View Full Version : "what is C&C to you ?" - EA survey
DonCarlo
02-25-2005, 09:34 AM
what is C&C to you?
This is an official survey being conducted by EA.
give your own personal answer to this question.
YuriRuler90
02-27-2005, 03:34 AM
To me, Command and Conquer is a series of extremely fun games I play in my spare time.
By the way Don, welcome to DGNF.
DiGiTaL
02-27-2005, 02:27 PM
CnC Is My LiFE kay
punk1005
02-27-2005, 02:35 PM
It is a game lol
Chemical Ali
02-27-2005, 02:36 PM
For me, building up an army and attacking and a game with endless stratergies and hours of tactical playing.
KrasnyOktyabr
02-27-2005, 02:40 PM
To me, Command & Conquer is nothing more then a reminder of a decent company brought to **** by corperate politics.
Wow Your Ugly
02-27-2005, 02:41 PM
Used to be coo.
bringonts2
03-01-2005, 12:15 AM
C&C is gameplay and storyline. It was a type of game in that, the graphics never get old. Saying you logged 20 hours into the game when you bought it, you could log just as many in there now, even after seeing far better graphics. It's gameplay and storyline was so top notch that nothing else seemed to bother you.
Command and Conquer is not just some title. Command and Conquer isn't just a military RPG. Command and Conquer isn't just a RPG game with a familiar GUI. It's not something that can be simply carried over to any type of game or any type of storyline. It's more of a feeling. When you are playing Command and Conquer, you can feel it, and tell that it's true. Command and Conquer is also something that isn't easily created. It takes time, effort, communication, hard work, and great music by Frank Klepacki. There is no one aspect of the Command and Conquer series that dubs any game it's added unto, a "C&C".
When you play Command and Conquer, you're not just fighting for GDI or Nod, or the Allies or the Soviets. To make a true Command and Conquer, you must find and re-create that original feeling which made the game. Without that, you have no business playing them.
SirSnake
03-01-2005, 08:42 AM
C&C was the beginning of the new-era of RTS gaming. it bought great concepts, simple, but effective, such as the side-bar to RTS on the PC and on consoles.
it was highly addictive and fun, combining a political-parody story, (both the red alert and tiberian series) with a superb set of games that were very fun to play, with originality, with acting, with multiplayer gaming that is still some of the most fun you will get today.
in short, its excellent, to which end, ill make an exception for generals. which was, to be crude, rubbish.
it removed essential features, it took away the story, it took away the feel of the original games, but this, of course comes down to what was really stolen, worse than fire being stolen from the gods. westwood.
WW was the genius behind the C&C series, and without it, its a lost and dead set of games. the fanbase for C&C will agree, that Westwood was C&C, and EA has spolied all that was good in the C&C universe. Generals makes the illustration complete.
im no fool, and im not naiive, i know damn well what companies primary concern is, to make money. but EA has no qualms with mass-producing games that just dont come close to the older games. they have the mass-market of floggin 'the sims' and other such tripe, but the worst crime is stealing C&C and making it rubbish. 'the sims', as an example, was never any good to ruin, and never had any good fans to run away.
C&C is different, it was, as i said, the pinnacle of RTS achievment, its only big popular contender being the war/starcraft series. its fanbase was dedicated, as was WW's staff. WW needed to make money, like any other company, but they cared for the game, they cared for what C&C meant, and im willing to bet they even cared about their fans.
what C&C has become, is none of these things. its simply a cash-cow having the money squeezed out of it. the old fan-base buy the games in the delusional hope (that i still, sadly, share) that the next game might be good. but it isnt, and even if its buggy, with known cheats, its left. its not patched, its not cared for, and the online community would go to pot if it wasnt for sites like this.
a little off tangent, ill agree, but all this needed to be said for me to answer the question.
what C&C *was*, for me, a genius series of games, which raised the bar for RTS's to come, combining everything i wanted.
what C&C *is*, to me, essentially a faded set of games that will die before the decade is out due to how its being brutally treated by EA.
so i wave farewell to you, C&C, we knew you well.
unknowngeneral
03-02-2005, 09:37 PM
C&C is my favorite strategy games, my inspiration, an important part of gaming history, most of my gaming life, and will never die!
wargrudge
03-02-2005, 09:44 PM
T'was a good game, till Generals roll around.
And honestly, this doesn't look like any "official survey" I've ever seen. More generic.
Hiigaran
03-02-2005, 10:17 PM
I agree that this does not seem like an offical survey, but C&C to me is one of the best rts series ever made:cool:
zgtrman97
03-03-2005, 01:30 AM
Although that this does not look like any survey that EA has sanctioned or even knows about I'll bet but I will put my 2 cents in the hat n e way.
In as much as I played my first Red Alert2 game 2 years ago...I am no noob to the video game scene..I was around when Atari 2600 was introduced and I have been playing video games ever since. So I know a thing or two about what I like to see in a video game..in the old days games were what they were and there were only a minute set of options available to the player, difficulty level, number of players and so on. But the point is the programmers never let anyone into their game engine or scripts or code.
C&C changed all that with the ability to create your own maps..create mods for the game. That in itself was a gutsy move. But at the same time insured that the game would never be "played out" Of course the Blizzard games are along the same lines, but just not the same. The storylines and the cut scenes were, at the time, never done before in the way the WW did it. C&C broke alot of ground that to this day (as far as I know) has never been duplicated. To speak on Generals that some of those seem to have an issue with...I have said it before and I will say again....RA/RA2/TS/TD/TFS and Generals are different games. There are too many people that play Generals like RA2 and it is not meant to be played that way. Red Alert is a state of emergency that requires immediate and swift action..Generals puts the player in the Generals seat where STRATEGY is the theme. Not let's build a bazillion of what ever unit and go rush the enemy. BTW 10 min games get OLD real quick. The shortest war that I have ever read about was 45 mins and it was only an Air Strike.
C&C to me is a collection of games that will entertain me for many many years to come...I have maps that I have made that the public will never see, not because they are not good but they are strategy maps, meant to be played as strategy maps..not like RA2 maps.
I like them all...I give a thumbs up to WW and EA games. You keep on doing what you are doing and I will continue to purchase the titles. I know that companies have there trials and difficulties but that is with any business.
DonCarlo
03-04-2005, 05:35 AM
Hi Guys
Thank you for the replies so far, keep them coming.
Just to clarify : This survey is trying to get a feel of what (in your opinion defines C&C, in order for the next game to be true to Command & Conquer
For the people that are sceptical about this survey not being official let me fill you in . Basically those of you that know me know that i am also an Admin of XWIS which is sponsored by EA and through that we have built up a working relationship with EA community Team (germany) and subsequently EA LA. They have asked me to be a community rep for the Engllish speaking C&C community.
One of the things I do (along with my counterpart for the German speaking community) is act as kind of a liason between the community, The German based Community Team, The new community manager (EA Aaron) and other people in EA LA.
One of the things EA is doing at the moment is testing community opinion on various issues that will have a bearing on the new C&C game.
That is why this survey was made, and I wll be posting one or 2 other surveys and polls related to C&C3/RA3, etc.
Many of the polls will be at Strike Team, but I am also trying to involve as great a portion of the community as possible which is why I will post some of them for you guys here as well.
This is basically your opportunity to have your say so use it well :).
I will also be reviewing the Ra3 wish list thread in the Ra3 section (as well as wish lists on other sites) and that will be included in a report being sent to EA next week.
I hope that clears some things up
and please feel free to post your views and give as much feedback as possible.
blackjackbep
03-04-2005, 07:28 AM
C&C = Westwood studios NOT EA :|
Nyerguds
03-04-2005, 07:50 AM
For me, C&C is the storyline. Chronologically it started with Einstein travelling back in time and removing Hitler, which led to Red Alert, which then again explains why Tiberian Dawn isn't the same as our world. Then there's Tiberian sun and firestorm, the SF sequels to C&C1.
For me, C&C is THAT storyline. The original story of GDI against Nod. RA2 can't be fitted anywhere in there, and I'll be VERY disappointed if EA does try to do that with the upcoming RA3 [:yuck:]. Generals is NOT a C&C. It's TOTALLY unrelated to the C&C story (whereas RA2 at least TRIES that, even though it fails miserably), and doesn't even have the same gameplay or build style that made the original C&C1 and RA1 so popular. I'm not saying it's a bad game.. it just isn't C&C.
To me, C&C is a series of games made by people that make games for fun instead of just for profit. THIS is where EA fails.
wthigon
03-04-2005, 08:36 AM
C&C: Tiberiun Sun first brought me into the RTS scene. At the time I bought TS I thought I had made a mistake on that purchase. Latar did I realize that that wasnt the case. Soon after I purchased RA2 and got hooked just as fast as before. Then YR came along and thats my all time favorite game (next to Broodwar). To me its being able to nuke and storm n00bs on XWIS (XWIS rocks) *cough KO cough* To me its all about gameplay and map making and a little group called the fans. This goes out to EA, please dont screw up RA3...most people here dont like the way Zero Hour came out and that its not a true C&C game. Please listen to the fans for once and make something the fans want. :wave:
CnC is the way the game flows, perfectly integrating gameplay with storyline, as well as having a distinct and very well worked out storyline which originated with the original CnC, and laid its roots into Red Alert with Einstein traveling back and eliminating Hitler. That action made WWII a fight between the allies and the soviets.
If a new CnC were to be produced, I would hope that (were it to be the equivalent of RA3) It would connect the storylines of Red Alert and the Tiberian lines, if it were the TT equivalent, it would continue the CnC storyline.
Genesis_HellRaiseR
03-20-2005, 04:05 PM
C&C is my favourite serie of strategy games
i got them all and i still enjoy them all
From RA1 to Zero Hour
i`m thanking EA for adding my interests for modding, strategy gaming and a few more things:) :) :)
bringonts2
03-20-2005, 06:00 PM
C&C95 is the first, not Ra1.
Nyerguds
03-26-2005, 02:42 AM
No, the original DOS version of C&C is the first. C&C95 is the Win95 remake of C&C, and it was made AFTER RA1.
bringonts2
03-26-2005, 01:24 PM
I know that, but it doesn't matter. C&C was made before RA1, so therefore it comes before. I said "C&C 95" because that's probably what most people are familiar with.
ImakeMAPSforCNC
04-05-2005, 04:35 PM
to me cnc is building a HUGE base and then quiting lol :rofl: :rofl: :rofl:
and sorta just playing online and having fun :) :) :)
Ariss(DJ)
04-05-2005, 05:58 PM
I think that major thing about the C&C games definetely wasn't the story ,it was the greatest gameplay that C&C titles , such as RA,RA2 and YR was offering .
I personaly never exepted Generals as a C&C game , so if EA decides to develop game similiar to Generals ,with all daily politics . I think that then the C&C will not be any different from the tons of RTS games on the market !
Desolator12
04-05-2005, 06:10 PM
C&C was Allies VS Soviet, or NOD VS GDI...
C&C was a RTS that didn't NEED Fancy-Shmancy 3D Uber-Effects to make it good... what it needed was storyline...
FoxURA
04-18-2005, 07:54 PM
With the exception of Generals, C&C to me is top a notch stratagy franchise existing entirely within its own universe, yet still close enough to reality in order for people to get drawn into the game no matter what the plot. With the release of Generals, all that changed.
Generals did so poorly in realism that it mocked everything that it imitated (or at least attempted to).
link to post of grievances.
http://forums.cncden.com/showthread.php?t=9322
sniperelite7
04-21-2005, 08:50 AM
Ah Command and conquer the very words make me think instantly GDI, NOD, Tiberian, awesome story, fantastic music, The best game play in the history of rts. Now I fear that command and conquer the true command and conquer will die an unfinished story and if it does come out then it will be primarily for the money. In my opinion westwood would have been the company that could capture the true feeling of CnC, But anyone who tries can maybe EA can but past games(Gen ZH) have hurt my trust of that company.
Red alert 3 is not the way too go it is now totally diffrent from cnc.Tiberian twilight however is the unfinished story. Continuation of tiberian twilight is the only way, any other way is wrong flat out wrong.
cutnudown
05-14-2005, 05:05 PM
C&C is an effective way of taking up my lifes leasure time by focusing this time on addictive gameplay. Gameplay on the title's i have played, TS and Generals/ZH seemed to be an intergral part of what the essense of C&C is. I am a C&C fan and have been since the first time i played TS, and although the story line was great and made for better gaming, it was the gameplay itself which hooked me. I dont think of myself as any less of a fan than someone else who has played all the game's in these series, but i do, however see a difference in opinion from these people as they seem to think the story line is as important as other features that a C&C game can offer. Again my opinion will differ from others as i think Generals/ZH is a great game, that offers a great deal of entertaining gameplay and a multitude of different strategies that keeps me playing. It could also be because i am 1337:muahaha:, but in any case its still fun.
To get the most out of both these game's, I have played online, and i feel that if any company is serious about the fans and gaming community that supports them, they should continue to offer online support.
So to finish up, tell EA to continue to capture that great gameplay, throw some twists into the storyline, keep it balanced though support and they might sell atleast one copy.:p
Time2ki1l
06-28-2005, 03:54 PM
C&C is nothing but a fond memory, one that has been tarnished by years of money pinching attitudes of EA.
such a shame. :\
sniperelite7
07-27-2005, 11:45 PM
So has EA listened please Im eager to hear what they think....
Kaboth
08-01-2005, 10:11 PM
C&C to me is all about fast paced combat with the intuitive sidebar. The sidebar had certainly aged but Red Alert 2 revived it brilliantly making it far less clumsy than earlier titles. The FMV with real actors is another trademark of the C&C series and really makes the campaigns fun to go through. I loved the FMV in RA2.
I appreciate the fact that Generals was intended to be very different game but it was just too slow for me and felt nothing like any of the previous C&C games.
wthigon
08-01-2005, 10:26 PM
I was wondering what happened to this "survey". So much for that crap.
Dalek109
10-10-2005, 12:25 AM
CnC to me, it means a little more to me than my other games. I first got into gaming through RA1(ps version) and Tiberian Sun(PC). Without them, my life could have gone differently...:thought: I just love these games.
Deluged
12-19-2005, 03:46 PM
well to be Honest CC will never be as good as EMPEROR ever was..
in my opinion (which means very little) I think there should be more RTS out there that have the speed the EMP does. You have to think and think FAST..
NEXT CC game should look at EMP.
this time Hopefully it wont get forgotten and have some support.
Boris 55
12-23-2005, 12:21 PM
C&C was the beginning of the new-era of RTS gaming. it bought great concepts, simple, but effective, such as the side-bar to RTS on the PC and on consoles.
it was highly addictive and fun, combining a political-parody story, (both the red alert and tiberian series) with a superb set of games that were very fun to play, with originality, with acting, with multiplayer gaming that is still some of the most fun you will get today.
in short, its excellent, to which end, ill make an exception for generals. which was, to be crude, rubbish.
it removed essential features, it took away the story, it took away the feel of the original games, but this, of course comes down to what was really stolen, worse than fire being stolen from the gods. westwood.
WW was the genius behind the C&C series, and without it, its a lost and dead set of games. the fanbase for C&C will agree, that Westwood was C&C, and EA has spolied all that was good in the C&C universe. Generals makes the illustration complete.
im no fool, and im not naiive, i know damn well what companies primary concern is, to make money. but EA has no qualms with mass-producing games that just dont come close to the older games. they have the mass-market of floggin 'the sims' and other such tripe, but the worst crime is stealing C&C and making it rubbish. 'the sims', as an example, was never any good to ruin, and never had any good fans to run away.
C&C is different, it was, as i said, the pinnacle of RTS achievment, its only big popular contender being the war/starcraft series. its fanbase was dedicated, as was WW's staff. WW needed to make money, like any other company, but they cared for the game, they cared for what C&C meant, and im willing to bet they even cared about their fans.
what C&C has become, is none of these things. its simply a cash-cow having the money squeezed out of it. the old fan-base buy the games in the delusional hope (that i still, sadly, share) that the next game might be good. but it isnt, and even if its buggy, with known cheats, its left. its not patched, its not cared for, and the online community would go to pot if it wasnt for sites like this.
a little off tangent, ill agree, but all this needed to be said for me to answer the question.
what C&C *was*, for me, a genius series of games, which raised the bar for RTS's to come, combining everything i wanted.
what C&C *is*, to me, essentially a faded set of games that will die before the decade is out due to how its being brutally treated by EA.
so i wave farewell to you, C&C, we knew you well.
I agree with you E.A. has completely RUINED CNC and I to say goodbye CNC you were very fun to play for 48 hours straight at a time. goodbye CNC i knew ye well.:(
Fleetatks
01-08-2006, 07:20 PM
C&C has been the best strategy-action pacted game i have ever played ever since it came out on N64, heck i still have the box it came in :D. without C&C i probably would've turned to lame games like jack and daxter. and never have known how fun it is to kill some1 online then rub it in their faces. i played the N64 version of C&C for about 3 years until i heard about other C&C games. without C&C i probably would've never even heard of modding games, modeling, level edditting, or even this website!
ty westwood, as for ea... sigh
Kane's Retarded Cousin
05-28-2006, 02:36 PM
Best-pc-game-ever!
deathart
08-01-2006, 09:07 AM
This game is dead cool i love it!
alqui00
08-03-2006, 05:45 AM
Quite simple:
Bar command system with click and make icons.
Left mouse button command system.
Comprehesive story, sometimes near to a film or book script.
MCV base system.
That four rules makes a C&C different from other RTS games of the genre.
Generals didn´t accomplished all of them and so it wasn´t at all loved by community, and once Tiberian Wars it gets out it will be steadily forgoten into the shelves.
Zancloufer27
08-06-2006, 01:18 PM
well to be Honest CC will never be as good as EMPEROR ever was..
in my opinion (which means very little) I think there should be more RTS out there that have the speed the EMP does. You have to think and think FAST..
NEXT CC game should look at EMP.
this time Hopefully it wont get forgotten and have some support.
Fast is not best. You need a moderate speed game, where it takes 30min, to 5h to beat a skirmirsh, or online game. That is if you are facing a TOUGH oponent. Not a ZH easy or med. C&C is a great series. With futureistic units, FMV, and the sid bar. MCVs are great, and the interface should be of a RA2 TS mix. The only game idea better the C&C is the Baldurs gate series, but hey its replayablity is almost limitless, and it is the best RPG game out there.
EliteGi
08-06-2006, 03:59 PM
Fast is not best. You need a moderate speed game, where it takes 30min, to 5h to beat a skirmirsh, or online game. That is if you are facing a TOUGH oponent. Not a ZH easy or med. C&C is a great series.
The faster the gameplay the shorter time the player has to react. This results in greater envolvement during the game and it takes more skill to micro-manage effectively.
Some players, like yourself, enjoy longer games (mainly with computers). But gameplay should be fast as this still allows long games to take place (with more action during this time) and allows rushes to be very quick and nimble.
And BTW, there is no such thing as a TOUGH opponent. Players have various levels of skill and concentration, and due to the random nature of games, a player may play very good in one game but pretty lousy in the very next game. Luck plays a part in a lot of the game too, so a player can only really be classified by how skillful they are. Players don't come in tough, medium and easy settings. :p
Zancloufer27
08-09-2006, 06:31 PM
Some players, like yourself, enjoy longer games (mainly with computers). But gameplay should be fast as this still allows long games to take place (with more action during this time) and allows rushes to be very quick and nimble.
And BTW, there is no such thing as a TOUGH opponent. Players have various levels of skill and concentration, and due to the random nature of games, a player may play very good in one game but pretty lousy in the very next game. Luck plays a part in a lot of the game too, so a player can only really be classified by how skillful they are. Players don't come in tough, medium and easy settings. :p
When I say TOUGH I meen Hard CPU, or an experienced, and skilled person. 'Easy' meens like easy diff CPU, or a 'noob' . I know you can not classify people as difficulty levels. Also just because it is a long game, doesn't meen it isn't fast paced. Try facing 7 Hard Dificulty CPUs in generals. It is a long, and fast paced game.
Fireboycli
11-03-2006, 06:05 PM
The best game ever. Nothing more needs to be said.
Spider786
11-03-2006, 06:58 PM
^necro post
C&C is the reason i've been sleeping at 4.30am for the last week.
Statalyzer
12-05-2006, 01:00 PM
When I say TOUGH I meen Hard CPU, or an experienced, and skilled person. 'Easy' meens like easy diff CPU, or a 'noob' .
Hard CPU goes in the same catagory as human noob, not skilled human.
Darkworld99
12-13-2006, 01:32 PM
Command And Conquer is amazing. I bought a pack with RA2, YR, Renegade, Tiberian Sun, and Firestorm for a low price and it has had me occupied for over a year (WITHOUT PLAYING ONLINE!!!!!). The Franchise is expansive but should extend much much more. I shall remember these times long after I stop playing.
--apocalypse_is_back
12-17-2006, 07:32 AM
its a lot more than i even thought it would be to me untill i played it online now i just cant get enough of the game hope that the new c&c will just be as addictive as the others and that they dont spoil the original by changing to much of the gameplay
Dim4uk
12-31-2006, 07:09 PM
Glass to a diffrent reality. it's a shame car's don't have green glass.
Dracaveli
03-03-2007, 10:21 AM
First let me say somthing about EA:
EA was a good company back in the mid 90's i still remember to this day the chopter game desert strike (made for the first gulf war) I've always been a student of war and military tactics and this EA game was the first time i ever played "realtime" war in a believable setting based on reality
although they (EA) did take a dramatic turn with jungle strike and nuclear strike, but desert strike is what I consider the real begining of real time war with strategy in a vid game, apart from turn based games and the "contra, comandoes, rambo...etc bs war" games
then came CNC 1 (TIberuim Dawn) i thought to myself "finally" a real time war game where i can control not only choppers but infantry, jeeps, tanks, etc....... so i fell in love and at first glance i thought it couldnt get no better
the gritty storyline and actual deaths of several "leads" in the game made it like no other, u really felt like u was fighting to save others, so all was well in the land of hyrule
....until i started to notice the lack of other weapons namely "missle silo's", plus the fact that there was no multiplay option so u was stuck replaying the last mission of nod/gdi over and over to include every weapon of war
Exit: Tiberium Dawn
ENTER:Red Alert
Red Alert was the cream of the crop, it had everything i came to know about war, plus the way the gameplay was set it reminds me of the old movies and war docu's i saw on film....the in game movies themselves was more serious..Stalin even scared me a little, and the cameo of Kane had me say "wtf"
the inclusion of multiplay with the AI (PS1) really had me hook from then on, when i upgraded to PC (online play), i was firmly in the pocket of westwood, hell i played red alert 1 for so long i didnt even notice ( or care to look) that red alert 2 had came out, mostly due to my dislike for tiberuim sun I didnt feel the need to keep up on CNC games after TS was release, i never liked it
I do own it however but only due to the fact it came with RED 2/ Renegade
Red 2 was decent but the story line is light hearted a far cry from red 1, and the believable reality was lost in that game due to the advance weaponry
i never really played generals and dont plan to play CNC 3, i hate that type of format for this game......but all in all this series is my favoriteNo, the original DOS version of C&C is the first. C&C95 is the Win95 remake of C&C, and it was made AFTER RA1.
depends on what system u played on, Sega Saturn ported Tiberium Dawn (CNC1) or the DOS version of CNC1 well before the PC came out with C&C95 or the Play station came out with Red alert 1, which wasnt made for SEGA since they was on verge of folding
MercZ
03-07-2007, 01:39 AM
C&C is an RTS series that was always quick and fun for me to play. Not too much emphasis on micro and resource collecting, more on building your units and using them correctly. A decent story was usually there as well.
(U.S.S.R) Jamie
07-03-2007, 03:38 PM
C&C highlights the possible futures of war, mabye C&C highlights the importance of living, and shows us if we keep going to war all the time, it could be the end of mankind itself, it also shows me that cold fusion power could be possible in the future and that this could end the whole global warming debate, as 10 kilometers of water squared is enough to power the world twice over, but only if cold fusion is possible...
actually scratch that
C&C to me is teh ownage
Avapodnaught
07-03-2007, 09:48 PM
I c command and conquer 3 as the game that I personally could play for years on lan, over and over again (ever since the graphics got pumped up yah!)
Cylon Crusader
07-04-2007, 10:10 PM
I agree, CNC is a way for people around the world to come together and enjoy doing what they love, CNC is a way to look towards the future and guide us through tough times, CNC to me, is hope.
Daishi
07-04-2007, 10:40 PM
It's a great series and a load of fun, fast-paced multiplayer.
JBV3737
09-10-2007, 10:42 AM
To me, c&c3 is a highly modded version of bfme2, just a few new effects, take some things out and replaced them with everything new, Its time EA made a new rts game engine. They took a few Map designers and made all the muti-player maps in 2 days. :p
Stocean
09-10-2007, 03:38 PM
Firstly,please understand my poor English as it is not my first language. I just couldn't passer by this thread since I have a great love for C&C series like everyone else in this forum.
C&C series was what got me into computer game for the first time when I was just a little kid. I still remember going to a game store holding my bro and dad's hands to buy C&C:TD for 50 bucks. C&C:TD hooked me so much that I got rid of my SFC :D Bought expension pack and played every mission for like 1 week each or so hehe :) (I still remember one particular mission where you start with a MCV surrounded by obelisks or something. It took me and my bro like 2weeks to beat it lol)
After that came the RA1. RA1 was a blast!:rofl: every thing was pure awesome. Good oldy c&c stuffs coupled with even better graphics, cool music, system, new units, great quality missions etc. Not to mention there were so many things to play around like skirmish, creating maps, ant missions etc (dinosaurs were abit too tough for lil me :p) RA1 expensions didn't appealed to me tho. Maybe that was cuz I was getting more and more into skirmish rather than missions.
TS was not the best c&c for me probably because I was hooked up with SC by then. Besides, TS's graphic was quite disapointing compared to other games and the music was like meh..The maps were too deserty(looked like dune series) and the TS briefings were the only WestWood movies I skipped :p It was good to meet Kane and the infantry's death scream again though hehe:evil:
RA2 and YR turned out to be my favorite C&C. Just like RA1 did, it contained the old speedy boom boom feelings that I used to enjoy the most, plus many many great new stuff. Missions were the best quality imo and the graphic was very neat and detailed at the same time. Each sides had strong characteristics, almost every unit has its use, the BGM kicked ass, easy to modify, multiplay was really fun even after so much experience with battle.net.(though Yuri turned out to be overpowered..) The only downside was quite easy AI compared to the previus C&C me think..Overall, the best C&C for me.
C&C generals + 0hour was quite different but still really entertaining one. Usually I prefer 2D, 2.5D to 3D but WC3 and Generals were some of the exceptions. The graphic was very realistic and neat. All 3 factions had their style and were well balanced. General system was cool and there were lots of other strategic points like derricks, garrisoning buildings, hiring hackers, capturing buildings with infantry etc. The missions were not good as they had almost no story to tell about, but they were still quite fun. It's funny I don't remember generals's music though lol... I dunno maybe it was just not so bad, not so good? Anyway, it was the best multiplay C&C for me. It had everything that a multiplay game needs. Not seeing some old Westwood stuff was sad. However, regardless of the looks, the feeling of c&c series was still in it so I enjoyed it alot.
Now, the c&c3 hm... I was very excited when I heard about c&c3 getting released. Was I expecting too much? The game was very cool overall and the graphic was very nice. However, it didn't have much new stuff, nor old stuff imo. My first impression was Generals + Warhammer4k with the story line of tiberium. Well it's quite funny to say that when I think about RA1 being just a greater version of TD, though I think C&C:generals didn't have too much impact on players mind to deserve another brother. The missions were great. However the music wasn't too impressive. Although the story is based on tiberium wars, I couldn't feel much sign of westwood honestly. It didn't thrilled me like the others did. I cannot tell exactly why...maybe lack of impact coupled with a little boring music? I just feel like it's just another decent strategy game from other company. Also C&C3 was aimed to be a multiplay based game like generals I think. But in order to do so, EA should have more sound strategy elements (which are better than generals + @) I hope the upcoming expensions or RA3 would help fixing this problem.
Well anyway, for me, C&C has always been a good part of my remembrance and a better RTS than Blizzards cuz of its speed and blow-things-up style coupled with cool music ;) oh and great storyline too. Thanks for reading this crappy boring story folks lol
Jester Kirby
09-11-2007, 05:03 PM
you're welcome :p
command and conquer, it's the best computer game I feel. Makes you think, challenging, RTS style is just so different from other games. I like it, been playing since I was like 5. :rofl:
nyarlathotep
01-23-2008, 11:21 AM
Well, c&c is something bizarre... When I first encountered Dune2 I was blown out of my socks, it rocked like hell :evil: Played it over & over again. Heck, I STILL play it every so often!
c&c TD & TS I sortof skipped, mostly because there's not enough choice (only 2 sides) nor tanks (hate mecha's, I like tanks) and the graphics were only so-so.
RA1 had something, but I still prefered Dune2, but it was interesting enough to get into the "follow this game" - sector in my brain.
RA2 was on the other hand the game that overruled my initial love for Dune2. It had everything - the looks, the feel, the thrill, the music... Even the AI was pretty hard, but only on skirmish. Formation!!!And the million's of combinations one could make :drool:
And then, Westwood went 3D with Emperor: Battle for Dune. Again, an awesome piece of work, although the music was a bit nondiscript. Also I missed some "fireport"-vehicles, like the IFV from RA2 or the automatic formation of troops.
On the other hand, it was nice to be able to use the sandworms and the subhouses were a cool idea.
Then Westwood stopped and EA took over, but C&C ruled suppreme, so they had to follow it up.
Generals had lots of pro's: 3 sides, everybody had "fireport"-vehicles, great graphics, salvage made possible through gla...Great mod's also :)
But there were con's as well: the not that great music, lack of decent AI or formation, pretty lame day-to-day infantry (which got better with ZH, but still, nothing like RA2) and no decent movies.
And c&c3...well, sice I'm limited to 256MB RAM, I am screwed... I can only drool on pictures and vid's on youtube :cry:
And now, what's the great gap in my story?
Think...
Still nothing?
Well, it's Renegade, westwood's FPS. Since I don't like FPS's, I won't talk about it.
Nuff said :wave:
Pheonix
08-15-2008, 04:32 AM
To me, Command & Conquer is nothing more then a reminder of a decent company brought to **** by corperate politics.
My thoughts exactly.
thetechieotaku
08-18-2008, 01:24 AM
In my opinion, Command and Conquer is an ultra-cool RTS games series.
CADTC
08-20-2008, 01:22 AM
CnC? I loved this game series because of the weird technologies that exist on it. Tesla Coils, Tiberium, Prism technology etc...
206UE
11-22-2009, 12:21 AM
I used to play with 'Micro-machines'. So this was like a more fun way to do that.
When it comes to actual gameplay, the whole concept is overwhelmingly fun and the variety options boosts the replay value.
My three favorite unit types are the engineers, commandos, and aircraft.
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