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Davion
10-08-2007, 03:22 PM
Is there any way to allow a nod avatar to have all ugrades at once?

pipinowns
10-08-2007, 03:28 PM
Avatars can have all the different upgrades at once if you want them too.

Davion
10-08-2007, 03:32 PM
Avatars can have all the different upgrades at once if you want them too.

How? The new patch allow you to do that?

CO Valle
10-08-2007, 05:44 PM
The Avatar has allways had that capability, just upgrade it, first one thing, later another, and later yet another, fully upgraded avatars are quite good, but the price is, I think, too much to fully upgrade them on a standard basis.

Wildfire
10-08-2007, 06:30 PM
If you have all the units that the Avatar can rip stuff from. You don't have to just have one but like he says, it's not worth it in price, unless you just havea lot of money and you really like Avatar's and want to have an all Avatar army but yo u'd basically have to build 3 untis after you build your Avatar and the time and money isn't worth it IMHO

SgtRicko
10-09-2007, 05:59 AM
I think he means to build it with all of the extra gear already on, which you can't.

Davion
10-09-2007, 07:58 AM
I think he means to build it with all of the extra gear already on, which you can't.

That is what i was asking, sorry, i didnt make it clear. Thanks anyway. One more question, is there a way to create a new vehicle using an existing vehicle model (eg:Nods M.C.V). And add weapons to it?

SgtRicko
10-09-2007, 07:59 AM
Unless you're modding, no.

Davion
10-09-2007, 08:01 AM
I think he means to build it with all of the extra gear already on, which you can't.

That is what i was asking, sorry, i didnt make that clear. Thanks anyway. One more question, is there any way to make a new vehicle using an existing vehicle model(eg:Nod's M.C.V), and add weapons to it?

Didn't mean to double post........^^^^
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I found the answer for the first question!:)
For anyone who wants avatars produced with all upgrades do this;
Find scripts.lua and replace;

function OnNODAvatarCreated(self)
ObjectHideSubObjectPermanently( self, "NUBEAM", true )
ObjectHideSubObjectPermanently( self, "FLAMETANK", true )
ObjectHideSubObjectPermanently( self, "S_DETECTOR", true )
ObjectHideSubObjectPermanently( self, "S_GENERATOR", true )
end

with;

function OnNODAvatarCreated(self)
ObjectGrantUpgrade( self, "Upgrade_AvatarBeamCannon" , true)
ObjectGrantUpgrade( self, "Upgrade_AvatarStealthDetect" , true )
ObjectGrantUpgrade( self, "Upgrade_AvatarFlamer" , true )
ObjectGrantUpgrade( self, "Upgrade_AvatarInvisibility" , true)
end
------------------------------------------------------------
Now, i want to add the following weapons to Nod's mcv:
The two rail guns on the mammoth tank...
The rocket launcher the mammoth tank has...
The laser the obleisk of light has.......
I don't care that the model for the M.C.V has no actual weapons on it..... once the weapons i want to put on it shoot from somewhere on the model Im happy...any ideas how i would do this?

Wildfire
10-10-2007, 11:00 PM
Just do the same thing...I guess.

Davion
10-11-2007, 11:32 AM
Just do the same thing...I guess.

I can't, there is no nod mcv in scripts.lua....anyone know how i can do this?

Kane lives
08-08-2008, 01:10 PM
this is has gotta rock ur own custimizble mcv and a fully ugraded avater awesome!!! but i dont hav the ans to your question davion and is there a way to customize every vehicle in the game?

Kane lives
08-08-2008, 02:54 PM
cool mungus we get to modify any vehcle in the by adding a weapon but not a model cool,1 question can we add/replace a weapon on any vehicle in the game no matter which faction?


P.S dindt mean to double post