View Full Version : YR map help
Arexsis
10-17-2007, 08:56 PM
i know i've asked this atleast 3 times but no 1 will help, well here i go agian
I need help with YR single player maps. ive nammed it All01.umd but i need to know every other detail for it to work!:flame::mad::flame:
ive got step 1 done
1) name file All01.umd/sov01umd:)
2)??? :(
3)??? :(
. :mad:
. :mad:
. :mad:
. :mad:
Please tell me all the things i need to do to make the map work, any advice is apreciated:gnarly:
( going insane )
p.s. sorry for accesive use of smily's.
Team Black
10-17-2007, 10:45 PM
I wouldn't begin a singleplayer map until you have a decent knowledge of map triggers.
Triggers make things do stuff, and help tell the story of your map, so that it's not just 2 bases battling each other (that's what skirmish is for)..
Keep mapping multiplayer and get comfortable with your triggers. Once you are, you'll know what to do to put a good singleplayer map together.
Arexsis
10-18-2007, 12:00 AM
:gnasher:WHAT DO YOU THINK I MEANT BY HELP!:gnasher:
I know how to make good multi player maps ( & triggers ) or i wouldent be asking for some help with single!:rant:
I just plainly asked what i need to do to make it happen.:squint:
hmm:chin: maybe some one should give me "REAL" help.:flame:any one PLZ help me...?:freek::sleep:
Team Black
10-19-2007, 02:37 PM
You'll need a "win" and "lose" trigger. I like to have locals trigger wins/loses, so you can use different triggers to trigger the locals, just to make it easier.
You should also make a trigger for the beginning of the mission, centering the camera on a waypoint. You can use "lock input" to block the players control while you use more triggers and scripts to introduce your mission, maybe tell a little story..
reinforcement triggers for the player's troops, and maybe some enemy reinforcement loops to annoy the player while they build their base (and don't forget to have ways that the player can eventually stop the reinforcements from coming - "destroy trigger..." )
Most of it is best learned through experience. It's really not that hard, especially since you say you already know about triggers and all that..
Arexsis
10-19-2007, 03:55 PM
well thank you black, theres one more thing tho...
when i start campaign(all01umd.map) it crashes while loading. any tips for that ?
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