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View Full Version : Looking back: Tiberian Sun, what did you think?


AAK625
11-22-2007, 08:14 PM
Just out of random curiosity here, what did you think of Tiberian Sun? Personally, I loved it.

Discuss.

Yay for short first posts.

SgtRicko
11-25-2007, 07:09 AM
At first, I couldn't stop playing it, thanks in part to the random map generator and the ability to pretty much play 'sim-city' with your bases. But after the awesomness that was RA2 and its much quicker pace, I soon lost almost all of my interest in it. Nowadays, I think of it as a rather very slow, average, and somewhat unbalanced game, thanks in no part to the hunter-seekers and subterranean APCs.

SiDeWiNdEr
11-25-2007, 08:36 AM
I loved it, and still do today. Come to think of it I'll go install it and have a game or two! or, 20 whatever. Most amusing part of the game has to be building your base though. YaY Gates!

It was rather unbalanced - I once made my way up the ranking system to #7 in the world just by using the cyborg commando & a Sub APC with Engineers in it. Went on holiday for a week came back and was miles behind, so I gave up xD

I wont play it online these days (Unless with friends) as there's far too many silly maps & players about.

Off to build a pretty base!

Tommy
11-27-2007, 12:47 AM
I loved it, and still do today. Come to think of it I'll go install it and have a game or two! or, 20 whatever. Most amusing part of the game has to be building your base though. YaY Gates!

It was rather unbalanced - I once made my way up the ranking system to #7 in the world just by using the cyborg commando & a Sub APC with Engineers in it. Went on holiday for a week came back and was miles behind, so I gave up xD

I wont play it online these days (Unless with friends) as there's far too many silly maps & players about.

Off to build a pretty base!

miss the walls.

Gaucho8788
11-27-2007, 03:29 PM
Nowadays, I think of it as a rather very slow, average, and somewhat unbalanced game, thanks in no part to the hunter-seekers and subterranean APCs.

Sounds about right. Compared to most other cnc games, well newer ones anyways, Tiberian Sun is a lot slower paced. It's still a fun game though.

At first, I couldn't stop playing it, thanks in part to the random map generator and the ability to pretty much play 'sim-city' with your bases.

Thats the main reason I play it.

thanks in no part to the hunter-seekers

That reminds me, was there a way to turn off super weapons on TS?

Daishi
11-27-2007, 06:01 PM
It was utter crap in all regards after I played Red Alert 2. :(

Tommy
11-28-2007, 01:47 AM
Tiberian Sun is a nice game, mind-cracking though. It's not as fast-paced as Red Alert 2. It takes ample time to win a game.

Problem comes with the graphics. It's a bit dull as compared to Red Alert 2. It develops this "psychological" effect on players, which makes them feel frustrated / moody at certain times. Not sure...I don't do psychology.

Storyline is perfect. Does anyone know what has happened to James Solomon in Firestorm and in Tiberium Wars?

Delta-4
11-28-2007, 02:17 AM
Storyline is perfect. Does anyone know what has happened to James Solomon in Firestorm and in Tiberium Wars?
Either retired, dead on the Philidelphia, or dead from something else.

I first played Tiberian Sun a while back, but never truly played it. It was just a few games at a friend's house. However, about three years ago I think it was, I got The First Decade and played it. It was pretty fun, even though it was outdated. I played it a bit, then stopped, most likely around the time I thought my TFD disc was busted. I played it a bit a few months ago, kicked some computer ass, then stopped.
I think I'll go play it now, too.

Alpha and Omega
11-28-2007, 02:18 AM
That reminds me, was there a way to turn off super weapons on TS?

Nope, but you could turn the tech level down to 9. Would stop superweapons and MCVs.

Gaucho8788
11-29-2007, 10:53 AM
Ok, ya that works. I figured their was some way, because those hunter seekers get annoying after awhile.

Toxic10x
11-29-2007, 11:08 AM
I love Tib Sun-- still my favorite CnC game (though I havent really played generals or CnC 3 yet for lack of a good computer). I used to be pretty much unstoppable online.
It had a good atmosphere, cool units, good music, good base building mechanics... I dunno, I liked everything about it pretty much. I gave it a reinstall about a year ago and played all the missions again-- they're still pretty good :)

CO Valle
11-29-2007, 03:06 PM
Yeah, I love it as well, one of my favourite games ever.

I liked as well the base building, the pavement, the walls, the gates...sniff, sniff, I miss them.

The environment was excellent, it made you feel the desolation on a tiberium-infested world, the music also was meant to enforce this feeling, it is awesome.

I remember that after a few months playing RA2, I played again TS:FS, and wow!, the music, the maps, the environment got me cold, and then I played "the night of the mutants" and finished to get my pants dirty :p.

And yeah, it certanly isn't a fast paced game,... but who said that a good game have to be fast paced, I personally do not like matches that last 5-10 minutes, and relay on huge armies (not that C&C3 is exactly like that, but it is the way most online players play it -as far as I know, that is why I haven't played it online), I personally prefer strategic/tactical use of my resources, a little bit of micro, and I also do not like to loose man on the field (it is inevitable but...).

Oh, man!, I just love it, I could go on and on...:hyper:

l2uNuoVeR
05-04-2008, 04:17 PM
I loved and miss FS. being ranked in the top5 every month and the always fun power struggle between 5 or 6 different clans, ah the glory days. :drool:

Bouncing Ball
05-05-2008, 10:57 AM
It was better than RA1, wich was better than Tiberian dawn and it wasn't as good as Ra2 and Tiberian wars.. So, at it's time it was wonderfull. Perfectly in the timeline of technology. :p

ein1017
05-05-2008, 11:16 AM
Ah TS was fun. I remember how the Nod artillary basicly never missed even when the target is going like 80 mph. Of course they fixed that in Firestorm. I didn't mind the hunter seekers that much cause I tend to play on the large maps with multiple enemys without that option that if you don't have any building left, you lose. I used it to find out where that pesky last unit is (which more often then not in that situation was off screen) I learn to space my buildings to avoid too much damage from the multi-missle and that having a flight of 12 orca bombers is very nasty. I used the way points as markers for cloaked buildings so I can ion cannon it later. In firestorm, one great conyard combo was the drop pod into it, have them attack it then ion cannon it. I think my favorite unit in that game is what my dad called the vacum cleaner, the Hovercraft. (called it a vacum cleaner cause of the Hover part.)

I can go on forever about this game too (so enjoyed the random map option) oh how many people used the orcas to keep the anit-air busy as they carryalled a mammoth mk 2?

SirSnake
05-05-2008, 11:32 AM
ah yes, the MLRS,


but my favourite tank had to be the disruptor, and the way in FS that one cyborg reaper could make 5 of them elite just by firing at it at the same time!


But the SP was always my favourite part of it, and they had some awesome actors in it!

Base building was also great fun, playing it on the LAN and having a no-attack for 30 minutes just to see who could build (and subsequently destroy) the biggest base.

I remember my mate and I joined forces to make a base that pretty much sprawled an entire 8-player map (I forget which one), was blood ridicolous and cloaking the entire thing took up more power than a small country, but good times.

ein1017
05-05-2008, 11:41 AM
but my favourite tank had to be the disruptor, and the way in FS that one cyborg reaper could make 5 of them elite just by firing at it at the same time!


That was fun too, how they would flip upside down, sprout tiberium and then walk a little was then die. And whoever was damaging it while doing it's after death walk, got promoted.

Pheonix
08-15-2008, 03:50 AM
And yeah, it certanly isn't a fast paced game,... but who said that a good game have to be fast paced, I personally do not like matches that last 5-10 minutes, and relay on huge armies (not that C&C3 is exactly like that, but it is the way most online players play it -as far as I know, that is why I haven't played it online), I personally prefer strategic/tactical use of my resources, a little bit of micro, and I also do not like to loose man on the field (it is inevitable but...).
Hehe, sounds like me, whats the point in playing command and conquer 3 if there is no interesting matches, i still play TS and FS today, the story alone makes Wars look bad, but i always wondered why GDI leaders would keep vanishing once the game had finished, the only one who doesn't seem to be dead is Mcneil (no, he wasn't on the kodiak when it crashed in firestorm, i think he controls a division somewere in egypt or something), but you cant beat a good game of TS or FS online.

EliteGi
08-15-2008, 01:47 PM
Best game of all time.








IMHO. :p

The_Comedian
10-22-2008, 06:02 AM
i think i like it alot more now then i did then

SgtRicko
10-23-2008, 12:38 AM
Best game of all time.







IMHO. :p

Well, if they had just sped up the game's slow pace, balanced it out a bit more, made it easier to fight off stealth and subterranean units, and eliminated the damn hunter-seekers altogether, then it might have been almost perfect.

Fenring
10-23-2008, 01:12 AM
Atmospheric, evocative campaigns, crap multiplayer. That about sums it up.

206UE
11-05-2009, 01:51 AM
It's only good when you can modify it. There were too many weird concepts in it. I disliked the NOD units, and GDI's wolverines were lame, they could have done a little better.

I made it perfect.