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View Full Version : Omaha Beach (BETA)


chaoscontrol512
12-01-2007, 12:30 AM
I need beta testers for my map, Omaha Beach. This was inspired by the Battlefield 1942 map. Please keep in mind that this is only a beta, and I know it looks like crap right now, I didn't blend the textures because I'm not finished with them. A known issue is the PT Boats not following their waypoint path, like they're supposed to. If anything else comes up, let me know.

Another thing that I'm worried about is balance. The attacking player is assisted by five battleships that bombard the defending player every four minutes, to make up for this, the defending player has a bunch of defensive buildings to hide behind. The battleships can take out 3 or more buildings, but they're really inaccurate, I don't really know what I should do to make it balanced.

Me Myself & Pi
12-01-2007, 10:30 AM
The reason why the boats aren't moving is because you put them in teams. Teams never quaperate unless their under a skirmish player, you have them under a civilian player. Just set them to move indevidually, not in a teams.

It's hard to tell whether it's balanced or not. I think the best way to find out is find two players with roughly the same stats & have them play each side a few times & see who wins.