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View Full Version : my final three questions (at least...) to finish my mod...


sabakunotemari
03-12-2008, 06:55 PM
Um, I am almost finished in making my mod, thanks a lot to the people answering my questions here, especially Fenring... thanks a lot... but I still have my three, and maybe final questions that i need in laying the finishing touches on my mod. Here they are:

1. Animation Problem - I wanted a new kind explosion for my carpet bomber, and I downloaded one from the Net. Of course, I have to do the basic things to do (place the file in a .mix file/RA2 directory, list the name of the file - the animation, to the [Animations] list). I placed the animation on my carpet bomber's warhead, then when i tried it, nothing happened! Nothing appeared, I only saw debris and light that I was the one who set. I returned it to it's older animation, and the older animation also did not appear! Is there something wrong with what I did?

2. Infantry Death - I wanted to change the style of death of infantry. For example, my Katyusha (thanks for solving my probs with it, Fenring!) hits infantry, but when the katyusha hits, I want the infantry to be "incinerated" (burned), not just "die". Is there a way to change that?

3. Trailings - I want the Katyusha rocket to have a trail, much like the hornets. Is there a way to change this?

*whew...* That's a long letter... Anyways, these are my so-said final questions... maybe my next post will be the publishing of my mod! Thanks a lot for answering my past questions guys, and I hope someone will help me with these things!

Tesla
03-12-2008, 07:17 PM
1. Yes. You forgot to make a section for it in art(md).ini.
2. Look in the Warheads sections at the bottom of rules(md).ini.
3. Look at the V3 Rocket.

sabakunotemari
03-12-2008, 09:43 PM
2. Look in the Warheads sections at the bottom of rules(md).ini.

Warheads? I've been looking everywhere... what about it? What will i have to change? thanks!1. Yes. You forgot to make a section for it in art(md).ini.
2. Look in the Warheads sections at the bottom of rules(md).ini.
3. Look at the V3 Rocket.



1. what kind of section?
2. I've been looking everywhere, what will i have to change?
3. thanks, I was able to change the missile trails... thanks...

Fenring
03-13-2008, 06:37 PM
1. Animation Problem - I wanted a new kind explosion for my carpet bomber, and I downloaded one from the Net. Of course, I have to do the basic things to do (place the file in a .mix file/RA2 directory, list the name of the file - the animation, to the [Animations] list). I placed the animation on my carpet bomber's warhead, then when i tried it, nothing happened! Nothing appeared, I only saw debris and light that I was the one who set. I returned it to it's older animation, and the older animation also did not appear! Is there something wrong with what I did?
Post the warhead code and the animation's art code. It's hard to really tell at this point because it could be several things.

2. Infantry Death - I wanted to change the style of death of infantry. For example, my Katyusha (thanks for solving my probs with it, Fenring!) hits infantry, but when the katyusha hits, I want the infantry to be "incinerated" (burned), not just "die". Is there a way to change that?
If you don't mind the flame guy death, just change InfDeath on the warhead to 4.

3. Trailings - I want the Katyusha rocket to have a trail, much like the hornets. Is there a way to change this?
So a line trail or a smoke trail? Both are quite easy to do.

For a line trail, use these tags -
UseLineTrail=yes
LineTrailColor=insert your own RGB value here
LineTrailColorDecrement=16

Or a smoke trailer -
Trailer=animation

You can even combine them. I would recommend that for your Katyusha. It's a neat effect.

sabakunotemari
03-13-2008, 06:46 PM
Thanks a lot! At least I can finish it's beta verison, then "test" it fully , then publish it... Thanks a lot!