Robesity87
03-24-2008, 03:32 PM
I believe someone experienced at modding, seeing as i have none, should create a US sniper team, in ZH, consisting of a shooter and a spotter.
My thoughts: The sniper should carry a standard silenced sniper rifle and a Barat .50 cal (obviously not silenced). The Spotter should carry like a silenced M4 and a laser designator to call in some kind of cool air strike. Also the option for them to go prone to stay hidden would be amazing. Of course even it out with reduced speed. Also, they should be able to enter buildings and still use stealth (the building doesn't get fortified and enemies wont know they're in it, if that's fair).
Another different idea, patrols. For example, use way points to set patrols, and units speed gets reduced to like half to make it realistic. That might sound stupid, but i love making coll defenses which brings me to my next topic; WALLS!! I have yet to see any mods featuring walls and i'm very angry. WALLS AND GATES PLEASE!! And not those cheap laser walls, SO BEAT!! Even sandbags would be nice. But not ones that your tanks can just run over, i hate that.
I'm almost done, i desperately want some kind of garrisonable bunker for US. I played a mod, i believe "Iraqi Resistance", and the US had a checkpoint that came with a Bradley and was garrisonable by four units. Something to that extent. Last thing, Sniper tower.
Or if anyone has a "Modding Command and Conquer Generals: Zero Hour for Dummies" laying around you could e-mail it to me. (discouraged)
My thoughts: The sniper should carry a standard silenced sniper rifle and a Barat .50 cal (obviously not silenced). The Spotter should carry like a silenced M4 and a laser designator to call in some kind of cool air strike. Also the option for them to go prone to stay hidden would be amazing. Of course even it out with reduced speed. Also, they should be able to enter buildings and still use stealth (the building doesn't get fortified and enemies wont know they're in it, if that's fair).
Another different idea, patrols. For example, use way points to set patrols, and units speed gets reduced to like half to make it realistic. That might sound stupid, but i love making coll defenses which brings me to my next topic; WALLS!! I have yet to see any mods featuring walls and i'm very angry. WALLS AND GATES PLEASE!! And not those cheap laser walls, SO BEAT!! Even sandbags would be nice. But not ones that your tanks can just run over, i hate that.
I'm almost done, i desperately want some kind of garrisonable bunker for US. I played a mod, i believe "Iraqi Resistance", and the US had a checkpoint that came with a Bradley and was garrisonable by four units. Something to that extent. Last thing, Sniper tower.
Or if anyone has a "Modding Command and Conquer Generals: Zero Hour for Dummies" laying around you could e-mail it to me. (discouraged)