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oso326
11-15-2009, 06:52 PM
Hi guys!!!
I am new to this forum, I have been reading it alot (without being rgistered) until I finally decided to join.

Now I have a question: Which side should I pick between the Allies and the Soviets. ATM I am playing vs AI because I first want to learn some basic techniques before going into MP.

I generally like the allies because of the Prism Tanks and the BFs (pwnage much?) Also, america can paradrop and korean black eagles just pwn everyone.

Soviets have the apocalypse tanks (which can be adquired at a good price with refinery) and the kirov airships (which can easily destroy bases). Also, Boris looks quite neat.

I just can't decide on which to pick! Some recomendations please (no "make up your mind" or "see which you like best" please!!)

Thanks,
OSO

Fenring
11-15-2009, 07:16 PM
America and Korea or Iraq and Cuba. All you should ever pick online really. If you can, France isn't bad but don't turtle. The GC has better application than turtling.

And don't even try Yuri. He's never allowed.

truefeel
11-16-2009, 05:36 AM
Iraq is always the safest choice. If you want to be versatile, go for America or Korea.

You can play the yuri side too; best choice for Quick Match, but using that side in custom match will get you kicked outv of every game.

oso326
11-16-2009, 08:29 AM
So I guess the choice basically lies between America or Korea vs Iraq or Cuba. I have tried using cuba before on a medium AI and failed (imagine how would I do vs a real player =o) so I guess that only leaves 3. Now, I understand the use of desolators, they can be deployed to pwn light vehicles and medium vehicles and they are also instant boom to infantry. But, what is the use of paratroopers and the use of black eagles? As far as I was aware black eagles were used for massing to take out yard, but I recently read somewhere (probably here) that that wasn't their use.

I have been recently playing with allies and I find quite it quite easy to win quickly against an Medium AI (just make 5 prism tanks and a BF with 4 GGIs and 1 Seal) I still can't beat a brutal with allies though.

With soviets I can cause some damage to brutals by using kirovs, then I will send my apocs and get pwnt as usual =P.

Still, idk if the techniques I am using are the right ones. I usually like to plain on an island map, blow the bridges to my island, create a massive infantry force and mass invade someone =P. I have a feeling that is not quite right though??? Anyways, can someone please explain me the use of paratroopers and black eagles please? Still not sure if I should use Allies or Soviets =O.

Thanks guys,
OSO

truefeel
11-16-2009, 09:54 AM
So I guess the choice basically lies between America or Korea vs Iraq or Cuba. I have tried using cuba before on a medium AI and failed (imagine how would I do vs a real player =o) so I guess that only leaves 3. Now, I understand the use of desolators, they can be deployed to pwn light vehicles and medium vehicles and they are also instant boom to infantry. But, what is the use of paratroopers and the use of black eagles? As far as I was aware black eagles were used for massing to take out yard, but I recently read somewhere (probably here) that that wasn't their use.


The use of the paradrop is very good. First of all, you get every few minutes about 8 GIs. That's 1600 credits you get for free, second you can deploy those GIs just about everywhere. You found a nice place somewhere in the back of the opponents base? Drop them and starting raping buildings. Of course, this has a limited use against an AI as those just jump in the second you drop those GIs, but against a human player it might work, especially if you distract him while you do the drop.

Korea is all about keeping up the pressure. A few handy stats about black eagles: they are much stronger then harriers and have a better punch. Infact, black eagles can kill one flak track or one IFV with just one shot, making them ideal to frustrate your opponent. You can also use 2 black eagles to destroy 1 rhino/grizzly tank. In short: you can be very creative with black eagles, and your opponent has to spend alot of money on AA before he can effectively stop you from using black eagles.

oso326
11-16-2009, 11:48 AM
Hmm, so basically what I do vs AI is not what I would do vs another player, interesting. I guess I like the allieds a bit more for the time being. Also, I guess I am starting to feel like playing online, but I think I need the original version, am I right?

Also, I have seen you active alot in this forum and apparently you seem to be a good player, (idk, remember I am knew to this forum) anyways, is there anyway that you could record one of your games (preferably with Korea) so that I can see what sort of things you do? Would really appreciate that.

Thanks for all the tips so far!!
OSO

truefeel
11-16-2009, 12:29 PM
Hmm, so basically what I do vs AI is not what I would do vs another player, interesting. I guess I like the allieds a bit more for the time being.


Oh, no, of course you can't use the same tactics you normally use against AI, against online players. Generally, you need to have a much swifter strategy against human players.

And yes, Allieds are more fun to play. Far more difficult to control then Iraq, but if you get the hangs of it you will like the versatile play of allieds.

If you want to get better in playing online, I suggest you should play Quick Match. You'll probably loose alot in your first month, but you got to accept that and learn from that.

Also, I guess I am starting to feel like playing online, but I think I need the original version, am I right?

Uh, what do you exactly mean? You don't own a legal copy of YR?

Also, I have seen you active alot in this forum and apparently you seem to be a good player, (idk, remember I am knew to this forum) anyways, is there anyway that you could record one of your games (preferably with Korea) so that I can see what sort of things you do? Would really appreciate that.




Maybe. You might have readed it somewhere, but since a year I got issues playing online and I am not able to solve those problems. I might be able to pull something off with xfire so I'll see what I can do.

oso326
11-16-2009, 01:07 PM
Oh, no, of course you can't use the same tactics you normally use against AI, against online players. Generally, you need to have a much swifter strategy against human players.

And yes, Allieds are more fun to play. Far more difficult to control then Iraq, but if you get the hangs of it you will like the versatile play of allieds.

If you want to get better in playing online, I suggest you should play Quick Match. You'll probably loose alot in your first month, but you got to accept that and learn from that.



Uh, what do you exactly mean? You don't own a legal copy of YR?



Maybe. You might have readed it somewhere, but since a year I got issues playing online and I am not able to solve those problems. I might be able to pull something off with xfire so I'll see what I can do.

Dont own a legal copy atm, long or possibly short story: Moving out from my country to another one, think I can get it cheaper at a store there than here. Also I didn't want to risk wasting like 10 bucks or so (not sure how much it costs for original) to figure out I wouldn't like it. Now that I have the sort of hang of it I will go into MP.

Also, what techniques are viable both vs AI and MP?, my personal favourites are prism massing, going into splendid isolation (yes, WWI Britain quote =P) using a transport chopper to drop spies in enemy base and sometimes massing 30 seals getting them into ifvs and pwning.
Thanks,
OSO

truefeel
11-16-2009, 01:18 PM
Both viable? Simple: mass tanks, being either rhinoes or grizzlies/mirages.

And "splendid isolation" is not the best tactic against both AI/Humans. The opposite is better: blitzkrieg.

oso326
11-16-2009, 01:27 PM
You know your history =P gud gud
Guess I will practice Blitzkrieg a bit more. But, what is the point of massing mirages? Aren't they only good vs infantry (I am sorta bad with tactics and uses things =o)
Also, two more tactics I use quite effectively in AI which I think will not be good in Mp, just to confirm:
Spring offensive - get 50,000 plus inocme, sell everything but barracks, set rally point in enemy base and mass out infantry (sometimes include 3 or 4 grizlies)
Taxis of marne - Load IFVs with units to bring them quickly to battlefront, or, as said in the battle of the marne "Fresh units"

Both trying to see if they work in MP and if you beat me at history (Wikipedia ftw?)

Thanks,
OSO (which means bear in spanish btw)

truefeel
11-16-2009, 01:35 PM
Guess I will practice Blitzkrieg a bit more. But, what is the point of massing mirages? Aren't they only good vs infantry (I am sorta bad with tactics and uses things =o)

Lol, they are very effective against tanks and outscore cost en effective wise rhinoes. They are maybe less good against AI, as AI is able to manual target very effectively, but a human can't get near that kind of micro (but then again a human can micro smarter).

Spring offensive - get 50,000 plus inocme, sell everything but barracks, set rally point in enemy base and mass out infantry (sometimes include 3 or 4 grizlies)

Golden rule in actually any game: never cash up for the bad times, because when the bad times come, you will not have the time to spend it. Better keep your cash inbetween 300 and 1500 and spend money on units and economy.

oso326
11-16-2009, 01:46 PM
Lol, they are very effective against tanks and outscore cost en effective wise rhinoes. They are maybe less good against AI, as AI is able to manual target very effectively, but a human can't get near that kind of micro (but then again a human can micro smarter).



Golden rule in actually any game: never cash up for the bad times, because when the bad times come, you will not have the time to spend it. Better keep your cash inbetween 300 and 1500 and spend money on units and economy.

K, I get it, AI is better at some things, such as noticing paradrops and clicking but humans are better at others (such as strategies). Guess I will take a read at your stickied topic (is stickied also used in this forum for topic which are at the top? idk lol) and get some strategies. Will anyways practice attacking instead of isolating vs AI to improve myself on unit usage etc.

Btw, random out of place question =p : what where you doing in between posts? guess I am curious but yeah, we both sorta replied within a short period of time, which means we were both checking for the reply. I was doing a Geography summary for my school. Boring.

Anyways, thanks for answering all my questions =) =) =)
OSO

truefeel
11-16-2009, 02:10 PM
Btw, random out of place question =p : what where you doing in between posts? guess I am curious but yeah, we both sorta replied within a short period of time, which means we were both checking for the reply. I was doing a Geography summary for my school. Boring.Well, I'm "studying" for school and checking regularely for new posts. Other said: I'm bored atm b/c I have nothig productive to do :p.

oso326
11-16-2009, 03:33 PM
Well, I'm "studying" for school and checking regularely for new posts. Other said: I'm bored atm b/c I have nothig productive to do :p.

Now we have 2 things in common, same timezone and same boredom. Yeah...... :D

apple23
11-19-2009, 07:26 PM
thirded that statement. what time zone u in? (GMT-7:00 here; Im posting at 6:26 PM)

I'd love to get some good ol' fashion YR games in, if only people played it enough. i honestly play RA2 more these days, but i mod the crap out of YR, so I guess i play YR more, but not vanilla... I'm rambling aren't I?

Teron
11-23-2009, 02:39 PM
Don't have a Windows machine anymore, so can't really play. Plus, I'm in Finland, which equates to GMT +2. Hardly ideal for playing with you guys :/

I may get a more Windows-capable machine this year or early next year, though, and would be interested in improving my play back to something half-decent. Plus, you can vent your anti-mag anger at me! :P

truefeel
11-23-2009, 02:42 PM
Don't have a Windows machine anymore, so can't really play. Plus, I'm in Finland, which equates to GMT +2. Hardly ideal for playing with you guys :/

Someone forget I'm from Europe, sharing the same timezone with that someone :p.

oso326
11-23-2009, 08:32 PM
Europe? LOL your profile said GMT -5 =o (h4x h4x h4x)

Anyways, I also feel like playing some online YR but I am not sure if YR online is worth it more than RA3 Online (think RA3 wins). So yeah...

If there is anyway I can play with an illegal version of YR (no banzors pls???) then I will definetly play with ya guys

(on a side note, as usual with me, I cannot stick to a side, so I have returned to Soviets, trying to learn Osama flaking atm)

Hope there is a patch for me to play online.

Thanks,
OSO

apple23
11-23-2009, 09:53 PM
well if you have an illegal version and you cant get online you're screwed pretty much as we aren't willing to help you. We aren't going to say "shun shun shun!!!" but we aren't going to encourage piracy. If you find a way to do it yourself great, but we don't endorse it.

Statalyzer
11-24-2009, 11:34 AM
America and Korea or Iraq and Cuba. All you should ever pick online really.Great Britain, too.

Actually, none of the Allies are really bad to play. The problem with France and Germany isn't that the Grand Cannon and Tank Destroyer don't have good uses, but that free useful stuff is even better. But I once totally dominated a 2v2 of players about my same ability with TDs + Prisms, and I once almost upset a top player with good use of Cannons - I still lost, but it was because he was just a better all-around player than I was. Russia and Libya just plain suck.

Well, actually Russia is good on Naval War Mode because nobody else gets a tank and Libya is good if you start with only $5000 cash (read: pretty much never) or are playing a 3v3 turtlefest game except with Supers on (read : pretty much never)

With soviets I can cause some damage to brutals by using kirovs, then I will send my apocs and get pwnt as usual =P.I have tried using cuba before on a medium AI and failed (imagine how would I do vs a real player =o) so I guess that only leaves 3.Kirovs are much harder to use against real players than AI. They almost never get through. However, if your opponent has no AA units/buildings at all, and you have a Soviet Battle Lab, it's usually good to build ONE Kirov because the enemy will spend just as much or more on AA as you did on the Kirov.

Terrorists are much easier to use against real players than AI. Humans know that if they fill their base with random scattered defenses they will get pwned b/c they won't have money left for mobile units. AI get magic money to fill up their base with defenses and can blow up your terrorist-flaks easily. The best way to use them as humans is distract them in one direction while sending a terrorist-flak in the other way (ie send 5 tanks near his miners - if he reacts than send in the terrorist-flak around to his base and you back up your tanks, if he doesn't react you kill his miners. Be sure and send the terrorist-flak next to the SIDE of his war factory if that's what you are going for, not a corner cell.

Guess I will practice Blitzkrieg a bit more. But, what is the point of massing mirages? Aren't they only good vs infantry (I am sorta bad with tactics and uses things =o)Oh no, Mirages are excellent vs standard tanks too! They are bad vs Prism Tanks and Desolators though. Generally against an Allied player who masses Mirages, a Soviet will need to use Desolators (that's why Iraq is more common than Cuba).

Grizzlies have a range of 5 and Rhinos of 5.75 but Mirages have a range of 7. So usually the best way to use Mirages is to advance very slowly towards the enemy tanks, staying close together, and wait just outside of range. Make him move to attack you and you'll get in the first shots while he's still moving into range. If he doesn't, you can use the attack-move command (hold down CTRL and SHIFT while making a click to move somewhere) to a spot on the other side of his tank force. This "attack-move" makes all selected units move to that spot if they have no target to fire at, but they immediately stop and fire at anything they move in range of. This way, your Mirages come up to exactly 7 cells from the enemy and stop and fire and still get the first shots in. If you try and manually move them to exactly 7 cells away it probably won't work quite right.

truefeel
11-24-2009, 12:33 PM
Grizzlies have a range of 5 and Rhinos of 5.75 but Mirages have a range of 7. So usually the best way to use Mirages is to advance very slowly towards the enemy tanks, staying close together, and wait just outside of range. Make him move to attack you and you'll get in the first shots while he's still moving into range. If he doesn't, you can use the attack-move command (hold down CTRL and SHIFT while making a click to move somewhere) to a spot on the other side of his tank force. This "attack-move" makes all selected units move to that spot if they have no target to fire at, but they immediately stop and fire at anything they move in range of. This way, your Mirages come up to exactly 7 cells from the enemy and stop and fire and still get the first shots in. If you try and manually move them to exactly 7 cells away it probably won't work quite right.

You forgot one important aspect about mirage tanks, maybe the most important one: if stationary, mirages tanks do not get auto targetted.

Fenring
11-24-2009, 12:49 PM
Not in RA2, but I think they do in YR. And honestly, they should be auto-targeted because really... who are you fooling? :p

truefeel
11-24-2009, 01:39 PM
Not in RA2, but I think they do in YR. And honestly, they should be auto-targeted because really... who are you fooling? :p


Maybe AI does, I can't be sure about that. And yes, AI can really be fooled :p.

apple23
11-24-2009, 07:37 PM
no, disguised mirages dop not get auto-attacked, BUT you do not have to control-click like in RA2. The DisguiseFakeBlinkTime is not enough for a rhino to turn its turret to fire, and even if it's facing directly at it, there's a fair chance it still won't shoot.

oso326
11-27-2009, 11:41 PM
Guess I will have to buy a legal version,
Also, Statalyzer, thanks for giving such as a complete answer, really aprreciate it, and I came up with a theory (actually a bunch)

AI builds alot of defenses around base, making terrorist rush much more harder than vs human players if not impossible, with me so far? hope so, so, if I can do a terror rush vs a brutal AI (who builds loads of defenses, traps tanks inside walls just for the sake of it etc...) then it would be much easier to do it vs a player? Am I rite?

So basically, if I can fool AI with some tactics then I can fool a bad player with the same ones, since AI notices everything going on in the screen at once but wont be as smart sometimes. As the example above says, if you can handle osama flak vs AI then you can handle it vs players.

Also, if you can rhino rush an AI (who will mass defenses early in game) then you can probably rhino rush a BAD player (note Not saying that if you fool AI with something you can fool a player with the same thing, saying you can fool a bad player with it).

Under this logic, I will try to do certain things vs AI, basically rushing and flaking with desos / osamas. ) If I get the hang of it and I like it more than I like the RA3 videos I see, then I will probably get original Yuris Revenge. If it isnt cooler than RA3 videos I will just get original RA3.

If anyone can disprove this theory please do so *cough* Truefeel *cough*

Thanks,
OSO

apple23
11-28-2009, 12:08 AM
actually, you've got a fairly good idea of how it works.

Like you said, playing an AI player is like playing a 'bad' human player. The Ai builds loads of defenses, making him a bit harder to attack, but he fails at attacking himself. The exact opposite is true of human players. Thier bases are typically easier to destroy if you can get through his army (the difficult part), with the exception of a few players will pop up a sentry gun or two while you attack him for emergency defense (if he has tanks at the base the gun draws fire, thus saving his precious tanks).

Basically, get a legal version (get The First Decade, and for like 20 bucks you get all the CNC games up to CNC Generals, it's a smashing deal for a guy like you who prefers to not spend much on games), play a few matches online, get your butt kicked, look at what they did; what order they made thier structures in, the order they deployed certain vehicles, etc., ask questions online (here), and just develop a good feel for online play, and you will be getting toward good skill in no-time.

(good experience in other RTS games online also helps a ton)

Statalyzer
11-30-2009, 12:07 PM
Also, if you want to see what a game between good human players looks like, you can watch some YouTube replays or, even better, observe a couple of us on this forum play each other. It might not be quite as good of a game, but it'll still be good, and then you can ask us questions or have us comment on the game afterward.

I'd be glad to do this since any excuse to play RA2 again is good, and half the time I try it's hard to get a game, although Truefeel vs me probably wouldn't be a fair fight since I'm pretty rusty, and even when I wasn't, he'd probably beat me 2 times out of 3. But I'd play well enough that you could see how to play a decent game and not get totally pwned.

Most of the other guys who are still around here I haven't played. I think YR90 and I were pretty evenly matched. Not sure if I ever played Fenring or Apple or Teron.

Other than that, the best way is probably to take part in a 2v2 or 3v3 game. This way you can work on helping your mate(s) in a useful way, and you'll learn more because you'll usually last longer. Funny how that last sentence could also have been spoken about sex.

truefeel
11-30-2009, 01:10 PM
Also, if you want to see what a game between good human players looks like, you can watch some YouTube replays or, even better, observe a couple of us on this forum play each other. It might not be quite as good of a game, but it'll still be good, and then you can ask us questions or have us comment on the game afterward.Piscinex made numerous videos when he organised his 1.007 tournaments. Although there are some dwellings where the patch goes way off the essence of RA2 (especially in his latest updates), the general playstyle has been kept and those videos can more or less be used to pick up ideas how it works online. Link: http://strike-team.net/forums/index.php?showtopic=60628&st=0&start=0

(you might need to register in order to see that page; in that case go to here: www.blackassassins.org/pisc (http://www.blackassassins.org/pisc) ; if possible though, choose the link at xwis, b/c they are rated there so that you can choose the best out of them)
I'd be glad to do this since any excuse to play RA2 again is good, and half the time I try it's hard to get a game, although Truefeel vs me probably wouldn't be a fair fight since I'm pretty rusty, and even when I wasn't, he'd probably beat me 2 times out of 3. But I'd play well enough that you could see how to play a decent game and not get totally pwned.I have not played for a year. I am the rusty one here :p. I can't play at xwis servers anymore b/c for an unsolvable reason with my routers (I can play on the newer servers of EA though which makes even more weird) (infact, I recently paid a visit to the xwis forums and it seems xwis has been detoriated: batches are not given anymore, there's little to no action against cheaters anymore and so on). I might be able to pull something off with xfire, so if you want some games with me, that would be your way in.

And you pack quite a good punch too. You are more or less as good or even better then me. Don't be so shy man :p.

Other than that, the best way is probably to take part in a 2v2 or 3v3 game. This way you can work on helping your mate(s) in a useful way, and you'll learn more because you'll usually last longer. Funny how that last sentence could also have been spoken about sex.The best way are Quick Matches and Clan Matches, b/c they are very competitive. I'd advice Quick Match first before going into the more by the elite dominated Clan Matches. For team matches I would advice sedona with supers on. Sedona FFA with supers is even better.

Statalyzer
11-30-2009, 03:08 PM
The problem with Sedona is 123 has an advantage over 456. The problem with Sedona FFA is that most FFAs suck.

But it is one of the most fun maps to play.

truefeel
12-01-2009, 05:38 AM
The problem with Sedona is 123 has an advantage over 456. The problem with Sedona FFA is that most FFAs suck.

But it is one of the most fun maps to play.

Sedona FFA suck? No way man. Alteast not with supers on. Yeh ok, Sedona is not balanced, not at all, but from experience I know that plays only a small role in Sedona FFA. That's indeed different in sedona teamplay, but 456 still has a good shot to win.

apple23
12-01-2009, 06:03 PM
sedona FFA is a game where you should not be focused on winning, but on having fun. That being said, sedona FFA isn't too bad.

truefeel
12-02-2009, 05:03 AM
sedona FFA is a game where you should not be focused on winning, but on having fun. That being said, sedona FFA isn't too bad.


Yes, but you don't want to be out as first either :p.

The reason why I brought Sedona FFA forward is b/c it allows so many different tactics.

ThePsychoturtle
01-04-2010, 04:28 PM
Hi guys!!!
I am new to this forum, I have been reading it alot (without being rgistered) until I finally decided to join.

Now I have a question: Which side should I pick between the Allies and the Soviets. ATM I am playing vs AI because I first want to learn some basic techniques before going into MP.

I generally like the allies because of the Prism Tanks and the BFs (pwnage much?) Also, america can paradrop and korean black eagles just pwn everyone.

Soviets have the apocalypse tanks (which can be adquired at a good price with refinery) and the kirov airships (which can easily destroy bases). Also, Boris looks quite neat.

I just can't decide on which to pick! Some recomendations please (no "make up your mind" or "see which you like best" please!!)

Thanks,
OSO

Oh Allies are good,but it depends on the faction you are fighting,if its Yuri,take Great Britain,snipers in IFVs are sick against those slaves,and if tanks chase you run back to your base with a few GGIs picking out those tanks,real good strat to take out Yuri economy,beats brutal a lot.
Against soviets you want to take Germany because of tank destroyers,America or Korea aren't so great and France is good for defense but turtle tactics aren't good,not fun.
Iraq is the best soviet nation,desos are also good against slaves,deploy one near slaves then when radiation hits the slaves move deso away,sweet tactic,they are also good against light tanks and infantry.
Cuba is good like everyone around says.
But don't forget about Yuri,he is cool,he has good units,people in custom matches are afraid of Yuri so its ''No Yuri!'' in there. :P

truefeel
01-04-2010, 05:02 PM
Oh Allies are good,but it depends on the faction you are fighting,if its Yuri,take Great Britain,snipers in IFVs are sick against those slaves,and if tanks chase you run back to your base with a few GGIs picking out those tanks,real good strat to take out Yuri economy,beats brutal a lot.

Korea and perhaps France are better. Korea mostly b/c you can do a suicide run on yuri's battle lab, denying him high tier units. France makes using magnetrons a pain in the arse, so you could cannon crawl to his base.

Against soviets you want to take Germany because of tank destroyers,America or Korea aren't so great and France is good for defense but turtle tactics aren't good,not fun.

Korea would still be a great choice against AI; picking off units for free is always good. America would also be outstanding on urban maps to barricade buildings, or on maps with an airport. The AI seems to be very able to handle paradrops at their base (where a human eye potentionally miss that), but it does not seem to react well to 2 paradrops at 2 different locations.

But don't forget about Yuri,he is cool,he has good units,people in custom matches are afraid of Yuri so its ''No Yuri!'' in there. :P

The better players online do allow it, even though they know yuri is overpowered, just for fun. But the truth is that the most players just scream no yuri without even knowing why yuri is overpowered. I also find it redicolous to ban yuri out of teamgames; if every team has an equal amount of yuri players, there's no problem.

ThePsychoturtle
01-05-2010, 03:04 AM
Korea and perhaps France are better. Korea mostly b/c you can do a suicide run on yuri's battle lab, denying him high tier units. France makes using magnetrons a pain in the arse, so you could cannon crawl to his base.





Korea would still be a great choice against AI; picking off units for free is always good. America would also be outstanding on urban maps to barricade buildings, or on maps with an airport. The AI seems to be very able to handle paradrops at their base (where a human eye potentionally miss that), but it does not seem to react well to 2 paradrops at 2 different locations.



The better players online do allow it, even though they know yuri is overpowered, just for fun. But the truth is that the most players just scream no yuri without even knowing why yuri is overpowered. I also find it redicolous to ban yuri out of teamgames; if every team has an equal amount of yuri players, there's no problem.


Korea is always ok,and America is annoying,I hate fighting AI America because I always play like online players,not much defense. America is better with human players,like you said they can miss the drop and get hit badly.
I like cannon crawl,with supporting tanks its hard to beat.
And players scream No Yuri! because they don't know how to handle a Yuri player,they are scared of their tactics,true if every team has an equal number of Yuri players there is no problem,its stupid to ban Yuri out of team games,one of the important things in team games are faction variety,its much more interesting when someone has Yuri and Allies vs sovs and Allies,for example.

truefeel
01-05-2010, 04:31 AM
And players scream No Yuri! because they don't know how to handle a Yuri player

Same reason why those same people scream "no rush!", "no air!", "no naval!", ... . That way they'll never learn to handle it.

ThePsychoturtle
01-05-2010, 05:11 AM
Same reason why those same people scream "no rush!", "no air!", "no naval!", ... . That way they'll never learn to handle it.

Yep. That's correct.
I don't mind fighting Yuri,rush,naval,I only dislike SW because they take the fun out of it :P

truefeel
01-05-2010, 05:15 AM
SWs are fun. On some maps they are even necessary to have fun. Like Sedona FFA: if you do not have SWs enabled, everybody camps neatly at their starting place.

ThePsychoturtle
01-05-2010, 06:18 AM
SWs are fun. On some maps they are even necessary to have fun. Like Sedona FFA: if you do not have SWs enabled, everybody camps neatly at their starting place.

SW are fun in games with more than 2 players,Sedona ffa is a good example,but using SW in 1v1 just isn't fun,you are always the target lol

Statalyzer
01-05-2010, 11:57 AM
I almost always play with Super on - they are a perfectly valid part of the game just like any other unit or structure. In my opinion they shouldn't have even made an option to turn them off - nothing else in the game that's actually a buildable option can just get switched off....

ThePsychoturtle
01-05-2010, 12:19 PM
I almost always play with Super on - they are a perfectly valid part of the game just like any other unit or structure. In my opinion they shouldn't have even made an option to turn them off - nothing else in the game that's actually a buildable option can just get switched off....

That's because SW are the strongest buildings,so there is an option to enable/disable them. All SW are deadly,but I think they are only fun in team games or FFA.

truefeel
01-05-2010, 12:48 PM
They are also fun in 1v1, depending if you want the extra tension or not.

ThePsychoturtle
01-05-2010, 12:54 PM
They are also fun in 1v1, depending if you want the extra tension or not.

Well you know online games,and the games I've watched,no1 walls mcv,some move it and some sell it,but the ones who leave them or other parts of the base unprotected,a chrono-ing Tanya or seal ifv could be dangerous,taking out the key structures,the Allies have a SW that is way too dangerous and sneaky,IC is good with terror drones against Yuri,or allies (for those pesky Mirage tanks) while genetic mutator gives lots of cash,I think the game gets unbalanced with them :P in 1v1 of course,but can make the game shorter,but it can also make it longer,if both players decide to turtle up and rush SW :P

apple23
01-08-2010, 08:13 AM
if you 'rush' SWs (God why would anyone do that?), then it still makes the game shorter than, say, if you didn't 'rush' SWs

truefeel
01-08-2010, 09:24 AM
Well, you obviouslly can't rush out SWs; that would cost you the game, but whenever SWs are on, people to tech up a bit faster then ussual; soviets skip often their 3th or even 2d war factory just to get that iron curtain up fast. It is a risk, and I've seen it several times backfire when opponents try to do it, but can be profitable.

Afrikorps
03-13-2010, 12:14 PM
The sov side to pick against allies and yuri is iraq. Against sov it doesn't matter so much but iraq is still the best. Great britain is the best allied side against yuri and iraq, abd america or korea works equally well depending on your preference. As fot sws, they are necessary on some maps. No sw games on certain maps like sedona are noob games. Capfest.

Statalyzer
03-15-2010, 01:42 PM
Iraq is even better relative to all other Soviets when facing Yuri as opposed to when facing Sovs or Allies where Cuba is useful too. But Cuba is bad vs Yuri, you'll likely just give your opponent a free weapon to use against you.

its much more interesting when someone has Yuri and Allies vs sovs and Allies,for example.

All else being equal, I'd much rather be on an Allies-Yuri than a Soviets-Yuri team.