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Anyone know how to mod the harvester so that it doesn't have to return to the refinery? All it needs to do is be in the field collecting tiberium and watch your credits go up... that's my idea at least, but after looking at the xml files and trying to copy and paste some of the behavior elements found in the refinery xml file, it wouldn't work.
I'd say emulate the MARV's behavior from Kane's Wrath but the MDK isn't exactly out yet. But that would be your starting point IF that sort of behavior can be transferred to another unit. EA probably followed the Westwood tradition of hardcoding ****.
Warning - unpleasant spoiler below. You just lost the game.
"Now, now. Perfectly symmetrical violence never solved anything."
I don't have the Kane's Wrath expansion so I don't have that xml file. If you have the code or xml file, send it my way and I'll give it a shot. My suspicion is that I need the expansion for it to work.