View Full Version : Building orders.
ALaRm2202
08-22-2007, 10:41 PM
this topic is for my future posting of building orders and will be updated as frequently as possible.... im working on them right now! im goign to try and give every building order for a spot on a certain map.... yr is boring(to easy) so ill do one spot on a map a day (maybe more) have fun and remember this is for Yuris Revenge!
Edit: So far i only have spot 4 allies done.... im working on all of the spots/sides.. but its hard :S and sometimes i dont wanna give away my secrets :@ but meh lol well hope i helped atleast somebody!
Zomg exceeds upload -_-
http://rapidshare.com/files/50693423/Heck_Freezes_over.zip
theres a link! (sorry for all the trouble :( )
im open to all advice on what i should do better and to change some things if neone wants to help lol :(
truefeel
08-23-2007, 07:04 AM
I'll do some aswell :).
I've been recently testing out lake blitzen and came out with a nice Build Order for position 1 as soviets (that's the one in the bottom right corner). Here's how it goes:
1.deploy conyard
2. powerplant (position it right beneath your conyard)
3.barracks (position that one further to beneath)---> 2 dogs and 4 engies; send one to the shoreline and the other, along with one engineer, to the derrick above you. keep the other 3 engineers ready. once the derrick is captured, send the dog further along the path
4.refinery (as close as possible to the ore)
5.shipyard, deploy it in the water area you unschrouded with your dog. ---> make an ambhibious transport and quickly load up the engineers. send the ambhibious transport first to the island with the 2 derricks, then to the island with the airport.
6.Make war factory. Make straight tanks if you succeeded to take the derricks, else one miner first. once you got the tanks, you need to blast away some trees, which I think is clear on the screenshots
7.refinery next to ore (sell this one)
8. refinery (sell also this one)
9.powerplant (further to below)
10. radar; place it like on the screenshot.
11. barracks (on top of the of that little hill)
12.battle lab (on top of hill, further to the west) ---> inmediately with making a dreadnaught and attempt to bring down some of the opponent buildings; if the opponent is starting at one of the top positions, you'll need toblow the bridge first
13. nuclear plant (down the hill) ---> sell all your normal powerplants for extar cash
14. refinery (right next to gems; send other miners also to gems)
15. war factory (where ever you can position it)
from this point you can do what you want with the BO, but you need attack from this point all out, while you still have the economic advantage. Best thing is to move your mcv to new ore if it's 1vs1.
screenshots (2):
http://img355.imageshack.us/img355/7712/bo1ud9.jpg
http://img355.imageshack.us/img355/536/bo2fm4.jpg
Statalyzer
08-23-2007, 11:34 AM
I've never tried that one, but isn't that really vulnerable to a rush because with a derrick on land, the enemy can easily go 0 miners from war and come in with like 4 tanks to your first 2?
ALaRm2202
08-23-2007, 01:13 PM
nah. the map is big enough to where if they come with 4 tanks by the time they get there ull have another one built
truefeel
08-23-2007, 01:37 PM
Like alarm said, the map is big enough and also consider position 1 has rather narrow entrances. one sentry gun is enough to keep opponents at bay if you happen to be outtanked (I assume not). And one derrick is not enough to go 0 miners. 3 derricks are.
apple23
08-24-2007, 09:31 AM
those last 5 buildings are extremely vulnerable to an attack. If the opponent attacked you right there you would loose a good portion of your base before your rhinoes could respond.
truefeel
08-24-2007, 10:16 AM
Only if you don't react well. Else you should have no problem to defend.
Statalyzer
08-24-2007, 11:48 AM
those last 5 buildings are extremely vulnerable to an attack. If the opponent attacked you right there you would loose a good portion of your base before your rhinoes could respond.
His Rhinos are closer to those buildings than the enemy tanks are.
apple23
08-24-2007, 06:45 PM
i'm talking about those last buildings uin teh last SC. the ones without a single rhino in sight. All those buildings, gone unless you have tanks guarding them.
truefeel
08-25-2007, 04:08 AM
And yet they are easily defendable. I didn't scouted well b/c I was playing against AI (so I could make the screenshots in peace), but normally I would scout the whole map. If somebody trieds an attempt to attack me there, I would notice that and have more then enough time to move my tanks up there. Really, there's no problem at all.
chucklez
09-12-2007, 03:14 PM
truefeel u leg end! Thanks for those tactics! Tried variations of that build order on loads of different maps and I'm already winning more games, and against players that have beaten me before countless times.
This game fun when win.
Won 10 today, lost 2. That's good for me ;) I'm still **** at using desos though; can't get the hang of it...
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