily



i found one of my realy old replays

Derek
08-14-2007, 12:35 PM
I don't recommend going mid immediately, although it can work, but in China vs. USA you absolutely must get the middle supplies by mid game. If you've been applying a decent amount of pressue with gatts and TCs then it won't be hard to get it, and once you do you can quickly use the extra money to tech and get BN Migs, and then defeat USA with OL/Gatt/ECM (throw in THs for even more fun) with BN Mig support, its incredibly hard for USA to defeat (they have to use a mix of MDs, Crusaders, and Avengers).

yurihomer
08-14-2007, 05:41 PM
well, crusaders are just for guarding flank. so for usa u could still kill what china throws at u in early game with hummvie and missile defenders.

Derek
08-14-2007, 05:50 PM
well, crusaders are just for guarding flank. so for usa u could still kill what china throws at u in early game with hummvie and missile defenders.
Not late game. Against OL/ECM you use Crusaders against the ECMs and MDs (outside of vees) against the OLs. If all the ECMs are dead you can turn the Crusaders on any gatts that might also be around. You can also use Tomahawks against ECMs, although the missiles are diverted the splash comensates for it, but you still really need Crusaders up front.

Its tough man. Its honestly been ages since I've defeated a China that has secured the middle.

C4
08-15-2007, 05:43 AM
Friggin mdvees eat vChina... :(

With proper micro mdvees can eat through almost everything.

To Derek/Yuri' game: It was a really good game particularly by Derek (specially good the urban fight. Good micro. U both don't have a connection like mine obviously :D). No matter what efforts could Yuri made, China can't stand a chance in 1.04 vs a decently microed USA. Nonetheless very good intense game.

:shy:BTW i take the chance to complain a bit about my borrowed wireless internet. It's friggin' laggy and it turns impossible to micro anything (u give an order but the unit only responds 2-3 sec later. It's just impossible, particularly with USA's vees and planes). It's nice to have an online experience but it needs to be in minimal conditions...
Maybe when i have a decent connection:rolleyes: (something Yuri and Derek obviously have :)).

Derek
08-15-2007, 08:18 AM
China can't stand a chance in 1.04 vs a decently microed USA.
Oh yes they can. Do you want to see some replay of me losing long games against China?

Zancloufer27
08-15-2007, 12:03 PM
MDvees can't be in 3 places at once. Gatt down each flank, vet RG TC in the middile...

C4
08-15-2007, 12:40 PM
Oh yes they can.
It's possible to lose against China early game, but mid/late... only if the USA player does something wrong (or he gets a internet connection like the one i have now:D).

Do you want to see some replay of me losing long games against China?
Why not? :)

MDvees can't be in 3 places at once.
They don't need to. Not even to be a group.

Gatt down each flank, vet RG TC in the middle...
One and an ambu each flank (or a tank if u're USA) and a firebase middle helped by some flashes and u've got a good defense. With good micro u can keep China at bay until u tech.

Derek
08-15-2007, 12:43 PM
It's possible to lose against China early game, but mid/late... only if the USA player does something wrong (or he gets a internet connection like the one i have now:D).
You've clearly never faced a quad supply China with dual BN MiG AFs. :|

Why not? :)
I'll get some replays up later, I have several.

yurihomer
08-15-2007, 01:08 PM
if china is on the offensive all the time, then usa will prob lose. but if usa is on the offensive. then china has no chance.

Derek
08-15-2007, 07:00 PM
Here are three of my better replays against Tank and vChina (Nuke doesn't have BN MiGs and Inf doesn't have gatts). In all three you will see the how easily BN MiGs can shut down vees, leaving USA vulnerable to OL/Gatt/ECM. The best of these is my game vs. IF, I was able to keep him out of the middle for awhile, but as soon as he finally got it it was all downhill as usual.

Jester Kirby
08-15-2007, 09:39 PM
Why crusaders? I personally think those get whooped too easily. Do none of you use Paladans?

Derek
08-15-2007, 11:10 PM
Why crusaders? I personally think those get whooped too easily. Do none of you use Paladans?
Paladins cost 22% more for only 4% more health. They have identical damage, RoF, and speed values. The Paladin is only useful for its PDL, which is only justified in situations of light rocket fire (its useless when there are no rockets or when there are many rockets). So basically, its almost never worth the gen point.

Daishi
08-16-2007, 12:09 AM
They're basically Crusaders that can prevent BN mig firestorms and speedily zap rocket infantry dead as they move to run them over. (can severely backfire against Terrorists) Although you'll need a few Paladins to use them like this, they're not so good on their own unless you're putting them as flank defense.

Rapes unprepared fast-AF China if you do it right.

drgNz~
08-16-2007, 01:29 AM
Wow, I feel like playing now~



..




Nah, gonna go back to MapleStory :D

C4
08-16-2007, 09:28 AM
You've clearly never faced a quad supply China with dual BN MiG AFs. :|
Probably not. And how can China harvest such if not by USA permission?

Of topic: But to compensate, i've faced recently an InfG with Stealth (of course with my "light speed" connection, which made me lose all techs/quads/buggies in the most stupidly wannabe-microed situations:freek:), that i failed to harass early (for obvious reasons:irked:. My units respond 2 sec later:drunk:.). He turtled enough until >20 hackers and spammed me to death with whatever infG have, BN migs included.:dead:

Your replays are taken to HQ to interrogation.;)
Paladins cost 22% more for only 4% more health. They have identical damage, RoF, and speed values. The Paladin is only useful for its PDL, which is only justified in situations of light rocket fire (its useless when there are no rockets or when there are many rockets). So basically, its almost never worth the gen point.

They're useful against the GLA mostly but they are useful. I've recently seen a replay of two CW players where USA raped completely the GLA with paladins.

Derek
08-16-2007, 09:50 AM
Probably not. And how can China harvest such if not by USA permission?
Easily. After putting on some pressure China can safely move their dozer up and build a barracks to garrison a couple buildings, that will keep the vees away for awhile. Then build a supply and a WF if you want, but regardless use the middle as a staging point so you'll always have a few vehicles there to defend, then build the fourth supply. Realistically your secondary supply may have run out by then, but in that case USA's second supply has also run out or will run out very soon.

SgtRicko
08-16-2007, 10:07 AM
Paladins are worthwhile when in packs Derek, not alone, since their PDLs will sometimes work quite nicely in unison when facing a stream of rockets, or infantry that got too close.

Jester Kirby
08-16-2007, 05:14 PM
yay paladan support! :D

hey, you guys talk of all these complicated stratagies....doesnt anyone else play as the SW gen...and instead of Vee spamming build a good defense and then not attack untill like mid game when youv got alphas and 5 particle cannons?! :lol:

drgNz~
08-16-2007, 05:22 PM
doesnt anyone else play as the SW gen...and instead of Vee spamming build a good defense and then not attack untill like mid game when youv got alphas and 5 particle cannons?! :lol:

Around here, them's fighting words :flame:

Derek
08-16-2007, 05:37 PM
Paladins are worthwhile when in packs Derek, not alone, since their PDLs will sometimes work quite nicely in unison when facing a stream of rockets, or infantry that got too close.
This is true, but the problem is that USA rarely wants tanks in packs. Usually USA will build 1-3 Crusaders for some help against Gatts and OLs, but for Paladins to be effective against pretty much anything but Scorpian Rockets you need 4-6, and they can't be split up either. While this can sometimes be used beneficially, those chances are rare.

hey, you guys talk of all these complicated stratagies....doesnt anyone else play as the SW gen...and instead of Vee spamming build a good defense and then not attack untill like mid game when youv got alphas and 5 particle cannons?!
Yay Gatt/MDvee/TechRPG ggkthnxnore.

Daishi
08-16-2007, 05:44 PM
Aurora/sw camping... If you can find someone to actually pull it off against, you can't lose.

Jester Kirby
08-16-2007, 10:10 PM
I'v pulled it off lots, especially easy to pull off when there are easy choke points....get 1 or 2 MD Vees and put an emp patriot at each choke point. Owns quick spams usually, unless they're just that fast. Unless it's against an infantry general though, I don't even bother with emp's early game then.

But you're right about if you pull it off you can;t lose. Though they usually quit before I even get to fire one PC. =(

off the subject here, but does anyone ever use tomahawks? I never hear anyone talking about them.

Derek
08-16-2007, 10:36 PM
Tomahawks are awesome, great range (even better with S&D), good power and good mobility. I use them against tunnels, garrisons, buggys, and ECMs.

Daishi
08-16-2007, 11:43 PM
Best artillery in the game IMO, smashes teched China/GLA with avengers and vee support.

I just can't find any replays of mine that aren't embarrassingly bad. :\

Derek
08-17-2007, 12:45 AM
If you count rocket buggys as artillery (I do), then I would definately say that those are the best, but tomahawks are definately second best.

Jester Kirby
08-17-2007, 06:14 AM
Tomahawks are awesome, great range (even better with S&D), good power and good mobility. I use them against tunnels, garrisons, buggys, and ECMs.

I hear you man, S&D and tomahawks can outrange just about any ground unit. :D

Daishi
08-18-2007, 12:30 AM
Sifted through the crap and came up with these replays!

Disclaimer: The content of these replays may be deceiving. In reality, I lose a lot more than I win. (especially against Zan) Moreover, this is me at the top of my game. Tips welcome.

Jester Kirby
08-18-2007, 12:48 AM
Kered13 vs yurihomer3 ~ good match, Derek you certainly know how to use your hummvees.

Only watched the Kered13 vs IF one of your replay pack so far. I thought u had him at one point untill he got migs. If your A10s had managed to get to that air field (well both of them anyway) you woulda had more time and could have, if nothing else, kept him off far longer. good game though.

7/10 for both games

SgtRicko
08-18-2007, 01:08 AM
If you count rocket buggys as artillery (I do), then I would definately say that those are the best, but tomahawks are definately second best.

No arguement there, bud.;)

Derek
08-18-2007, 09:49 AM
Sifted through the crap and came up with these replays!

Disclaimer: The content of these replays may be deceiving. In reality, I lose a lot more than I win. (especially against Zan) Moreover, this is me at the top of my game. Tips welcome.
AF mirror: You really shouldn't have won this game. The other player quit because he lost an AF, but you only had one as well. He could have easily recovered and won.

Inf vs. vChina: I can't believe Zan didn't sell his CC. Instant fail for him. You failed to pressure him well and never took your secondary supply, you would have won a lot faster with them. Overall played pretty well though.

Inf vs. Nuke: You didn't sell your CC. Fail. The start was a complete campfest, even after you Bunkerlix failed you should have kept applying pressure anyways.

Nuke vs. Laser: He did a fast tech strat that caught you off guard, but you handled it pretty well. If you have a situation at the end like that get some mines, you had tons of money and he had no scout drones.

SW mirror: This game ended long before. When sending vees make sure your not sending them into any defences or garrisons, you should have sent it down the unprotect left flank to harass his supplies and end the game early. Later on, build a SC before an AF so you can get S&D vees, the Aurora Alphas can wait.

Nuke vs. Tank: This is probably the best game you posted. Good job with the Dragon Tanks, but you didn't replace your lost trucks on your main, you could have had a much better economy for most of the game.

Zancloufer27
08-18-2007, 11:36 AM
Not selling your CC doesn't mean Insta FAIL :p

Anyway here's a interesting game (I did sell my CC in this one :p)

Jester Kirby
08-18-2007, 11:41 AM
Not selling your CC doesn't mean Insta FAIL

I agree, I rarely sell my command center when I play as super weps since I usualyl have a dozer up there on the front building an emp. I'm more tempted to sell it in 1v1 though, b/c the extra 1k really does help.

Derek
08-18-2007, 11:49 AM
Not selling your CC doesn't mean Insta FAIL :p
It does if your China, GLA, or USA playing China or GLA.

Zancloufer27
08-18-2007, 12:36 PM
Yes as GLA, but as china in large maps, or where dozers might die easily...

Daishi
08-18-2007, 12:46 PM
All right, two games recently played between me and zan.

First game is air vs. infantry, I THINK I did it right.

Second game, nuke mirror on TD.

Zancloufer27
08-18-2007, 01:33 PM
Damm you Stupid Gatts! Why don;t they listen to me >_>

Derek
08-18-2007, 04:22 PM
Those two games were much better, especially the Inf vs. AF game: Good use of MiGs, Raptors, and Burton. Vees could have maybe been used a little better, but they weren't too bad. The nuke mirror had good use of units and a good bit of variety, but Daishi forgot to expand to his secondary supplies again. I'm not sure why Zan quit at the end though, he had just lost a large attack force and was about to be put on the defensive, but the game was far from lost.

i am krazy
08-18-2007, 07:09 PM
Not selling your CC doesn't mean Insta FAIL :p

Anyway here's a interesting game (I did sell my CC in this one :p)


in THIS one? isnt it like first nature to always sell your cc when your gla? unless its 20 or 50k?:freek:


anywhooo, watching diashis replays makes me wnna play him:uhh:

Zancloufer27
08-19-2007, 09:15 AM
in THIS one? isnt it like first nature to always sell your cc when your gla? unless its 20 or 50k?:freek:

1) Sell it at 20K anyway
2) NEVER play 50K

Jester Kirby
08-19-2007, 08:39 PM
lol I'v never played 50k online either eccept on a few custum maps. Seems ittd be just about getting 3 WF or AF and spamming the other with all of your cash before they do. :sleep:

Derek
08-19-2007, 09:11 PM
lol I'v never played 50k online either eccept on a few custum maps. Seems ittd be just about getting 3 WF or AF and spamming the other with all of your cash before they do. :sleep:
Yep. I've played a few on accident when I didn't notice the rules had been changed. Usually it doesn't go to well for me because I've already started my normal BO (including sell CC) by the time I realise its a 50K game. Although there was one funny 50K game I played a couple years ago, AF vs. Tank. I had already sold my BO, while he had build three or four WFs near the middle and started spamming nothing but tanks. Because of my limited resources he started to slowly pushed me further and further back, but also gained ranks fast from his tanks, eventually unleashing my 3 star powers on his ever advancing tanks (he didn't destroy nearly enough to reach 3 stars)and I also managed to slip a vee to his only supplies, killing his trucks. Eventually he ran out of starting money, and without any more income his tank attacks finally died off when I had virtually nothing left in my base. It was quite a funny game.

EDIT: Haha! I still have the replay! :D Its v1.02 though, and I can't be assed to install multiversion right now, so I can't watch it.

yurihomer
08-20-2007, 08:02 AM
i played a 50 k where i was nuke vs usa superweapon general. i think the map is called sea side mutiny or whatever, weried map anyway. i got 2 dozers and did normal building order. then i relized its a 50 k game. so moved both of my dozers to the middle and start verteran red guard spamming. at the end of the game, i got a map full of red guard.

Jester Kirby
08-20-2007, 08:01 PM
lol, I like seaside mutaniy, too dependent on getting those oil derreks though.

I wanna get whooped by some of you pros! any time when you guys usually play?

Derek
08-20-2007, 08:20 PM
lol, I like seaside mutaniy, too dependent on getting those oil derreks though.
Thats why I removed it from my quickmatch list. (There are a few other 1v1 maps removed also, and all 2v2 and larger maps)

I wanna get whooped by some of you pros! any time when you guys usually play?
PM me some time if you want to play, we can try to arrange a game.

Jester Kirby
08-20-2007, 08:22 PM
PM me some time if you want to play, we can try to arrange a game.


ooooooh, confident enough to call ourselves a pro eh??? lol jk you're indeed very good and a pro in my book :D. I'l pm sometime, probabaly on the weekend.

Some more input on the 50k games some more, I didn;t mention that I use at least 20k vs comps. Ever seen a hard army replay....their money is hilrious to watch....zoop 10k....zooop another 10k lol. Sheesh the other day I did that....and in the actual game I won but in the replay the computer won...I was like...wha? lol

yurihomer
08-21-2007, 10:56 AM
I wanna get whooped by some of you pros! any time when you guys usually play?
haha, then u should try clan war. some ppl from clan war can kill me without losing 1 unit.:happysad:

Jester Kirby
08-21-2007, 04:41 PM
I don;t get clan wars. I haven't seen any sort of clan support from generals online...always just seems like people just write the clan logo in their user names.

i am krazy
08-21-2007, 06:42 PM
cw dosnt work on my gay computer for sum reason, so i cant play any cw games cuz i wont be able to report any of my games:uhh:

C4
08-22-2007, 06:52 AM
haha, then u should try clan war. some ppl from clan war can kill me without losing 1 unit.:happysad:

yuri, yuri, u're understimating yourself man. CW is an hard place but they are not gods (their units are like ours:D). In fact, as soon as i get a better connection i'll join myself and u're better than me.

BTW, i found a way of playing online with this connection. Playing China requires less micro so i can use my units a little better. I'll post some replays of me playing Nuke. Don't expect CW reps but i tried to be agressive enough to avoid boring. Hope u enjoy and comment at will.:)

yurihomer
08-22-2007, 08:28 AM
yuri, yuri, u're understimating yourself man. CW is an hard place but they are not gods (their units are like ours:D). In fact, as soon as i get a better connection i'll join myself and u're better than me.

well, i said some players, not all the players. the unit in some of their player's hands are god. :(

Jester Kirby
08-22-2007, 04:31 PM
lol you guys still arnt explaining what a CW is. :D

drgNz~
08-22-2007, 04:56 PM
ClanWar, it's like a ranking game except it's for an external ladder [unlike C&C3's in-game ranking system]

Daishi
08-22-2007, 09:51 PM
In the middle of your replays, C4. I am LIKING your forward WF tactics off of TD. You definitely have a knowledge of the game.

zgtrman97
08-24-2007, 06:16 PM
looking for a program that will allow me to veiw replays without Generals being loaded...I have the game installed..but dont want to fire it up everytime I want to veiw a replay.. seems to me there was such a program out there a couple years ago

Any help is greatly appreciated and thank you in advance

yurihomer
08-26-2007, 08:56 AM
here is a replay of me vs another guy. i went random and it turn out to be an airforce mirror. i really enjoyed the game, but i got a serious error during the game and thats how it ended.:( never the less, have a look guys, hope you like it;)
and i got to say, my opponent sure knows a lot about airforce.

Jester Kirby
08-26-2007, 12:33 PM
I have a replay request for anyone. I want to see a super wepon general beat a good airforce general. Seems whenever I'm SW gen, I get torn apart by airforce. Hummer spamming could help against his airfield but her vehicles cost more....but I like the emps and the aplphas. So can anyone gimmie a replay like this? thanks! :D

Nice air war Yuri Homer, it was a good watch untill the error.

yurihomer
08-26-2007, 01:09 PM
hum, i can prob play a game using superweapon general go vs airforce. so who want to be airforce vs me?

Jester Kirby
08-26-2007, 01:16 PM
Thattd be great, thanks. I just can't ever seem to beat those KR spams. :(

BTW Happy birthday Yurihomer :)

EDIT: heh heh heh, I had the most enjoyable game....the dude asked if I was a pro and then called me a noob! I spent all my money on a rush heh lol. and didnt relize i didnt have a supply center once I ran out of money later in the game. But...who wins? almost was a stalemate.

Derek
08-26-2007, 06:55 PM
looking for a program that will allow me to veiw replays without Generals being loaded...I have the game installed..but dont want to fire it up everytime I want to veiw a replay.. seems to me there was such a program out there a couple years ago

Any help is greatly appreciated and thank you in advance
That definately never existed. It would have had to be a near exact copy of Generals to work properly.

I have a replay request for anyone. I want to see a super wepon general beat a good airforce general. Seems whenever I'm SW gen, I get torn apart by airforce. Hummer spamming could help against his airfield but her vehicles cost more....but I like the emps and the aplphas. So can anyone gimmie a replay like this? thanks!
AF >> SW gen. AF will only lose if it really sucks, so you won't see any good SW vs. AF replays between good players where SW wins.

Jester Kirby
08-26-2007, 07:59 PM
what gives the AF general such a huge advantage?? Can vUSA beat him?

Zancloufer27
08-26-2007, 08:06 PM
I have a replay request for anyone. I want to see a super wepon general beat a good airforce general. Seems whenever I'm SW gen, I get torn apart by airforce. Hummer spamming could help against his airfield but her vehicles cost more....but I like the emps and the aplphas. So can anyone gimmie a replay like this? thanks! :D

King Raptors rape EMP pats, they can drop better, vee spam better, and Carpet bomber from tech > Auroras. The only was for SWgen to beat a USAF is to scan, destroy USAF's Drone, and drop USAF's supplies/dozers with at least 6 MDs. LL the nooks/Dozers and try to stop him. If you can;t stop him with a MD drop, your fubared.

Jester Kirby
08-26-2007, 08:29 PM
hmm...what about chinook droping a dozer and some MDs in and building an emp pat right in his base? if you could manage to get it built....ittd do some good damage

Zancloufer27
08-26-2007, 08:37 PM
hmm...what about chinook droping a dozer and some MDs in and building an emp pat right in his base? if you could manage to get it built....ittd do some good damage

I've uploaded a replay of SW vs USAF, and what you should do. Two things to note:
1) Scan your base, and destroy his drone, I forgot to do that.
2) Jym messed up HIS drop.

The idea is clear though.

Derek
08-26-2007, 08:45 PM
what gives the AF general such a huge advantage?? Can vUSA beat him?
vUSA has a better shot, but AF can still beat him pretty easily.

Jester Kirby
08-26-2007, 08:55 PM
you cheeted :p he couldnt even get an airfield b/c you got his dozer and he sold his CC. I never do that vs a USA lol. You're good but that replay didn't really teach me much if you can't manage to pull that off. if you beat one who manages to get an airfield/couple KRs. I'd love to see it.


wish me luck everyone....about to play against Derek! :happysad:

Derek
08-26-2007, 10:43 PM
EDIT: heh heh heh, I had the most enjoyable game....the dude asked if I was a pro and then called me a noob! I spent all my money on a rush heh lol. and didnt relize i didnt have a supply center once I ran out of money later in the game. But...who wins? almost was a stalemate.
Good game. Very good MD micro at the beginning, I was very impressed. You just failed to exploit your early advantage by harassing his supplies. Instead of sending your vees to help in the middle, you should have sent at least one around the flanks to kill his undefended trucks.

I just had this one tonight. Jester watched the first two games I had against this guy, which weren't very good, then missed the best one. vUSA vs. Stealth.

Jester Kirby
08-27-2007, 06:11 AM
Thanks, his trucks woulda been a good target, went for his dozers instead though and then he built land mines on my vee that was after his trucks. :\

I always miss the best games lol. I'l definitly give it a watch after school today.

yurihomer
08-27-2007, 09:11 AM
thanks for the birthday wish!

if you beat one who manages to get an airfield/couple KRs. I'd love to see it.

you see, airfield is not a problem. kingraptors are. so try not to let them get any of those.


and any of u guys wana go usaF vs me using usa superweapon? i want to try.

Jester Kirby
08-27-2007, 01:57 PM
any of u guys wana go usaF vs me using usa superweapon? i want to try.

I would but id don't play like most AF generals, I would be useing hummers early game and MDs. I don't like early KR spamming. Any time you can get on tonight Yuri?

yurihomer
08-27-2007, 09:21 PM
I would but id don't play like most AF generals, I would be useing hummers early game and MDs. I don't like early KR spamming. Any time you can get on tonight Yuri?
hum, i just got back from a movie. just add my msn and we can talk about it.

Jester Kirby
08-28-2007, 08:10 PM
k, I'l IM you some time.

okay, this is a replay I have had for some time, it isnt mine but I got it off some site.....the two in it are pros for sure and it's a good long watch. The game only ended because there was pretty much no more money on the map. alot of intense momments.....you can't tell who is gonna win untill the end. enjoy.

EDIT: nice replay Derek. The guy quit a little too easy though.

Derek
08-28-2007, 10:13 PM
That was an incredibly good game. I think Stealth could have won early though had he build some BMs while he had an economic advantage and had he destroyed China's oil in the beginning.

Jester Kirby
08-28-2007, 10:29 PM
he also could have gotten Nuke's last dozer after he had hijacked the first and won that way. He also messed up when he droped antrax over his sneak attack. Was a good game though. I learned alot of chinease techniques from it. :D Since playing you also Derek I'm useing humvees far more now aswell. :)

Daishi
08-28-2007, 11:10 PM
Since playing you also Derek I'm useing humvees far more now aswell. :)

Jesus... as opposed to using what?

Jester Kirby
08-29-2007, 06:05 AM
well I always used humvees a little.....but id build like 1 instead of 5 and wouldn't micro with it.....I also used tanks alot when vUSA.

yurihomer
08-29-2007, 11:44 AM
Jester Kirby, here is a usa lazer vs usaf replay i got. i made a stupid mistake at the end and lost. i should wait till the 2nd avenger comes back then go kill his missile defenders. and for once i wish my chinooks are china supply trucks, so i can ran over ppl. ;p

Jester Kirby
08-29-2007, 06:20 PM
Jester Kirby, here is a usa lazer vs usaf replay i got. i made a stupid mistake at the end and lost. i should wait till the 2nd avenger comes back then go kill his missile defenders. and for once i wish my chinooks are china supply trucks, so i can ran over ppl. ;p

um....its a china vs something else that just quits....think u put in the wrong replay lol?

hey, I have a replay....tell me how I did with Vee microing.

and if I could have done anything better.

Derek
08-29-2007, 06:49 PM
Curse you all and your incessant replays forcing me to switch between my Bioshock and ZH discs!

Kidding, of course. Seriously, I enjoy watching your replays and helping you guys out. If I didn't I would still be posting here after three and a half years. :)

You played well, but your opponent was rather bad (atrocious BO). Your micro was pretty good most of the time, you even evaced and LL'ed right on time at one point. Your micro exceeds your strategy though, that was your easily weakest point. Again, you should always sell your CC in USA vs. GLA, and although I'm flattered to see you try to imitate my USA BO, I would advise you not to. The BO I use requires a high degree of map awareness as well as micro that I doubt you've developed (and probably won't for awhile), lacking this your base is left quite vulnerable to flank attacks (the BO also doesn't work unless you sell your CC). Instead I would recommend you first learn to play with a back WF and rax, like you'll see me doing vs. China. This layout make it significantly easier to defend against flank attacks (also allowing you to rest easier while selling your CC), and leaves more space available in front of your base to micro your vees. The forward rax BO that I use is specifically made for countering terror cars and flank tunnels, which you will either not encounter or not be able to deal with (when done right) at your level anyways. When you get better and find yourself frustrated by terror cars and flank tunnels, then you should start experimenting with a forward rax BO. Besides BO, some other things were not really done well: You upgraded to TOWs quite unneccesarily, you only really want those if the GLA player is massing RPGs, and you shouldn't have gotten Hellfire drones, they definately have their uses, but in a group of MDvees they're redundant and very expensive. Also if you have 3+ MDvees you should get a second ambulance, so the two ambos can heal each other. Don't oil grab so fast either, you need the money for other things and the barracks time for producing MDs. Get them mid to late game.

Jester Kirby
08-29-2007, 06:54 PM
you calling me a noob?! lol jk ;)

yea...I did use your tactics, eccpet for the use of Paladans, but it's only because it's good and I enjoy it. What;s his face wants a rematch with me...so I'l try your back map building advice.

Map awareness though...I have that...:happysad:...I kept my flanks with somewhat of defense, though I did ignore him going for my oil. :lol:

Alrighty than, I won;t go for the oil right off then, though I thought it was a good investment. (was wondering what killed my money early game :rockbrow:)

meep, I figured out how to use spoilers! :D

yurihomer
08-29-2007, 07:59 PM
:(nevermind. i guess i forgot to save the replay. oh well

Jester Kirby
08-29-2007, 09:03 PM
BTW, what does BO mean? And can you upload a replay of the next china game you have with you doing a back of the map game. :)

EDIT: nvm, build order, figured that out like 2 secdons after poseting this lol. I thought you ment stratagy (as in attacking with the vees the way I did) I didn't relize I was useing your build order. I prefer the forward barracks, it makes it easy to counter anything they try to do in the middle.

Derek
08-29-2007, 09:17 PM
BO is a critical part of strategy. And again the problem with the middle build is that your flanks are vulnerable, and I doubt you're at the level where you can handle that. You can try it if you want, but I think you'll have much better success at this point building your base further back.

Jester Kirby
08-29-2007, 10:20 PM
could always team up with ya and let you do all the advanced stuff lol. I have way more experience in 2v2 then I do in 1v1 though. I usually end up with a horrible partner though in QM....hey....we need some good 2v2 on this thread....

hey would SW G be ballanced in 2v2? since you have a teamate if you get into a jam, and then you can help them late game with EMPs

Derek
08-29-2007, 10:38 PM
Balanced? No. Better? Yes. You need to get to the level of 3v3 before SW becomes a viable option. At 4v4 it is somewhat OP (but kept in check by the all powerful AF gen).

Jester Kirby
08-29-2007, 10:47 PM
that's whyd id be suroundd by my Avenger, gattling tanks and quad cannon friends! :scared:

3v3 then huh...k...me....you....and yuri :D

You with your killer humvees...yuri with his....dang forgot his tactics....and me with them auras and 7 particle cannons. :rofl:

Daishi
08-29-2007, 10:48 PM
You're right, SWG is actually much more effective in 2v2, and even better when there's more players. Combine her weak start with a GLA defense or a tank general's offensive capability, along with extra space between the two teams, and it's not that easy to keep her from teching up to alphas. Balanced, however, is about impossible. Once a skilled SW starts aurora camping, there's exponentially less chances of slowing him down as he coolly demolishes everything you've got. In any situation, SW is either underpowered or overpowered, never balanced.

Edit: Derek's got it. disregard the above.

Jester Kirby
08-29-2007, 10:55 PM
oooo!!!! Daishi can make the team 4 people strong! :D cmon you guys wanna won everyone! ittd be fun! :rofl:

yurihomer
08-30-2007, 09:01 AM
4 on 4 might as well go full airforce with a toxin or whatever. to be honest, i really suck at 2v2 and i can only play okay on tournment desert.:redface::D

but if u guys wana play something. then i am always up for it

Jester Kirby
08-30-2007, 05:42 PM
I don't really know some of the other maps that well either. :happysad:

hey, i have another ace replay....good teamwork in it and some good comanchee microing.

Jester's noob corner: what does BM mean? Derek said it when commenting on the other ace match I put up.

hey, anyone wanna play today? if we have a gg we can put up the replay.

i am krazy
08-30-2007, 05:58 PM
BM can stand for Black Market or battlemaster, depends what faction is being talked about and what situation

and im up for a agame any time, ive been bored alot lately and need compitition:doped:

SHOW OFF: i can beat to ToX members in 2v1, they talk about bein the best but their obviously not:hyper: dont have replay, it was unofical map and i dont save those

Jester Kirby
08-30-2007, 06:54 PM
I wanna have a good 2v2 game, so if you're any intrested in teaming up pm me. and not a turlte game on torny island....one on like fallen empire.

yurihomer
08-30-2007, 06:55 PM
I wanna have a good 2v2 game, so if you're any intrested in teaming up pm me. and not a turlte game on torny island....one on like fallen empire.
i am up!

Jester Kirby
08-30-2007, 06:56 PM
Yay! :D what chatroom you wanna meet in and username?

mines jester401

i am krazy
08-30-2007, 06:56 PM
i am up!
me 4!

Jester Kirby
08-30-2007, 06:57 PM
can always do a 3 fer, lets all meet in orginal armies only, cus a clan hangs out in mod maps.

i am krazy
08-30-2007, 06:58 PM
my usual meeting place is asia my name will probly have a clan tag and the name pHoNeBoOk

yurihomer
08-30-2007, 07:00 PM
Yay! :D what chatroom you wanna meet in and username?

mines jester401
mine is yurihomer3, i will see u in 1v1?

Jester Kirby
08-30-2007, 07:02 PM
orginal armies only.....1v1 too crowded

i am krazy
08-30-2007, 08:00 PM
yay i get to post the replay:)

um, it was an ok game not sure about jester but i wast at the top of my game here, i was more like leaning agiast the wall watching tv:D
anyway a gg, we both learned stuff, jester learnd a good tech terror tactic, i leard how i could easliy be accused of mh

Daishi
08-30-2007, 08:01 PM
Whoa, you're phonebook. I've played you once or twice in QM i think, under the name JYM.

i am krazy
08-30-2007, 08:03 PM
is that a good thing?

Jester Kirby
08-30-2007, 08:19 PM
just means you;re popular....

I'd say I was doing pretty good eccept for when he flanked me....ad I floated some cash but I'm not an AF general kind of guy usually. Shoulda been vUSA but figured since I don't use tanks that much planes with laser defense would be better.

So um...Derek....how do I counter that terror tactic he kept getting my vees with?

i am krazy
08-30-2007, 08:25 PM
i told you, see the tech and run away lol thats why mine always fail becz they see it coming and run away from it and kill the tech then the terrorits, it works good with pretty much any group of units, luck is about 20% of pulling it off, mabye

Jester Kirby
08-30-2007, 10:46 PM
lol this English ballad has me stuck....can't think of a final line. :cry: and I'm a writter lol. (no professional but ya know)

hey, I ment to ask, you said you where acused of mh....what's that?

yurihomer
08-30-2007, 10:51 PM
mh = maphack

Jester Kirby
08-30-2007, 10:53 PM
ah, I see......I never heard anyone acuse you of maphack...was it blue? b/c orange seemed like a pretty good sport. lol honestly I think it's funny when people start to lose and say you're cheeting. :lol: :rolleyes:

i am krazy
08-31-2007, 01:48 PM
i get extremely lucky with the strat center spy thing, so i see things coming, tell my team mates, they kill it, then my oppenet called me a maphacker, examples in this game was how i knew there was a tunnel in front of my base(there was map indent) and i seen that worker builin a tunnel near your base, and it was just in veiw, so agiasnt some people that realy suck i get accused alot, this game just realy showed me why:rofl:

Derek
08-31-2007, 04:43 PM
I get called a map hacker because I have good map awareness and check my flanks often. In one game recently I was playing a self-admitted map hacker (I realised it when he followed my invisible Lotus with a technical, and he then admitted to it), I had lost my secondary supplies some time ago and decided it was about time to scout that area and make sure he wasn't expanding there, so I sent a lix. Sure enough, he had just sent a worker there. He of course immediately accused me of also hacking. The dumbest time I've ever been accused of hacking though was when someone sent repeated waves of tech/RPG at me, all through the middle, and then accused me of maphacking because I saw them all coming. Of course, I had a forward barracks right there, and he never used a flank. Really stupid.

yurihomer
08-31-2007, 08:43 PM
this happen to me once, i got to a custom match. it was a random mirror. and my opponent draw gla, and i get usa superweapon. first time he went 2 war factory and tech spam. killed me.

we had rematch. i got usa superweapon again, he got stealth again. and he did the same. i am wondering how did he know i am usa superweapon and went for the double warfactory building order.

Derek
08-31-2007, 09:02 PM
yay i get to post the replay:)

um, it was an ok game not sure about jester but i wast at the top of my game here, i was more like leaning agiast the wall watching tv:D
anyway a gg, we both learned stuff, jester learnd a good tech terror tactic, i leard how i could easliy be accused of mh
That was pretty good, you and Jester both played pretty well using some good tactics (I liked the techterror on the tunnels, a lot of people forget about that). Good teamwork really help you a lot. One note to Jester: Don't be afraid to use KRs to block missiels for your vees, especiall when the enemy GLA had a forward tunnel in your base, that PDL is incredibly effective and you should try to use it.

Jester Kirby
09-01-2007, 05:44 PM
I considered that but I thought he would concentrate and shoot it down.

lol remember how we were talking about SW general sucking early game....any one play shockwave mod? She has like...the best veee spams with here EMP MDs. :p

Zancloufer27
09-02-2007, 11:06 AM
Only because SHW as nerfed Laser Lock to useless ness. Though Tank's Gattlix will rape SWgen, unless they EMP pat spam.

Daishi
09-02-2007, 10:46 PM
Short replay between Me Myself & Pi and... myself. You get to see how bad I suck with GLAs. Enjoy.

yurihomer
09-03-2007, 11:53 AM
here is the replay of a game i played vs derek yesterday. (i think it is, i am not sure if i override the default save)

it is china infantry (me) vs usa (derek), i thought i am going to lost 100% at the loading screen because first, i suck with infantry. 2nd its derek and he is using usa.

but surprisingly i won. and it was a quite challenging and fun game.

Derek
09-03-2007, 12:53 PM
Yeah, it was a good game. It was a bit laggy though which made it a bit hard for me, but my main problem was not being aggressive enough after my early advantage and not using my S&D vees very well (I kept letting them get too close) until the end, when it was too late.

yurihomer
09-03-2007, 12:57 PM
Yeah, it was a good game. It was a bit laggy though which made it a bit hard for me

true, i remember at the left flank, i evacuated the outpost and try to get minigunners to run towards ur own rangers so their flashbang would kill themself. but somehow the heroic minigunner got stuck at the ridge for couple seconds.

Jester Kirby
09-03-2007, 05:16 PM
nice game, but the USA teams just are at too big of a disadvantage against the infantry general untill they can get snipers. Though I have to question dereks building facements with the barracks and the WF faceing the smae spot....it may let your MDs get to your vees faster but if they get you at a disadvantage and get a tough unit there....it can attack stuff comming from both of your factories. I learned that the hard way in the 2nd replay I put up here. (gone now)

Derek
09-03-2007, 05:36 PM
Normally I would have them both facing forwards, but the position of the powerplant and supplies prevented me from doing that.

Jester Kirby
09-03-2007, 07:43 PM
would that not bring up the same problem...?:rockbrow:Short replay between Me Myself & Pi and... myself. You get to see how bad I suck with GLAs. Enjoy.

lol I suck with the GLA too online....always forget about those workers I send out to build tunnels. :rolleyes: You did pretty good though....though you overused terrorists and tried head on attacks with qeuads. My guess would be you prefer teams with stronger assult units?

I like memyself&Pi's style, how he can win without agressive rush and harrassment tactics. I wanna see a match with him vs Derek, thatd be a gg.

Derek
09-03-2007, 08:00 PM
would that not bring up the same problem...?:rockbrow:
If it was a problem in the first place.

I like memyself&Pi's style, how he can win without agressive rush and harrassment tactics. I wanna see a match with him vs Derek, thatd be a gg.
If he wants to play my, just send me a pager message any time he sees that I'm on (its quite often actually). Or add me to Xfire (kered13), if he has it, and he can ask me there.

Jester Kirby
09-03-2007, 08:03 PM
If it was a problem in the first place.

for noobs like me it is...:rofl:


If he wants to play my, just send me a pager message any time he sees that I'm on (its quite often actually). Or add me to Xfire (kered13), if he has it, and he can ask me there.

I wanna play him too, I learned some from his replays when I was asking about 10k. I haven't seen him post in a while though. :\

I have a replay, it's a little old but I never got around to putting it up. It was a QM but turned out to be quite long. Me as vUSA (really taking a liking to this team) and team mate as china nuke general. we where up against laser gen and (freaked out when I saw) AF general, turned out quite well though.

i am krazy
09-05-2007, 08:14 PM
i played him today!!! just gotta say... oWnD

Derek
09-05-2007, 08:23 PM
i played him today!!! just gotta say... oWnD
By "him" I assume you mean Jester, because I haven't played in the last three days.

Jester Kirby
09-05-2007, 08:58 PM
I think he means memyself and pi, cus I haven't played online in a while either. :p and by owned do you mean you lost or him?

but yea, haven;t been online, I might tommorrow. I'v been looking for some tactic ideas ever since I got whooped vUSA (me) vs Infantry general. (some ranomd guy) it was 2v2 on fallen empire. If he hadent been on random I probably woulda picked the nuke general.

C4
09-17-2007, 01:45 PM
I ppl, and sorry for being away for so long, but i was without online connection of any sort this days.
So i'll start by commenting very briefly some reps of the previous pages.

Yurihomer's air mirror: Personally i don't apreciate air mirrors in 1.04 (in fact, as u know i don't like 1.04, period!) but anyway u made some good use of your infantry and later on he was totally caught off guard by your commies. As far as i know that game ended in disconnect but if it weren't for that, u'd win. The guy was already on the floor. Good match (for an UASf mirror).

Jester's Stealth vs Nuke: Pretty good game to watch but stealth deserved to lose. He could have won the game at middle game by putting some more pressure on a fragilized Nuke, and could definetly have made much better use of JKell a couple of critical times, not to mention hijackers. Anyway, it is much easier to say it than do it:D. It was a very good game.

Derek's China vs USA reps: If u remember Derek, they were to prove how it is possible to USA lose to China, if China takes middle, right?! I asked "how would it be possible if not by USA permission". In true, i keep my question even after these replays. In all of them u had a particular good move failing by an unexpected or unlucky event. I remember a game where u made critical vee drop (that could emediately have won u the game)... right in a mine field:eek:. Then later u lost a flanking tank... to the same minefield (this one was needless). There were also situations where u could go more agressivelly with the godly (:wtf:) vee/ambu combo, but as i said those games were more like exceptions to the rule.
I must agree that if u let Chinas take middle then their extra money mean more units flowing from all sides, but i still saying they have nothing on the ground to stop the dreadful vee/ambu.
One thing i must say, your opponents were very tough and took advantage of your every mistake/misfortune. Very good games.

Daishi's reps: They are many to review them all:D but i'll let u here an advice i told u before: Get the secondary supplies. China and GLA, absolutely need them.
In most games u play well but always "undercashed".


Now i'll try to see the remaining reps to have an updated comment. And i'm really curious about Mr Myself&Pi. Let's see...:)

Daishi
09-18-2007, 10:12 PM
Well, from self-review, I think my problem is not that I'm undercashed, but that I have inexcusably bad macro. I tend to lose myself in the action, failing to use the cash I have, or perhaps leaving one flank unattended while focusing on a linear offensive, especially bad for me on open maps like TD... I can get away with it in C&C3, but I end up floating miserably anyway. :dead:

Jester Kirby
09-18-2007, 10:33 PM
Am I the onyl one who has not been able to bring up this site in over 2 days...:rolleyes: It's weired I'v been getting "Internet explorer cannot display the page" for some time now and yet the den seems to have been running fine...huh...oh well.

lol, everyone keeps ranking on that stealth general from my replay. :lol: You all have some good points though, he did have plenty of chances to win but didn't prioritize well enough.

I haven't played online in weeks, need to get back into the action.

C4
09-19-2007, 04:28 AM
I think my problem is not that I'm undercashed, but that I have inexcusably bad macro. I tend to lose myself in the action, failing to use the cash I have, or perhaps leaving one flank unattended while focusing on a linear offensive, especially bad for me on open maps like TD...Its good when we recognize our own errors, but if u allow me, i would insist u should start to remember about the sec supplies on TD. U'll notice the wider options with the wider income. Now, it can contribute to floating but let's hope not.

I haven't played online in weeks, need to get back into the action.
Well, this week, i have this crippled connection, and i do lag a bit so don't expect me to be that tough (it would be so much better if i could control my units without 2 sec delay...:p). I usually go for the Air/Toxin QM but i always take a look at the 1vs1 lobby. Your nick is recognizable? Is Jester or something similar? Anyway have some good games...

Jester Kirby
09-19-2007, 06:18 AM
Jester401 is my orginal with a decent rank, but I might start over with my Jester Kirby account since that's my nick in all the cnc forums. I don't really like the lobbies since most are "no super wepons, no aurua, no rush 2 years..." :rolleyes: and I prefer USA SW in QM. or vUSA

i am krazy
09-19-2007, 02:45 PM
im always open to a game, if im not doing homework, watching something realy super important on tv, at the skatepark, but other than that, im so addicted to this game ill leave my friends just to go play with people i never met in real life:)

not relaly, im starting to hate this game :rolleyes:

Jester Kirby
09-19-2007, 03:43 PM
Suuuuure you are...;)

i am krazy
09-19-2007, 04:26 PM
i havnt been on zh in like a month, i think
i dont "hate" it, just gettin bored of it

Jester Kirby
09-19-2007, 05:45 PM
Ah, well that's different. Hate's such a strong word...

i am krazy
09-19-2007, 06:59 PM
thats why HaTE^ pwns all:)

yurihomer
09-19-2007, 09:56 PM
i haven't play zero hour for quite a while.

Jester Kirby
09-19-2007, 10:06 PM
Lets all play tommorrow to get back in the game. ;)

i am krazy
09-20-2007, 01:45 PM
sep 20th?

Jester Kirby
09-20-2007, 04:37 PM
Yea, I'l play a little later today if you want.

i am krazy
09-20-2007, 05:05 PM
i is in, since its rianing

Jester Kirby
09-20-2007, 05:57 PM
Pm me when you feel like playing.

EDIT: ha ha, good games. We whooped two guys in a rather disapointing 2v2 game. Then he beat me china vs random (infantry) and SW general mirror. Those where good games.

yurihomer
09-21-2007, 12:43 PM
anyone up for a game or 2 tonight?

i am krazy
09-21-2007, 01:41 PM
Pm me when you feel like playing.

EDIT: ha ha, good games. We whooped two guys in a rather disapointing 2v2 game. Then he beat me china vs random (infantry) and SW general mirror. Those where good games.



work on your drops a little, and remeber not every swg drop has to have a dozer and mds, a simple dozer drop would work fine or the common md drop
either way if you dint notice the position of my dozers, they were there so i could get the dozer in a chinook as soon as i seen you were gonna drop somthin in that area, cuz im smart:hyper:

Jester Kirby
09-21-2007, 05:02 PM
work on your drops a little, and remeber not every swg drop has to have a dozer and mds, a simple dozer drop would work fine or the common md drop
either way if you dint notice the position of my dozers, they were there so i could get the dozer in a chinook as soon as i seen you were gonna drop somthin in that area, cuz im smart:hyper:

but you just made it run away...

i am krazy
09-21-2007, 05:20 PM
it wuolda died with like 4 mds LL it... so i hid behind a power plant :)

that was my original idea but i guess i never accualy did it i was too busy trying to get stuff to the drop to kill it to worry about stopin the nook and getin the dozer inside

Jester Kirby
09-21-2007, 05:58 PM
I shoulda went for your dozers since you sold you CC (not really needed USA vs USA) then you woulda never teched up and my emps woulda kept all your vee spams back.

Sadly that;s nothing more than hypothesis contrary to fact now. :rolleyes:

i am krazy
09-21-2007, 07:45 PM
man spam... its not a china only strat:p

Jester Kirby
09-22-2007, 10:03 AM
I wasn't agressive I'l admit that, else I would have spamed. =P Was too concerned with sealing chokepoints....been playing computers for too long. :lol:

Anyone wanna play today?

i am krazy
09-22-2007, 10:18 AM
ill probly only be able to play today for the rest of the weekend, im goin to my friends house at nite or so, soooooo i wont have me neat little compooper with me

we should do what yuri suggenstes to me a few weeks ago, start another tornament, i was active on these forums when the first couple were held i guese

yurihomer
09-22-2007, 11:58 AM
Anyone wanna play today?

i am, hope my connection works though

Jester Kirby
09-23-2007, 09:44 AM
Aw, I woulda met up with you, but the Den kept giving me "IE canbnot display the webpage" are you free today?

i am krazy
09-23-2007, 11:49 AM
just keep refreshing and it will eventualy get through
and i guese im not goin anywere this weekend so i guese im "free"

Jester Kirby
09-23-2007, 11:52 AM
I tried refreashing, it only works for datbase erros for me.

yurihomer
09-23-2007, 12:43 PM
and somehow i can log onto zero hour online yesterday....

i am krazy
09-25-2007, 08:04 PM
i think its time to get back on the replays or let this thread thread die:(

anyway here ya go! now watch and rate!! thanks:gnarly:

C4
09-28-2007, 04:56 PM
Ok mr Krazy...let's go...

fag's (?) game: Good dozer hunting, but unforgivable no-use of hijackers that ultimately cost u the game. Your opponent used a land army based on tanks and had good combos of Dtanks, LOs and gatts, which proved very effective against your pure quad. Lately he employed BMs and THs, a plan very counterable with RPGs (a nice move with terrors made an heavy blow). And a garrisoned palace can be strong vs Tanks with no ECM backup. Also a bit more of agressiveness with techs on his supplies, would have been handy. 4/10

Stealth random game: Much better, good use of the Hijacker this time. No flanking tunnels for too long and no economy harassment at all, bad. A middle assault with quads directly into the MDs, also bad. Tech terror, good. And with power, teching up was much faster and a good choice. Your buggies didn't gave any chance to him. Particularly funny was the guy trying to run over JKell with the ambu (heroes can't be run over except by OLs). U garrison and he could combat drop him but no...just wait for your tunnel to arise and byebye chinook. After that the guy looked asleep, right?!... 5/10

USAF mirror game: Well it was an USAf mirror game. What to say?!...AFs, KRs and a ridiculous PDL that's all about USAf mirrors in 1.04. Anyway there was some action so i guess it makes a gg. Oh, good timing on CC and dozer hunting, a SC (and the CarpetBombing) was on its way. This is one hard to rate... 5-6/10.

Nice replays, particularly the 2nd one. U do look in the right way.

Just a curiosity; another day i played with someone nicked Phonebook and i asked him if he was you. He wasn't... it seems someone has the very same online nick as u do (with the alternate "key sensitiveness" also).:D

i am krazy
09-28-2007, 05:08 PM
these are a little old, i think. noone seems to enjoy afg mirrors, there harder than they look!

and yes, that was me, i was just messin with you :D

C4
09-28-2007, 05:39 PM
these are a little old, i think. noone seems to enjoy afg mirrors, there harder than they look!
Not underrating afg mirrors about skill. The problem is about the version which allows for an unique strategy: air, due to those uber OP KRs. 1.05e nerfs them significantly and allow for some counter strategies other than air. In fact, i do think u played it very well with good micro of the planes.

and yes, that was me, i was just messin with you :D
:lol: U've never fooled me really! Whose would be the odds of someone using the exact same nick as u, with the exact same typing style?
Well, until next buddy!;)

i am krazy
09-28-2007, 05:50 PM
oh? theres a very super easy to pull of strat i use all the time in afg mirriors i dont want to last very long. it involves pat md drop, and spaming tow vees

C4
09-28-2007, 06:06 PM
oh? theres a very super easy to pull of strat i use all the time in afg mirriors i dont want to last very long. it involves pat md drop, and spaming tow vees
In fact, TOWvees spam should be a very nice counter to KR spam. It is for real in 1.05e but on 1.04 it doesn't. The KR is just virtually untouchable.

Jester Kirby
09-28-2007, 07:12 PM
yay, finally got onto the den! I'l check out those replays after my show Krazy. :)

C4
09-28-2007, 07:56 PM
yay, finally got onto the den! I'l check out those replays after my show Krazy. :)
Your show?... Are u in the showbusiness?...:chin:

i am krazy
09-28-2007, 08:18 PM
hes talkin about avatar the last airbender, i think, i just seen it it on, so im almost certian thats what hes talkin about

Jester Kirby
09-29-2007, 07:08 PM
yes, twas a good episode. Going to watch replays (forgot that I had downloaded them lol)

C4
10-13-2007, 07:36 AM
So finnally i'm here to bow to your judgements with some replays. They were played in version 1.05c (some m8s here know how much i dislike 1.04:D). I tried to include the patch1.05c.big in my zip but it makes the file too big (>1Mb) to attach in this post (at least i tried thrice and it didn't work. It seems there's a size limit to attachments. If i'm wrong tell me and i'll try again). Nonetheless comes with a rules.txt and a readme.txt to help those who don't know it yet. The patch 1.05c can be found at www.gamereplays.org (http://www.gamereplays.org) and here is the link patchc.rar (http://www.gamereplays.org/community/index.php?act=Attach&type=post&id=289701). This way i'm making some propaganda along with this.:D

Don't expect nothing that great (no pros here:)), i'm yet into the long run to good level of play:shy:. U'll find that i tend to fall easily into floating.
And u don't need to rate all the replays, so just choose those u believe are worth rating (for the good or for the bad) or those u've liked the most.

BTW, u'll probably find those written in grey on your rep list. Don't bother. It's due to some changed ini in my game from some minor mods i do. They don't interfere with multiplayer so everything will run well with the correct version, of course.

Well it's my turn to feel your wrath:scared:.

Editing to free some space for new attachments. Thx to all those who answered/commented. BTW the links to 1.05b and 1.05c no longer exist so this post makes no longer any sense. 1.05e stills active though and better than previous ones. Feel free to download it from 1.05e (http://www.gamereplays.org/community/index.php?showtopic=280024)

pause
10-21-2007, 07:48 AM
Good idea to have our replay thread. I'll search for some decent among mine to post. :hyper:
One request to everyone posting replays: plz indicate (in the post or in txt file in the zip/rar) which version (1.04, 1.05b or 1.05c) was used in the replays, just like Zan did. It would really save some time and annoying restarts.;)


Can anyone tell me why I can't view the replay file I downloaded ? I already installed with the 1.04 patch.

C4
10-21-2007, 09:02 AM
Are u sure that replay is from 1.04? Got'it on GameReplays?
U need the proper version of the replay to view it well.
If it appears in grey, probably it is from another version or mod.
Sometimes, some replays just mess with the replays list for some unknown reason. If this is one of those, delete it.
Of course i'm admiting u do know where to place the rep file.

Miles
10-24-2007, 03:27 PM
Hey,
We played a few games against each other this weekend at the lan party. We did mainly comp stomping because 2 of the other guys barely played the game ever but we ended up playing 2 games against each other when they understood the game a bit better.
So anyways, I got totally raped in the first game because I rushed my opponent with only 3 terrorists in a Technical... and that's not enough to blow up a USA supply center. And my other teammates got rushraped themselves so it was 3 VS me and it didn't take long before I lost. It was funny to hear them say "damn where the hell is Miles hiding? I can't find his base and AH I HATE TUNNEL POPPING QUADS KILLING MY PRECIOUS FLYING PESTS!!" though :D The second game however, my rush succeeded eliminating one opponent immediately. We won that game, but when reviewing my replay I can see I made a bunch of mistakes that a decent GLA Stealth shouldn't make.
First of all, I didn't build enough tunnels! It's GLA Stealth's main asset and I barely used it if at all. Secondly, I should have spread out my base more. I only built an Arms Dealer between my teammates' bases late game. I also realise my rush was too slow. I could have done it faster and I could have done more damage. I was lucky though that after my rush, my direct opponent was totally out of money and thus paralised.
I think I should have exploited post-tech units more. Like Rocket Buggies and RPGBuses but on the other hand, I had two AFG in the opposite team and quad cannon strikes is in most cases AFG's nightmare. I don't know how effective Hijackers are against AFG and by the time those two were dealt with, the Tank-opponent had Emperors with gattlings which rape Hijackers.
Some people told me the GLA Stealth general is a noob's favorite general but I personally think he's very hard to play with which is why I like him.

So, after seeing my replay I realise my gameplay was poor and I need improvement. But Stealth is a hard general to play with and I have to get used to constantly harassing, confusing, tunnel spreading and keeping pressure my opponents simultaneously. I'm not yet used to doing several things simultaneously but the more I play, the more I'll learn it :)
Here is the replay. Any constructive criticism is welcome. I know I'm a noob and I have a lot to learn so advice is certainly appreciated.
I'm the blue army and my teammates are pink and orange (Tank+vUSA)

pause
10-24-2007, 11:30 PM
Are u sure that replay is from 1.04? Got'it on GameReplays?
U need the proper version of the replay to view it well.
If it appears in grey, probably it is from another version or mod.
Sometimes, some replays just mess with the replays list for some unknown reason. If this is one of those, delete it.
Of course i'm admiting u do know where to place the rep file.


Hi C4,
Thanks for the reply.
I comfirmed my replay is 1.04 version cos my ZH game is run with 1.04 patch and the replay rep file are copy into the ZH replay folder.
When i post the replay on my own web site for my buddy to view, 1 of them can view & the other can't.
So I don't know what is the problem. Hope you can give me some advise.
Thanks in advance.Hi C4,
Thanks for the reply.
I comfirmed my replay is 1.04 version cos my ZH game is run with 1.04 patch and the replay rep file are copy into the ZH replay folder.
When i post the replay on my own web site for my buddy to view, 1 of them can view & the other can't.
So I don't know what is the problem. Hope you can give me some advise.
Thanks in advance.


Attached are a rep file. Try to download it & see whether you can see it.

C4
10-31-2007, 08:45 AM
To Miles:
First step to improve is to take conscience of your mistakes. And u did some.:rolleyes:

* 3vs3 is a weird game mostly because maps must be big, which enfatizes imbas. Play 2vs2 or 1vs1 instead. They're more balanced and don't make for lone supplies. They're more demanding from the player though! Cool! ;)
* Your techterror was good enough (your opponent was helpless anyway ;)) but your quads could have been a lot better. A lot really! U lost quads to commanches with no reason. Very bad micro there. BTW, your main targets for quads should be the nooks, not necessarily the supply. And vs USA, if possible, deal with the rax the quicker possible. Given some time and space, MDs are a threat to quads.
* Total lack of tunnels. GLA absolutely needs them. How about filling a tech with 4 terrors and a worker?
Well, as you realised by yourself, this game was poor and all of you need improvement. Your mates then!... After all, u showed some knowledge about the fundamentals: CC selling, techterror,...let's say you're in the right direction.

Some tips:
*Tunnels, at least in some expansive points, would enhance tremendously any GLA, making their army get anywhere faster.
*Techterrors are not obsolete after the first. They keep being one of the most destructive attacks the GLA have. Sneaking one in the enemy's base (particularly China) can often deliver an heavy blow, be it WF, propCenter or a supply. Don't underestimate them.
*Hijackers (carried by tech) while not exactly useful against gattlords are however useful at stealing a dozer inside an unprotected base. Use this dozer to build a powerplant (something the GLA canīt build by their own but can make good use of) in your base (place the project then finish it with any worker) to halve your building times (buildings and units alike).
*Improve your micro with the quads to avoid those (embaracing) losses, but also try to back'em up with RPGs (mostly free from tunnels) to create a versatile fighting force. Pure quad spam is absolutely raped by MDvees in the hands of any decent player. Tanks and LOutposts are also very strong against quads.
*Absolutely train a Jarmen Kell as soon as your palace is built, particularly if the map is one so rich and "floatable".

I wish you good games and will to improve. :)


to pause: I'll take a look.

Miles
10-31-2007, 05:45 PM
Thanks a lot for the advice C4. It's really useful and constructive and I appreciate that. You are very correct when you say my gameplay was poor. The more I watch my replay the more I realised I was lucky and I just quad spammed which doesn't require a lot of strategy.

I realise I could perfectly have put a worker in the TechTerror and have him build a tunnel in the back of that base hidden in the corner of the map. I could have placed tunnels at the middle supplies and close to the enemy base entrances, but I was so focussed on eliminating the opposing AFG quickly that I just spammed quads. I only started building buses when the game was almost over and I build like two tunnels which I barely used... arggghhh shameful mistake for a Stealth fan.

Is it correct to think that in 3vs3 a GLA Stealth that has a China Tank as ally should focus more on keeping pressure and keeping the opponents busy so that the allied Tank Gen can build an army of Gattlords, ECMs, etc? Or is that a bad overall strategy?

Again thanks for the advice. Even though my gameplay is still poor and noobish, it's with constructive advice and practice that I'll learn.

C4
11-05-2007, 03:45 AM
Attached are a rep file. Try to download it & see whether you can see it.
Well, pause, it seems your replay is one of those screwed up ones. It scrambled my rep list. I just don't know what causes a replay to malfunction that way and i can't have any use for it. Better forget about it. Delete it. Sorry! :rolleyes:



I'm sorting my recent rep list and soon i'll post a couple of replays (2 of'em playing CWers). They're short and quite entertaining, i guess. :)

i am krazy
12-11-2007, 08:43 PM
R.I.P topic...

trained_assassin_14
12-13-2007, 11:17 AM
Here's a replay of a game I played yesterday. I totally got raped by nuke.

C4
12-17-2007, 07:22 AM
it seems your replay is one of those screwed up ones. It scrambled my rep list. I just don't know what causes a replay to malfunction that way and i can't have any use for it. Better forget about it. Delete it. Sorry! :rolleyes:

By now i do have an explanation to those twisted reps. I found some reps played in unoficial maps. If u don't have the map, it'll just twist your entire list...

Miles
12-17-2007, 08:16 AM
Yeah I have a few compstomp replays of games where me and my teammates beat the AI... but the replay shows us the AI beating us. It does things that absolutely never happened. It's really weird... or maybe... they're just HAUNTED REPLAYS!

Derek
12-17-2007, 10:23 AM
Thats because the AI's strategies are partly random, but the replays do not save the random number seed for the AI, so it will sometimes pick different strategies when you watch the replays. This causes the same kind of de-sync problems as watching a replay on the wrong patch, and results in you losing because the AI keeps playing while you don't.

ein1017
02-08-2008, 11:27 PM
I know this is kinda necromancing a thread but i recently got a new computer that could actually run first decade. I decided to try out the china infantry general (never played him before) and play against 1 medium and 1 hard AI, who turned out to be the inf. general also. I limited the superweapons because i did not want to truly worry about them. So anyways I played cautiously and wanted to try out the new toys. I am also very rusty too.

Well the medium army got defeated quick and not by me. Then the hard enemy got is nuke up before mine. i was frantic and sent in a paradrop but that failed. As the timer counted down i sent in super lotus not really expecting much to be done. But amazingly I managed to capture his nuke just a second before it was ready. I swear it was like an action movie. So I used his nuke and sold the silo. :D then nuked him with my nuke. So he got nuked not only by my nuke but his nuke. I would upload the replay but don't know where to look.

Derek
02-08-2008, 11:38 PM
Skirmish replays often don't work anyways.

ein1017
02-09-2008, 12:00 AM
Skirmish replays often don't work anyways.

dang. Anyways where would I look for saved replays?

Derek
02-09-2008, 12:33 AM
My Documents>Zero Hour Data

Derek
02-24-2008, 11:23 AM
This was a good 3v3 that Avapodnaut, OneWiseJedi, and I just played. We rushed the AF gen hard to shut him down before he could get his KRs up, his allies came to help but it was too late to save him. We then moved on together, and they couldn't stop our combined Overlord/ECM, Demo bike spam, KR spam assault.

Daishi
02-24-2008, 12:45 PM
Will reinstall and watch!

C4
02-26-2008, 07:51 AM
Will reinstall and watch!
How dare u to uninstall ZH? U heretic!!!:gnasher:

:D

BTW. i'll watch too. Good 3vs3 are rare. Hope this rep is one of them!

Derek
02-26-2008, 07:06 PM
Everytime I come back to ZH, it delivers. Here is a good game I just played, vUSA vs. Tank (one of my favorite, and hardest, match-ups).My micro is amazing and I only twice lose vees, but still he keeps me on the defensive until I manage to catch his hidden AF and Prop Center. I'm able to destroy these and his last dozer (at the cost of most of my vees), and make it back to base in time to defend my supplies. He mounts a final attack with ECMs, Gatts, and an Overlord, but my micro and a tomahawk are able to hold him off. After that he has nothing left but pure gatts, and quits.

C4
02-27-2008, 07:54 AM
Let me guess, u as USA!:evil: Well, let's see...

Oh, and the 3vs3 is worth the time and your oponents behaved quite decently. Although, they absolutely ignored your team's middle grab and the USAf gone too fast pure KR without proper support by his teammates (like u said). Mr Avapodnaught behaved well catching some annoying scorps in good timing.
BTW, your Demo Teamate could make a much better use of his bikes. CCs aren't the best targets on a raid :D.


Edit: TD replay seen. Nice replay, among the type, but i looked for the hard/risky part and i didn't see any. Well, he may have lurked a pair of gatts in your base but that's all. Nothing, a pair of "invulnerable" vees couln't handle easily. And a as soon as pathfinders arise is gg China (cheers to 1.04).
OH, and personally, i don't get the real purpose of having a gatt attacking a building like rax (or WF) instead of being ready to rape freshly trained MDs (or vees), but...
It was well played in a whole though.

Derek
03-09-2008, 04:14 PM
OH, and personally, i don't get the real purpose of having a gatt attacking a building like rax (or WF) instead of being ready to rape freshly trained MDs (or vees), but...
There is no reason really, but as long as you switch targets with an MD comes out, it doesn't hurt either.

Just played a FFA with Ghostface and Deathmaker (OneWiseJedi), vUSA vs. Stealth vs. Laser. Deathmaker got the short end of the stick at the beginning, expanding in the same direction as Ghostface and losing and leaving me with the oppurtunity to go three supplies. I lay low for awhile, hoping the other two will knock each other out, I tried to harass Ghostface some since he seemed to be winning, but he is able to launch a couple good attacks against me I eventually I decide that I'm going to have to eliminate Deathmaker so I can completely focus on Ghostface. Ultimately it comes down to 2x AF Commanchee spam vs. Powerplant Quad spam before a mistmatch ends the game prematurely.

Jester Kirby
03-09-2008, 06:44 PM
This thread sure has lasted a good while! Yay :)

I finally got CNC 3 so I haven't really played generals in a while, plus Brawl is out and that will direct my attention from the computer now lol.

I'l have to boot generals up again and check some of these out.

C4
03-09-2008, 06:49 PM
There is no reason really, but as long as you switch targets with an MD comes out, it doesn't hurt either.
U're right, if one are able to micro it that well, ok, i do it also (with quads really, gatts are useless on buildings) if i can afford the attention. But i've seen many moves being ruined by an unattended gatt (gatts do have a slower turret turn rate than quads, as if weren't weak enough vs buildings). And tbh u lost one or two with that without any real damage done (on the buildings).

Oh, a game in Cairo commandos. Never seen any decent one there. In true, ffa games are somewhat imba to any Chinas since ffa games tend to defend a little more and that is something China can't stick to, but...
Let's see this one.

Oh, now i remember seeing one game in Cairo Comm with 3 real noobs. I just remember it ending as GLA spam fest from all sides (in the beginning, there was a China who lost his base but used a lotus to capture a GLA stash then rebuilt). Annoying, endless and mindless quad/scorpion spam for almost 3 hours, i guess, since i've never really watched it to the end. Usefull for a laugh if u have the patience to see it.:D
before a mistmatch ends the game prematurely.
Damn mismatches! But was the game already decided or what? Well, better see it...

Derek
03-09-2008, 07:42 PM
U're right, if one are able to micro it that well, ok, i do it also (with quads really, gatts are useless on buildings) if i can afford the attention. But i've seen many moves being ruined by an unattended gatt (gatts do have a slower turret turn rate than quads, as if weren't weak enough vs buildings). And tbh u lost one or two with that without any real damage done (on the buildings).
Yeah, I don't generally let the attack the buildings (if you've got quads though you should, they are good against structure). Once I've got their production centers locked down though, I try to get a dragon tank to finish teh base off quickly.

Oh, a game in Cairo commandos. Never seen any decent one there. In true, ffa games are somewhat imba to any Chinas since ffa games tend to defend a little more and that is something China can't stick to, but...
Let's see this one.
Flash Effect (the other 3p FFA map) is too campy, though it does give 2 fairly safe supplies, unlike Cairo Commandos where you might pick the wrong supply and lose (which is what happened to DeathMaker).

Oh, now i remember seeing one game in Cairo Comm with 3 real noobs. I just remember it ending as GLA spam fest from all sides (in the beginning, there was a China who lost his base but used a lotus to capture a GLA stash then rebuilt). Annoying, endless and mindless quad/scorpion spam for almost 3 hours, i guess, since i've never really watched it to the end. Usefull for a laugh if u have the patience to see it.:D
Definately n00bs. Late game GLA is Buggy/Mob/Black Market spam, with a few other things thrown in to help (Jarmen, Toxin Tractors, Scud Storms).

Damn mismatches! But was the game already decided or what? Well, better see it...
I was winning, but it wasn't over yet. I was surprised by his ability to repeatedly attack with large quad armies again and again, I later found out it was because he had capture a dozer of mine and built a powerplant. Additionally he had a tunnel right near my base that I never knew about, but he never sued it for some reason.

C4
03-15-2008, 09:14 PM
Flash Effect (the other 3p FFA map) is too campy, though it does give 2 fairly safe supplies, unlike Cairo Commandos where you might pick the wrong supply and lose (which is what happened to DeathMaker).
In true, Deathmaker played it poorly since the beginning, starting slowly and without a proper plan. Even ghostface played it strangely at some point camo-neting some buildings without real purpose and floating without any real action.
And as i thought, the game ended as spamfest. I understand though that u with your large economy advantage were able to mass commanches (u could have used them better tbh. more agressively) and everything else.
Overall, was a medium game, very medium, but i really don't expect much from Cairo commandos. FFA games are too much luck-based.


I was winning, but it wasn't over yet. I was surprised by his ability to repeatedly attack with large quad armies again and again, I later found out it was because he had capture a dozer of mine and built a powerplant. Additionally he had a tunnel right near my base that I never knew about, but he never sued it for some reason. He was slow to place the powerplant. About the tunnel i didn't figured what was?
And they allowed u to keep the oils for too long.

U've been the only one to share your reps with us. Congrats on u and shame on us. I'll try to find a good game among mine to post here.

C4
03-20-2008, 07:45 PM
Sorry for the double post but it makes sense to keep it organized.
Here are some reps i just played with Stealth (my favourite, unfortunately in 1.04).

-Stealth vs USAf - Just stoped a commanche spam in their tracks. Not a brilliant one (my opponent didn't sell his CC, but then again, i was stealth...) but is short and amusing.

-Stealth vs Inf - Another simple one but decent micro with the tech.

-Stealth vs Inf (loss) - premature surrender. I was in bad position but so did he and i had the oils. Too slow to erect North WF, from which i could deliver some punches. Bad supply harassment.

Any feedback is apreciable. Point my major flaws. I'll help u with one: floating :irked:

Daishi
03-27-2008, 11:19 PM
I have so much fun watching Infantry deal properly with GLAs... ^^
I'm so out of it I can't really comment on much, just that a little more aggression early on in that FF match could have put him out of business if you had busted in his unsafe supplies as well. They were just so open, lol. The airforce spam just shows inf's greatest strength over the GLAs, and its a real shame he forced you to spam AA just to lose it to some well-microed migs. I think perhaps you could have aimed to get tunnels developed on the right side of the field, which was far from the battle. It could have made that final push worth something.

Loved your dozer preservation in the TD match vs. inf. With your float, try to keep your workers busy spamming flank tunnels to impede those assault outposts, they raped your base pretty hard with little resistance. You kept map control and dominated him in the end, better GLA than I'll ever be. ;) I still think you should've taken mid supplies when they were out of his reach, though.

Haven't watched the vs. USAF one yet.

C4
03-28-2008, 09:28 AM
So for those of u reading this topic, i'll present u with 4 more reps i found amusing. I must do it while u're warmed up! :D

I'll start from the shortest to the longest (if not mistaken.). Interest also grows, i think!

Tank vs Laser - Both dozers lost stupidly (mines could have saved the second one), which left me with no more building options. Harassment by gatts, RG spam with 2 timed TH, did it.

Stealth vs GLA - Great mistake by not tunnelling the unsafe but some luck and harassment kept him occupied enough. Later hijacks earned the day.

Stealth vs Inf - I found Inf as tough China to Stealth since "every" vehicle of'em detects, but i controled the map (and oils) to spam him. Migs caused some trouble but some harassment and the great battles there were nice.

Stealth vs vChina - vChina is weaker than Stealth but this tough opponent kept me at bay long enough as well attacked my unsafe very early. Some mistakes by me let me without decent flanking. Harassment was once more the key but later on i was in a struggle for survival. The rest, well, just watch... i found it with nice ups and downs.
Oh and i let him the oils for the entire game :drunk: (hoping for grabing them myself).

Feel free for feedback. BTW, some of u there could post some of your reps u find worth a watch.;)

Zardac the Great
03-28-2008, 02:24 PM
Question: How DO I post replays?

I have one that I want help figguring what happened. I haven't seen such bizzare happenings since a Chronosphere went berzerk.

Derek
03-28-2008, 03:40 PM
Zip it then post the .zip file. .rar will work too.

C4
03-28-2008, 03:44 PM
Its pretty easy. Make a normal post and use the button "manage attachments", down on the additional options. Make sure to zip or rar the reps first, since they'll be considerably smaller files. Size here matters 'cause the site only allows u to use 250k (too little space) of total attachs.

Zardac the Great
03-28-2008, 06:37 PM
Drat!

It zips to 711k.

Probably because I let it go so long trying to figgure out what was happening.

Is there a way to "cut" it?

Derek
03-28-2008, 07:28 PM
Wait, was this a skirmish? There is absolutely no way a multiplayer replay could be 711K. Skirmish replays record camera position, and that makes them significantly larger. They also often don't play back right.

Zardac the Great
03-28-2008, 08:22 PM
Yeah. It was a skirmish.

C4
03-29-2008, 04:03 PM
Zardac, we don't want to see a skirmish replay. AI doesn't offer anything worth viewing. Choose something u find good instead.;)

BTW, if u use multiplayer and choose network, u can play vs the AI with normal reps, i mean, without camera tracking and fully functional, not to mention the size.

Zancloufer27
03-30-2008, 05:22 PM
Wait, was this a skirmish? There is absolutely no way a multiplayer replay could be 711K. Skirmish replays record camera position, and that makes them significantly larger. They also often don't play back right.

Actually, I've seen replays that are 700kb+

C4
03-30-2008, 06:04 PM
Actually, I've seen replays that are 700kb+
Oh yes, but only when not ZIPed nor RARed. I do have a stupid replay of 3 spammerds in action for longer than 3h :freek:. A 900k souvenir.
But real games (6 ffa GLA games are not included, obviously:D) don't get that big nor even near an half of it.

BTW, u Zan are a map maker and moder, so its worth a try to ask if u can find a way of saving Challenge games. Those would be somewhat interesting, competing to try getting them the smallest possible.;)

Zardac the Great
03-31-2008, 05:16 PM
Zardac, we don't want to see a skirmish replay. AI doesn't offer anything worth viewing. Choose something u find good instead.;)




It wasn't the tactics or anything. Weird stuff happened (ie cargo planes popping out of nowhere and zig zagging around to draw fire away from the bomber.).

I guess I mainly wanted to know if it was a bug or something.

C4
03-31-2008, 07:30 PM
It wasn't the tactics or anything. Weird stuff happened (ie cargo planes popping out of nowhere and zig zagging around to draw fire away from the bomber.).

I guess I mainly wanted to know if it was a bug or something.
Rar it and mail it to me then: ncthegreat_1@yahoo.com.br. I'll try to have a look. BTW is it in an official map, right? If not, don't even bother sending it since it won't work anyway.

C4
04-21-2008, 11:20 AM
Mr Zardac, there was nothing abnormal on your game except for two things:

-First, the so well known AI MD super-laser-lock (from farther, without delay and able to lock on infantry and builds as well :freek:). Itīs an AI old cheat. No solution, itīs part of the game. Tip: don't play the AI (at least not this way)

-The game itself. I can understand your camping and massing units in front of the base, ok! But u made things like: using a dozen of comanches to enter the Ai's base, kill a MD and leave again :wtf:. U took several minutes killing MDs and rangers with raptors and auroras :wtf:. Also u took half an hour to destroy his last barracks, having 3 humvees with pathfinder camping out of it. Not to mention your 50k start. People patience has its limits, u know!

Summary: There was nothing wrong with the replay (no abnormal cargo planes sighted. In true, u left him a SDZ the whole game. That's why the cargo planes) but the usual cheat from the AI (btw, AI also cheats the money).
Definetly u need to look some replays to take an idea of the game. U seem to know some aspects of the game but u still lack many.
U could at least tell me exactly the points where attention was needed. I watched the entire game, and lost a lot of my valuable time seeing nothing suspicious nor amusing.:hmm:

GL on the future games and be more eager to progress. Use your units well.:)

Derek
07-02-2008, 04:58 PM
Two excellent games from today.

The first is a Tank mirror, he goes forward flank WF and flames my middle, forcing a baseswap. Its a close game and the action moves all over the map before I finally force him back to the WF that started it all.

The second is a Stealth vs. vUSA, for a change I played Stealth. Excellent Tech usage kept this guy on the backpeddle, but he still managed to do a good bit of damage. This is a good replay to show how to keep pressure on with techs and forward tunnels.

Geordy
08-10-2008, 01:44 AM
Hi! I have the feeling you guys somehow prefer the usual 1vs1 on your I-can-only-play-tounamentX-map ;) , but nevertheless I dare to present you a replay 2vs2 on Lone. Its a kinda nooby game I guess because each team seems to have a noob and an experienced player with both of the groups meeting each other.
But before I write my observations pls do first. You see something worth noting? Let me know. Oh and Im the red player named Mantarrochen playing vChina.

C4
08-13-2008, 05:11 AM
First, let me salute u for being agressive in such bunker map.:cool:
Anyway there are many aspects u should improve:

-Imediately build your reactor. Power halves the bulding/training time of everything.

-Go fast for your supplies (well, this, u've done. Good)

-Start with AF is a silly BO against TankG. His gatts are killers mate! anyway if u use the lixes to dragon drop try to drop in a better spot (in front of tanks is a bad one), like their oils, for example. Start with WF or rax if u want fast bunker somewhere. WF should have been a lot better there.

-As soon as u see your opponent build gattcannons u should imediately go for tanks or tech up. Both horded BM or OL walk through his pathetic defense. He wouldn't have any units to face yours since he spent his money in the defenses.
U don't build your own gattcannon. build a bunker intead (as u did) and spare the money for what it's needed: Tanks and THs.

-Also, why build a speaker tower when u have OL right there?

-Bad micro overall. U lost many units stupidly, like the situation where u were attacking a CC with your bunkerlix (bad option btw) and when attacked u didn't run, or even when u disabled his heroic emperor with 2 ECMs (good) and with an OL around, u just forgot it to attack an internet center (:wtf:).

-Good placement of hackers, but i ask myself if it wouldn't be better build an internet center since u were floating anyway.

-Why nobody used middle? It's always good to send some scouting there. A single LO should have seen it was defenseless.


Anyway, your mates need a lot more improvement. U were the best by far among them.:)

Geordy
08-13-2008, 01:35 PM
Thanks for commenting on my replay, C4. :D Let me answer to some of your points:
-Imediately build your reactor.Actually, my first building was a reactor. But I know where you are coming from. ;) I felt on this map it is imperative to build up the forward outpost ASAP so I sent the first dozer directly down the path.
-Start with AF is a silly BO against TankG. I admit I didnt take into consideration whom I was fighting. But the reasons for building an AF first are two: 1) a filled bunkerlix offers some protection to the collecting part of my base (to some degree) as it reaches the place of action in a jiffy. 2) i encountered no enemy on this map so far that fortified the hills between his ressources and my outpost. So actually Im following a rather sneaky GLA approach with my BO in this situation. :D
-U don't build your own gattcannon. build a bunker intead I agree. On another game on Lone (I love this map :) ) I was facing yet another TankGen but this time he was attacking my outpost with a LO, a BM and a Gatt. My stationary gatt and the two or three THs didnt stand a chance. A bunker would have been much smarter.
-Also, why build a speaker tower when u have OL right there? The OL wasnt meant to stay there forever, you know? ;)
-Bad micro overall. U lost many units stupidly.. Soooo true! :D My second name is stupidity. Especially flying Lixes into gatts and avengers seems to be a hobby of mine. But at least everytime I drove on foreign soil I had a goal. The first time I was to destroy the AA behind the hills to bring my Lixes back into play (I was chasing some Toms before that but that was fruitless). And it paid off - I lost my ground forces but as the last avenger fell my bunkerlix sliced through the enemy in return.
The second time my objective was the AF. Thats when I shut down the emporer. (BTW: are two ECMs faster in shutting down things than a single one?) After the AF was rubbish I measured the two remaining targets in terms of credits - an internet center is worth more than an emporer. Plus it is game over when one player loses his buildings not his army. Last but not least I didnt think that I had to release the emporer again before I could kill it too.
Anyway, your mates need a lot more improvement. U were the best by far among them.:) The other players were random people from the internet. And no, I dont think I was the best - too many faults on my side and throughout the whole time I found myself very vulnerable to attack. Some more decisive action on my enemies part and it would have been gg.
In my eyes the two USA players were the experienced ones. They had large armies and in the end decided the game. The vUSA guy showed some micro too as he harassed my incoming OL with Toms. A big plus for him reacting to me attacking his mate I like this.
But did u see the attack of my teammate? (BTW he ordered his army through the middle to - in the end. hehe) The one thing I found noteworthy is that he amassed avengers with his laser tanks. Though very costly he had some serious advantage over his vUSA counterpart - rockets meant nothing to him and the supporting drones of the enemy army were down in no time!! Maybe avengers are a bit too underestimated as overpriced AA only?
Thanks again for taking the time to comment on my replay. Feel free to add some more. :D

Geordy
08-26-2008, 12:58 PM
Ok, here is another replay on Lone Eagle. And again Im the red player playing vChina.

This time you will find me hit hard in the groins by an early techterror attack. But especially C4 might find it interesting to see me trying to follow some of his advice.

With my well-mannered teammate grabbing both oil derricks :rolleyes: and me left with only one supply dock I just anticipated him to amass enough fire power to run them over with. So my role comes out to be somewhat limited in this game, playin some hide'n'seek with jarmen or bringing some infernos into play.

Oh and I did what I measure as the game-deciding move early on maybe you'll find out yourself... ;)

(Winning the game was actually because of the opponents not being too bright in my eyes. The orange guy for example called us noobs while his ten thousands of stationary gatts got ripped in no time whereas the blue guy could have finished me for only being a bit smarter hehe.)

C4
08-27-2008, 07:26 AM
Your game was worse than the first game u posted. Apart from the first helix move, u contributed little or nothing for the win.

Once more i'd recomend to build reactor asap, but if u want to rush with your dozer there, u're the boss. At least u went for bunker and not gattcannon.

An airfield was a good option this time 'cause u're facing a GLA, but u made an helix and nothing more to follow. Speaking of that helix btw, u could have used it much better. The GLA had just scorps and 2 or 3 RPGs, that could have been easily owned by the helix, and the RPG weren't even near the WF: your target (napalm bomb could have boosted the efficiency here imensely). The GLA could have been dead there. Anyway, taking the oils was a good move too.
Also, AFs don't need to be built near the front since aircraft is fast enough. WFs can use proximity more than AF since tanks are slow.

I'd go for WF there in the front anyway.

Mines are a good friend against techterrors. Mine supplies and WFs u find easy spots to techterrors. Demo is even more propense to use'em. But even if u lose a supply, rebuild it asap. Same for power. Without power u construct and train units at half rate.
Oh, and now u see the problem that is to leave the base completely undefended as u did. That's why having an WF or some migs back in the base, ready to help defend, is useful.
That tech terror not only crippled your economy, as it also had the tech fully scrapped. That tech could have raped u if the GLA had known how to use it. Now imagine if he had been smart enough to bring a worker along to tunnel u...

U seriously wouldn't need 3 dozers tbh.

Dragontanks are very useful against the GLA, clearing tunnels and sneaking an undefended supply. Anyway they act better if supported by a gatt/BM, gatt/LO or (as u had) an helix.

Scout more. A single LO to the middle can give u a good sight on enemy positions which may be vulnerable, or exploitable points. Also, it carries 2 THs u can easily use in the urban area.

This time the GLA player was the best of u all (not that he had been that good but...). He made some good use of units like mobs and the scud (2/3 scuds could have kept that tank army at bay). The orange Tank player was clueless. He just made a circle of gattcannons... and he even call u noobs?:D


BTW, what's your nick on ZH? Maybe we can meet in the lobbies sometime and have some fun games.

Geordy
08-27-2008, 06:20 PM
Id be honored to play with you and practice some more. My nick is 'Mantarrochen' which is the german word for manta ray. (slightly misspelled)

trickortreat
09-30-2008, 01:07 PM
hey. i just beat 6 china tank gens on hard in team @ whiteout with usa laser general. basically i used the impenetrable defense tactics, cause counterattacking against tank general (s) would be insane. so i built two lines of laser turrets closely to each other on the top left corner on the map just above the civilian building. i held off their attacks until i got nuked 5 times(1nuke per ai) but then somehow i managed to rebuild base defenses and afterwards i used auroras to take out nuke launchers. of course it caused enormous lags when all the AI's are having a tank rush at my base (like about 4 fps) and the game sometimes crashed at a random time but i managed to wipe them all out. it took approximately 7 hours. i have screens and replay if you dont believe, just skype me - roarrrtard , or contact me by email - trickortreat@inbox.lv and ill send you them.