View Full Version : Yuri is Easy
timetohit62
09-28-2004, 09:15 AM
This strategy is used only in the game Red Alert 2: Yuri's Revenge. Now this strategy will have things in here that may seem false to you but they arent ie ( war miner is worth 750 with industrial) we know in the game its about $1000. The strategy works well on a MODIFICATION of Yuri's Revenge called Cannisrules (www.cannis.net/cannisrules also the forum is www.cannis.net/forum for discussion about the mod) its a mod that opens up the game to better stratigies and balances out the sides and the countries to where every unit/side/and country all have a definite purpose in the game, unlike YR and Ra2. Like i said, it opens up new strategies and is the most popular YR mod because it is so fun and succesful and is a definite plus for YR, espcially with online play. Now anyways thats another topic but im just saying that i use this strategy on the mod in wich i play, but it also works with YR too, and we shouldnt have a topic in here about the mod, talk about ur thoughts of how it works on YR and if YOU think it doesnt work.
Yuri is known as cheap and usually isnt allowed in games due to his mind control technology and his ability to take over units to use them against you. Well i play as the Sovs and people say that "Sovs bow down to Yuri" well thats no so when i play with them. Yuri will usually build masterminds as his main assault unit with magnetrons used to siege buildings, gattling tanks used for anti-terror drone, and maybe a few lashers in case anything gets through. Well the sovs can counter this group of units, not by brute force because he might have 10 masterminds and this strategy would still kick arse.
First build war miners, depending on the size of his army you determine on how many war miners you might need, not too many but 2-4 will due, but if its a massive army (yuri players are usually unstable at controlling a massive army) than you can build more war miners. Next you build terror drones, try to build many terror drones like i said, you determine how many, definitly have twice as many terror drones as war miners, or you should try not to build too many; try to build a lil bit less of terror drones than the number of tanks yuri has. Now this is all you really need to counter his force. Also build some siege choppers and if you have the funds, a group of well-organized tanks (teslas, rhinos, apocs) will do, but they will stay out of the combat... just keep them away from it, thats all you really need to do with them.
First send your war miners in, head first and you can start blasting away his gattling tanks which should be your preferred target. He wil prolly start lifting your war miners up in the air with his maggies but the gattlings will still fire upon you. Next send your terror drones in, flying and take over as many masterminds as you can and take over the other tanks (magnetrons, lashers, and gattlings) but BE SURE to take over the masterminds and by that time he will prolly start sending them towards your tanks (to take them over) or towards his base (to grind them), now once you take out his mind-controlling units send in your tanks to clean up his remaining forces that your war miners should be still figthing, really you dont need tanks because usually the war miners win the battle and plus the terror drones tend to hop from tank to tank making your job easier. Now you send your siege choppers to his base and counter-attack and take out his defenses, also bring your tanks down there along with the war miners and the remaining terror drones.
The siege should be easy unless he has masterminds at his base than you just use your terror drones to go in there and take them out. Even if there is a gattling cannon, you still put a war miner in the front and use ur terror drones to take out the masterminds. Most likely he will grind them leaving you open territory for you to make your move towards his war factory to destroy it. Or he might charge at ur sieges and tanks which you should retreat, or u can take a risk if u outnumber is mastermind by too much, this would be better but of course cuz it would make ur siege easier but it really depends if you outnumber him, if you outnumber him with sieges and tanks and hes only sending in 2 or 3 (depending on the size of your force) masterminds you have a chance to take them out, but if he has 3 or more you might wanna retreat and let the terror drones kill them off or u can do it the hard way and attack them with your war miners but that might take too long for you plus if you attack it while a terror drone is in there, the terror drone gets destroyed. By now if he does build a mastermind, it really wont make a difference because you will outnumber it 10-1.
Now if yuri wanted to counter my counter strategy he would build inintates and put a large group in the front. Now one way for me to coutner this is to use siege choppers, deploy them quickly, take out a few. Undeploy, retreat and keep on redeploying which will considerably take out the numbers; or u can add them in ur attack with ur included war miners and terror drones which is risky but can really give u an edge or, him, an edge in combat. If he tries to send his gattling tanks out from his main group to sacfrice to take out ur terror drones, than just have ur siege choppers or tanks on stand-by to attack the rushing gattling tanks, ur war miners can also do the job easily, just try to keep ur terror drones at bay cuz they mighttry to auto attack which could end up in suicide.
Even if he put his mastermidns behind gattling cannons and/or defenses, bottom line is miners are way too underestimated and not considered a combat unit but for a fodder unit when all the ore is gone, well in this case its a essential unit to beating yuri because it is not only a fodder but a engagment unit but it has to have terrors with support and the same with terrors, they are both dependent and it will take practice but in the end, yuri will be easily swept away.... People should stop underestimating sovs against yuri because the terror drones really strike terror in the heart of Yuri and its players.
Statalyzer
09-28-2004, 10:56 AM
Yuri. . .usually isnt allowed in games due to his mind control technology and his ability to take over units to use them against you.
Yes, he usually isn't allowed in games, but not because of mind control. Right effect, wrong cause.
Yuri will usually build masterminds as his main assault unit with magnetrons used to siege buildings, gattling tanks used for anti-terror drone, and maybe a few lashers in case anything gets through.
To the contrary, very few Yuris use masterminds as their main assault units, and they do use magnetrons for support, but not usually as seige weapons.
First build war miners, depending on the size of his army you determine on how many war miners you might need, not too many but 2-4 will due, but if its a massive army (yuri players are usually unstable at controlling a massive army) than you can build more war miners.
Yuri players on average are about as good as Soviet and Allied players - the Yuri players aren't any better or worse at things. The Yuri side is better or worse at things.
If Yuri has a massive army, and you build 3 or 4 war miners, he attacks and wins easily with his massive army. Even if he does unstabally control it, he has massive army, you have small army due to miner massing, he wins.
Even if he doesn't have a massive army, he can rush you with just a few brutes and gatts and win if you build that many miners. If you use your miners to stop his gatts/brutes, you'll save your base, but you won't be gathering ore and he will have tons of money and soon outtank you about 10-2.
First send your war miners in
This means that if your attack fails, or even if you win the forces battle but fail to take his base, game is over because now he has way more miners than you.
head first and you can start blasting away his gattling tanks
Good freaking luck catching his gatts.
He wil prolly start lifting your war miners up in the air with his maggies but the gattlings will still fire upon you. Next send your terror drones in
No, his lashers will obliterate your miners into scrap metal. Plus if he is stupid enough to have a bunch of mags and gatts but no lashers, he can also use his mags to lift your drones if he has more mags than you have miners. Plus he can move his gatts back (if he isn't a moron he will run them from the miners anyway), then they will be out of range, so when the miners get picked up the gatts will still screw your drone force.
now once you take out his mind-controlling units send in your tanks to clean up his remaining forces that your war miners should be still figthing,
War miner can't fight while suspended in midair.
Now if yuri wanted to counter my counter strategy he would build inintates and put a large group in the front.
There are many other things he would do. Lashers would kill your miners fast. A huge mass of pure gatts plus a mag or two would still kill all the drones since with that many of them they would not all target the miners if he hit Stop, Guard. Drones can't do much against base defenses, so a gatt cannon or two stops it (you can't distract gatt cannon with miners as if your first assault succeeded your miners would have still been magged). He would also be able to use his own slave miners to counter your drones if he really needed to. Even if a drone got in one somehow, the slaver will take a long time to die.
Now one way for me to coutner this is to use siege choppers, deploy them quickly, take out a few.
Except he will have gatts and mags behind his inititates. Any choppers the gatts don't shoot down, as soon as they land they get picked up again. Plus if you have seiges he can build discs which will rough up those deployed seiges easily. Brutes can also rush in, making the seige guns miss, and then begin bashing.
Even if he put his mastermidns behind gattling cannons and/or defenses, bottom line is miners are way too underestimated and not considered a combat unit but for a fodder unit when all the ore is gone
Miners are considered that for a reason. You can't win if his economy is significantly better than yours. This whole time he is gathering ore while you are not. Thus, his force is continually getting replenished while your losses cannot be absorbed easily.
timetohit62
09-28-2004, 07:53 PM
Ok first of all, War Miners arent paper and terror drones are also included, im gonna restate alot of the things i said to counter what false things you have replied to.
First off if you read my other post about CannisRules, this can work on either game, YR or CR, but i prefer playing CR because it balances the game and makes it better... check out the link to the thread about the best yr mod on the net right here http://forums.cncden.com/showthread.php?p=100149#post100149 . YOu will find things in here that might be false (only 2 v3s to siege a base full of gatt cannons). The modification is why this may seem weird to you so dont say i said something false because its just off the better balanced mod that me and alot of people i know play.
To the contrary, very few Yuris use masterminds as their main assault units, and they do use magnetrons for support, but not usually as seige weapons.
Ok, first off Yuri WILL build masterminds because if he doesnt, Yuri will die painfully because Yuri has no other brute force unit that can do damage to ESPECIALLY the soviets, you have to be joking me that you're goning to send a legion of lashers into battle against sieges, v3s, apocs, and infantry in flak traks could obliterate Yuri. Yuri's brutes are also careless and can be killed just by using siege choppers, tesla tanks, flak traks, or other infantry. SO basically without your lil present called the mastermind, you aint got much. THe chaos drone is easy if you know how to use quick attacks on it, (The chaos drone has improved substantially in the CR mod, making it have more of a purpose) but thats about the only thing that could actually do some damage to my apocs (or teslas and rhinos) but it wont win the battle against Yuri because Yuri like i said, has no brute force and easily can be swept away.
Yuri players on average are about as good as Soviet and Allied players - the Yuri players aren't any better or worse at things. The Yuri side is better or worse at things.
That is bullcrap, because first of all they have to worry about the units they are trying to take over. Second, they have to place their brutes and/or initaites in the right spot to make them effective. Also they have to manage using the magnetrons by clicking on them, maggies dont have AUTO attack only when fired upon do they counter, and by that time, its to late. Masterminds are slow and hard to manuever so if you expose them to much in the line of battle (in front of your infantry blockade) it can lead to mass destruction of your greatest unit. Lashers dont even stand a chance against apocs, rhinos, or teslas, the only thing they might have a chance at breaking is the flak traks.
If Yuri has a massive army, and you build 3 or 4 war miners, he attacks and wins easily with his massive army. Even if he does unstabally control it, he has massive army, you have small army due to miner massing, he wins. Ok first of all i said that depending on the size of his masterminds, gatts, lashers, and magnetrons, do you depend on how many war miners you need, war miners are VERY stable and strong and only cost 750. And plus my terror drones will equal the size of your force, making it easy for me to charge in with my war miners and send in the calvary (terrordrones) to infect all your masterminds, and all your other tanks, because your gatts are gonna be busy firing at the war miners.
Even if he doesn't have a massive army, he can rush you with just a few brutes and gatts and win if you build that many miners. If you use your miners to stop his gatts/brutes, you'll save your base, but you won't be gathering ore and he will have tons of money and soon outtank you about 10-2.
Lol omg, wtf are you talking about, we are on the field of battle, and gatts and brutes stink i just send a couple of tanks like 2 or 3 and just wipe out your small lil resistance, i mean comon man, gats vs a 750 piece of electified steal taht can shoot while on the move with medium range and better armor or even a rhino can do some damage and kill of that small lil thing you call a force.
This means that if your attack fails, or even if you win the forces battle but fail to take his base, game is over because now he has way more miners than youOk do i have to replace tank for war miners, WAR MINERS are like the SAME Thing as a tank, omg you act like war miners are expensive, they only worth 750 bud, the mod i play with everyone else, or even on the YR game itself, it works they are cheap and worth it, you already have enough miners, just build you some more along with terror drones and tesla tanks is what i prefer but thats on the mod, off it, i choose rhino tanks.
Good freaking luck catching his gatts. Ok, first of all, you are way lost. Picture a force that has masterminds, gatts, a few maggies, and lashers that are all together in one group. Now I send it 3-4 war miners (depending on the size of the force you determine how good of a fodder it can be) then you send in your terror drone force. Now magnetrons wont work against me because they dont have auto attack so it will take time for it to work on you. Second of all, they just lifting them in the air will keep your gatts defending your masterminds fire upon it, and my terror drones will go in with only lasher shots firing at them which wont be that effective.
No, his lashers will obliterate your miners into scrap metal. Plus if he is stupid enough to have a bunch of mags and gatts but no lashers, he can also use his mags to lift your drones if he has more mags than you have miners. Plus he can move his gatts back (if he isn't a moron he will run them from the miners anyway), then they will be out of range, so when the miners get picked up the gatts will still screw your drone force.
Thats why you build a tank army, like tesla tanks and keep your terror drones at bay as you inhitiate the attack. Tesla tanks are fast and destructive and will wipe out any resistance, plus the miners have to go in timed right so all you need to do is move your miners close in and once you start moving them, keep the miners in front and then finally when everyone starts AUTOMATICALLY attacking your miners, you leap your terror drones into action and they will infect virtually everything of your enemy. AND OMG how can he mag a drone, i mean you cant, the maggies dont auto attack and you cant click on every single drone, so that DEFINTLY is stupid comment i hate to say, because terror drones are super fast and maggies have no auto attack on ANYTHING within their small range.
War miner can't fight while suspended in midair. Maggies will just drop them closer for me bud, :) plus ill just use them to be as a fodder against gatts and ill just send my terror drones in with the gatts shooting all up at the war miners floating in the air that will eventually get dropped.
There are many other things he would do. Lashers would kill your miners fast. A huge mass of pure gatts plus a mag or two would still kill all the drones since with that many of them they would not all target the miners if he hit Stop, Guard. Drones can't do much against base defenses, so a gatt cannon or two stops it (you can't distract gatt cannon with miners as if your first assault succeeded your miners would have still been magged). He would also be able to use his own slave miners to counter your drones if he really needed to. Even if a drone got in one somehow, the slaver will take a long time to die.
Lashers cant kill my miners fast and while i infect your group of lashers, gatts, maggies, and masterminds. You'll be wasting precious shots on my fodder unit, THE WAR MINER and that only costs 750 and is very stable and VERY strong. Lol you can have a hundred gatts, but i guarntee you, that gats shoot at the closest thing they see, which will be the war miner, once you start shootin at the war miner, here comes my terror drones... to late bud, you dead meat, might as well grind them and make some money out of it. but by that time ill have a v3 and tesla tank force ready to destroy your puny defensless base. And by the way, drones dont need to kill them instantly, remember im sacfricing war miners and about half my terror drone force because some of them will die due to my war miner shootin at the target thats infected, but i GUARNTEE you that if you let them die, i will win because i spent less money on my force while you spent more than twice as much. Second, if you grind them, i swear i will counter attack and beat your base that will be too easy.
Except he will have gatts and mags behind his inititates. Any choppers the gatts don't shoot down, as soon as they land they get picked up again. Plus if you have seiges he can build discs which will rough up those deployed seiges easily. Brutes can also rush in, making the seige guns miss, and then begin bashing. You dont seem to realize, i will have a tank force right there next to my sieges at the spot where they are gonna deploy. They deploy on CR and its a quick deploy that only takes a second and what you do is click 'D' on the keyboard twice so the siege will deploy fire a volley of shots and then redeploy back up, i will have tanks on stand by if you decide to rush at them with gats and mags and once you make a move, you basically dead because i guarnetee my tesla tanks will obliterate your smaller rushing force, even if it was the same size, you would have no chance, the mags will get too close and expose themself to only a few shots from the medium range tesla tank and destroy your puny resitance
Miners are considered that for a reason. You can't win if his economy is significantly better than yours. This whole time he is gathering ore while you are not. Thus, his force is continually getting replenished while your losses cannot be absorbed easily. Ok lol i build war miners at the beginning, and build up my techto industrial plant, then after that just begin building more facs and ore refineries to keep your economy stable. At that time OUT OF THE WAR FACTORY just produce 3-4 war miners that are only worth 750 and even on the regular YR they are 1000 that is still just a normal tank unit if you would like to call it. Then build terror drones that are cheap and easy to mobilize. Then build a tesla tank force 10 is reasonable depending on the length of the game, you decide how many you have. Then build 5-8 siege choppers for extra support. And a couple of v3s for a siege on his base.
This strategy really works people, and you can say this and that but bottom line is, it'll take a smart commander and a counter strategy that i havent really figured out yet to my strategy right here because this works. And now Yuri bows down to everyone because i guarntee you that practice of this strategy will make you perfect it, abling you to defeat any Yuri threat in the game. Im not saying that Yuri bows down to everyone and that sovs dont, but especially in the mod i play, everything is balanced and that everyone can beat someone, depending on the tatics.
Eddysworld
09-28-2004, 07:59 PM
my 2 cents,.......... dont call any mod the best till you get a offical vote on it and have it accually compared to other great mods like yurispfinal. then after all votes are done then you can say it IF!!! you win
timetohit62
09-28-2004, 08:01 PM
well, theres a site that dedicates to the finest YR mods available, and guess who was rated number 1 over all other mods, thats how i found out about the mod
Chrono69x
09-28-2004, 09:32 PM
First off if you read my other post about CannisRules, this can work on either game, YR or CR, but i prefer playing CR because it balances the game and makes it better
LMAO!! I can't believe you just said that!! OMG...
Cannis was flamed like no other by EVERYBODY at WW for even PROPOSING his mod was balanced, because it's not. Forsythe0 made a patch for the game which had very little changes, and later on he decided that even THAT was way too much. It was voted on unanimously by everybody that WW patch the game using Forsythe's patch, but they never did it...
Anyway, I just got side tracked a little bit, but basically this is to say that your whole argument is trashed when you suggest something as rediculous as Cannis' mod is in any way balanced to a degree of competitive playability....
I'd also like to state that I'm really not going to be reading all of your posts since they're FAR too long and stat seems to be doing a good job at responding.
Statalyzer
09-28-2004, 09:41 PM
Hey Chrono back me up if you're on my side...
Ok first of all, War Miners arent paper
They still lose to a tank force.
Ok, first off Yuri WILL build masterminds because if he doesnt, Yuri will die painfully because Yuri has no other brute force unit that can do damage to ESPECIALLY the soviets, you have to be joking me that you're goning to send a legion of lashers into battle against sieges, v3s, apocs, and infantry in flak traks could obliterate Yuri.
I didn't say he wouldn't build masterminds, I said he wouldn't build his whole force around them. Also, lashers are as good as rhinos when you consider cost, and you can't compare lashers to apocs and seiges because those units require a battle lab while lasher can be built right away.
Yuri's brutes are also careless and can be killed just by using siege choppers, tesla tanks, flak traks, or other infantry.
Gatts own all of those, no half decent Yuri would use brutes with no support.
That is bullcrap, because first of all they have to worry about the units they are trying to take over. Second, they have to place their brutes and/or initaites in the right spot to make them effective. Also they have to manage using the magnetrons by clicking on them, maggies dont have AUTO attack only when fired upon do they counter, and by that time, its to late. Masterminds are slow and hard to manuever so if you expose them to much in the line of battle (in front of your infantry blockade) it can lead to mass destruction of your greatest unit. Lashers dont even stand a chance against apocs, rhinos, or teslas, the only thing they might have a chance at breaking is the flak traks.
Most of that has nothing to do with what I said, and the rest proves my point. I said that Yuri players don't have worse mass force micro than any other players. If Yuri is worse at brute force massing 1 unit, it's because of the side not the players.
Ok first of all i said that depending on the size of his masterminds, gatts, lashers, and magnetrons, do you depend on how many war miners you need, war miners are VERY stable and strong and only cost 750. And plus my terror drones will equal the size of your force, making it easy for me to charge in with my war miners and send in the calvary (terrordrones) to infect all your masterminds, and all your other tanks, because your gatts are gonna be busy firing at the war miners.
What makes you think the gatts won't target the drones? There is such thing as micro and the Yuri players gatts can outrun your miners.
Lol omg, wtf are you talking about, we are on the field of battle, and gatts and brutes stink i just send a couple of tanks like 2 or 3 and just wipe out your small lil resistance, i mean comon man, gats vs a 750 piece of electified steal taht can shoot while on the move with medium range and better armor or even a rhino can do some damage and kill of that small lil thing you call a force.
How are you going to get that stuff while buliding 4 miners from war factory? Gatts and brutes = no power for your base really fast and you won't have rhinos if you're building 4 miners from wf.
Ok, first of all, you are way lost. Picture a force that has masterminds, gatts, a few maggies, and lashers that are all together in one group. Now I send it 3-4 war miners (depending on the size of the force you determine how good of a fodder it can be) then you send in your terror drone force. Now magnetrons wont work against me because they dont have auto attack so it will take time for it to work on you. Second of all, they just lifting them in the air will keep your gatts defending your masterminds fire upon it, and my terror drones will go in with only lasher shots firing at them which wont be that effective.
Or I use mags against your drones (which will die in the air in just a couple of seconds) and the other gatts still fire at the drones while the lashers get the miners. And a mastermind is useless against war miners and drones - a smart Yuri wouldn't build a bunch of masterminds if you just had a bunch of miners and drones.
Thats why you build a tank army, like tesla tanks and keep your terror drones at bay as you inhitiate the attack. Tesla tanks are fast and destructive and will wipe out any resistance, plus the miners have to go in timed right so all you need to do is move your miners close in and once you start moving them, keep the miners in front and then finally when everyone starts AUTOMATICALLY attacking your miners, you leap your terror drones into action and they will infect virtually everything of your enemy. AND OMG how can he mag a drone, i mean you cant, the maggies dont auto attack and you cant click on every single drone, so that DEFINTLY is stupid comment i hate to say, because terror drones are super fast and maggies have no auto attack on ANYTHING within their small range.
You can mag a drone easily, 4 mags #ed 1, 2, 3, 4, do quick 1, click, 2 click, 3 click, 4 click, 1 click, 2 click, 3 click, 4 click. Gatts shoot them out of air really fast. If you keep your drones with your slow miners, you'll never get near enough to my force b/c I can out run you. If your drones rush ahead of your miners to attack, the gatts kill them easily and are not distracted by the miners. Lol I wouldn't have to click on every single drone. It's not like I lose the battle if some get through, half of those that get through will die to gatts anyway, and the other half will do some damage but not enough damage to make up for the other drones that did nothing.
Maggies will just drop them closer for me bud, :) plus ill just use them to be as a fodder against gatts and ill just send my terror drones in with the gatts shooting all up at the war miners floating in the air that will eventually get dropped.
As if every single gatt will target the miners and none will pick up the drones. I'll say it again: move back, stop, guard.
Lol you can have a hundred gatts, but i guarntee you, that gats shoot at the closest thing they see, which will be the war miner, once you start shootin at the war miner, here comes my terror drones... to late bud, you dead meat, might as well grind them and make some money out of it.
If your drones move forward they become closer, then I actually do something with my gatts (you're acting as if I just sit there and watch them defend) and they retarget the drones. You also ignore that Yuri can use his miners also.
You dont seem to realize, i will have a tank force right there next to my sieges at the spot where they are gonna deploy.
You're acting as if Yuri would build no counter for that. You can't just add in tanks and seiges and add nothing to the Yuri force - then of course you win b/c you have double the force and double the money.
Im not saying that Yuri bows down to everyone and that sovs dont, but especially in the mod i play, everything is balanced and that everyone
can beat someone, depending on the tatics.
Everything is balanced but Sovs own Yuri. Nice. :rolleyes:
Chrono69x
09-28-2004, 10:20 PM
Hey Chrono back me up if you're on my side...
But that would mean I have to read this guys posts :(
timetohit62
09-29-2004, 09:26 AM
You're acting as if Yuri would build no counter for that. You can't just add in tanks and seiges and add nothing to the Yuri force - then of course you win b/c you have double the force and double the money.Well... remember i have the cheaper tanks and units and this strategy economically, i get the advantage because you are losing way more than i am... YOu can add whatever you want,but that wont change the picture to that its still will be taken care of
As if every single gatt will target the miners and none will pick up the drones. I'll say it again: move back, stop, guard.Ok move foward, tanks kill you or siege choppers deployed from a long range back will make sure that any threat coming out at my terror drones will be dealt with, move back masterminds are exposed and your whole force is droned, thanks for making my job easier.
They still lose to a tank forceOMG wtf are u talking about, dude you are lost, maybe you just stop replying because you dont seem to understand that im not attacking with war miners you dumb****. Who said they were attacking, this strategy aims toward your masterminds because thats what YURI WILL BUILD Smart one. And war miners are a fodder that are used to bring terrors in there. IF i bring only a few war miners in there and they hold of the first few volley of shots aimed at them, ill already have you dead because ill infect all your tanks with terror drones. and IF you dont have masterminds, ill just overrun you with tanks, siege, and FTS with infantry.
I didn't say he wouldn't build masterminds, I said he wouldn't build his whole force around them. Also, lashers are as good as rhinos when you consider cost, and you can't compare lashers to apocs and seiges because those units require a battle lab while lasher can be built right away.OMG dude, lashers stink, Even without a industrail plant, rhinos own over them. Plus in CR mod that i will get to later to Chrono later, apocs and teslas can easily own lashers. Dude lashers ARE THE WORST base tank in teh game, get that through your head. I mean rhinos cost 675 while your lashers cost 700. Or my teslas 750 and your lashers 700. Or my apocs 1312 and your lashers 700, get through your head first of all that lashers are the WORST base tank, OVERALL period. And lol wtf are you talkign about need abattle lab, obviously you dont know what your talking about. The battle lab and building tech is the way to go usually, especially in the mod that makes it balanced against stopping tank rushes. Plus how can you have masterminds and not build a battle lab, so obviously you are lost somewhere down teh tech line, im sry.
Gatts own all of those, no half decent Yuri would use brutes with no support.OMg dude i wanna play you first of all, and second of all a GATT is only good against air units, infantry, and thats it. Light tanks like flak tracks are the best light tank in combat cuz they only cost 375 and they can kill a gatt.
Most of that has nothing to do with what I said, and the rest proves my point. I said that Yuri players don't have worse mass force micro than any other players. If Yuri is worse at brute force massing 1 unit, it's because of the side not the players.Well unless you got superhands and your experienced with Yuri, it should be easy to handle yuri in combat. That goes for any side bud. Especiallhy in the mod CR, it takes multiple types of sov untis to wipe out any bf force. It depends on the side in a way, and the player, because i find him hard to control, along with my friends but im not sure how you handle him.
What makes you think the gatts won't target the drones? There is such thing as micro and the Yuri players gatts can outrun your miners.Well first of all, you need to learn how to play because you are lost bud. The gatts are protecting the masterminds. If the masterminds retreat thats great for me, ill just chase you all the way to your base and go from there. But yes the gatts will fire at the war miners AUTOMATICALLy as the terror droens are free to go in and kill. And if you run away from me you just doing me a favor cuz now your masterminds will be exposed even more to getting droned.
How are you going to get that stuff while buliding 4 miners from war factory? Gatts and brutes = no power for your base really fast and you won't have rhinos if you're building 4 miners from wf.I dont know what your rushing with, but LMFAO thats hilarous what your talking about cuz you are lost in the first tech IM TALKING ABOUT MASETERMINDS, dude you need to go back and read the first article, you are talking about something totally different that i could just own with tanks, you are lost and tell me when you finally understand where your coming from so i can reply with a reason.
As if every single gatt will target the miners and none will pick up the drones. I'll say it again: move back, stop, guard.Yes he will because the miner will be in front and i will follow right up, you will move up but remember you STOP and that 1 sec will let me take out your gatts. Plus an alternate way is just do is just use a small tank force (teslas are preferred but rhinos are ok) and take out the gatts that try to make a desperate attempt at my terror drones. I put that in the beginning post, that most likely he will make a desperate run after my terror drones, thats why you have to keep your tanks on STAND BY in the back by the terror drones so once you get the war mines and move them in, he will have to retreat his mastermind or send out his gatt, gatts stand NO chance against tanks that will be on stand by the whole time. and would easily be swept away while my war miners are taking hits from lashers ill send my terror drones drone his force, or just use tanks if i have enough tanks.
If your drones move forward they become closer, then I actually do something with my gatts (you're acting as if I just sit there and watch them defend) and they retarget the drones. You also ignore that Yuri can use his miners alsoOH NOW you wanna use miners lol i thought you disagreed with me earlier. Well anyways yes you cant, because first of all your gatts wil automatically attack them, you can tell them maybe to destroy one terror drone as he comes in , but you wont win because the gatts you cant try to target as many terror drones as possible, but i guarntee you that terror drones are the fastest unit in the game and will complete the job without you barely getting a shot off because even your miners will be engaging the fodder unit.
You're acting as if Yuri would build no counter for that. You can't just add in tanks and seiges and add nothing to the Yuri force - then of course you win b/c you have double the force and double the money.Sovs have better industry and tanks costs cheaper, along with infantry in the mod that allows 1/3 off them too. Anyways, yes i believe because while you build masterminds, what else can you do to add on. Like i said initiates are about the best you can get because they actually might challenge me. But there are ways to get around them, use v3s (yes in the mod) or use siege choppers in the mod or in regular YR to take them out from a range. Or you can forget about the siege and just build enough war mienrs to take the punishment as you drone again his tanks. Yes i believe because what else can Yuri add to be droned, lik i said your losing more money than me building up ur force because your paying all this money for masterminds and stuff while im producing cheap terror drones and tanks to take care of your bigger stuff.
Bottom line is, you lose and ill play you to prove it to you. Obviously you are off the post i originally put as you are lost half the time, or your stuff just doesnt add up.
Chrono i want you to post topics about CR in the CR thread http://forums.cncden.com/showthread.php?t=5234 (http://cr%20thread/) . Thank you
XaudiTT
09-29-2004, 11:45 AM
my God, guys , I really cannot read those Loooooong posts, can you make them more simply please ? Have piety for italians plz :D
RoreEatBurgar
09-29-2004, 12:00 PM
'Yuri is Easy'
Yeah all I needed to get him back to teh bed was a slice of pie. Talk about slutty ;_;
Statalyzer
09-29-2004, 12:44 PM
I would post shorter but then I'd have to ignore most of his stuff because he started out this thread with a novel.
OMG wtf are u talking about, dude you are lost, maybe you just stop replying because you dont seem to understand that im not attacking with war miners you dumb****
Your cursing skills are impressive. :rolleyes: You are attacking with miners if you move them in with your attack force, fodder or not.
Who said they were attacking, this strategy aims toward your masterminds because thats what YURI WILL BUILD Smart one.
I never said otherwise. I said he wouldn't build so many masterminds that they comprised the bulk of his every force and strategy, (unless you built tanks and nothing else).
[quoet]And war miners are a fodder that are used to bring terrors in there. IF i bring only a few war miners in there and they hold of the first few volley of shots aimed at them, ill already have you dead because ill infect all your tanks with terror drones. [/quote]
I've said several times why that isn't necessarily true, and you just keep saying your original point instead of countering my counterpoint: that they won't hold the first few volleys of shots because your drones will have to run ahead of your miners to get at the Gatts.
Well unless you got superhands and your experienced with Yuri, it should be easy to handle yuri in combat. That goes for any side bud.
I never said otherwise. Stop countering points that I never made and address what I actually said. You said that Yuri players have worse micro skills with large forces then other players do. I disagree, I don't think worse players choose Yuri than choose any other side.
Dude lashers ARE THE WORST base tank in teh game, get that through your head.
By the way Chrono, his post would be a lot shorter w/o all the "subtle" flame attempts.
Lashers are not the worst base tank unless CR changed grizzlies to make them more powerful. Forgive me if I don't remember every single modification from a mod I haven't used in a while. But lashers = grizzlies except that lasher's projectiles travel more quickly, make them less likely to miss moving targets. So if lashers suck so do grizz and both Yuri and Allies should not be played since rhinos will own them in 5 minutes every game.
OMG dude, lashers stink, Even without a industrail plant, rhinos own over them. Plus in CR mod that i will get to later to Chrono later, apocs and teslas can easily own lashers. I mean rhinos cost 675 while your lashers cost 700. Or my teslas 750 and your lashers 700. Or my apocs 1312 and your lashers 700,
I didn't realize the mod made rhinos cheaper than lashers despite being more powerful than them. And you call it balanced.
And lol wtf are you talkign about need abattle lab, obviously you dont know what your talking about. The battle lab and building tech is the way to go usually
You made my point. Battle lab is the way to go usually, which is why you don't compare a non battle-lab Yuri unit to a battle-lab Soviet unit, in general. Your comparison gives the Soviet a battle lab and not Yuri, so of course Sovs are better in your comparison - you've stacked the deck against them.
I also like your lol omg wtf rofl wtf scattered throughout every post, it realize improves the clarity of your points.
dont know what your rushing with, but LMFAO thats hilarous what your talking about cuz you are lost in the first tech IM TALKING ABOUT MASETERMINDS, dude you need to go back and read the first article, you are talking about something totally different that i could just own with tanks, you are lost and tell me when you finally understand where your coming from so i can reply with a reason.
I never have to use masterminds if the game's over in 5 minutes. I did read the original post and you said "First build war miners".
Bottom line is, you lose and ill play you to prove it to you.
I would hope you'd beat me considering you play CR all the time and I've played it just a few times, many months ago. You would win by executing your strategy well while I would likely execute mine crappily. That does not mean my strategy would suck if it were used by someone who could execute it well.
Yes he will because the miner will be in front and i will follow right up
As long as the miner is in front, the drone is behind, meaning its not close enough to the gatt.
OH NOW you wanna use miners lol i thought you disagreed with me earlier
You again are arguing against something I never said. My point is this: you use miners but won't even allow me that option. That is a biased comparison because it arbitrarily restricts the tactics available to me but gives you all available tactics.
but i guarntee you that terror drones are the fastest unit in the game and will complete the job without you barely getting a shot off because even your miners will be engaging the fodder unit.
Well if terror drones were also modified to have super speed, I don't remember it, but miners will not ALL engage the fodder unit because I can micro some to get some of the drones.
I can't remember if slave miners are droneable but:
If they are, any of your drones that leap into my miners are wasted b/c they won't kill the miner until the battle is over.
If they aren't, the drones will have to run past the miners, and will get shot in the process.
Madge
09-29-2004, 12:54 PM
Here we go again with another "Yuri is easy debate".
Chrono69x
09-29-2004, 04:24 PM
Here we go again with another "Yuri is easy debate".
But unlike the 10000 others that I've pissed all over, I wont bother with this one. He obviously isn't good (plays CR?? wtf...), wont ever be good (again...CR??) and really isn't worth my time. Besides, like I said, Stat's all over this ;)
Chrono i want you to post topics about CR in the CR thread http://forums.cncden.com/showthread.php?t=5234 . Thank you
I want you to grow up, become a little less ignorant about EVERYTHING (including YR and more specifically, us), get a few more posts and stick around for a little bit longer before you even attempt to tell me what to do ;)
timetohit62
09-29-2004, 07:22 PM
LOL xaudiTT, im ITalian too, cool man born in Texas tho but full blooded Sicilian. Thats tight, hehe.... im sry tho i only speak American you dont have to read anymore than this sentece. If you want to understand this post better just go to one of those translation sites and translate all this "mess" (j/k) to italian so i wont make you suffer by trying to read on this. Again im sry about that bro...
ANYWAYS....
Chrono, ive read your lil tank tatics, and u pretty much laid down the game their, in that long post bud. You see, that is the game you play right there, TANK control. Well in CR and even in YR tank control isnt all the same. I aint got no time to talk to you bud cuz i have NO RESPECT for you and yes quote that again cuz you NEVER underestimate someone like that. Obviously off your post about tank control, thats prety much THE WHOLE RA2/YR game RIGHT THERE in your post unlike the mod i play that takes some THOUGHT than just repetition of the same "Rushing" or just tank strategy is just one aspect of the mod in CR. CR is meant to be a game of strategy (how fast and how quick you can think up strategies to counter or attack your opponents) and tatics (ways you execute and handle the strategy you have on the battlefield).You obviously dont know that there is more to the game than just dumb brute force with tanks, you are so close minded to a STRATEGY game, instead you just like games with one PERFECTED strategy that wins over ALL in YR/Ra2. So dont tell me your good because all you basically know how to do is rush your opponent with timing your miners produciton and building tanks to the masses and controling them to hope for a win. Yea wow, you have a dog cool hes a fodder, but you got over 1000 other units in the game (not really, but bacially every unit in YR/RA2/CR all have a purpose), obvoiusly in the posts you have theres one unit that has a purpose, the base tank, thats it bud. Secondly dont call me out telling me i suck cuz ive played Ra2:YR for 4 years now and when people assume that other players suck just because they wanted to get the game more open and more strategic and the ability to use different units to COORDINATE an attack, than just rhino rushing. Only if you played the mod man, just once against me or and you will see how hard it can be and how fun it can be at the same time just by carrying out the right strategy and tatics and hopefully you wont get beat. Third, who said you can whip my arse because i guarantee you i can play your lil dumb way of building tanks and controlling my economy while building up industry, etc... i know the basics man, they are simple baby stuff that get repeated EVERY dang time you play that. SO dont you come in the thread and waste MY TIME or anyone else you disagree with.
Stalynzer, i didnt cuss, i just put the lil **** to emphasize that you are obviously lost, or to me you seem lost. And plz stop with all that quote stuff lol, you put its a novel, well im trying to make my posts shorter too, i can type fast luckily but its still a pain.
But no, the drones wont go ahead of the miners, the miners will get in point blank, thats why im saying they can take punishment. Remember if you run with your gatts, your masterminds will be unprotected leaving me able to drone your force execpt for the running gaps. I dont have to put my drones in front.
And remember, if yuri doesnt build many masterminds, you need to do this strategy, for instance if he builds 1 or 2, i could easily wipe those out, but Yuri will need more and if he builds masterminds at the beginnning of the game to a good amount, i will counter by using this strategy. If he doesnt ill go to a more direct approach with tanks, v3s, and sieges.
I didnt mean to counter your points, im just making a statement and im not just 'disagreeing' im backing it up with evidence, thats why this is a good argument, but the things that you are using to back up are good to a degree because other views you see at countering my strategy are false (through my tests with this strategy you cant or wont be allowed for this to happen) like you say that gatts will just run, that confuses me cuz remember im aiming for your masterminds, your gatts are there to protect, if they run you have no defense ;).
Yea but im soviet remember not allied so lashers are inferior to the soviets. And no the mod isnt imbalanced because in YR rhinos cost 675 too bud :), so are you calling the game imbalance (which it is, but still). And teslas and apocs now have a purpose in the game so YES it does balance it because before they didnt. And rhinos are still a good base tank that are good for rushing tatics and quick attacks, etc. they are very versatile, so nothing virtually nothing is imbalance dude.
THe omg and wtf are replies to the MARKS in the posts that i find quoate "stupid" unquote, that is clarity to you i believe, :). Its just puzzling to me that you put battle lab in there, dude that was a lil bit off and unlike your other things in the argument, that was the worse and i know u disagree with me prolly, but i just had to get that out, sry though if i made you feel like your stupid cuz ur not, you are posting points that im giving an oppurtunity to counter to prove this strat works.
Ok, i shouldve been more clearer AFTER YOU SEE HIM BUILD MASTERMINDS AND START PRODUCING THEM, BEGIN TO BUILD WAR MINERS, there is that better. Oh by the way, i can just put up defensive structures and build some infantry to defend my base, but im not saying that you wont win the match, it just gives me a fighting chance to stop rushing tatics. But your right if you decide to rush, you might catch me off guard if im not paying attention to your base/tanks that are making manuevers to different sections of my base. CR allows rushing to be stopped in the early game because defensive structures are cheaper allowing you to set up defenses around your base to help stop oncoming enemies. But theres always a chance they might have enough tanks to overrun you and win. IT ALL DEPENDS on YOUR STRATEGY!
Lol if your gat is sitting there shooting at my miner, YOU ARE SHOOTING AT THE MINER so that means my terror DRONE is not being SHOT AT. Period, its that simple unless you force attack which you might kill 1 or maybe 2.
Lol you can use miners, but they wont be effective because they will be shooting the miners along with all the other units in combat, they are just a gat that cant be controlled basically and they are pretty imoblie. So its up to you but im just pointing out how you said BEFORE and i dont wanna quote it that "oh, well if you use miners you will have a slumpy economy" basically you were saying thats stupid and you win cuz "I" have no economy. Well now you say you, yourself wanna use miners, thats fine with me but its just you jumped from one thought to the next which i found funny.That you kinda indirectly agreed wiht me somewhere along the line.
Like i said, I DID this straegy on YR before CR. MONTHS before CR and it was working like a charm bud. Except CR gives me more options than YR on how to execute it, same with Yuri, but NOW i play CR online with experienced players as we have 1on1's to team alliances, with open strategy really creates fun battles that take alot of thought and QUICK planning because you can be wiped out in 2 seconds if your not mobilize correctly... etc.
Terror drones dont have super speed, thats just u being BIASED against my mod, because you have no evidence that it has super speed. I said that its the fastest unit in the game, cuz it is? except for air units of course, so that was a biased statement right there....
Now in CR unlike YR, i can open up a new mix and maybe add some v3s in the process that will do substantial damage to the waiting Yuri Force. Lol there are SO many options on how I can execute this, but i never play as Yuri so i dont know how he might want to counter it. Stalynzer thats nice that your debating against something you disagree. But this mod works and ive tested it on YR more than CR so i know it works and wont fail if EXECUTED properly. Now this is only a tatic AGAINST masterminds, but if he doesnt have masterminds in the picture, than just build tanks, its easy people. Its a game of strategy (how fast and how quick you can think up strategies to counter or attack your opponents) and tatics (ways you execute and handle the strategy you have on the battlefield).
Chrono69x
09-29-2004, 08:30 PM
Chrono, ive read your lil tank tatics, and u pretty much laid down the game their, in that long post bud. You see, that is the game you play right there, TANK control. Well in CR and even in YR tank control isnt all the same. I aint got no time to talk to you bud cuz i have NO RESPECT for you and yes quote that again cuz you NEVER underestimate someone like that. Obviously off your post about tank control, thats prety much THE WHOLE RA2/YR game RIGHT THERE in your post unlike the mod i play that takes some THOUGHT than just repetition of the same "Rushing" or just tank strategy is just one aspect of the mod in CR. CR is meant to be a game of strategy (how fast and how quick you can think up strategies to counter or attack your opponents) and tatics (ways you execute and handle the strategy you have on the battlefield).You obviously dont know that there is more to the game than just dumb brute force with tanks, you are so close minded to a STRATEGY game, instead you just like games with one PERFECTED strategy that wins over ALL in YR/Ra2. So dont tell me your good because all you basically know how to do is rush your opponent with timing your miners produciton and building tanks to the masses and controling them to hope for a win. Yea wow, you have a dog cool hes a fodder, but you got over 1000 other units in the game (not really, but bacially every unit in YR/RA2/CR all have a purpose), obvoiusly in the posts you have theres one unit that has a purpose, the base tank, thats it bud. Secondly dont call me out telling me i suck cuz ive played Ra2:YR for 4 years now and when people assume that other players suck just because they wanted to get the game more open and more strategic and the ability to use different units to COORDINATE an attack, than just rhino rushing. Only if you played the mod man, just once against me or and you will see how hard it can be and how fun it can be at the same time just by carrying out the right strategy and tatics and hopefully you wont get beat. Third, who said you can whip my arse because i guarantee you i can play your lil dumb way of building tanks and controlling my economy while building up industry, etc... i know the basics man, they are simple baby stuff that get repeated EVERY dang time you play that. SO dont you come in the thread and waste MY TIME or anyone else you disagree with.
I read this since you were kind enough to actually address it to me.
1) Your first sentence...the word you're looking for is spelled "there", not "their". "Their" is possessive, "there" is pertaining to:
At or in that place
To, into, or toward a place
At that moment or point in time
In that matter
There is absolutely no reason to use the wrong type of "there", regardless of laziness.
2) My tank control topics are basic MICROING ideas and idealogies which are applied to every real time strategy game available - whether it be Star Craft, War Craft, Red Alert 2, or even Total Annihilation. Your inability to grasp this mere subject reveals your ignorance and stupidity on all matters relating to real time strategy games; stop while you're ahead.
3) There is no RUSHING. Period. It's not hard to make tanks, ffs, it's basic. Seriously, create a simple early game economy, get a war factory, and click your mouse. Just because you have some uncanny inability which disallows you from some how creating tanks, it doesn't mean I have to limit how I play. If i can beat you 3 minutes into the game 4 tanks to 0, I can beat you AT ANY POINT in the game because of sheer economical advantage.
4) To tell me that I don't know how to think on the fly, create and exploit the advantages or disadvantages, and don't know the psychology, strategies, and tactical areas of the game, and that I only use "brute force" is simply more ignorance and stupidity on your part. You could only DREAM of doing the types of things players at my level can do.
Let me ask you something, can you multi-task and micro to a point where you're controlling 3 groups of tanks, 2 groups of rockies, a group of IFVs, a paradrop, and 2 groups of planes, all simoltainiously? And I mean simoltainious. Not "hey..it's been 10 seconds since I last checked on that group even though it's right next to me, maybe I should take a glance". No. I mean opposite sides of the maps looking at each group every 3 seconds or less and knowing what to do.
And moreso, can you do that with a clear head of knowing what you're doing and when to attack with which units? Creating and exploiting holes in someone's game, manipulating a person to a point where they don't even know what they're doing, but they're doing it anyway - no matter the consequences. That's all basics of Allied play at its top level. And I mean BASICS. You can't tell me that the aforementioned ideas aren't tactical and strategical.
The fact that you say "rush" proves your inexperience in this game.
You're trying to argue strategical and tactical fundamentals with someone who took that very subject extremely seriously a few years ago. Sun Tzu's very strategies can be applied to a great degree to this game in its current form, however people like Cannis and those who believe his mod is some how a patch for the game can't seem to grasp this idea at all.
5) Those topics, as I mentioned earlier, are sheer BASICS that I knew and was in the midst of practicing YEARS ago. The people of this forum tend to be a bit on the lower end of the skill level (although some are getting pretty good) and since a lot of n00bs, newbs, idiots, and just retards in general visit this forum, I figured I'd post something that really isn't anything hard to grasp, and just pure basics. Don't think that that's something I'm still trying to figure out...maybe if you had talked to me 3 years ago I would have been practicing it, but I'm long past that stage.
6) You've been playing for 4 years? What were your nicks on WOL? Because I've been playing about the same ammount of time...and how many times have you appeared in the top 10 or had a clan appear in the top 10? I'd like to know just what I'm up against here...i mean 4 years, wow, you must have gotten pretty good...And you must have been playing RA2 for some of that, because YR sure hasn't been out that long.
Or is it that you've been playing Cannis' mod for the past 4 years and have NO IDEA what high level, competitive play is about?
6) You can beat me? Lol, please...that's a laugh. How about some RA2? My msn is Chrono69x@hotmail.com
my clans website is www.blackassassins.org
i post at http://www.chat-stars.com/ and www.strike-team.net
You can find me on any of those at any time, and I'll be more than happy to play you.
You seem to have some ammount of respect for Alex (xauditt), maybe you should talk to him and see his opinion on the matter of my skills in this game, my comprehension as far as the game's concerned theoretically, and in general how the game is played. He's by no means the greatest player ever, but he knows how to handle himself. Maybe you'll actually listen to him...
Derek
09-29-2004, 08:47 PM
people of this forum tend to be a bit on the lower end of the skill level
I've got to agree there, between you and Triumph (in the ZH section) this forum is practically a school to teach noobs (such as me once) basic concepts. I'm just glad somebody is doing it.
nilloC
09-29-2004, 08:50 PM
My conclusion:
timetohit has never played online, and just constantly plays against an AI. That's why he got bored with YR and moved on to *snicker* CR...
Madge
09-29-2004, 10:03 PM
I can beat Chrono. :shifty:
Statalyzer
09-29-2004, 10:17 PM
Timetohit - you're right there is only 1 strategy in RA2. But there are many different tactics within that strategy, and Chrono does not rush brainlessly. I've played him and he executes his strategies almost to perfection. There are a lot of brainless rushers but he is not one of them.
timetohit62
09-29-2004, 10:23 PM
My tank control topics are basic MICROING ideas and idealogies which are applied to every real time strategy game available - whether it be Star Craft, War Craft, Red Alert 2, or even Total Annihilation. Your inability to grasp this mere subject reveals your ignorance and stupidity on all matters relating to real time strategy games; stop while you're ahead.
OK, first of all, i see no ideas in tanks, what comes out of it huh? just a tank, period... no speciall tatics or abilities it enables on the battleifield, it is just a unit that dominates the game in all aspecsts, your stupidity on how to figure out theres just more than 1 unit that you can use to attack a base is hard for you figure out, because whats the point of having v3s, apocs, teslas, tank destroyesr, chaos drones, if they arent worth crap. I mean comon think aobut it, if its in the game IT HAS TO HAVE A PURPOSE how bout, we just put only a couple of units in teh game, thats all you would need to have a STRATEGY game right. Well your kinda strategy takes no thought son as all you need is low tech, a good economy, and the pumping of tanks.
There is no RUSHING. Period. It's not hard to make tanks, ffs, it's basic. Seriously, create a simple early game economy, get a war factory, and click your mouse. Just because you have some uncanny inability which disallows you from some how creating tanks, it doesn't mean I have to limit how I play. If i can beat you 3 minutes into the game 4 tanks to 0, I can beat you AT ANY POINT in the game because of sheer economical advantage.
OK you say that economy wins over everything, well this WHOLE post revolves around a cheaper tatic that requires higher tech. YOu dont need just pure economy to win a war, i know what your concept is and i do agree with that TO A DEGREE. that rhinos are good for early game but you must higher up your tech with building of industrial plants and apocs or tesla tanks, etc. YOur idea of winning is just pumping out lower tech tanks that are good and do have plus and minuses, but 1on1 or even 1on2 against an apoc will lose, because on the mod APOCS have a purpose, and yes they can be stopped with certain stratgies even from the soviets, but mass on mass dude i dont care if you have 40 rhinos and i have 20 apocs, i gurantee you that my apocs will win just because their higher tech which allows them to defeat rhinos 1 on 2 and still have average health. Oh and by the way, dont worry about my economy, because war miners cost 1000 and are easy to build to keep your economy stable.
To tell me that I don't know how to think on the fly, create and exploit the advantages or disadvantages, and don't know the psychology, strategies, and tactical areas of the game, and that I only use "brute force" is simply more ignorance and stupidity on your part. You could only DREAM of doing the types of things players at my level can do.
Let me ask you something, can you multi-task and micro to a point where you're controlling 3 groups of tanks, 2 groups of rockies, a group of IFVs, a paradrop, and 2 groups of planes, all simoltainiously? And I mean simoltainious. Not "hey..it's been 10 seconds since I last checked on that group even though it's right next to me, maybe I should take a glance". No. I mean opposite sides of the maps looking at each group every 3 seconds or less and knowing what to do.
And moreso, can you do that with a clear head of knowing what you're doing and when to attack with which units? Creating and exploiting holes in someone's game, manipulating a person to a point where they don't even know what they're doing, but they're doing it anyway - no matter the consequences. That's all basics of Allied play at its top level. And I mean BASICS. You can't tell me that the aforementioned ideas aren't tactical and strategical.
The fact that you say "rush" proves your inexperience in this game.
Multi task you mean like where you over run bfs with just sheer rhino numbers, yea that is hard dude, i cant set that up. How bout on cannis where v3s have to be firing at long range to keep bf hit-runs over you while at the same time have your sieges deployed and move your apocs ready to attack. Also i have flak traks in case any harrier units are standing by, yea man its tough controlling that... while you have to mobilize all this at one time and hope that he doesnt catch you in the wrong postion? OR he might try to use stealth black eagles and sweep around you base and destroy it, you see, CR opens up your mind so you have to know your enemy in order to win cuz you never know what kind of strategy he will put on you, its hard with alot of multi tasking and awarness you can pull all this off victorous. Wow you split up a group of tanks, i could do that easily you dont know how much multi tasking i do with sovs against Yuri with this strategy, obvoulsy your blind cuz all the crap ive been saying required multi tasking, take time to read oh bright one before you go asking stupid questions that just reflect right back on you.
You're trying to argue strategical and tactical fundamentals with someone who took that very subject extremely seriously a few years ago. Sun Tzu's very strategies can be applied to a great degree to this game in its current form, however people like Cannis and those who believe his mod is some how a patch for the game can't seem to grasp this idea at all.
Cannis built something that is beyond YR bud, something that balances the game and you can read about it in this thread right here cuz im not gonna waste my time on you that you cant go reply in a new thread, but you havent figured that out yet, instead you keep on asking and commenting stuff you cant back up buddy, i back it up all in this thread http://forums.cncden.com/showthread.php?t=5234 and read about what the game is really about, its not no noob project its something that you might discover opens up your enclosed tank driven mind into more of an open concept to units that mean something and require tatics and strategy to carry out to win successfully, you take it like baby food that you dont want it, but you know its better for you than the stuff your high on YR and tanks.
Those topics, as I mentioned earlier, are sheer BASICS that I knew and was in the midst of practicing YEARS ago. The people of this forum tend to be a bit on the lower end of the skill level (although some are getting pretty good) and since a lot of n00bs, newbs, idiots, and just retards in general visit this forum, I figured I'd post something that really isn't anything hard to grasp, and just pure basics. Don't think that that's something I'm still trying to figure out...maybe if you had talked to me 3 years ago I would have been practicing it, but I'm long past that stage.
Yea you post something, cool just too bad i was doing that strategy about 2 years or so before i saw it on gametalk forum which was a long time ago. So i think we all have the concepts of your BASIC type of game. There is no basics to CR because you have different stratgies that all are good in different situations and require some experience and alot of practice online.
You've been playing for 4 years? What were your nicks on WOL? Because I've been playing about the same ammount of time...and how many times have you appeared in the top 10 or had a clan appear in the top 10? I'd like to know just what I'm up against here...i mean 4 years, wow, you must have gotten pretty good...And you must have been playing RA2 for some of that, because YR sure hasn't been out that long.
Or is it that you've been playing Cannis' mod for the past 4 years and have NO IDEA what high level, competitive play is about?im CXFFGUNER on WOL and ive had that nickname for a long time. So ive been playing yes for a total of 4 years, 2 1/2 on Ra2 online and 1 1/2 years on YR online. Dude ill just go make a clan and play my days down to get in the top 10, it takes time i bet you didnt get in the top 10 in just a day, i bet that took you a damn long while... and i hope your proud of it, its just too bad i never was apart of one but i got my REAL LIFE friends to play it and we all have nicknames with CXFF in the front and we played other people in team alliances, stuff like that. So yes ive been playign for a long time and we are all playing Cannis now because it pretty much is not only more tatical/strategical but its way more balances and more open than Ra2 and YR. I also got them into buying Ra2 along time ago and then YR so we have pretty much been playing this game for a long time bud, back when in the days of no bots, if you would like to say. And dude, i never say YR for 4 years, your puny mind cant consider maybe over a 4 year period i played Ra2 and YR over the span of 4 years, not the whole 4 years i would play YR maybe at the last half of it did, ever thought of that :rolleyes: .
You seem to have some ammount of respect for Alex (xauditt), maybe you should talk to him and see his opinion on the matter of my skills in this game, my comprehension as far as the game's concerned theoretically, and in general how the game is played. He's by no means the greatest player ever, but he knows how to handle himself. Maybe you'll actually listen to him...Ok you no life loser just stop talking like you a damn computer and talk normal for once, because you obviously take this like real life, this is a damn game you making this sound like your doing a job or something, you need to chill because lol theres more to life but obvioulsy quote "you havent grasped that concept yet" Second i wouldnt mind putting up with you but i wanna show you CR and i wanna play you on it, not to beat you but to show you the game because OBVIOUSLY YOU SEEM AFRAID OF SOMETHING THAT MIGHT REQUIRE NEW TATICS/STRATIGIES. CR is not like all the other mods, it keeps the tastes of the original ra2 and yr so your not losing anything except your gaining more stratigies to counter others, you just dont realize it dude, but you act like your scared to just open your mind once to something new.I have no grudges on this game and i play to be smart, quick, strategical, and make it fun... thats why i play CR just top open up the YR more not to lose any tatics or stratigies. But if you want to stay in your own lil world and you wanna play me, its just that RA2 online is boring, Heck Freezes Over his played on rewind through the back of my head about 40 billion times because i played it for so long or CS that is all old and just plain boring... except that situations arise but u still using the same strategy EVERY SINGLE GAME! At least YR has a lil spice to it but dude, let me teach you something on CR or you can teach yourself a strategy that might make you have to do more than one strategy against me to easily defeat a rhino horde or to counter the strategy im using with one of your own, you see it just opens up the game more with new strategies THATS ALL yall act like im getting a super tesla monkey nuclear crnon legionarre and some crappy unit like that, those are for mods for noobs who just like cool units and cant think...
Dude you made me go way off topic this is about Anti Yuri tatic but your making it into a Bush-Kerry moment and im bush and your kerry... (stupid democrats, j/k) but if you wanna pm me do it, but you just flucking blowing this topic outta hell because you wanna prove to the world you love ra2, wow, I think we all realized that by now! just pm later and we can get back to the task at hand talking about strategy/tatics that is what the game is all about.
People in this forum to be low on skill level, well, i guess you would like to say your low on tech level because CR you dont win with low class tanks in your assault force with nothin but numbers... about the only tatical thing in YR is the Allied Side and the Yuri side. Guess who had the most modifications in CR, well they all did to be balanced but he made it to where sovs cant win with just rhinos througout the whole game, but use their v3s, apocs, teslas, demos, terroists, and even tesla troopers and infantry more to where its not EASIER but its to where it opens you up on how you want to stop a ground force instead of JUST building 1-2 tank groups and trying to just use no strategy and overun him. Ive played the game about 1000 times online and maybe Derek and nilloc think they are all powerful, but i guarntee you out of the years of playing you'll always have the people who talk trash (noobs or nerds-bitches who think they are better than everyone but they arent) or those who dont back up stuff by starting stuff, but try to argue-debate and with their point of views and evidence and try to resolve it and comprimise, thats how everything gets solved correctly.
Anyways lets start talking about the strategy i put and how you think it works or if you think it doesnt work. Thank you :)
Spider786
09-30-2004, 01:28 AM
I can beat Chrono. :shifty:
and i can beat you mwahahahahahhahaha!!!!!!!!!!!!!! so i can beat chrono tooo!!!!!!
anyone wanna play plz add em 2 msn, im looking for a game now but so many pple don't wanna play, and i think strat would've played but he just signed off.
timetohit62
09-30-2004, 09:27 AM
Spider, i will squash you like a BUG, like how i killed your daddy (daddy long legs) and your mom (black widow). hehe :)
Madge
09-30-2004, 10:03 AM
Oh crap, Rolk please don't come in here. :scared:
Anyways, Chrono will demolish you timey, try him and see. Then I'll demolish Chrono afterwards. :scared:
Statalyzer
09-30-2004, 10:52 AM
I would absofreakinglutely love to watch Chrono play timetohit. I would gladly host and observe that game, although it'd probably have to be on RA2 and not YR, I'm having YR problems and don't really want to reinstall.
But RA2 is more balanced than YR anyway, so I would think if you two played it would be better if it were on RA2 (unless timetohit wanted to play against Yuri as Soviets).
Madge
09-30-2004, 10:59 AM
There is no freakin way my pal Chrony would lose. I would eat Timey's shorts if he beat Chrono. Then I would eat Chrono.
Chrono69x
09-30-2004, 04:19 PM
OK, first of all, i see no ideas in tanks, what comes out of it huh? just a tank, period... no speciall tatics or abilities it enables on the battleifield, it is just a unit that dominates the game in all aspecsts, your stupidity on how to figure out theres just more than 1 unit that you can use to attack a base is hard for you figure out, because whats the point of having v3s, apocs, teslas, tank destroyesr, chaos drones, if they arent worth crap. I mean comon think aobut it, if its in the game IT HAS TO HAVE A PURPOSE how bout, we just put only a couple of units in teh game, thats all you would need to have a STRATEGY game right. Well your kinda strategy takes no thought son as all you need is low tech, a good economy, and the pumping of tanks.
It was hard to understand this completely, but based off of what i've read, you're basically arguing that there are no intricacies (sp?) to using tanks, and that it doesn't require skill to use them. You know what? You're right!!!
It doesn't take skill to build tanks, which is why it's stupid to complain about "rushing". If you have an equal number of tanks, there should be NO reason why the other person wins besides having better micro. However, you're also wrong at the same time.
You tried implying that the game didn't take skill BECAUSE tanks are easy to build. You're right about the latter, but incredibly wrong about the former. RA2 takes an abundance of skill because of what you DO with your tanks. Sure, massing them up and having one big fight at the end is just stupid, but good thing for us that that's NOT how high level competition is played, huh? But of course, you wouldn't know that, nor would you know how to actually play the game...
OK you say that economy wins over everything, well this WHOLE post revolves around a cheaper tatic that requires higher tech. YOu dont need just pure economy to win a war, i know what your concept is and i do agree with that TO A DEGREE. that rhinos are good for early game but you must higher up your tech with building of industrial plants and apocs or tesla tanks, etc. YOur idea of winning is just pumping out lower tech tanks that are good and do have plus and minuses, but 1on1 or even 1on2 against an apoc will lose, because on the mod APOCS have a purpose, and yes they can be stopped with certain stratgies even from the soviets, but mass on mass dude i dont care if you have 40 rhinos and i have 20 apocs, i gurantee you that my apocs will win just because their higher tech which allows them to defeat rhinos 1 on 2 and still have average health. Oh and by the way, dont worry about my economy, because war miners cost 1000 and are easy to build to keep your economy stable.
So wait, your last statement you're basically saying that the game has created a HANDICAP?? And you're trying to argue it's good... :\
Cannis Rules was made by a below average player for below average players. Period.
I agree that the game should have been made so higher tech units beat lower tech units pound for pound, however I refuse to begin playing a mod that is supposed to be proposed as a patch - especially a mod that creates handicaps and completely bulks up every unit for lesser skilled players. I also refuse to allow players to talk about "owning" other players just because they've gotten good at such a mod (the handicap problem), but can't play the normal game.
By your own testimony you can play the real game, but to what degree still remains to be determined.
Multi task you mean like where you over run bfs with just sheer rhino numbers, yea that is hard dude, i cant set that up. How bout on cannis where v3s have to be firing at long range to keep bf hit-runs over you while at the same time have your sieges deployed and move your apocs ready to attack. Also i have flak traks in case any harrier units are standing by, yea man its tough controlling that... while you have to mobilize all this at one time and hope that he doesnt catch you in the wrong postion? OR he might try to use stealth black eagles and sweep around you base and destroy it, you see, CR opens up your mind so you have to know your enemy in order to win cuz you never know what kind of strategy he will put on you, its hard with alot of multi tasking and awarness you can pull all this off victorous. Wow you split up a group of tanks, i could do that easily you dont know how much multi tasking i do with sovs against Yuri with this strategy, obvoulsy your blind cuz all the crap ive been saying required multi tasking, take time to read oh bright one before you go asking stupid questions that just reflect right back on you.
That's not multi-tasking...that's controlling ONE group of units and over whelming another unit :\
Maybe you should re-read what i wrote about multi-tasking, because you obviously didn't get it the first time through.
And like I hinted at earlier, beefing up the units to create it so support weapons with decent micro are unstopable ISNT balanced. Think about the BF, it was meant to be a support unit. Now with even the slightest bit of fodder and micro, it can take out more than twice its value in units.
And no, you can't multi task as easily as you're sayingy, you can SAY you can, but you can't ;). This is proven by the fact that you're saying that you use sovs to do it. I'll be short and simple with this, saying that Soviet units are NOT as quick as allied units. Regardless of the few quick units they do have, they don't have a strong enough variability in quick units to split as much as I do with allies effectively.
If you could multi task like that, you wouldn't be playing a mod - you'd understand the degree and depth this game goes into and you would be enjoying IT, instead of an overpowering mod.
Cannis built something that is beyond YR bud, something that balances the game and you can read about it in this thread right here cuz im not gonna waste my time on you that you cant go reply in a new thread, but you havent figured that out yet, instead you keep on asking and commenting stuff you cant back up buddy, i back it up all in this thread http://forums.cncden.com/showthread.php?t=5234 and read about what the game is really about, its not no noob project its something that you might discover opens up your enclosed tank driven mind into more of an open concept to units that mean something and require tatics and strategy to carry out to win successfully, you take it like baby food that you dont want it, but you know its better for you than the stuff your high on YR and tanks.
As I said, Cannis was a below average player with NO sense of balance. He believed that the answer to balance was to completely revamp the whole game, and everyone on westwood forums flamed him for being an idiot about it. Forsythe, however, realized that balance lay not in how many changes you can make, but the subtleties of the game. The little the changes the better in a game like this.
Yea you post something, cool just too bad i was doing that strategy about 2 years or so before i saw it on gametalk forum which was a long time ago. So i think we all have the concepts of your BASIC type of game. There is no basics to CR because you have different stratgies that all are good in different situations and require some experience and alot of practice online.
i've been to gametalk...no one there is good. I've beaten every "1337" player there and they all sucked. There ARE basics to CR, I dont even need to play the mod to know this. You know the things you do every game without very much thought - yea..those are basics. Things like starting an early economic advantage over your opponent which creates an even larger military advantage. Those are basics. You can't say a game doesn't have basics when you're trying to argue that it's strategical.
im CXFFGUNER on WOL and ive had that nickname for a long time. So ive been playing yes for a total of 4 years, 2 1/2 on Ra2 online and 1 1/2 years on YR online. Dude ill just go make a clan and play my days down to get in the top 10, it takes time i bet you didnt get in the top 10 in just a day, i bet that took you a damn long while... and i hope your proud of it, its just too bad i never was apart of one but i got my REAL LIFE friends to play it and we all have nicknames with CXFF in the front and we played other people in team alliances, stuff like that. So yes ive been playign for a long time and we are all playing Cannis now because it pretty much is not only more tatical/strategical but its way more balances and more open than Ra2 and YR. I also got them into buying Ra2 along time ago and then YR so we have pretty much been playing this game for a long time bud, back when in the days of no bots, if you would like to say. And dude, i never say YR for 4 years, your puny mind cant consider maybe over a 4 year period i played Ra2 and YR over the span of 4 years, not the whole 4 years i would play YR maybe at the last half of it did, ever thought of that :rolleyes: .
Wow, your real life friends play RA2?? I'd be embarassed to admit to my friends I spend an average of an hour and a half a day on my computer :(
Back when there were no bots?? LMAO, how about back when Delphi actually played? That's when I'm talking about. Ya know...when WW forums were still up. Before and shortly after YR came out and there WERE NO CHEATS for YR (the first month of it basically).
And I figured you meant you played YR for all 4 years because of your saying "I played RA2:YR 4 years ago". Needless to say, RA2:YR is a different game than "RA2 / YR".
Ok you no life loser just stop talking like you a damn computer and talk normal for once, because you obviously take this like real life, this is a damn game you making this sound like your doing a job or something, you need to chill because lol theres more to life but obvioulsy quote "you havent grasped that concept yet" Second i wouldnt mind putting up with you but i wanna show you CR and i wanna play you on it, not to beat you but to show you the game because OBVIOUSLY YOU SEEM AFRAID OF SOMETHING THAT MIGHT REQUIRE NEW TATICS/STRATIGIES. CR is not like all the other mods, it keeps the tastes of the original ra2 and yr so your not losing anything except your gaining more stratigies to counter others, you just dont realize it dude, but you act like your scared to just open your mind once to something new.I have no grudges on this game and i play to be smart, quick, strategical, and make it fun... thats why i play CR just top open up the YR more not to lose any tatics or stratigies. But if you want to stay in your own lil world and you wanna play me, its just that RA2 online is boring, Heck Freezes Over his played on rewind through the back of my head about 40 billion times because i played it for so long or CS that is all old and just plain boring... except that situations arise but u still using the same strategy EVERY SINGLE GAME! At least YR has a lil spice to it but dude, let me teach you something on CR or you can teach yourself a strategy that might make you have to do more than one strategy against me to easily defeat a rhino horde or to counter the strategy im using with one of your own, you see it just opens up the game more with new strategies THATS ALL yall act like im getting a super tesla monkey nuclear crnon legionarre and some crappy unit like that, those are for mods for noobs who just like cool units and cant think...
LMAO! You're trying to call ME a no life loser??! Especially after admitting to me that you and your friends sit around and play a YR MOD all the time?? Gimme a break...go outside today, you'll be surprised as to what the sun looks like :o
I have played CR actually. i know i said i didn't have to play it to know something about it, but that was to prove a point. I have played it and it was stupid...
No, it doesn't keep the taste of the original games. You obviously haven't played the originals enough to see the substantial differences involved.
Dude you made me go way off topic this is about Anti Yuri tatic but your making it into a Bush-Kerry moment and im bush and your kerry... (stupid democrats, j/k) but if you wanna pm me do it, but you just flucking blowing this topic outta hell because you wanna prove to the world you love ra2, wow, I think we all realized that by now! just pm later and we can get back to the task at hand talking about strategy/tatics that is what the game is all about.
That's funny coming from someone advocating abruptly liberal stand points. You can't call yourself Bush if you're not even acting conservative in voice and opinion.
What do i need to prove? Just about everone that posts in these threads knows me...aka there's absolutely nothing TO prove.
People in this forum to be low on skill level, well, i guess you would like to say your low on tech level because CR you dont win with low class tanks in your assault force with nothin but numbers... about the only tatical thing in YR is the Allied Side and the Yuri side. Guess who had the most modifications in CR, well they all did to be balanced but he made it to where sovs cant win with just rhinos througout the whole game, but use their v3s, apocs, teslas, demos, terroists, and even tesla troopers and infantry more to where its not EASIER but its to where it opens you up on how you want to stop a ground force instead of JUST building 1-2 tank groups and trying to just use no strategy and overun him. Ive played the game about 1000 times online and maybe Derek and nilloc think they are all powerful, but i guarntee you out of the years of playing you'll always have the people who talk trash (noobs or nerds-bitches who think they are better than everyone but they arent) or those who dont back up stuff by starting stuff, but try to argue-debate and with their point of views and evidence and try to resolve it and comprimise, thats how everything gets solved correctly.
Anyways lets start talking about the strategy i put and how you think it works or if you think it doesnt work. Thank you :)
See what i mean? You just said it plays just like original RA2 and YR, yet just afterwards you're saying:
"Guess who had the most modifications in CR, well they all did"
Stop being hypocritical.
And just as there's people online who talk ****, there's people out there who fail to listen to reason and logic. They believe that because they've progressed to a point in the game where they get their ass's kicked, that some tactic is cheap and unfair. You know, most players have realized that tanks are the fundamentals of the game, and what you do with them changes how the game is played.
Finally, in just about everything you've posted you've made references to sovs and how it's easy to play as them. Well guess what...i dont use sovs :\
Which means, in a given game i'll use:
Dogs
GIs
Engis (repair ifvs)
Miners
Grizzley Tanks
IFVs
Rocketeers
Planes
Mirage tanks
Prism tanks
Spies
Do you know what's left? Well lets put it this way - the only things i could use better in the game are Nighthawks, Tanya a little more, and find a more efficient use for Chrono Legionnaires...
I use every allied unit in the game except those 3...now how is that limiting my play in any way? How is that just pumping out tanks...?
Statalyzer
09-30-2004, 04:37 PM
YR doens't need to revamped to be balanced, it just needs to be tweaked, in general. Desos, Battleforts, and dolphins should become a little less powerful, the Soviet countries made so they are all useful, v3s and tank destroyers made a little more useful, and the RA2 build times should be restored. Yuri needs the most changes. New supers and no full cash MCV grind (so no more infinite money), a basic naval unit (maybe give him squids although what would Sovs use then?), less powerful mags, discs, initiates, and gatt cannons, economy balance of some sort, and the pyschic sensor seperated from radar.
Madge
09-30-2004, 05:02 PM
Or just don't play YR.
XaudiTT
09-30-2004, 06:27 PM
Then I'll demolish Chrono afterwards. :scared:
Demolish me on ra2 before demolishing crony.... He doesn't need to be demolited :rockbrow: :irked:
Desolator12
09-30-2004, 06:30 PM
Actually, Desos really don't need to be tweaked... they aren't that powerful... any tank can kill them even deployed, snipers can take them, and they are immobile when deployed...
Spider786
09-30-2004, 07:29 PM
i think we should sort out this debate ingame...., see whos tactic wins and the rest of us can go for the ride, to make it fair the host chooses the map and settings?
Statalyzer
09-30-2004, 11:13 PM
Only the best Allied player can stop a well microed Soviet tank force supported by desos in RA2 (and even then they have to be GB which means giving up free 50% aircraft bonus or free GIs), but they can do it in YR because battleforts own.
Or just don't play YR.
With the right tweaks, YR could be better than RA2, that's why.
timetohit62
10-01-2004, 12:28 AM
Breathe... and begin im just happy i took that keyboarding class at school or my fingers would fall off, i type very fast from actually paying attention in class :hyper: . So either read this or dont, its up to you i just talking to chrono as he the only BRITCH to talk to so far on this forum. (im not calling yall other peeps britches, so dont take this in the wrong way, plz! :eek: )
It was hard to understand this completely, but based off of what i've read, you're basically arguing that there are no intricacies (sp?) to using tanks, and that it doesn't require skill to use them. You know what? You're right!!!
It doesn't take skill to build tanks, which is why it's stupid to complain about "rushing". If you have an equal number of tanks, there should be NO reason why the other person wins besides having better micro. However, you're also wrong at the same time.
OK now, first of all you say complaining about rushing, well isnt it true that 95% of the YR community that plays the all popular map ToE say "no rushing, no yuri." Well i guess you can call them all noobs, because according to me, yes it does take out the strategy as rushing basically boils down the game if your playing with no rules, and if two people are experienced at the game. I guarntee you that all other stratigies get thrown at the window if they didnt put that No RUSHING stuff everytime you about to play. Its sad, and you said rushing is not nothing to complain about... Micro as you like to call it, in a way is effective, and i agree that microing which i like to call just Tatics (the ability to execute your strategy effienciently and succesfully) is apart of the game as i said before. But your missing the point that STRATEGY takes none even tho YR is called a RTS game (Real Time Strategy) it has none, i mean in a CS map i guarntee you if you are the Allies or Sovs (they wont allow yuri, but even still, including him) that tanks will be involved as the unit on the field, plus the soviets usually have the advantage so most people play as them on those maps and it turns into a tank game with just tatics that make the game plain and boring, AND YES victory is sweet when you catch your opponent in the right spot to attack, but it just makes the game into a onesided thought everytime you play CS (the most popular rushing map).
So wait, your last statement you're basically saying that the game has created a HANDICAP?? And you're trying to argue it's good... :\
Cannis Rules was made by a below average player for below average players. Period.
I agree that the game should have been made so higher tech units beat lower tech units pound for pound, however I refuse to begin playing a mod that is supposed to be proposed as a patch - especially a mod that creates handicaps and completely bulks up every unit for lesser skilled players. I also refuse to allow players to talk about "owning" other players just because they've gotten good at such a mod (the handicap problem), but can't play the normal game.
By your own testimony you can play the real game, but to what degree still remains to be determined.
No, not a handicap its to allow rushing to be more quicker and effective strategy because in CR there is more than one way to counter a rusher, or a base tank producer that just builds hordes at the beginning. And no, its not easy putting up with your economy if not attained to because rhinos produce at a SLIGHT margin more than on YR so you have to keep up your economy, i was just trying to make a long story short right there. But yes miners have been reduced, not for handicap and yes in a way that would put miners in value, but like i said, it gives a chance to tanks to be able to be produced more quickly and effieciently so you can "micro" your way through a weak spot in his base, and strike and it is effective (depending on both players of course as it always is). And dude lol until you prove that you will allow me to show you CR that it just adds more opportunities to show your style of play (strategy) you will recognize that old Ra2 YR tatics are still effective, just they can be countered by someone who can anticipaate your strategy/tatics. But again, its not a handicap as you might think of it that way, but your just being ignorant on something you say you play but obviously you act like you havent. By the way, as you notice im backing all my stuff up with information, you just comment? Why not back it up with some evidence in some of your statments.
That's not multi-tasking...that's controlling ONE group of units and over whelming another unit :\
Maybe you should re-read what i wrote about multi-tasking, because you obviously didn't get it the first time through.
And like I hinted at earlier, beefing up the units to create it so support weapons with decent micro are unstopable ISNT balanced. Think about the BF, it was meant to be a support unit. Now with even the slightest bit of fodder and micro, it can take out more than twice its value in units.
And no, you can't multi task as easily as you're sayingy, you can SAY you can, but you can't ;). This is proven by the fact that you're saying that you use sovs to do it. I'll be short and simple with this, saying that Soviet units are NOT as quick as allied units. Regardless of the few quick units they do have, they don't have a strong enough variability in quick units to split as much as I do with allies effectively.
If you could multi task like that, you wouldn't be playing a mod - you'd understand the degree and depth this game goes into and you would be enjoying IT, instead of an overpowering mod.
I disagree as you need to read, that V3s have to be postioned perfectly along with sieges for support as you said. Now Apocs have to be postioned correctly as everytime he may back down with his force, you just close in even more. Now yes he will use harriers to sneak around while your attacking and blow all your v3s up, allowing them to hit-run on your tanks with no support missles to help. Also he might carry a nighthawk with seals through the back end of your base while all of this is happening. But wait, i could be doing the same, as sovs have their own air transport unit called the YAk that is different from the nighthawk, but i can try to sneak it in through the middle of the action. Or have to take care of any Special Forces that are being paradroped in my base as you know if unattended to can wipe out an entire base. While he might be sending another squad of tanks to attack me through the back end of my atting force. Or he could be sending it towards my base. Or he could be using base nodes to new ore fields by taking the chance on spending it to try to raise your economy even more. Or he could be trying to basewalk on top of me... you see yes i do have to deal with this because ive played games where my first, second and third siege failed. But after using a spy plane i was able to uncover another one of his bases (it was Heck) and i was able to retreat out and attack his smaller base with less defenses and units so i crippled him and then did a last siege and blew him out of the water.
As I said, Cannis was a below average player with NO sense of balance. He believed that the answer to balance was to completely revamp the whole game, and everyone on westwood forums flamed him for being an idiot about it. Forsythe, however, realized that balance lay not in how many changes you can make, but the subtleties of the game. The little the changes the better in a game like this.
Obviously if you played the mod, you can figure out what your talking about. I dont care what you said earlier, just all the sudden you remember you play it.. well i bet you forgot it and because your prolly didnt play with no one online did you? and if you did, did you find any new strategies to the mod that can be executed... well if you did, plz explain one to me because you seem to remember the mod. YOur backing up all this with a person, back it up through what you know, not what you believe... Forsythe isnt in this, its you and me bud and back up the agrument about the mod through yourself.
You can't say a game doesn't have basics when you're trying to argue that it's strategical.
Every game has basics, i agree. But you play only one phase of Ra2:YR your range of expanding your strategies to different types of tatics is very limited especialy in the Original like in most matches like CS matches are just one phased into it, the building of base tanks to the max while building your economy and industry and keeping it balanced. Thats only 1 phase dude, just ONE of MANY possible.
Do you know what's left? Well lets put it this way - the only things i could use better in the game are Nighthawks, Tanya a little more, and find a more efficient use for Chrono Legionnaires...Ill make this quick cuz im tired, lol. But like i said, allied are balanced to a degree. Do you use tank destroyers because they have improved, Tanya is more efficient and faster/stronger/etc., nighthawks i think dont need to be improved as they can be used for covert. CLs havent improved much but are good for crate grabbing, covert... especially a sneak attack unit because they can take out ur miners while you create a diversion he can wipe out ur miners War or Slave when they become isolated. CLs like i said are used as a sneaky covert unit that do well if you have some type of skirmish or battle going on at a different part of the map. They can also shoot over walls as walls improved, but im not sure you would build walls eventhough i do not do that type of strategy as im always trying to be the offensive person. But anyways there are more dude to the allies to make it more strategical... i cant type them all for you as i really to be true to u am am a pure soviet player because i prefer they're strategies and tatics.
Wow, your real life friends play RA2?? I'd be embarassed to admit to my friends I spend an average of an hour and a half a day on my computer :(
Ok yes 3 friends i know named Donny, Kyle and Matthew play the game... and whats bad about that? And like you dont play this, how many clans you been in, games you played, dude you gonna make the WOL server shut down cuz you play so may games a day... GUESS WHAT i cant even play on the weekdays Mon-Fri and Sat im busy and out somewhere. Sunday im at home around the last part of the day. Yes im able to get on in the morning on the weekends sometimes or at night on the weekdays if my parents will let me. So yes, and i was just saying hi to Xauddit cuz he said hes italian :color1: , well i am too and i was just saying wassup to him and apolgizieing but you respond with some words about him being some theoretical bitch or soemthing, i dunno you just acting like you a mainfram responding to every thing i say in some weird arse form of writing(not that i didnt understand it, as if it just made no sense as to i was saying wassup and you go butt in about some stupid ra2 or some crap like that, thats why i meant for you to go get a life cuz thats all you care about obviously when you said that).
LMAO! You're trying to call ME a no life loser??! Especially after admitting to me that you and your friends sit around and play a YR MOD all the time?? Gimme a break...go outside today, you'll be surprised as to what the sun looks like :o
I have played CR actually. i know i said i didn't have to play it to know something about it, but that was to prove a point. I have played it and it was stupid...
No, it doesn't keep the taste of the original games. You obviously haven't played the originals enough to see the substantial differences involved.
Yes i am, you argue like your Ra2:YR game depends on it, you make it like you have the whole Ra2:YR game revolved around you and that your just so right on what your talking about because everything i say you have to put something about me not playing, DUDE YOU NEVER PLAYED ME, but you just aint got nothing to back things up so you like to talk just trash and you know i dont really care about this, you just like i said a LOSER that destroys threads as you own them or something, go get a life we are supposed to be talking/debating about Yuri stratgies. A guy off the CR forums that i talked to today said that he saw this post in here and that the whole thread is a bust from the Yuri strat i was talking about, he said that Stal in his opionion was the only one putting something that actually stayed with the topic and made alot of since, he said that it was a good argument too until that time-warping lil fly popped in here. OK dude, like i said you are a bad stalker because you must be stalking yourself not me, except you dont play a YR mod, you just play the original. And like i said its only 3 friends, one hasnt got on in about 6 weeks because of his grades, (Kyle), matthew and donny both get on around sunday or maybe saturday morning depending on what time im on. I also get on only at night on the weekdays because i get bored doing homework and decide to have some fun with some peeps in know off the CR forum. And by the way, i just traveled a 2 hour road trip in a charter bus coming from Spring High School in texas and i was playing football, i play starting middle linebacker for the JV in which we won today 32-22. I was out there the whole time because our offense kept fumbling the ball, but our defense was able to score points off interceptions and fumbles from huge hits as our special teams knocked in PATs and returned kickoffs. So im tired and hurting too bad i missed the school Bonfire tonight i was gona go but like i said i just got home and am SUPPOSED to be looking up homwork... lol but i just tell my dad im trying to get an article translated, thats why he wonders why i type so fast/much :hyper: . So before you go checking peple out and stalking just be sure you aint talking about yourself :) . OMG lol you got it wrong bud YOU HAVENT PLAYED THE MOD ENOUGH TO FIGURE IT OUT, YOU JUST GOT YO SELF STUCK UP THE ARSE WITH SOMETHING I WAS TRYING TO TELL YOU THAT, you are talking about something (the mod) that you barely know anything about.
By the way, go Bush, i hate kerry and yes you sound like a dang Ra2 politician judging people conservative and democrats... lol i thot that was kinda funny and sad, but still funny :) .
And just as there's people online who talk ****, there's people out there who fail to listen to reason and logic. They believe that because they've progressed to a point in the game where they get their ass's kicked, that some tactic is cheap and unfair. You know, most players have realized that tanks are the fundamentals of the game, and what you do with them changes how the game is played.
Ok Muhamad Ali of Ra2, just stop talking cuz your bark is worse than your bite when it comes to this game. Dude like i said you have two groups of people in Ra2 that i quoted from myself a few posts earlieri guarntee you out of the years of playing you'll always have the people who talk trash (noobs or nerds-bitches who think they are better than everyone but they arent) or those who dont back up stuff by starting stuff. I know from owning or even losing to people because ill admit im not the best but im a formidable person really there is no best person but in Ra2:YR it really doesnt matter because it just boils down to 1 strategy and just the boring tatics to it that make it acutually make you thinK? But anyways people that you beat or even lose to might quit on you which most do, call you a cheater, say you use hacks, cuss you out, etc. its all common when you prove someone wrong and have to steep to a point where you have to talk trash. WEll you one of those peple who knows they ran out of crap with their mind, so you just trying to talk trash instead, well dude, you act childish which makes me have again NO respect for you.
Madge
10-01-2004, 05:47 AM
Chrono, just let it go. Some people will not change. He won't play you to prove himself, so just forget him.
Spider786
10-01-2004, 07:33 AM
man, these guys hve time to spare..........
Chrono69x
10-01-2004, 07:38 AM
Chrono, just let it go. Some people will not change. He won't play you to prove himself, so just forget him.
wow..that's a lot of reading...i probably wont get around to it until after this weekend. Maybe you're right madge...we'll see :p
timetohit62
10-01-2004, 08:44 AM
well thats cool, but yes it is alot of reading because i have alot of evidence from my experiences and the mod and the original to back up alot of my arguments, im sry about that though it tooke me a little over 30 minutes to write all that up. but im sry for those of yall who cant read that much.
I agree with kfc to the point where "people will never change" i dont seem to understand that comment please elaborate on that plz, thanx :) .
Madge
10-01-2004, 10:54 AM
People come on these forums claiming Yuri is not overpowered and is easy to beat etc. They seem to be hard headed. They don't want to listen to those with vast knowledge and experience of the game and will not change their minds. I say, play them one on one and let them show you what they are talking about. They won't do it. Not even you.
I don't know much about mods, and really couldn't care less about them. Everytime I dl'ed one it screwed up my game. I'm for the original game, and the original game only. Live with the flaws, learn how to overcome them if possible.
timetohit62
10-01-2004, 03:35 PM
I agree KFC that mods are only optional as your losing a big portion of what the ORIGINAL could offer you more, but you turn it down. Thats fine i have no problem with that. And i really dont care, i just explain the mod to you and hopefully you can be persuaded to agree, but there are those no matter how many TRUE FACTS you give them and tell them how much fun and how much strategy it will bring to the game.. but they dont seem to listen and im perfectly fine with that.
Secondly dude, no offense but that is a noob statement that i hear all the time (not that im calling you a noob but that statement is used by many noobs) yuri isnt overpowered, its just he is way overratte and if YOU READ my thread starter you will understand why i put this, dude im not just coming on here like a noob and writing something short and sweet on how i think about the game. I really know what im talking about dude, because i have intricate arguments with those of stalyzner that allowed me to prove that i know what im talking about that this strategy IS THE ONE OF THE MAIN STRATEGIES when your playing against most yuri players as you are sovs. Take it has some input dude, dont just look at it and comment that people dont understand, that means nothing dude, you have no backup to what you are saying... in this forum-thread people need to start using statements to back up their arguments not just say things and leave them hanging... have some evidence to it like a court has.
Madge
10-01-2004, 03:48 PM
...in this forum-thread people need to start using statements to back up their arguments not just say things and leave them hanging... have some evidence to it like a court has.
Read what some of the players say in this thread who are arguing the point that yuri is overpowered. Like Chrono, Jokujak (if you can understand him). It's a long thread, but it is more technical, and I don't feel like going into all that stuff for the 100th time when we already have threads like this.
http://www.cncden.com/forums/showthread.php?t=2807&highlight=yuri+overpowered
Statalyzer
10-01-2004, 04:31 PM
If a mod makes it so that other strategies besides rushing can win you the game also, if you execute them well, that's a good thing. But just saying "no rushing" doesn't improve anything.
Does Tour of Egypt become more strategical when no rushing is allowed? No, it does not - everyone still does the exact same thing - climb cliffs with gaps and prism towers, tech up really fast and just build BFs and prism tanks. And the games take 2 hours and whoever attacks first loses unless they are way better than their opponents.
IDEA: it might be good that you have to build so many tanks before you can build a prism tank, for example. That, way, you could do away with battle labs, and prevent rushing, I think
Chrono69x
10-01-2004, 04:48 PM
k, got back home for a bit...wow that was a long post. And what's worst...it was actually hard to comprehend :\
I really don't even know where to begin...
Somewhere in that post you talk about how I dont back up any of my stuff with proof, only heresay, and that you have provided proof for just about all of your statements. The only thing I can say to that is bull****...
What proof is there to use? You're arguing about whether or not you're skilled enough to pass judgement on a game and whether or not CR is balanced, patch-worthy, and is more strategical than the original games. There is NO proof that CAN BE attained to even start proving ANY of that. Period.
Somewhere else in there you said that you talked to someone you know that's read this thread and doesn't believe my posts are post-worthy (paraphrased a bit). Well that's great man, good job. Should I go get 1000 people to come in here and say that you're an idiot and have no idea what you're talking about? Cause really, I dont care what your friend has to say...I dont post to impress him, nor do I post to gain respect. I post to voice my opinions on things, and my opinion is you're clearly not to a degree where you can possibly pass judgement on this game.
Things like how you constantly mention rushing, use "rushing" as a strat that's actually a non-strat, bring up CRATES into the discussion - basically all of the little things - are all proof that you just dont know. It's painfully obvious you've only played vs the people that use unit count 10, crates, play on 2 maps or so, have half hour long games where you do nothing but sit and build, and basically just suck. There is no way around it.
And i really dont care, i just explain the mod to you and hopefully you can be persuaded to agree, but there are those no matter how many TRUE FACTS you give them and tell them how much fun and how much strategy it will bring to the game.. but they dont seem to listen and im perfectly fine with that.
Wait, so now these are all TRUE FACTS? And who determines whether someone's opinion becomes fact, or not? If the majority of players, and even the DEVELOPERS, have all said that CR has not balanced and created the game that they want, who has the right to say "No. That's wrong, we're giving you the TRUE FACTS" ?
Madge
10-01-2004, 05:04 PM
Am I understanding correctly that he only plays CR with his friends? Or does he also play RA2 on WOL or XWIS?
CR makes the game so much better, you couldn't go back to YR, never mind RA2.
timetohit62
10-01-2004, 10:51 PM
Yo Chrono like i dont feel like replying to you fully so im just gonna quickly answer what you stated. That YOU AGAIN just assume everything huh, you think because your name is Chrono69 that you know what your talking about. Well you talk like a noob because you just assume everything that you cant answer so you just say false statments(as noobs say if you beat them that you are cheating). You dont read everyones mind and you dont play every ra2 game. Dont say that i play half hour games, unit count 10, dude you assuming crap i dont know wtf your thinking we play games of strategy and the games take to the most 5-30 minutes literally ive played games where 3 battles occured to decide the winning victor. You LIKE I SAID is going back to ra2 with unit count 10 long arse games like in maps with a whole bunch of ore... LOL dude shut up u dont know what your talkin about before YOU pass judgment on how people play, read about what i put because you know that your arguments are WAY off contradicting what i said in the earlier article i wrote. So that was basically irrelavent to what we are even talkin about so whatever you say man, i could say that about anyone but i dont because i play the game to be played i dont play it then talk trash about people that i dont have a clue about, you need to grow up.
Stalynzer, i like what you put because yeah thats stupid ToE and that we usually dont play that map much anymore anyways but yes, basewalking is the main strategy on that map and is an effective way of defending. Plus i dont really dont play in the spots that basewalk (1 and 6 mainly).But yea it is kinda hard to attack that map early if they setup a good defense or have a good force of tanks or infantry. Its basically a 1 way attack that has to be attacked as a team if it wants to be successful. But ToE is a map i dont play anymore despite the fact that i used to, but now i play maps like CS, H&S, East vs Best, and Blood Feud with my friends becaus they are more open to wear your units can breathe and have open multiple squads to attack a base. But that doesnt relate to AT ALL what CR is nor Ra2 where you just build a stockpile of units, that is stereotypical and unreasonable as people on CR play strategical and always usually have MULTIPLE MAJOR engagments because its just weird that we end up countering each other and just end up with like him having 1 tank left or infantry or bf... and we rebuild our forces and i try to split up my tanks-sieges-and fts to try to attack from both sides and he might defend that. Then he might counter attack and i win that so the game is FULL of action non stop, the whole game.
Chrono69x
10-02-2004, 12:24 PM
Yo Chrono like i dont feel like replying to you fully so im just gonna quickly answer what you stated. That YOU AGAIN just assume everything huh, you think because your name is Chrono69 that you know what your talking about. Well you talk like a noob because you just assume everything that you cant answer so you just say false statments(as noobs say if you beat them that you are cheating). You dont read everyones mind and you dont play every ra2 game. Dont say that i play half hour games, unit count 10, dude you assuming crap i dont know wtf your thinking we play games of strategy and the games take to the most 5-30 minutes literally ive played games where 3 battles occured to decide the winning victor. You LIKE I SAID is going back to ra2 with unit count 10 long arse games like in maps with a whole bunch of ore... LOL dude shut up u dont know what your talkin about before YOU pass judgment on how people play, read about what i put because you know that your arguments are WAY off contradicting what i said in the earlier article i wrote. So that was basically irrelavent to what we are even talkin about so whatever you say man, i could say that about anyone but i dont because i play the game to be played i dont play it then talk trash about people that i dont have a clue about, you need to grow up.
Stalynzer, i like what you put because yeah thats stupid ToE and that we usually dont play that map much anymore anyways but yes, basewalking is the main strategy on that map and is an effective way of defending. Plus i dont really dont play in the spots that basewalk (1 and 6 mainly).But yea it is kinda hard to attack that map early if they setup a good defense or have a good force of tanks or infantry. Its basically a 1 way attack that has to be attacked as a team if it wants to be successful. But ToE is a map i dont play anymore despite the fact that i used to, but now i play maps like CS, H&S, East vs Best, and Blood Feud with my friends becaus they are more open to wear your units can breathe and have open multiple squads to attack a base. But that doesnt relate to AT ALL what CR is nor Ra2 where you just build a stockpile of units, that is stereotypical and unreasonable as people on CR play strategical and always usually have MULTIPLE MAJOR engagments because its just weird that we end up countering each other and just end up with like him having 1 tank left or infantry or bf... and we rebuild our forces and i try to split up my tanks-sieges-and fts to try to attack from both sides and he might defend that. Then he might counter attack and i win that so the game is FULL of action non stop, the whole game.
And this whole post was nothing but telling me that I'm at fault and need to grow up...
Kind of contradictory when YOU'RE the one that started the flaming. Look at the first and second page for more detail. There's a quote on the second page by stat that even backs this argument up (omg! Proof?? what a concept..)
By the way Chrono, his post would be a lot shorter w/o all the "subtle" flame attempts.
It's kind of dumb for a 15 year old, whose obsession is a mod to a game, to try and come in here acting like hot ****. Especially one that tries to take everything I say and come back with petty comments like "Ya, i do that", but two lines later having things like "w/ crates", and then try to come off as someone who's GOOD.
I also like how you conveniently didn't answer any of my questions. But just in case you missed them, i'll repost the questions.
Wait, so now these are all TRUE FACTS? And who determines whether someone's opinion becomes fact, or not? If the majority of players, and even the DEVELOPERS, have all said that CR has not balanced and created the game that they want, who has the right to say "No. That's wrong, we're giving you the TRUE FACTS" ?
timetohit62
10-03-2004, 02:44 PM
Flaming, you are over here trying to say that you own me but you dont even know dude. First of all we are debating so you have to back it up what i say with a opposing argument with some good hard evidence. Unlike stal who had some, he actually knows how to debate in a forum. You just argue and say i suck, well a noob can call me that and not know what hes talking about. So im just saying that the way you put things down as evidence are noobish like "people who dont know how to play YR play the mod" well cmon dude, what proof do you have that I, Cannis, or anyone else on this forum who plays it sucks, you just trying to say something cuz you know everything i say has again good hard evidence go read my last post bud, and it might be long but its because i put good stuff down that you can read and understand, im not criticizing you unless im just countering to some lie or desperate attempt to say something about me that you dont know sh** about.
It's kind of dumb for a 15 year old, whose obsession is a mod to a game, to try and come in here acting like hot ****. Well it seems to me your obsession is not the mod but the original game in itself, and by the way, how old are you chrono?
OK first of all, who cares about the developers. YOU SEE you put other people that try to back up something, dude lay it out yourself if your so smart. Who cares about what they think, maybe they just dont want people REARRANGING what they created, ever thought of that? BUt thats not the case, who cares about them, you back it up urself with your own arse, not theirs, you read in my other statments i aint got no one backing me up, but i still manage to have good and reasonable arguments. Unless you can prove to me that the mod is crap... which you cant in no way or fashion because youve never even tried the mod that much hardly. Other than that, ive been talking about the original and i have quite a good few arguments i posted in the earlier posts and they make since.
Madge
10-03-2004, 04:11 PM
....Unlike stal who had some, he actually knows how to debate in a forum.
Don't get me wrong, Statalyzer is a decent player ;) , but Chrono would absolutely blow him away. I know, I've played both of them.
Chrono69x
10-03-2004, 04:32 PM
Flaming, you are over here trying to say that you own me but you dont even know dude. First of all we are debating so you have to back it up what i say with a opposing argument with some good hard evidence. Unlike stal who had some, he actually knows how to debate in a forum. You just argue and say i suck, well a noob can call me that and not know what hes talking about. So im just saying that the way you put things down as evidence are noobish like "people who dont know how to play YR play the mod" well cmon dude, what proof do you have that I, Cannis, or anyone else on this forum who plays it sucks, you just trying to say something cuz you know everything i say has again good hard evidence go read my last post bud, and it might be long but its because i put good stuff down that you can read and understand, im not criticizing you unless im just countering to some lie or desperate attempt to say something about me that you dont know sh** about.
Well it seems to me your obsession is not the mod but the original game in itself, and by the way, how old are you chrono?
OK first of all, who cares about the developers. YOU SEE you put other people that try to back up something, dude lay it out yourself if your so smart. Who cares about what they think, maybe they just dont want people REARRANGING what they created, ever thought of that? BUt thats not the case, who cares about them, you back it up urself with your own arse, not theirs, you read in my other statments i aint got no one backing me up, but i still manage to have good and reasonable arguments. Unless you can prove to me that the mod is crap... which you cant in no way or fashion because youve never even tried the mod that much hardly. Other than that, ive been talking about the original and i have quite a good few arguments i posted in the earlier posts and they make since.
1) I never said "shut up man, I own you".
2) The proof that Cannis isn't good is the fact that I know people who have played him who have beaten him, and I can beat those players fairly easily...
3) Why does my age matter?
4) Who care about the developers?? That's a dumb statement. The developers are the reason we have the game.
5) The fact that those who created the game didn't support Cannis' "patch" is a good enough hint that it isn't the type of balance they were looking for. I dont know if cannis intended it to be a patch, but I do remember him posting on the WW forums about it (in the HT&S section).
6)You can't say that they didn't want someone tinkering with their game when THEY LAUNCHED and CREATED F.A.
7) You don't have good arguments, you have arguments based around what you call facts. I could just as easily say "no, that's wrong, YR is more balanced than CR, that's fact"...and indeed I have said that. You told me i couldn't...so why can you say that?
And like I said, I've only been reading the posts that were directed towards me. What exactly about the original have you been talking about?
Unlike stal who had some, he actually knows how to debate in a forum.
If you believe that, perhaps you really SHOULD click and read the link madge provided...
Statalyzer
10-03-2004, 08:03 PM
Don't get me wrong, Statalyzer is a decent player , but Chrono would absolutely blow him away. I know, I've played both of them.
:irked: Lose to him, yes, but I wouldn't say "absolutely blown away." I mean, I put up enough of a fight against him to make it look like I belong on the same battlefield with him. It's not like I just get newbstomped or anything.
Madge
10-03-2004, 08:15 PM
What is Chrono's opinion? Maybe you've gotten better since I quit playing? I remember when you and I played a few months ago, I could've won early, but I quit attacking so you could rebuild your army. But, like I said that was a few months ago. You are prolly better now. ;)
Besides, I wasn't trying to be mean. Everytime I played chrono, I didn't belong on the same battlefield as he. :(
Chrono69x
10-03-2004, 08:51 PM
What is Chrono's opinion? Maybe you've gotten better since I quit playing? I remember when you and I played a few months ago, I could've won early, but I quit attacking so you could rebuild your army. But, like I said that was a few months ago. You are prolly better now. ;)
Besides, I wasn't trying to be mean. Everytime I played chrono, I didn't belong on the same battlefield as he. :(
My opinion is that I dont say anything negative towards players that I've played :p
With that said, Stat isn't that bad of a player. He plays the game as it should be played - for fun. If he tried to be as competitive as a lot of the guys out there, he could be a top-tier player as well.
Madge
10-03-2004, 09:07 PM
Well, I wasn't saying anything negative either, matter of fact, I like Stat as a player and as a person. Some players are better than others, that's a fact. It's not negative. I agree too that Stat could become a better player. He's got the know-how, he just has to be faster. For all I know, he could prolly beat me now. But, that's not saying much. :\
The thing with me when I played Chrono is that he had me doing so many things at once, I didn't know wtf was going on, and I couldn't play my normal game.
Chrono69x
10-03-2004, 10:05 PM
Well, I wasn't saying anything negative either, matter of fact, I like Stat as a player and as a person. Some players are better than others, that's a fact. It's not negative. I agree too that Stat could become a better player. He's got the know-how, he just has to be faster. For all I know, he could prolly beat me now. But, that's not saying much. :\
The thing with me when I played Chrono is that he had me doing so many things at once, I didn't know wtf was going on, and I couldn't play my normal game.
lol, i know you didn't mean anything negative about it, i was just saying i wasn't going to say anything negative to stat :p
and you're not a bad player madge, you could hang with a lotta the XWIS guys...
timetohit62
10-04-2004, 09:06 AM
1) I never said "shut up man, I own you".
Yea word for word you didnt say it, but the way you base things off like people WHO PLAY cannisrules suck, i mean one of your first posts you said that, and you still say that it takes no talent to play it, or at least you make it seem that way when i read your comments.
2) The proof that Cannis isn't good is the fact that I know people who have played him who have beaten him, and I can beat those players fairly easily...
Who said you have to be good at one strategy to be good enough to develop a good mod. Maybe cannis might not be the best player like you arent or anyone else isnt. Im sure hes been beaten but hes also won too. But what im saying is that he knows that the tank control strategy is just one PHASE of ra2/yr there is much more that you can open up to more ways of winning the game. Dude people who still use the tank control tatic in CR STILL WORKS i mean THE SAME STRATEGY CAN OWN only if you know how to use it very well which im sure you do and if the person doesnt know how to counter it good enough.
It's kind of dumb for a 15 year old, whose obsession is a mod to a game, to try and come in here acting like hot ****.
Thats your answer to number 3. Who gives if im 15 i mean im just a teenager who likes RTS games is that a big deal and Ra2:YR:CR is the best RTS game ive ever played, who said it was obsession im just trying to post some arguments that CR is a good mod and it is, i never said im obsesed with it, it seems taht way with you and your RA2:YR cuz im sure you play much more than me because like i said, i only play on the weekends, but i dont stalk you so i wouldnt know if you are obsessed with RA2 or your mom for all i know. So like i said, stop trying to put stuff that you know has nothing do with CR and is just a desperate attempt to try to say soemthing as a counter to something i said that you know makes some since, so now you tryign to diss me, it seems like YOUR the one gettign a lil off topic man. And the reason i asked you your age is you talk about mine, well how old are you? Does it really matter huh, well tell me then if its no big deal and you like to talk about people?
4) Who care about the developers?? That's a dumb statement. The developers are the reason we have the game.
YOu seem to be missing the point taht im talking about this argument is like a presidential debate, its only you and me and the game(s) that we are talking about. Use some good statements about something bad about CR that you KNOW about because saying that the DEVELOPERS didnt like it makes no since. Maybe the version of the cannisrules mod he tried to submit was version 1.0 well now they have the latest 1.7 version so he has fixed many stuff that he tried to improve to make it perfect and hes still trying to improve on it. Or maybe the developers didnt like someone like i said tampering or modding the stuff they created with someones elses ideas. And i also heard that EA was the one that rushed YR into project and thats why there are so many bugs, etc. i dont know if this has anything to do with it but ive heard things about that. Bottom line is, use arguments,statements, and commnets you have about the mod from something you can prove by yourself.
5) The fact that those who created the game didn't support Cannis' "patch" is a good enough hint that it isn't the type of balance they were looking for. I dont know if cannis intended it to be a patch, but I do remember him posting on the WW forums about it (in the HT&S section).
Who is sure about that and who really cares, maybe you should get a hint about the mod by maybe playing it with me online than jsut assuming that is crap and noobish for people who cant play the origninal, because you need to think again before you go stereotype his mod or mods as people who cant play the original because i can, but i dont wanna go back over why i decided to play and still play the CR mod visit here to find out why i play it and other people do CannisRules Thread (http://forums.cncden.com/showthread.php?t=5234)
6)You can't say that they didn't want someone tinkering with their game when THEY LAUNCHED and CREATED F.A.
Yea but read the bottom line i put under the 4th quote on you, it really doesnt matter. But anyways F.A. well maybe your right there and i can agree with that but its not a PATCH that is REQUIRED to get for the game to play online. I mean i didnt have to dl FA and i still havent DLed it because im not a map editor and i dislike cheat maps because i think it takes the fun and strategy out of the game.
7) You don't have good arguments, you have arguments based around what you call facts. I could just as easily say "no, that's wrong, YR is more balanced than CR, that's fact"...and indeed I have said that. You told me i couldn't...so why can you say that?
??? i dont well then howcome you cant respond to all the stuff ive said about the mod huh? you havent said why its imbalanced or why it sucks and why only noob people play it. Ive explained why the mod is good and backed it up. Ive explained WHY for the Yuris strategy and so far i havent been proved wrong. Im not saying im super smart and crap i just saying that i have argumetns that i i back up with whys and whats because i use facts from the mod because ive played the mod. YOu change your mind about this and that youve played it and you havent well... at the beginnning you said something about me having CR has to do with my skills, well then why did you get it? Well anyways the reason you cant is because you have no facts from the mod why its imbalance, why its not strategical, i mean have it backed up with some whys dude instead of soemthing about YR cuz i KNOW ALL of yr, ive pretty much figured the short game out and as well as you have too and alot of other people reading this thread have.
And like I said, I've only been reading the posts that were directed towards me. What exactly about the original have you been talking about?
??? im not sure of what you mean here :rockbrow:...
If you believe that, perhaps you really SHOULD click and read the link madge provided...
Ok ill restate, not in this forum but in this TOPIC you havent stated nothing to argue with hard evidence why the game is imbalance, unstrategical, and noobish (cheap), until you can give me good arguments than we can have a better debate than what your giving me now with this YR crap that i KNOW ABOUT DUDE, shiznit you act like im some noob i guess, dude YES I KNOW aobut tank control and so on and so on, but there is more than that to ra2 and online play that you have different stratgies to win the game than just one phase. NOw im not saying thats out of the game i never did you still use it and it works but now you have a chance to counter it with your own strategy and etc. until you find out who has better tatics or a better strategy that is better than yours, will get you beat.
Raizen
10-04-2004, 11:25 AM
Dude, I hope this isn't the same one you posted at CGEN.
Chrono69x
10-04-2004, 11:52 AM
Ok, after re-dling the mod, there have been a few improvements from the last time i played it. But there are still many things i dont agree with.
First, the game seems to compliment the more defensive player with its 250 pill box's and 750 prism towers. It's almost like the game is asking you to turtle up...
The ore refineries are way too cheap at 1600. I dont see what the problem was at 2000...the only thing I could come up with was the price difference is to try and promote faster game play, but most people thought attacking within the first 4 minutes was too fast as it is...
I like the expansion vehicles, however that promotes HEAVY use of base crawling...build a couple of those, start pumping out that cheap defense, and bam, you have a hell of a threat; and that's all from a building =-\
Americas paradrop is a lot stronger, so that helps null the turtle effect, but I'd also say they're too strong. They take out a miner within seconds and you dont need to deploy them at all. They come in two planes, so the chances of both of the planes getting shot down are pretty slim, which means you're going to land a few of these new GI type men no matter what.
The mod also enhances air units. I haven't decided whether or not this is a good thing because of my lack of online experience with the mod, however they are definitely a lot stronger. Harriers are a lot faster (i couldn't even begin guessing on whether it's twice as fast or what...) which means they can dodge missiles a lot easier. They reload in about the time it takes to make a barracks, so that promotes constant abuse, and the thing that stuck out the most was their recovery of health. They recover health like no other, so even if you get them on the brink of death, they'll be back at full health in about a minute.
That's all critique from an allied player's perspective...
Yuri is toned down a bit, but like i said, without being online, it's hard to say how much. The mag range is lowered, which is a good thing - it's still easy to mag juggle, however. The thing that annoyed me about yuri the most were two things. One, he got spies...
Spies were a unit that was meant to help the fast paced, guerilla-type allied side. It helped the allies fight off the larger, more brutish soviet side. The fact that every side now has a spy nulls this effect. Veteran grizzley's, mirages, prisms, w/e, are no longer as potent because of the fact that ANY SIDE gets veterans...
The second annoyance was how the cloning vat is now part of the tech tree.
What i mean by this is, the cloning vat is a pre-requisit for making YP, for making MM's...it's almost as if Cannis believed mind control was the domineering factor in Yuris game; as if that was the strongest weapon yuri possessed...and that's completely wrong..
I dont know if that's really what he thought, but that's the impression that I got.
The soviet side...
They're just completely fubar...
Kirovs are built at radar level
V3's have the fastest rate of fire i've ever seen, with the quickest missiles...I took out a nuclear reactor with 2 V3's in a few seconds...
Terrorists have HUGE splash damage. For a unit half the price of a TERROR DRONE, they do WAY too much damage. I'm glad to see Cannis included type-immunity in the terrorists, but really, he either needs to dramatically up the price, or drastically reduce their splash damage area.
I'm glad to see the seige choppers have a faster deploying and undeploying rate; their original speed was heinous.
Apocalypse tanks now have fire on the move and anti-infantry missiles...
I dunno, but for some reason I have this suspicion that apocalypse tanks just shouldn't have those things. Maybe it's alright because it's on YR and soviets needed a counter to GGI BF's...but I just dont know...=-\
i took on about 8 rhinos + conscripts with 4 apocs easy...2 got damaged but it didn't even go past green health...
The rest are just small things like re-arranging where your buildings and units are in the side bar...I can't find any reason to re-arrange them, maybe someone could tell me why it was done? It's just an annoyance...
With that all said, the mod is fun...but it's not something that could be, nor should it ever be, made officially into a patch. I know you're not arguing that point, but i'm just saying...
It creates too many simbalances between the sides and has waayy too many radical changes. Yes, it's probably more balanced now than YR was (like i've said a few times, I haven't played it online), but YR was also the epitomy of balance. There was none. CR also doesn't compare to RA2's balance and diversity, but of course, that's just my opinion. I'm probably biased in some form due to my longevity on RA2 and my lack of playing on CR.
And like I said, I've only been reading the posts that were directed towards me. What exactly about the original have you been talking about?
You said in your post that you had talked about the original in this thread. I want to know what was said about the original, since I paid no attention to posts that weren't pertaining to me specifically.
Statalyzer
10-04-2004, 01:53 PM
, it's probably more balanced now than YR was (like i've said a few times, I haven't played it online), but YR was also the epitomy of balance. There was none
Epitome means like the ultimate standard, not the antithesis.
Fenring
10-04-2004, 02:30 PM
This is more of a patch.. martyr's YR 1.002 UMP.
http://marshall.cannis.net/
It makes fixes to certain items that were wrong and does nothing else.
Chrono69x
10-04-2004, 02:41 PM
Epitome means like the ultimate standard, not the antithesis.
I'm sorry, I forgot to say "The epitome of unbalance" instead of balance. We might as well throw my whole post out the window :p
timetohit62
10-04-2004, 07:19 PM
Yea dude i dont know what went wrong but i was about to post this big o'l article over the earlier post you put chrono and it erased it, im sry and i dont feel like retyping it. But yes i can answer many of ur questions during online play.
Yall who want to join in on this mod go to http://www.cannis.net/cannisrules to go to the CannisRules forum go to http://www.cannis.net/forum/index.php?showforum=12 and to download the mod click here at this link http://www.cannis.net/cgi-bin/topdownloads/download.pl?file=CR_BoP_v1.7.zip. Thank you and any other questions i love to answer about the mod, just PURE questions so i wont have to have huge paragraphs over a comment you put about the article but i woudlnt mind anyways, i guess after all that typing and losing it, i dont feel like typing anymore :thoughtfu .
Bouncing Ball
12-20-2004, 08:57 AM
damn it took me a lot of reading and time, but i finally noticed that there is a bigger war going on here in this thread than anyone could ever make in yuriīs revenge itself.
and i always thought that a forum was there to improve eachother and yourself, not for making war.
but than again, i guess itīs instinct by now huh!!!
Madge
12-20-2004, 05:18 PM
and i always thought that a forum was there to improve eachother and yourself, not for making war.
but than again, i guess itīs instinct by now huh!!!
Arguing about a game does help to improve yourself IMO. Because it motivates you to test the other person's logic to see if it holds true....sometimes it may and you get better with the new knowledge. I've learned a lot on here by listening and arguing.
Bouncing Ball
12-21-2004, 03:09 AM
True true, although I think the start could have been better. you can also argue as an allie.
if I started this conversation I blabla would blabla
{quote: blabla}
and then blabla
ok I cant lie, I couldnīt even have that long conversations..
looking forward to your next fight ;)
Madge
12-21-2004, 05:19 AM
*punches Bouncing Ball in the face
How was that?
j/k :lol:
Bouncing Ball
12-21-2004, 05:31 AM
*raises his hands just a little to late
painfull, but iīll get over it. didnīt learn any of it this time though :rofl:
lcpl2504
04-18-2007, 10:31 AM
Well... remember i have the cheaper tanks and units and this strategy economically, i get the advantage because you are losing way more than i am... YOu can add whatever you want,but that wont change the picture to that its still will be taken care of
Ok move foward, tanks kill you or siege choppers deployed from a long range back will make sure that any threat coming out at my terror drones will be dealt with, move back masterminds are exposed and your whole force is droned, thanks for making my job easier.
OMG wtf are u talking about, dude you are lost, maybe you just stop replying because you dont seem to understand that im not attacking with war miners you dumb****. Who said they were attacking, this strategy aims toward your masterminds because thats what YURI WILL BUILD Smart one. And war miners are a fodder that are used to bring terrors in there. IF i bring only a few war miners in there and they hold of the first few volley of shots aimed at them, ill already have you dead because ill infect all your tanks with terror drones. and IF you dont have masterminds, ill just overrun you with tanks, siege, and FTS with infantry.
OMG dude, lashers stink, Even without a industrail plant, rhinos own over them. Plus in CR mod that i will get to later to Chrono later, apocs and teslas can easily own lashers. Dude lashers ARE THE WORST base tank in teh game, get that through your head. I mean rhinos cost 675 while your lashers cost 700. Or my teslas 750 and your lashers 700. Or my apocs 1312 and your lashers 700, get through your head first of all that lashers are the WORST base tank, OVERALL period. And lol wtf are you talkign about need abattle lab, obviously you dont know what your talking about. The battle lab and building tech is the way to go usually, especially in the mod that makes it balanced against stopping tank rushes. Plus how can you have masterminds and not build a battle lab, so obviously you are lost somewhere down teh tech line, im sry.
OMg dude i wanna play you first of all, and second of all a GATT is only good against air units, infantry, and thats it. Light tanks like flak tracks are the best light tank in combat cuz they only cost 375 and they can kill a gatt.
Well unless you got superhands and your experienced with Yuri, it should be easy to handle yuri in combat. That goes for any side bud. Especiallhy in the mod CR, it takes multiple types of sov untis to wipe out any bf force. It depends on the side in a way, and the player, because i find him hard to control, along with my friends but im not sure how you handle him.
Well first of all, you need to learn how to play because you are lost bud. The gatts are protecting the masterminds. If the masterminds retreat thats great for me, ill just chase you all the way to your base and go from there. But yes the gatts will fire at the war miners AUTOMATICALLy as the terror droens are free to go in and kill. And if you run away from me you just doing me a favor cuz now your masterminds will be exposed even more to getting droned.
I dont know what your rushing with, but LMFAO thats hilarous what your talking about cuz you are lost in the first tech IM TALKING ABOUT MASETERMINDS, dude you need to go back and read the first article, you are talking about something totally different that i could just own with tanks, you are lost and tell me when you finally understand where your coming from so i can reply with a reason.
Yes he will because the miner will be in front and i will follow right up, you will move up but remember you STOP and that 1 sec will let me take out your gatts. Plus an alternate way is just do is just use a small tank force (teslas are preferred but rhinos are ok) and take out the gatts that try to make a desperate attempt at my terror drones. I put that in the beginning post, that most likely he will make a desperate run after my terror drones, thats why you have to keep your tanks on STAND BY in the back by the terror drones so once you get the war mines and move them in, he will have to retreat his mastermind or send out his gatt, gatts stand NO chance against tanks that will be on stand by the whole time. and would easily be swept away while my war miners are taking hits from lashers ill send my terror drones drone his force, or just use tanks if i have enough tanks.
OH NOW you wanna use miners lol i thought you disagreed with me earlier. Well anyways yes you cant, because first of all your gatts wil automatically attack them, you can tell them maybe to destroy one terror drone as he comes in , but you wont win because the gatts you cant try to target as many terror drones as possible, but i guarntee you that terror drones are the fastest unit in the game and will complete the job without you barely getting a shot off because even your miners will be engaging the fodder unit.
Sovs have better industry and tanks costs cheaper, along with infantry in the mod that allows 1/3 off them too. Anyways, yes i believe because while you build masterminds, what else can you do to add on. Like i said initiates are about the best you can get because they actually might challenge me. But there are ways to get around them, use v3s (yes in the mod) or use siege choppers in the mod or in regular YR to take them out from a range. Or you can forget about the siege and just build enough war mienrs to take the punishment as you drone again his tanks. Yes i believe because what else can Yuri add to be droned, lik i said your losing more money than me building up ur force because your paying all this money for masterminds and stuff while im producing cheap terror drones and tanks to take care of your bigger stuff.
Bottom line is, you lose and ill play you to prove it to you. Obviously you are off the post i originally put as you are lost half the time, or your stuff just doesnt add up.
Chrono i want you to post topics about CR in the CR thread http://forums.cncden.com/showthread.php?t=5234 (http://cr%20thread/) . Thank you
would there be any chance you can give a few simple tips for this game as i keep getting my ass kicked i am new to the game and find the people build 3 times fast than me. i have changed my speed settings just like every 1 els does! any tips would be fantastic. if you on there look for lcpl2504 if you can help thank buddy. sorry to hear abt everything in vergina!!! :(
truefeel
04-18-2007, 11:43 AM
big time necroposter:eek:
Statalyzer
04-18-2007, 05:18 PM
would there be any chance you can give a few simple tips for this game as i keep getting my ass kicked i am new to the game and find the people build 3 times fast than me.
Please stop posting the exact same thing on every single topic! Just make one new topic asking for tips and that's it!
i have changed my speed settings just like every 1 els does!
Everyone in the same game plays at the same speed dude, your settings have nothing to do with building faster or slower than your opponent.
sorry to hear abt everything in vergina!!! :(
Also, please learn to spell, because it looked you were trying to spell "vagina" for a second there.
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