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GenChuck3
09-01-2007, 10:51 AM
Ok so I've seen this done before on maps, and I was wondering on this one map I had called World War 5 it had a nuke in the middle island and it was capturable. So how could I make a nuke or any superweapon on the map capturable by any body?

Fenring
09-01-2007, 02:47 PM
Capturable=yes. However, it doesn't trigger the superweapon timer.

GenChuck3
09-05-2007, 04:17 PM
wait explane how I would do that? when i went into FA2 and double clicked on the nuke silo it didnt have anything like that

Condemer
09-05-2007, 11:13 PM
Tools > Beginner Mode (off)

Edit > INI Editing

Add new (top)

NAMISL (Soviet Nuke Silo)

Add new (bottom)

Captureable (Click "OK')

in value box put: True Or Yes (allows) False Or No (Not Allowed)

FlyingZ
09-06-2007, 04:15 PM
Open map in WordPad and paste this anywhere:
[NAMISL]
Capturable=yes

[NukeSpecial]
DisableableFromShell=no

and whatever else is needed IDK

apple23
09-09-2007, 07:09 PM
either way the last 2 guys put it is fine, they will both produce the same results.

FlyingZ actually presented a good point turning The NukeSpecial to DisableableFromShell=no though. I had never thought of that.

So it should operate now like the tech airport (with a nuke instead)

GenChuck3
09-20-2007, 07:45 PM
God, I'm sorry guys this is all too confusing on the thing it says isert ini file, can someone just make a file and send it to me or explaine further. I'm just not following sorry

Fenring
09-20-2007, 08:34 PM
Open your map in Wordpad and add this:
[NAMISL]
Capturable=yes

>_>

GenChuck3
09-21-2007, 04:40 PM
ok I did that, but it won't show on my maps in game