View Full Version : Red Alert 3 Community Summit - Question? Comments?
Wildfire
06-10-2008, 01:26 PM
Even though I've already posted on the front page of the dens I thought I'd post here as well. If you have any questions (or comments) about the RA3 Summit let me know and I'll try to get them asked. Just no @$$hole questions please lol You've got until 5:15 Pacific Standard Time on Wednesday to get these to me because I'm leaving right after work on Wednesday.
Lazzars
06-10-2008, 01:34 PM
ask them if they really think the idea of units only able to exit the bullfrog through the cannon is really that smart a choice and not just another dumb design decision
lol
in all seriousness i suppose we should be asking if japan fall into generic 3rd faction syndrome, hit and run light attacks or if they are a bit more original than that
Spider786
06-12-2008, 10:10 AM
I was thinking, what faction will we get to use in the beta, but i'm 90% sure its gonna be soviet.
IMO, just glean whatever you can about the gameplay, the pace, resource system, soft counters vs hard counters, scouting/fog of war type stuff, etc..
Have fun :)
Statalyzer
06-12-2008, 12:20 PM
See what you can get out of them (probably not much) about the convoluted timeline between the Red Alert games and the Tiberium games and if they are ever going to try and make the connection, or lack thereof, more clear.
apple23
06-12-2008, 02:00 PM
I want to know for sure this time: are they going to be releasing patches and a mod SDK for it, and maintain a healthy amount of patches and community support, rather than just flop it like they did with ZH?
Also, ask if that "v4 launcher" thetechieotaku posted is really a v4, or rather a tank. Lol.
Spider786
06-14-2008, 09:41 AM
there is a V4 within the game, hasan't anyone seen the gameplay trailer?
Also, try to find out about the physics of the game, e.g can a conscript shoot past a shielded peace keeper and hit one behind him?
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