Avapodnaught
08-11-2007, 12:13 AM
Hello, this is the arguement, the Flame Tank and the Corruptor r two close range units, and I want to c what u think of in lines of balance... where the Flame Tank seems to own in every way, but how it may be shortcoming, in other ways...
(1200? isn't it, or1500, tell me, and right price will be on here...) The Flame Tank Pros: is the general nod rusher, it kills infantry in probably seconds, and takes out units in buildings, in seemingly less than the corruptor, because of its range, which can also fry buildings, and as it destroys buildings, it has a very quick promotion table, unlike the cheaper corruptor, it also seems to take out more than one seeker tank at a time, and can go up against most vehicles besides the predator, and it moves faster (corrupter legs can go pretty slow most of the time, but legs accelerate faster
now for the few cons, it can take out friendly units in front of it, so it is dangerous with infantry, it can blow up damaging units beside it, its armor seems weaker against the corruptor, (undecided on this one) weak against black hand enemies
(1000)The Corruptor: Can turn infantry into viseroids, has fast exceleration, slightly better tank shell resistence, and rocket resistence, takes out infantry squads quickly, despite what they r in armor and tiberium resistence etc, it can heal units faster than a war fac, corruptors can heal themselvs, they do well against buildings, Takes out tanks lower price than it (but u won't c corruptor spam, will u?)
Cons:Takes out multiple infantry squads slower than flame tank, it can heal one unit at a time, but, it still is mobile, slower than flame tank, viseroids r uncontrollable, and weak, slower promotion time
I think that in number, corruptors will win, if microed carefully, but in rushing, flame tanks will win.... unless microed perfectly.... so cast opinions... and votes
Edit:******, Daishi wanted me to put grenadier apcs on here.. I forgot when I was so into typing the two different unit discriptions... o well... I didn't think they counted as close range, but they do clear buildings, and grenades barely hit infantry.... o well, and now that I look at it again, y the heck does corruptors have an indent? its funny but.... I didn't want it funny....
(1200? isn't it, or1500, tell me, and right price will be on here...) The Flame Tank Pros: is the general nod rusher, it kills infantry in probably seconds, and takes out units in buildings, in seemingly less than the corruptor, because of its range, which can also fry buildings, and as it destroys buildings, it has a very quick promotion table, unlike the cheaper corruptor, it also seems to take out more than one seeker tank at a time, and can go up against most vehicles besides the predator, and it moves faster (corrupter legs can go pretty slow most of the time, but legs accelerate faster
now for the few cons, it can take out friendly units in front of it, so it is dangerous with infantry, it can blow up damaging units beside it, its armor seems weaker against the corruptor, (undecided on this one) weak against black hand enemies
(1000)The Corruptor: Can turn infantry into viseroids, has fast exceleration, slightly better tank shell resistence, and rocket resistence, takes out infantry squads quickly, despite what they r in armor and tiberium resistence etc, it can heal units faster than a war fac, corruptors can heal themselvs, they do well against buildings, Takes out tanks lower price than it (but u won't c corruptor spam, will u?)
Cons:Takes out multiple infantry squads slower than flame tank, it can heal one unit at a time, but, it still is mobile, slower than flame tank, viseroids r uncontrollable, and weak, slower promotion time
I think that in number, corruptors will win, if microed carefully, but in rushing, flame tanks will win.... unless microed perfectly.... so cast opinions... and votes
Edit:******, Daishi wanted me to put grenadier apcs on here.. I forgot when I was so into typing the two different unit discriptions... o well... I didn't think they counted as close range, but they do clear buildings, and grenades barely hit infantry.... o well, and now that I look at it again, y the heck does corruptors have an indent? its funny but.... I didn't want it funny....