VO
11-06-2004, 08:14 AM
PLEASE ONLY VOTE ON THE POLL IF YOU HAVE BOTH READ THIS THREAD AND ARE INTERESTED IN PLAYING IN ONE OF THESE RPGS IN THE FAR FUTURE. (i.e not soon). I only plan to run ONE rpg, so a vote for all three does not mean all 3 will go ahead.
Ok guys, I plan to run a new RPG sometime in the future (giving time to other rpgs to start, and for me to work out a decent background). I know where I think WOC went wrong, and have worked these ideas out to get rid of the flaws WOC had, as far as I can.
I basically have 3 ideas of RPGs I am likely to run. What I'd like anyone who is interested in them to do is vote just so I get a rough idea of which one probably is the best idea. I've done some really short synopsi for them, so that's cool.
In all of these RPGs I'd like to try and run an open world where players can add background and such, and have a little more control over the story than before (and definately more than in WOC). I don't plan on starting any of these very soon, so this is just a thread to judge public opinion on the three main ideas that have emerged for an RPG I may be possibly running in the depths of time.
1. WOC "2".
This is basically a fantasy RPG that bears very little relevance to Winds of Change apart from the name. It will be more open, have a MUCH less restricting plot, and it won't matter if people drop out compared to the first instance. It will probably include more fantasy cliche than the origianal, but I am PROBABLY still going to insist it's humans only. The main plus point is every character from WOC will be easily transferable into this one if you're thus inclined. I only have very rough ideas for this so far, but there won't be much you won't expect if you have any knowledge of the fantasy genre.
2. Steamshadow
Set in an alternate late 19th century, steamshadow is steampunk with A Life of Shadow influences. In a world where steamguns have put down the American Rebellion, Napoleon III rules the French Empire, and an awesome Air Armada threatens the sovreignty of the United Commonwealth of Great Britain. Expect a gritty, but fantastic world, where a magical mineral called aether drives technology equivalent to a science fiction world but of course with a victorian spin to everything. This RPG would probably require a little bit of period knowledge, but not anything extensive. I've probably played about with ideas for this RPG most out of the three so far, which could be a good or bad thing.
3. StarCrossed (working title)
Basically a mix of star wars, the 40k universe, and blue hair (as well as lots of other science fiction influences), Starcrossed would be a large-scale space opera featuring mystic powers, intergalactic space pirates, talking computers (damn you AIES), battles between good and evil and where technology is a means to an end, not the focal point of the story. I'm quite willing to let people make up alien races, a HUGE variety of characters and technology and such for this, as the setting would be a massive and open galaxy although the storyline would dictate what planets we visit. I've put forewards ideas similar to this in the RPG forum before (including giant space bugs), and would quite like to run an RPG like this. This would probably be a very easy RPG for new players to jump into, as well as catering for RPG forum veterans.
Ok guys, I plan to run a new RPG sometime in the future (giving time to other rpgs to start, and for me to work out a decent background). I know where I think WOC went wrong, and have worked these ideas out to get rid of the flaws WOC had, as far as I can.
I basically have 3 ideas of RPGs I am likely to run. What I'd like anyone who is interested in them to do is vote just so I get a rough idea of which one probably is the best idea. I've done some really short synopsi for them, so that's cool.
In all of these RPGs I'd like to try and run an open world where players can add background and such, and have a little more control over the story than before (and definately more than in WOC). I don't plan on starting any of these very soon, so this is just a thread to judge public opinion on the three main ideas that have emerged for an RPG I may be possibly running in the depths of time.
1. WOC "2".
This is basically a fantasy RPG that bears very little relevance to Winds of Change apart from the name. It will be more open, have a MUCH less restricting plot, and it won't matter if people drop out compared to the first instance. It will probably include more fantasy cliche than the origianal, but I am PROBABLY still going to insist it's humans only. The main plus point is every character from WOC will be easily transferable into this one if you're thus inclined. I only have very rough ideas for this so far, but there won't be much you won't expect if you have any knowledge of the fantasy genre.
2. Steamshadow
Set in an alternate late 19th century, steamshadow is steampunk with A Life of Shadow influences. In a world where steamguns have put down the American Rebellion, Napoleon III rules the French Empire, and an awesome Air Armada threatens the sovreignty of the United Commonwealth of Great Britain. Expect a gritty, but fantastic world, where a magical mineral called aether drives technology equivalent to a science fiction world but of course with a victorian spin to everything. This RPG would probably require a little bit of period knowledge, but not anything extensive. I've probably played about with ideas for this RPG most out of the three so far, which could be a good or bad thing.
3. StarCrossed (working title)
Basically a mix of star wars, the 40k universe, and blue hair (as well as lots of other science fiction influences), Starcrossed would be a large-scale space opera featuring mystic powers, intergalactic space pirates, talking computers (damn you AIES), battles between good and evil and where technology is a means to an end, not the focal point of the story. I'm quite willing to let people make up alien races, a HUGE variety of characters and technology and such for this, as the setting would be a massive and open galaxy although the storyline would dictate what planets we visit. I've put forewards ideas similar to this in the RPG forum before (including giant space bugs), and would quite like to run an RPG like this. This would probably be a very easy RPG for new players to jump into, as well as catering for RPG forum veterans.