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NakaXeta
08-03-2008, 08:48 PM
Hi. I was wondering how you could start out with units, for missions and such. I put the units on the USA team, but once i went to play it they were on the civillian team. Can anyone tell me to to do it correctly?

apple23
08-03-2008, 11:23 PM
alright, i'll tell you to do it correctly... do it correctly.

Is this a singleplayer or multiplayer map?

i'll give you a really great example in a few minutes.

NakaXeta
08-04-2008, 10:19 AM
Single player.

apple23
08-04-2008, 12:23 PM
so, then all you need to do is place a unit on the map belonging to the USA faction (like a crusader tank) and it will prompt you to add FactionAmerica to your players list, The first player on the list that isn't (neutral) is by default the player-controlled house (if you unchecked the "is player computer-controlled?" box)

just add as many units wherever you want on the map, set them to belong to the apporpriate house, then when you play the map, all of those units should belong to you.

Here, this is a perfect example. you can ignore all the scripts i added, those were just for fun.

NakaXeta
08-04-2008, 01:21 PM
Um, I had civillians down before that, so it is on the top of the list in Team BUilder. How do I move it down?

apple23
08-04-2008, 01:51 PM
you don't need to. just to to edit player list and set your faction (USA) as the player controlled nation by deselecting the "is player computer controlled?" box for the USA faction and then checking the box for all other players on the list.

Anyways, can you post up the map you are working on so i can have a look at it?

NakaXeta
08-06-2008, 08:32 AM
Sorry, I don't have a connection on the computer I play C&C with.

Here's my problem fully, anytime I put anyone/anything on a team, the always transfer to the civillian, or neutral team. (Not sure which is which)

coyan2
08-07-2008, 04:58 PM
I have been battleing this for a few days myself..

Now, If your making this a single player mission, you best bet is to script in where the units are transfered to you when you start in on player_1_start position...

If you add in a player that you can use, its easier, Something like player_1..

Then in scripts, do..
If <local_Player> is at starting position 1
then
transfer team teamplayer_1 to <local_Player>

then when you start the game, and your in position 1, you get all the units on that team.

You could also just give in the script all the units one at a time to the <local_Player>, But you need to make sure you name each unit diffrently, LIke tank001, tank002, yadda, yadda.....

I Hope this helped, I will check back to see if it did in a day or so... Best of luck...
Coy..

apple23
08-08-2008, 10:47 PM
there are no starting positions in singleplayer.

My method works ALOT easier for singleplayer missions.