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View Full Version : mods id like to see


CNC_GEN_ZH_FAN
10-11-2007, 06:03 PM
ok heres a list of modifications id like to see people sort out in the future

1 - the preview units b4 moving them thing that CNC 3 has
id like to see that in CNC Generals Zero Hour

2 - the reverse move that CNC 3 has
if the preview thing is possible to do then id like to see this get done

3 - more importantly id would like to see a download that gives you a application extension or somet that shows some kind of preview of what the scripts will do in the game of CNC generals zero hour
- so basically instead of wasting 5 minutes saving a map shuting down world builder loading the generals ZH game and playing map and realising that I have made a mistake it would be nice to have a little preview to help telling me that this script will or wont work making editing faster
and
4 - just for fun maybe a doctor who - Cyberman/VS/Daleks invasion Mod for CNC ZH

what you think?

Rolk
10-12-2007, 02:36 AM
Please, use some punctuation and grammar.

CNC_GEN_ZH_FAN
10-13-2007, 02:15 PM
With punctuation

ok heres a list of modifications I would like to see people sort out in the future

1 - the preview units before moving them thing that CNC 3 has
I would like to see that in CNC Generals Zero Hour

2 - the reverse move that CNC 3 has
if the preview thing is possible to do then I would like to see this get done

3 - more importantly I would like to see a download that gives you an application extension or something that shows some kind of preview of what the scripts will do in the game of CNC generals zero hour
- so basically instead of wasting 5 minutes saving a map shuting down world builder loading the generals ZH game and playing map and realising that I have made a mistake. It would be nice to have a little preview to help, telling me that this script will or wont work making editing faster

and

4 - just for fun maybe a doctor who - Cyberman/VS/Daleks invasion Mod for CNC ZH

what you think?

Zancloufer27
10-13-2007, 06:03 PM
1) Explain Please

2) Tanks and veicles can reverse move. C&C U (http://forum.cncreneclips.com/index.php?showforum=192) has that.

3) Not possible. Plus, with alt tab it doesn't take 5 minutes

4) WTF?!!?

CaptainIraq
10-14-2007, 11:45 AM
1) I think what he means is the thing where you can adjust the formation of the units selected. That would require an experienced coder/modder; I have no idea where one would even start to achieve that.

3) After you map for years on end like myself, you just kind of memorize which scripts work with which others and the like. I dont think that there is a specific tutorial for what each script does, or which ones will work with others. There are an infinite number of combinations of scripts you can use in generals/ZH and thus an infinite number of things that could go wrong. With a little experience you'll figure it out.

CNC_GEN_ZH_FAN
10-15-2007, 04:24 AM
thanks for all replies

asuming your not going to bother reading all of this (im not bothered)
i get bored and I come up with random stuff
plus if they can make war mods why not do something refreshing

For the doctor who mod i thought about it and realised that it might be boring there wouldnt be many units

but hes what would be made

im a big fan of doctor who

For darlek team

darlek pepperpot (infantry)
small flying infantry comes in a group swoops down to kill. says "exterminate"

- theres a unit in the RA3 generals ZH mod that is a guy with a jet pack
also they made jetpack guys with laser weapons
just change the characters image to a darlek and there you go
maybe the unit could come out in groups of three or five

darlek empror (tank)
big mech on four legs shoots laser

darlek spaceship (Air Unit)
flying saucer unit shoots laser
- similar to yuris flying saucer in RA3 mod but with differant design and colour

for cyberman team
standard cyberman (infantry)
unit walks around saying "Delete" comes in a group

cyberman emperor (infantry or tank)
a cyberman in a chair if infantry gives moral if tank helps destroy other tanks
by help i mean like if as china when you group five tanks or infantry up and you get a yellow star under the caracter and theres a boost in stats

the zepelin (air unit)
if youve watched doctor who on series two with the cyberman and the flying ships around london

using the airships from the RA3 Generals ZH Mod from solviet team change image and design to look like them from doctor who

doctor who team
fraction would have most infantry

the doctor (infantry)
comes with a laser strike similar to 1 of gandalfs spells in BFME

rose (infantry)
gives units moral also shoots

mickey (engeneer)
can sneak into enemy teritorie

K9 and Sarah Jane Smith (infantry or tank)
K9 small sized tank shoots lazer from mouth says "affirmitive"
SJS infantry unit shoots with her laser thing

Tardis (air unit)
transports units and shoots using lightning strike similar to the lightning spell that gandalf uses in BFME

tell Me what you think aint bothered if you dont like the idea
just dont tell me its ****

CNC_GEN_ZH_FAN
10-17-2007, 08:06 AM
how do i delet my posts then

apple23
11-01-2007, 08:58 PM
skilled modding comes with experience. If you have a good problem solving mind you will eventually teach yourself how to accomplish those goals.

The only one i don't see happening in the next few centuries (exaggeration) if suggestion # 3