sabakunotemari
03-06-2008, 09:27 PM
my katyusha is a siege weapon, but it is attacking on it's own! I even removed the guardrange and it still attacks on it's own! will somebody help me find out what is wrong? here's the code...
[ICBM]
UIName=Name:ICBM
Name=ICBM
Image=ICBML
Prerequisite=NAWEAP,NATECH
Strength=120
Category=Support
Armor=heavy
TechLevel=10
Primary=CruiseLauncher3
Spawns=DMISL
SpawnsNumber=6
SpawnRegenRate=1000
SpawnReloadRate=0
Sight=6
Speed=3
Owner=Russians,Confederation,Germans,NorthKorea,China
RequiredHouses=Russians
Cost=2000
Points=60
ROT=2
Crewed=yes
Crusher=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=12
MinDebris=10
VoiceSelect=DecimatorSelect
VoiceMove=DecimatorMove
VoiceAttack=DecimatorAttackCommand
DieSound=GenVehicleDie
VoiceFeedback=
DeploySound=PlaceBuilding
MoveSound=MCVMoveStart
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Normal
ThreatPosed=0
DamageParticleSystems=SparkSys,SmallGreySSys
ZFudgeColumn=12
ZFudgeTunnel=15
Size=6
AllowedToStartInMultiplayer=no
Trainable=no
Bunkerable=no
OmniCrushResistant=yes
Thank you!
[ICBM]
UIName=Name:ICBM
Name=ICBM
Image=ICBML
Prerequisite=NAWEAP,NATECH
Strength=120
Category=Support
Armor=heavy
TechLevel=10
Primary=CruiseLauncher3
Spawns=DMISL
SpawnsNumber=6
SpawnRegenRate=1000
SpawnReloadRate=0
Sight=6
Speed=3
Owner=Russians,Confederation,Germans,NorthKorea,China
RequiredHouses=Russians
Cost=2000
Points=60
ROT=2
Crewed=yes
Crusher=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=12
MinDebris=10
VoiceSelect=DecimatorSelect
VoiceMove=DecimatorMove
VoiceAttack=DecimatorAttackCommand
DieSound=GenVehicleDie
VoiceFeedback=
DeploySound=PlaceBuilding
MoveSound=MCVMoveStart
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Normal
ThreatPosed=0
DamageParticleSystems=SparkSys,SmallGreySSys
ZFudgeColumn=12
ZFudgeTunnel=15
Size=6
AllowedToStartInMultiplayer=no
Trainable=no
Bunkerable=no
OmniCrushResistant=yes
Thank you!